annotate src/video/android/SDL_androidvideo.c @ 4703:c93b44ddc63e

Fixed #includes to fix naming conventions
author Paul Hunkin <paul@bieh.net>
date Thu, 10 Jun 2010 19:25:55 +1200
parents d40bb3165d2b
children 8b109f0dcd2f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Android SDL video driver implementation
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25 */
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26
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27 #include "SDL_video.h"
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28 #include "SDL_mouse.h"
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29 #include "../SDL_sysvideo.h"
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30 #include "../SDL_pixels_c.h"
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31 #include "../../events/SDL_events_c.h"
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32
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33 #include "SDL_androidvideo.h"
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34 #include "SDL_androidevents.h"
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35 #include "SDL_androidrender.h"
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36
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37 #define ANDROID_VID_DRIVER_NAME "Android"
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38
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39 /* Initialization/Query functions */
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40 static int Android_VideoInit(_THIS);
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41 static int Android_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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42 static void Android_VideoQuit(_THIS);
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43
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44 /* GL functions (SDL_androidgl.c) */
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45 extern int Android_GL_LoadLibrary(_THIS, const char *path);
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46 extern void *Android_GL_GetProcAddress(_THIS, const char *proc);
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47 extern void Android_GL_UnloadLibrary(_THIS);
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48 //extern int *Android_GL_GetVisual(_THIS, Display * display, int screen);
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49 extern SDL_GLContext Android_GL_CreateContext(_THIS, SDL_Window * window);
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50 extern int Android_GL_MakeCurrent(_THIS, SDL_Window * window,
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51 SDL_GLContext context);
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52 extern int Android_GL_SetSwapInterval(_THIS, int interval);
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53 extern int Android_GL_GetSwapInterval(_THIS);
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54 extern void Android_GL_SwapWindow(_THIS, SDL_Window * window);
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55 extern void Android_GL_DeleteContext(_THIS, SDL_GLContext context);
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56
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57 /* Android driver bootstrap functions */
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58
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59
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60 static int
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61 Android_Available(void)
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62 {
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63 return 1;
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64 }
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65
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66 static void
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67 Android_DeleteDevice(SDL_VideoDevice * device)
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68 {
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69 SDL_free(device);
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70 }
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71
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72 static SDL_VideoDevice *
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73 Android_CreateDevice(int devindex)
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74 {
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75 printf("Creating video device\n");
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76 SDL_VideoDevice *device;
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77
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78 /* Initialize all variables that we clean on shutdown */
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79 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice));
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80 if (!device) {
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81 SDL_OutOfMemory();
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82 if (device) {
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83 SDL_free(device);
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84 }
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85 return (0);
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86 }
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87
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88 /* Set the function pointers */
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89 device->VideoInit = Android_VideoInit;
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90 device->VideoQuit = Android_VideoQuit;
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91 device->SetDisplayMode = Android_SetDisplayMode;
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92 device->PumpEvents = Android_PumpEvents;
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93
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94 device->free = Android_DeleteDevice;
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95
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96 /* GL pointers */
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97 device->GL_LoadLibrary = Android_GL_LoadLibrary;
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98 device->GL_GetProcAddress = Android_GL_GetProcAddress;
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99 device->GL_UnloadLibrary = Android_GL_UnloadLibrary;
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100 device->GL_CreateContext = Android_GL_CreateContext;
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101 device->GL_MakeCurrent = Android_GL_MakeCurrent;
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102 device->GL_SetSwapInterval = Android_GL_SetSwapInterval;
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103 device->GL_GetSwapInterval = Android_GL_GetSwapInterval;
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104 device->GL_SwapWindow = Android_GL_SwapWindow;
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105 device->GL_DeleteContext = Android_GL_DeleteContext;
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106
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107 return device;
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108 }
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109
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110 VideoBootStrap Android_bootstrap = {
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111 ANDROID_VID_DRIVER_NAME, "SDL Android video driver",
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112 Android_Available, Android_CreateDevice
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113 };
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114
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115
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116 int
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117 Android_VideoInit(_THIS)
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118 {
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119 SDL_DisplayMode mode;
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120
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121 /* Use a fake 32-bpp desktop mode */
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122 mode.format = SDL_PIXELFORMAT_RGB888;
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123 mode.w = 1024;
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124 mode.h = 768;
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125 mode.refresh_rate = 0;
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126 mode.driverdata = NULL;
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127 if (SDL_AddBasicVideoDisplay(&mode) < 0) {
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128 return -1;
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129 }
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130 SDL_AddRenderDriver(&_this->displays[0], &Android_RenderDriver);
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131
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132 SDL_zero(mode);
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133 SDL_AddDisplayMode(&_this->displays[0], &mode);
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134
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135 /* We're done! */
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136 return 0;
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137 }
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138
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139 static int
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140 Android_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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141 {
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142 return 0;
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143 }
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144
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145 void
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146 Android_VideoQuit(_THIS)
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147 {
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148 }
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149
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150
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151
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152 /* vi: set ts=4 sw=4 expandtab: */