Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 3409:c8f580ebc96a
Adam Strzelecki to SDL
Sending a patch for fullscreen Mac OS X SDL 1.3 (SVN) Cocoa mouse position handling. In fullscreen mouse coordinates should be relative to SCREEN not to the window, which doesn't really occupy fullscreen.
Without this patch mouse position (especially Y) was totally incorrect (shifted) in fullscreen.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 22 Oct 2009 04:46:11 +0000 |
parents | 00fab0ebfe54 |
children | e897a4a9f578 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_audio.h" |
0 | 28 #include "SDL_audio_c.h" |
29 #include "SDL_audiomem.h" | |
30 #include "SDL_sysaudio.h" | |
31 | |
2979 | 32 #define _THIS SDL_AudioDevice *this |
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33 |
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34 static SDL_AudioDriver current_audio; |
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35 static SDL_AudioDevice *open_devices[16]; |
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36 |
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37 /* !!! FIXME: These are wordy and unlocalized... */ |
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38 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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39 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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40 |
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41 |
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42 /* |
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43 * Not all of these will be compiled and linked in, but it's convenient |
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44 * to have a complete list here and saves yet-another block of #ifdefs... |
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45 * Please see bootstrap[], below, for the actual #ifdef mess. |
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46 */ |
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47 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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48 extern AudioBootStrap DSP_bootstrap; |
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49 extern AudioBootStrap DMA_bootstrap; |
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50 extern AudioBootStrap ALSA_bootstrap; |
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51 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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52 extern AudioBootStrap QSAAUDIO_bootstrap; |
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53 extern AudioBootStrap SUNAUDIO_bootstrap; |
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54 extern AudioBootStrap DMEDIA_bootstrap; |
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55 extern AudioBootStrap ARTS_bootstrap; |
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56 extern AudioBootStrap ESD_bootstrap; |
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57 extern AudioBootStrap NAS_bootstrap; |
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58 extern AudioBootStrap DSOUND_bootstrap; |
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59 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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60 extern AudioBootStrap PAUDIO_bootstrap; |
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61 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIO_bootstrap; |
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63 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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64 extern AudioBootStrap SNDMGR_bootstrap; |
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65 extern AudioBootStrap DISKAUD_bootstrap; |
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66 extern AudioBootStrap DUMMYAUD_bootstrap; |
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67 extern AudioBootStrap DCAUD_bootstrap; |
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68 extern AudioBootStrap MMEAUDIO_bootstrap; |
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69 extern AudioBootStrap DART_bootstrap; |
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70 extern AudioBootStrap NDSAUD_bootstrap; |
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71 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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72 |
1190 | 73 |
0 | 74 /* Available audio drivers */ |
3162 | 75 static const AudioBootStrap *const bootstrap[] = { |
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76 #if SDL_AUDIO_DRIVER_BSD |
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77 &BSD_AUDIO_bootstrap, |
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78 #endif |
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79 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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80 &PULSEAUDIO_bootstrap, |
0 | 81 #endif |
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82 #if SDL_AUDIO_DRIVER_ALSA |
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83 &ALSA_bootstrap, |
0 | 84 #endif |
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85 #if SDL_AUDIO_DRIVER_OSS |
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86 &DSP_bootstrap, |
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87 &DMA_bootstrap, |
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88 #endif |
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89 #if SDL_AUDIO_DRIVER_QSA |
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90 &QSAAUDIO_bootstrap, |
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91 #endif |
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92 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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93 &SUNAUDIO_bootstrap, |
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94 #endif |
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95 #if SDL_AUDIO_DRIVER_DMEDIA |
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96 &DMEDIA_bootstrap, |
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97 #endif |
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98 #if SDL_AUDIO_DRIVER_ARTS |
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99 &ARTS_bootstrap, |
0 | 100 #endif |
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101 #if SDL_AUDIO_DRIVER_ESD |
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102 &ESD_bootstrap, |
0 | 103 #endif |
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104 #if SDL_AUDIO_DRIVER_NAS |
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105 &NAS_bootstrap, |
0 | 106 #endif |
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107 #if SDL_AUDIO_DRIVER_DSOUND |
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108 &DSOUND_bootstrap, |
0 | 109 #endif |
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110 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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111 &WINWAVEOUT_bootstrap, |
0 | 112 #endif |
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113 #if SDL_AUDIO_DRIVER_PAUDIO |
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114 &PAUDIO_bootstrap, |
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115 #endif |
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116 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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117 &BEOSAUDIO_bootstrap, |
0 | 118 #endif |
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119 #if SDL_AUDIO_DRIVER_COREAUDIO |
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120 &COREAUDIO_bootstrap, |
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121 #endif |
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122 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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123 &COREAUDIOIPHONE_bootstrap, |
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124 #endif |
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125 #if SDL_AUDIO_DRIVER_DISK |
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126 &DISKAUD_bootstrap, |
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127 #endif |
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128 #if SDL_AUDIO_DRIVER_DUMMY |
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129 &DUMMYAUD_bootstrap, |
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130 #endif |
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131 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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132 &MMEAUDIO_bootstrap, |
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133 #endif |
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134 #if SDL_AUDIO_DRIVER_NDS |
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135 &NDSAUD_bootstrap, |
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136 #endif |
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137 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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138 &FUSIONSOUND_bootstrap, |
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139 #endif |
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140 NULL |
0 | 141 }; |
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142 |
2060 | 143 static SDL_AudioDevice * |
144 get_audio_device(SDL_AudioDeviceID id) | |
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145 { |
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146 id--; |
2060 | 147 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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148 SDL_SetError("Invalid audio device ID"); |
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149 return NULL; |
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150 } |
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151 |
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152 return open_devices[id]; |
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153 } |
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154 |
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155 |
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156 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 157 static int |
158 SDL_AudioDetectDevices_Default(int iscapture) | |
159 { | |
160 return -1; | |
161 } | |
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162 |
2060 | 163 static void |
164 SDL_AudioThreadInit_Default(_THIS) | |
165 { /* no-op. */ | |
166 } | |
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167 |
2060 | 168 static void |
169 SDL_AudioWaitDevice_Default(_THIS) | |
170 { /* no-op. */ | |
171 } | |
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172 |
2060 | 173 static void |
174 SDL_AudioPlayDevice_Default(_THIS) | |
175 { /* no-op. */ | |
176 } | |
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177 |
2060 | 178 static Uint8 * |
179 SDL_AudioGetDeviceBuf_Default(_THIS) | |
180 { | |
181 return NULL; | |
182 } | |
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183 |
2060 | 184 static void |
185 SDL_AudioWaitDone_Default(_THIS) | |
186 { /* no-op. */ | |
187 } | |
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188 |
2060 | 189 static void |
190 SDL_AudioCloseDevice_Default(_THIS) | |
191 { /* no-op. */ | |
192 } | |
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193 |
2060 | 194 static void |
195 SDL_AudioDeinitialize_Default(void) | |
196 { /* no-op. */ | |
197 } | |
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198 |
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199 static int |
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200 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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201 { |
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202 return 0; |
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203 } |
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204 |
2060 | 205 static const char * |
206 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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207 { |
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208 SDL_SetError("No such device"); |
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209 return NULL; |
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210 } |
0 | 211 |
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212 static void |
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213 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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214 { |
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215 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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216 return; |
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217 } |
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218 SDL_mutexP(device->mixer_lock); |
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219 } |
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220 |
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221 static void |
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222 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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223 { |
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224 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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225 return; |
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226 } |
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227 SDL_mutexV(device->mixer_lock); |
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228 } |
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229 |
0 | 230 |
2060 | 231 static void |
232 finalize_audio_entry_points(void) | |
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233 { |
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234 /* |
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235 * Fill in stub functions for unused driver entry points. This lets us |
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236 * blindly call them without having to check for validity first. |
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237 */ |
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238 |
2060 | 239 #define FILL_STUB(x) \ |
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240 if (current_audio.impl.x == NULL) { \ |
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241 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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242 } |
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243 FILL_STUB(DetectDevices); |
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244 FILL_STUB(GetDeviceName); |
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245 FILL_STUB(OpenDevice); |
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246 FILL_STUB(ThreadInit); |
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247 FILL_STUB(WaitDevice); |
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248 FILL_STUB(PlayDevice); |
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249 FILL_STUB(GetDeviceBuf); |
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250 FILL_STUB(WaitDone); |
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251 FILL_STUB(CloseDevice); |
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252 FILL_STUB(LockDevice); |
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253 FILL_STUB(UnlockDevice); |
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254 FILL_STUB(Deinitialize); |
2060 | 255 #undef FILL_STUB |
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256 } |
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257 |
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258 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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259 /* Write [length] bytes from buf into the streamer */ |
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260 void |
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261 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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262 { |
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263 int i; |
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264 |
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265 for (i = 0; i < length; ++i) { |
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266 stream->buffer[stream->write_pos] = buf[i]; |
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267 ++stream->write_pos; |
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268 } |
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269 } |
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270 |
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271 /* Read [length] bytes out of the streamer into buf */ |
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272 void |
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273 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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274 { |
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275 int i; |
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276 |
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277 for (i = 0; i < length; ++i) { |
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278 buf[i] = stream->buffer[stream->read_pos]; |
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279 ++stream->read_pos; |
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280 } |
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281 } |
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282 |
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283 int |
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284 SDL_StreamLength(SDL_AudioStreamer * stream) |
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285 { |
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286 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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287 } |
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288 |
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289 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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290 int |
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291 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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292 { |
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293 /* First try to allocate the buffer */ |
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294 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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295 if (stream->buffer == NULL) { |
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296 return -1; |
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297 } |
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298 |
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299 stream->max_len = max_len; |
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300 stream->read_pos = 0; |
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301 stream->write_pos = 0; |
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302 |
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303 /* Zero out the buffer */ |
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304 SDL_memset(stream->buffer, silence, max_len); |
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305 |
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306 return 0; |
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307 } |
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308 |
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309 /* Deinitialize the stream simply by freeing the buffer */ |
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310 void |
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311 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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312 { |
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313 if (stream->buffer != NULL) { |
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314 SDL_free(stream->buffer); |
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315 } |
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316 } |
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317 |
0 | 318 |
319 /* The general mixing thread function */ | |
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320 int SDLCALL |
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321 SDL_RunAudio(void *devicep) |
0 | 322 { |
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323 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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324 Uint8 *stream; |
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325 int stream_len; |
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326 void *udata; |
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327 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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328 int silence; |
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329 Uint32 delay; |
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330 |
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331 /* For streaming when the buffer sizes don't match up */ |
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332 Uint8 *istream; |
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333 int istream_len; |
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335 /* Perform any thread setup */ |
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336 device->threadid = SDL_ThreadID(); |
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337 current_audio.impl.ThreadInit(device); |
0 | 338 |
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339 /* Set up the mixing function */ |
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340 fill = device->spec.callback; |
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341 udata = device->spec.userdata; |
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342 |
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343 /* By default do not stream */ |
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344 device->use_streamer = 0; |
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345 |
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346 if (device->convert.needed) { |
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347 if (device->convert.src_format == AUDIO_U8) { |
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348 silence = 0x80; |
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349 } else { |
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350 silence = 0; |
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351 } |
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352 |
3040 | 353 #if 0 /* !!! FIXME: I took len_div out of the structure. Use rate_incr instead? */ |
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354 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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355 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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356 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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357 stream_max_len = 2 * device->spec.size; |
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358 if (device->convert.len_mult > device->convert.len_div) { |
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359 stream_max_len *= device->convert.len_mult; |
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360 stream_max_len /= device->convert.len_div; |
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361 } |
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362 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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363 0) |
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364 return -1; |
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365 device->use_streamer = 1; |
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366 |
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367 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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368 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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369 */ |
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370 istream_len = |
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371 device->spec.size * device->convert.len_div / |
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372 device->convert.len_mult; |
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373 } |
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374 #endif |
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375 |
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376 /* stream_len = device->convert.len; */ |
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377 stream_len = device->spec.size; |
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378 } else { |
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379 silence = device->spec.silence; |
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380 stream_len = device->spec.size; |
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381 } |
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382 |
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383 /* Calculate the delay while paused */ |
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384 delay = ((device->spec.samples * 1000) / device->spec.freq); |
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385 |
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386 /* Determine if the streamer is necessary here */ |
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387 if (device->use_streamer == 1) { |
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388 /* This code is almost the same as the old code. The difference is, instead of reading |
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389 directly from the callback into "stream", then converting and sending the audio off, |
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390 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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391 However, reading and writing with streamer are done separately: |
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392 - We only call the callback and write to the streamer when the streamer does not |
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393 contain enough samples to output to the device. |
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394 - We only read from the streamer and tell the device to play when the streamer |
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395 does have enough samples to output. |
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396 This allows us to perform resampling in the conversion step, where the output of the |
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397 resampling process can be any number. We will have to see what a good size for the |
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398 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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399 */ |
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400 while (device->enabled) { |
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401 |
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402 if (device->paused) { |
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403 SDL_Delay(delay); |
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404 continue; |
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405 } |
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406 |
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407 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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408 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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409 /* Set up istream */ |
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410 if (device->convert.needed) { |
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411 if (device->convert.buf) { |
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412 istream = device->convert.buf; |
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413 } else { |
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414 continue; |
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415 } |
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416 } else { |
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417 /* FIXME: Ryan, this is probably wrong. I imagine we don't want to get |
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418 * a device buffer both here and below in the stream output. |
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419 */ |
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420 istream = current_audio.impl.GetDeviceBuf(device); |
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421 if (istream == NULL) { |
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422 istream = device->fake_stream; |
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423 } |
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424 } |
0 | 425 |
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426 /* Read from the callback into the _input_ stream */ |
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427 SDL_mutexP(device->mixer_lock); |
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428 (*fill) (udata, istream, istream_len); |
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429 SDL_mutexV(device->mixer_lock); |
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430 |
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431 /* Convert the audio if necessary and write to the streamer */ |
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432 if (device->convert.needed) { |
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433 SDL_ConvertAudio(&device->convert); |
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434 if (istream == NULL) { |
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435 istream = device->fake_stream; |
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436 } |
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437 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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438 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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439 device->convert.len_cvt); |
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440 } else { |
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441 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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442 } |
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443 } |
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444 |
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445 /* Only output audio if the streamer has enough to output */ |
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446 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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447 /* Set up the output stream */ |
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448 if (device->convert.needed) { |
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449 if (device->convert.buf) { |
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450 stream = device->convert.buf; |
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451 } else { |
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452 continue; |
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453 } |
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454 } else { |
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455 stream = current_audio.impl.GetDeviceBuf(device); |
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456 if (stream == NULL) { |
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457 stream = device->fake_stream; |
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458 } |
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459 } |
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460 |
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461 /* Now read from the streamer */ |
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462 SDL_StreamRead(&device->streamer, stream, stream_len); |
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463 |
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464 /* Ready current buffer for play and change current buffer */ |
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465 if (stream != device->fake_stream) { |
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466 current_audio.impl.PlayDevice(device); |
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467 /* Wait for an audio buffer to become available */ |
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468 current_audio.impl.WaitDevice(device); |
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469 } else { |
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470 SDL_Delay(delay); |
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471 } |
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472 } |
0 | 473 |
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474 } |
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475 } else { |
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476 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 477 |
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478 /* Loop, filling the audio buffers */ |
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479 while (device->enabled) { |
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480 |
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481 if (device->paused) { |
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482 SDL_Delay(delay); |
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483 continue; |
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484 } |
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485 |
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486 /* Fill the current buffer with sound */ |
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487 if (device->convert.needed) { |
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488 if (device->convert.buf) { |
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489 stream = device->convert.buf; |
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490 } else { |
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491 continue; |
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492 } |
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493 } else { |
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494 stream = current_audio.impl.GetDeviceBuf(device); |
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495 if (stream == NULL) { |
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496 stream = device->fake_stream; |
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497 } |
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498 } |
0 | 499 |
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500 SDL_mutexP(device->mixer_lock); |
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501 (*fill) (udata, stream, stream_len); |
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502 SDL_mutexV(device->mixer_lock); |
1562 | 503 |
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504 /* Convert the audio if necessary */ |
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505 if (device->convert.needed) { |
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506 SDL_ConvertAudio(&device->convert); |
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507 stream = current_audio.impl.GetDeviceBuf(device); |
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508 if (stream == NULL) { |
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509 stream = device->fake_stream; |
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510 } |
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511 SDL_memcpy(stream, device->convert.buf, |
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512 device->convert.len_cvt); |
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513 } |
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514 |
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515 /* Ready current buffer for play and change current buffer */ |
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516 if (stream != device->fake_stream) { |
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517 current_audio.impl.PlayDevice(device); |
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518 /* Wait for an audio buffer to become available */ |
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519 current_audio.impl.WaitDevice(device); |
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520 } else { |
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521 SDL_Delay(delay); |
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522 } |
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523 } |
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524 } |
1562 | 525 |
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526 /* Wait for the audio to drain.. */ |
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|
527 current_audio.impl.WaitDone(device); |
21
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528 |
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529 /* If necessary, deinit the streamer */ |
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530 if (device->use_streamer == 1) |
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531 SDL_StreamDeinit(&device->streamer); |
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532 |
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533 return (0); |
0 | 534 } |
535 | |
322
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536 |
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537 static SDL_AudioFormat |
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538 SDL_ParseAudioFormat(const char *string) |
1794 | 539 { |
2076
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540 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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541 CHECK_FMT_STRING(U8); |
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542 CHECK_FMT_STRING(S8); |
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543 CHECK_FMT_STRING(U16LSB); |
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544 CHECK_FMT_STRING(S16LSB); |
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545 CHECK_FMT_STRING(U16MSB); |
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546 CHECK_FMT_STRING(S16MSB); |
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547 CHECK_FMT_STRING(U16SYS); |
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548 CHECK_FMT_STRING(S16SYS); |
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549 CHECK_FMT_STRING(U16); |
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550 CHECK_FMT_STRING(S16); |
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551 CHECK_FMT_STRING(S32LSB); |
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552 CHECK_FMT_STRING(S32MSB); |
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553 CHECK_FMT_STRING(S32SYS); |
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554 CHECK_FMT_STRING(S32); |
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555 CHECK_FMT_STRING(F32LSB); |
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556 CHECK_FMT_STRING(F32MSB); |
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557 CHECK_FMT_STRING(F32SYS); |
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|
558 CHECK_FMT_STRING(F32); |
2060 | 559 #undef CHECK_FMT_STRING |
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560 return 0; |
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561 } |
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562 |
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563 int |
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564 SDL_GetNumAudioDrivers(void) |
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565 { |
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566 return (SDL_arraysize(bootstrap) - 1); |
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567 } |
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568 |
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569 const char * |
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570 SDL_GetAudioDriver(int index) |
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571 { |
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572 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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573 return (bootstrap[index]->name); |
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574 } |
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575 return (NULL); |
1794 | 576 } |
577 | |
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578 int |
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|
579 SDL_AudioInit(const char *driver_name) |
0 | 580 { |
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581 int i = 0; |
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582 int initialized = 0; |
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583 int tried_to_init = 0; |
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584 int rc = 0; |
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585 int best_choice = -1; |
0 | 586 |
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587 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 588 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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589 } |
0 | 590 |
2060 | 591 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
592 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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593 |
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594 /* Select the proper audio driver */ |
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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595 if (driver_name == NULL) { |
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596 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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597 } |
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598 |
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599 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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600 /* make sure we should even try this driver before doing so... */ |
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601 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 602 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
603 ((!driver_name) && (backend->demand_only))) { | |
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604 continue; |
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605 } |
0 | 606 |
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607 tried_to_init = 1; |
2060 | 608 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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609 current_audio.name = backend->name; |
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610 current_audio.desc = backend->desc; |
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611 rc = backend->init(¤t_audio.impl); |
2942 | 612 if (rc == 2) { /* init'd, and devices available. Take it! */ |
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613 initialized = 1; |
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614 best_choice = i; |
2942 | 615 } else if (rc == 1) { /* init'd, but can't see any devices. */ |
2979 | 616 if (current_audio.impl.Deinitialize) { |
617 current_audio.impl.Deinitialize(); | |
618 } | |
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619 if (best_choice == -1) { |
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620 best_choice = i; |
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621 } |
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622 } |
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623 } |
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624 |
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625 /* No definite choice. Pick one that works but can't promise a device. */ |
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626 if ((!initialized) && (best_choice != -1)) { |
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627 const AudioBootStrap *backend = bootstrap[best_choice]; |
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628 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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629 current_audio.name = backend->name; |
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630 current_audio.desc = backend->desc; |
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631 initialized = (backend->init(¤t_audio.impl) > 0); |
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632 } |
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633 |
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634 if (!initialized) { |
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635 /* specific drivers will set the error message if they fail... */ |
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636 if (!tried_to_init) { |
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637 if (driver_name) { |
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638 SDL_SetError("%s not available", driver_name); |
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639 } else { |
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640 SDL_SetError("No available audio device"); |
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641 } |
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642 } |
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643 |
2060 | 644 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
645 return (-1); /* No driver was available, so fail. */ | |
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646 } |
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647 |
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648 finalize_audio_entry_points(); |
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649 |
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650 return (0); |
0 | 651 } |
652 | |
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653 /* |
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654 * Get the current audio driver name |
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655 */ |
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656 const char * |
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657 SDL_GetCurrentAudioDriver() |
0 | 658 { |
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659 return current_audio.name; |
0 | 660 } |
661 | |
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662 |
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663 int |
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664 SDL_GetNumAudioDevices(int iscapture) |
0 | 665 { |
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666 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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667 return -1; |
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668 } |
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669 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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670 return 0; |
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671 } |
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672 |
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673 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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674 return 1; |
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675 } |
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676 |
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677 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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678 return 1; |
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679 } |
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680 |
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681 return current_audio.impl.DetectDevices(iscapture); |
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682 } |
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683 |
0 | 684 |
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685 const char * |
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686 SDL_GetAudioDeviceName(int index, int iscapture) |
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687 { |
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688 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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689 SDL_SetError("Audio subsystem is not initialized"); |
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690 return NULL; |
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691 } |
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692 |
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693 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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694 SDL_SetError("No capture support"); |
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695 return NULL; |
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696 } |
2049
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697 |
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698 if (index < 0) { |
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699 SDL_SetError("No such device"); |
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700 return NULL; |
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701 } |
0 | 702 |
2049
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703 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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704 return DEFAULT_INPUT_DEVNAME; |
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705 } |
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706 |
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707 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
708 return DEFAULT_OUTPUT_DEVNAME; |
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709 } |
262
ba5363e21df8
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|
710 |
2049
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|
711 return current_audio.impl.GetDeviceName(index, iscapture); |
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|
712 } |
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|
713 |
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|
714 |
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|
715 static void |
2060 | 716 close_audio_device(SDL_AudioDevice * device) |
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717 { |
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|
718 device->enabled = 0; |
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|
719 if (device->thread != NULL) { |
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|
720 SDL_WaitThread(device->thread, NULL); |
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|
721 } |
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|
722 if (device->mixer_lock != NULL) { |
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|
723 SDL_DestroyMutex(device->mixer_lock); |
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|
724 } |
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changeset
|
725 if (device->fake_stream != NULL) { |
5f6550e5184f
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|
726 SDL_FreeAudioMem(device->fake_stream); |
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|
727 } |
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|
728 if (device->convert.needed) { |
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|
729 SDL_FreeAudioMem(device->convert.buf); |
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|
730 } |
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|
731 if (device->opened) { |
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|
732 current_audio.impl.CloseDevice(device); |
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|
733 device->opened = 0; |
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|
734 } |
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|
735 SDL_FreeAudioMem(device); |
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|
736 } |
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|
737 |
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|
738 |
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|
739 /* |
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|
740 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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|
741 * Fills in a sanitized copy in (prepared). |
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|
742 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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|
743 */ |
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|
744 static int |
2060 | 745 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
746 { |
2060 | 747 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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|
748 |
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|
749 if (orig->callback == NULL) { |
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|
750 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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|
751 return 0; |
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752 } |
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|
753 |
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|
754 if (orig->freq == 0) { |
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|
755 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 756 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
757 prepared->freq = 22050; /* a reasonable default */ | |
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758 } |
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759 } |
2049
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|
760 |
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|
761 if (orig->format == 0) { |
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762 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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763 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 764 prepared->format = AUDIO_S16; /* a reasonable default */ |
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765 } |
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|
766 } |
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|
767 |
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|
768 switch (orig->channels) { |
2060 | 769 case 0:{ |
770 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 771 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 772 prepared->channels = 2; /* a reasonable default */ |
773 } | |
774 break; | |
2049
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|
775 } |
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|
776 case 1: /* Mono */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
777 case 2: /* Stereo */ |
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778 case 4: /* surround */ |
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779 case 6: /* surround with center and lfe */ |
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780 break; |
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|
781 default: |
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782 SDL_SetError("Unsupported number of audio channels."); |
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|
783 return 0; |
1895
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|
784 } |
2049
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|
785 |
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|
786 if (orig->samples == 0) { |
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|
787 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 788 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
2049
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|
789 /* Pick a default of ~46 ms at desired frequency */ |
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|
790 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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|
791 const int samples = (prepared->freq / 1000) * 46; |
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|
792 int power2 = 1; |
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793 while (power2 < samples) { |
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794 power2 *= 2; |
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795 } |
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796 prepared->samples = power2; |
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797 } |
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798 } |
0 | 799 |
1895
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|
800 /* Calculate the silence and size of the audio specification */ |
2049
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801 SDL_CalculateAudioSpec(prepared); |
21
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|
802 |
2049
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|
803 return 1; |
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|
804 } |
1408
ceb5c2fec4f1
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diff
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|
805 |
21
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|
806 |
2049
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|
807 static SDL_AudioDeviceID |
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|
808 open_audio_device(const char *devname, int iscapture, |
2866
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809 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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810 int allowed_changes, int min_id) |
2049
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|
811 { |
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812 SDL_AudioDeviceID id = 0; |
2866
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|
813 SDL_AudioSpec _obtained; |
2049
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|
814 SDL_AudioDevice *device; |
2866
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|
815 SDL_bool build_cvt; |
2049
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816 int i = 0; |
21
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|
817 |
2049
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|
818 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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819 SDL_SetError("Audio subsystem is not initialized"); |
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820 return 0; |
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|
821 } |
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|
822 |
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823 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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824 SDL_SetError("No capture support"); |
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825 return 0; |
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826 } |
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|
827 |
2866
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|
828 if (!obtained) { |
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|
829 obtained = &_obtained; |
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|
830 } |
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|
831 if (!prepare_audiospec(desired, obtained)) { |
2049
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|
832 return 0; |
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|
833 } |
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|
834 |
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835 /* If app doesn't care about a specific device, let the user override. */ |
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|
836 if (devname == NULL) { |
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|
837 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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|
838 } |
21
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|
839 |
2049
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|
840 /* |
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|
841 * Catch device names at the high level for the simple case... |
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|
842 * This lets us have a basic "device enumeration" for systems that |
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|
843 * don't have multiple devices, but makes sure the device name is |
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|
844 * always NULL when it hits the low level. |
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|
845 * |
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846 * Also make sure that the simple case prevents multiple simultaneous |
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|
847 * opens of the default system device. |
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|
848 */ |
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|
849 |
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850 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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851 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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|
852 SDL_SetError("No such device"); |
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|
853 return 0; |
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|
854 } |
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|
855 devname = NULL; |
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changeset
|
856 |
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|
857 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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858 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
859 SDL_SetError("Audio device already open"); |
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|
860 return 0; |
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|
861 } |
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|
862 } |
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|
863 } |
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|
864 |
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|
865 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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|
866 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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|
867 SDL_SetError("No such device"); |
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|
868 return 0; |
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|
869 } |
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|
870 devname = NULL; |
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|
871 |
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|
872 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
873 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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|
874 SDL_SetError("Audio device already open"); |
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|
875 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 |
2060 | 880 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 if (device == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 } |
2060 | 885 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
886 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
890 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
891 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
893 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
894 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
895 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
898 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
900 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
901 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
902 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
904 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
905 device->opened = 1; |
0 | 906 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
907 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
908 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
910 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
911 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
912 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
913 } |
0 | 914 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
915 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
916 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
917 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
918 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
919 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
920 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
921 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
922 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
923 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
924 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
929 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
931 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
932 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
933 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
936 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
937 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
938 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
939 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
940 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
941 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
943 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
944 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
945 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
946 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
947 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
948 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
949 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
950 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
951 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
952 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
953 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
954 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
955 device->convert.len = (int) (((double) obtained->size) / |
2060 | 956 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
957 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
958 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
961 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
963 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
965 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
966 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
967 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 /* Find an available device ID and store the structure... */ |
2060 | 970 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
972 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
973 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
975 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
977 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 SDL_SetError("Too many open audio devices"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
980 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
983 /* Start the audio thread if necessary */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
985 /* Start the audio thread */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
986 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1379
diff
changeset
|
987 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
988 #undef SDL_CreateThread |
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989 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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990 #else |
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991 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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992 #endif |
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993 if (device->thread == NULL) { |
2060 | 994 SDL_CloseAudioDevice(id + 1); |
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995 SDL_SetError("Couldn't create audio thread"); |
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996 return 0; |
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997 } |
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998 } |
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999 |
2060 | 1000 return id + 1; |
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1001 } |
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1002 |
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1003 |
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|
1004 int |
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|
1005 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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1006 { |
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1007 SDL_AudioDeviceID id = 0; |
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1008 |
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1009 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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1010 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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1011 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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1012 return (-1); |
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1013 } |
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1014 } |
0 | 1015 |
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1016 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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1017 if (open_devices[0] != NULL) { |
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1018 SDL_SetError("Audio device is already opened"); |
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1019 return (-1); |
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1020 } |
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1021 |
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1022 if (obtained) { |
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|
1023 id = open_audio_device(NULL, 0, desired, obtained, |
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1024 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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1025 } else { |
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|
1026 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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1027 } |
2060 | 1028 if (id > 1) { /* this should never happen in theory... */ |
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|
1029 SDL_CloseAudioDevice(id); |
2060 | 1030 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
1031 return (-1); |
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|
1032 } |
21
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|
1033 |
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|
1034 return ((id == 0) ? -1 : 0); |
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1035 } |
21
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|
1036 |
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|
1037 SDL_AudioDeviceID |
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|
1038 SDL_OpenAudioDevice(const char *device, int iscapture, |
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|
1039 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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|
1040 int allowed_changes) |
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1041 { |
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|
1042 return open_audio_device(device, iscapture, desired, obtained, |
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1043 allowed_changes, 2); |
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1044 } |
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1045 |
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1046 SDL_audiostatus |
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1047 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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1048 { |
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1049 SDL_AudioDevice *device = get_audio_device(devid); |
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1050 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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1051 if (device && device->enabled) { |
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1052 if (device->paused) { |
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1053 status = SDL_AUDIO_PAUSED; |
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1054 } else { |
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1055 status = SDL_AUDIO_PLAYING; |
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1056 } |
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1057 } |
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|
1058 return (status); |
0 | 1059 } |
1060 | |
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1061 |
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|
1062 SDL_audiostatus |
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|
1063 SDL_GetAudioStatus(void) |
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1064 { |
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1065 return SDL_GetAudioDeviceStatus(1); |
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1066 } |
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1067 |
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|
1068 void |
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|
1069 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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1070 { |
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1071 SDL_AudioDevice *device = get_audio_device(devid); |
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1072 if (device) { |
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1073 device->paused = pause_on; |
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1074 } |
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1075 } |
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1076 |
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1077 void |
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|
1078 SDL_PauseAudio(int pause_on) |
0 | 1079 { |
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1080 SDL_PauseAudioDevice(1, pause_on); |
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1081 } |
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1082 |
0 | 1083 |
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1084 void |
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1085 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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1086 { |
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1087 /* Obtain a lock on the mixing buffers */ |
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1088 SDL_AudioDevice *device = get_audio_device(devid); |
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1089 if (device) { |
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1090 current_audio.impl.LockDevice(device); |
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1091 } |
0 | 1092 } |
1093 | |
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1094 void |
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1095 SDL_LockAudio(void) |
0 | 1096 { |
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|
1097 SDL_LockAudioDevice(1); |
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1098 } |
0 | 1099 |
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1100 void |
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1101 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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1102 { |
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1103 /* Obtain a lock on the mixing buffers */ |
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|
1104 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1105 if (device) { |
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diff
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|
1106 current_audio.impl.UnlockDevice(device); |
1895
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1107 } |
0 | 1108 } |
1109 | |
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1110 void |
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|
1111 SDL_UnlockAudio(void) |
0 | 1112 { |
2049
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|
1113 SDL_UnlockAudioDevice(1); |
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|
1114 } |
0 | 1115 |
2049
5f6550e5184f
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|
1116 void |
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|
1117 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
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|
1118 { |
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diff
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|
1119 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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|
1120 if (device) { |
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|
1121 close_audio_device(device); |
2060 | 1122 open_devices[devid - 1] = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1123 } |
0 | 1124 } |
1125 | |
1895
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|
1126 void |
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|
1127 SDL_CloseAudio(void) |
0 | 1128 { |
2049
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|
1129 SDL_CloseAudioDevice(1); |
0 | 1130 } |
1131 | |
1895
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|
1132 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1133 SDL_AudioQuit(void) |
0 | 1134 { |
2049
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|
1135 SDL_AudioDeviceID i; |
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|
1136 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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|
1137 SDL_CloseAudioDevice(i); |
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|
1138 } |
0 | 1139 |
2049
5f6550e5184f
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|
1140 /* Free the driver data */ |
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|
1141 current_audio.impl.Deinitialize(); |
2060 | 1142 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1143 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1144 } |
1145 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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|
1146 #define NUM_FORMATS 10 |
0 | 1147 static int format_idx; |
1148 static int format_idx_sub; | |
1982
3b4ce57c6215
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diff
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|
1149 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
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1150 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
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diff
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|
1151 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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1152 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
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diff
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|
1153 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
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|
1154 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
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diff
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|
1155 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1156 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
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diff
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|
1157 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1158 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
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diff
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|
1159 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1160 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
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diff
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|
1161 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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|
1162 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
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Reordered the favored audio format list a little.
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diff
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|
1163 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
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|
1164 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
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|
1165 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
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1166 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
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|
1167 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
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1168 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
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Reordered the favored audio format list a little.
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diff
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|
1169 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1170 }; |
1171 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1172 SDL_AudioFormat |
3b4ce57c6215
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diff
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|
1173 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1174 { |
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|
1175 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
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|
1176 if (format_list[format_idx][0] == format) { |
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|
1177 break; |
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|
1178 } |
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|
1179 } |
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|
1180 format_idx_sub = 0; |
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|
1181 return (SDL_NextAudioFormat()); |
0 | 1182 } |
1183 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1184 SDL_AudioFormat |
1895
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|
1185 SDL_NextAudioFormat(void) |
0 | 1186 { |
1895
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|
1187 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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|
1188 return (0); |
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|
1189 } |
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|
1190 return (format_list[format_idx][format_idx_sub++]); |
0 | 1191 } |
1192 | |
1895
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|
1193 void |
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|
1194 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1195 { |
1895
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|
1196 switch (spec->format) { |
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|
1197 case AUDIO_U8: |
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1198 spec->silence = 0x80; |
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|
1199 break; |
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|
1200 default: |
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|
1201 spec->silence = 0x00; |
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1202 break; |
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1203 } |
2049
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|
1204 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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1205 spec->size *= spec->channels; |
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|
1206 spec->size *= spec->samples; |
0 | 1207 } |
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|
1208 |
2049
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1209 |
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1210 /* |
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1211 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
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1212 * audio device (and is deprecated, by the way!). |
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1213 */ |
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1214 void |
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|
1215 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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1216 { |
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|
1217 /* Mix the user-level audio format */ |
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1218 SDL_AudioDevice *device = get_audio_device(1); |
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|
1219 if (device != NULL) { |
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|
1220 SDL_AudioFormat format; |
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|
1221 if (device->convert.needed) { |
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|
1222 format = device->convert.src_format; |
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|
1223 } else { |
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|
1224 format = device->spec.format; |
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changeset
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1225 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1226 SDL_MixAudioFormat(dst, src, format, len, volume); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1227 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1228 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
1229 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
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1230 /* vi: set ts=4 sw=4 expandtab: */ |