Mercurial > sdl-ios-xcode
annotate src/audio/ums/SDL_umsaudio.c @ 3798:c8b3d3d13ed1 SDL-ryan-multiple-audio-device
Audio bootstraps can now specify that a driver is only to be used if
explicitly requested (for things like the "disk" driver that is always
available but you would never want to default to using).
Trimmed out code that can be handled by stubs in the core. The "dummy" driver
is pretty damned small now. :)
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Wed, 04 Oct 2006 21:27:53 +0000 |
parents | 4a32d186f35b |
children | 7852b5b78af5 |
rev | line source |
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0 | 1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Carsten Griwodz | |
20 griff@kom.tu-darmstadt.de | |
21 | |
22 based on linux/SDL_dspaudio.c by Sam Lantinga | |
23 */ | |
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24 #include "SDL_config.h" |
0 | 25 |
26 /* Allow access to a raw mixing buffer */ | |
27 | |
28 #include <errno.h> | |
29 #include <unistd.h> | |
30 #include <fcntl.h> | |
31 #include <sys/types.h> | |
32 #include <sys/time.h> | |
33 #include <sys/ioctl.h> | |
34 #include <sys/stat.h> | |
35 #include <sys/mman.h> | |
36 | |
37 #include "SDL_audio.h" | |
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38 #include "../SDL_audio_c.h" |
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39 #include "../SDL_audiodev_c.h" |
0 | 40 #include "SDL_umsaudio.h" |
41 | |
42 /* The tag name used by UMS audio */ | |
43 #define UMS_DRIVER_NAME "ums" | |
44 | |
45 #define DEBUG_AUDIO 1 | |
46 | |
47 /* Audio driver functions */ | |
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48 static int UMS_OpenAudio(_THIS, SDL_AudioSpec * spec); |
0 | 49 static void UMS_PlayAudio(_THIS); |
50 static Uint8 *UMS_GetAudioBuf(_THIS); | |
51 static void UMS_CloseAudio(_THIS); | |
52 | |
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53 static UMSAudioDevice_ReturnCode UADOpen(_THIS, string device, string mode, |
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54 long flags); |
0 | 55 static UMSAudioDevice_ReturnCode UADClose(_THIS); |
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56 static UMSAudioDevice_ReturnCode UADGetBitsPerSample(_THIS, long *bits); |
0 | 57 static UMSAudioDevice_ReturnCode UADSetBitsPerSample(_THIS, long bits); |
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58 static UMSAudioDevice_ReturnCode UADSetSampleRate(_THIS, long rate, |
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59 long *set_rate); |
0 | 60 static UMSAudioDevice_ReturnCode UADSetByteOrder(_THIS, string byte_order); |
61 static UMSAudioDevice_ReturnCode UADSetAudioFormatType(_THIS, string fmt); | |
62 static UMSAudioDevice_ReturnCode UADSetNumberFormat(_THIS, string fmt); | |
63 static UMSAudioDevice_ReturnCode UADInitialize(_THIS); | |
64 static UMSAudioDevice_ReturnCode UADStart(_THIS); | |
65 static UMSAudioDevice_ReturnCode UADStop(_THIS); | |
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66 static UMSAudioDevice_ReturnCode UADSetTimeFormat(_THIS, |
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67 UMSAudioTypes_TimeFormat |
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68 fmt); |
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69 static UMSAudioDevice_ReturnCode UADWriteBuffSize(_THIS, long *buff_size); |
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70 static UMSAudioDevice_ReturnCode UADWriteBuffRemain(_THIS, long *buff_size); |
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71 static UMSAudioDevice_ReturnCode UADWriteBuffUsed(_THIS, long *buff_size); |
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72 static UMSAudioDevice_ReturnCode UADSetDMABufferSize(_THIS, long bytes, |
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73 long *bytes_ret); |
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74 static UMSAudioDevice_ReturnCode UADSetVolume(_THIS, long volume); |
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75 static UMSAudioDevice_ReturnCode UADSetBalance(_THIS, long balance); |
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76 static UMSAudioDevice_ReturnCode UADSetChannels(_THIS, long channels); |
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77 static UMSAudioDevice_ReturnCode UADPlayRemainingData(_THIS, boolean block); |
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78 static UMSAudioDevice_ReturnCode UADEnableOutput(_THIS, string output, |
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79 long *left_gain, |
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80 long *right_gain); |
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81 static UMSAudioDevice_ReturnCode UADWrite(_THIS, UMSAudioTypes_Buffer * buff, |
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82 long samples, |
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83 long *samples_written); |
0 | 84 |
85 /* Audio driver bootstrap functions */ | |
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86 static int |
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87 Audio_Available(void) |
0 | 88 { |
89 return 1; | |
90 } | |
91 | |
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92 static void |
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93 Audio_DeleteDevice(_THIS) |
0 | 94 { |
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95 if (this->hidden->playbuf._buffer) |
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96 SDL_free(this->hidden->playbuf._buffer); |
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97 if (this->hidden->fillbuf._buffer) |
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98 SDL_free(this->hidden->fillbuf._buffer); |
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99 _somFree(this->hidden->umsdev); |
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100 SDL_free(this->hidden); |
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101 SDL_free(this); |
0 | 102 } |
103 | |
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104 static SDL_AudioDevice * |
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105 Audio_CreateDevice(int devindex) |
0 | 106 { |
107 SDL_AudioDevice *this; | |
108 | |
109 /* | |
110 * Allocate and initialize management storage and private management | |
111 * storage for this SDL-using library. | |
112 */ | |
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113 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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114 if (this) { |
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115 SDL_memset(this, 0, (sizeof *this)); |
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116 this->hidden = (struct SDL_PrivateAudioData *) |
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117 SDL_malloc((sizeof *this->hidden)); |
0 | 118 } |
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119 if ((this == NULL) || (this->hidden == NULL)) { |
0 | 120 SDL_OutOfMemory(); |
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121 if (this) { |
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122 SDL_free(this); |
0 | 123 } |
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124 return (0); |
0 | 125 } |
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126 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
0 | 127 #ifdef DEBUG_AUDIO |
128 fprintf(stderr, "Creating UMS Audio device\n"); | |
129 #endif | |
130 | |
131 /* | |
132 * Calls for UMS env initialization and audio object construction. | |
133 */ | |
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134 this->hidden->ev = somGetGlobalEnvironment(); |
0 | 135 this->hidden->umsdev = UMSAudioDeviceNew(); |
136 | |
137 /* | |
138 * Set the function pointers. | |
139 */ | |
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140 this->OpenAudio = UMS_OpenAudio; |
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141 this->WaitAudio = NULL; /* we do blocking output */ |
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142 this->PlayAudio = UMS_PlayAudio; |
0 | 143 this->GetAudioBuf = UMS_GetAudioBuf; |
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144 this->CloseAudio = UMS_CloseAudio; |
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145 this->free = Audio_DeleteDevice; |
0 | 146 |
147 #ifdef DEBUG_AUDIO | |
148 fprintf(stderr, "done\n"); | |
149 #endif | |
150 return this; | |
151 } | |
152 | |
153 AudioBootStrap UMS_bootstrap = { | |
2041 | 154 UMS_DRIVER_NAME, "AIX UMS audio", |
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155 Audio_Available, Audio_CreateDevice, 0 |
0 | 156 }; |
157 | |
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158 static Uint8 * |
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159 UMS_GetAudioBuf(_THIS) |
0 | 160 { |
161 #ifdef DEBUG_AUDIO | |
162 fprintf(stderr, "enter UMS_GetAudioBuf\n"); | |
163 #endif | |
164 return this->hidden->fillbuf._buffer; | |
165 /* | |
166 long bufSize; | |
167 UMSAudioDevice_ReturnCode rc; | |
168 | |
169 rc = UADSetTimeFormat(this, UMSAudioTypes_Bytes ); | |
170 rc = UADWriteBuffSize(this, bufSize ); | |
171 */ | |
172 } | |
173 | |
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174 static void |
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175 UMS_CloseAudio(_THIS) |
0 | 176 { |
177 UMSAudioDevice_ReturnCode rc; | |
178 | |
179 #ifdef DEBUG_AUDIO | |
180 fprintf(stderr, "enter UMS_CloseAudio\n"); | |
181 #endif | |
182 rc = UADPlayRemainingData(this, TRUE); | |
183 rc = UADStop(this); | |
184 rc = UADClose(this); | |
185 } | |
186 | |
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187 static void |
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188 UMS_PlayAudio(_THIS) |
0 | 189 { |
190 UMSAudioDevice_ReturnCode rc; | |
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191 long samplesToWrite; |
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192 long samplesWritten; |
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193 UMSAudioTypes_Buffer swpbuf; |
0 | 194 |
195 #ifdef DEBUG_AUDIO | |
196 fprintf(stderr, "enter UMS_PlayAudio\n"); | |
197 #endif | |
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198 samplesToWrite = |
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199 this->hidden->playbuf._length / this->hidden->bytesPerSample; |
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200 do { |
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201 rc = UADWrite(this, &this->hidden->playbuf, |
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202 samplesToWrite, &samplesWritten); |
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203 samplesToWrite -= samplesWritten; |
0 | 204 |
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205 /* rc values: UMSAudioDevice_Success |
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206 * UMSAudioDevice_Failure |
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207 * UMSAudioDevice_Preempted |
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208 * UMSAudioDevice_Interrupted |
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209 * UMSAudioDevice_DeviceError |
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210 */ |
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211 if (rc == UMSAudioDevice_DeviceError) { |
0 | 212 #ifdef DEBUG_AUDIO |
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213 fprintf(stderr, "Returning from PlayAudio with devices error\n"); |
0 | 214 #endif |
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215 return; |
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216 } |
0 | 217 } |
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218 while (samplesToWrite > 0); |
0 | 219 |
220 SDL_LockAudio(); | |
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221 SDL_memcpy(&swpbuf, &this->hidden->playbuf, sizeof(UMSAudioTypes_Buffer)); |
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222 SDL_memcpy(&this->hidden->playbuf, &this->hidden->fillbuf, |
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223 sizeof(UMSAudioTypes_Buffer)); |
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224 SDL_memcpy(&this->hidden->fillbuf, &swpbuf, sizeof(UMSAudioTypes_Buffer)); |
0 | 225 SDL_UnlockAudio(); |
226 | |
227 #ifdef DEBUG_AUDIO | |
228 fprintf(stderr, "Wrote audio data and swapped buffer\n"); | |
229 #endif | |
230 } | |
231 | |
232 #if 0 | |
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233 // /* Set the DSP frequency */ |
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234 // value = spec->freq; |
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235 // if ( ioctl(this->hidden->audio_fd, SOUND_PCM_WRITE_RATE, &value) < 0 ) { |
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236 // SDL_SetError("Couldn't set audio frequency"); |
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237 // return(-1); |
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238 // } |
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239 // spec->freq = value; |
0 | 240 #endif |
241 | |
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242 static int |
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243 UMS_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 244 { |
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245 char *audiodev = "/dev/paud0"; |
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246 long lgain; |
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247 long rgain; |
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248 long outRate; |
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249 long outBufSize; |
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250 long bitsPerSample; |
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251 long samplesPerSec; |
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252 long success; |
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253 SDL_AudioFormat test_format; |
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254 int frag_spec; |
0 | 255 UMSAudioDevice_ReturnCode rc; |
256 | |
257 #ifdef DEBUG_AUDIO | |
258 fprintf(stderr, "enter UMS_OpenAudio\n"); | |
259 #endif | |
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260 rc = UADOpen(this, audiodev, "PLAY", UMSAudioDevice_BlockingIO); |
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261 if (rc != UMSAudioDevice_Success) { |
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262 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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263 return -1; |
0 | 264 } |
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265 |
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266 rc = UADSetAudioFormatType(this, "PCM"); |
0 | 267 |
268 success = 0; | |
269 test_format = SDL_FirstAudioFormat(spec->format); | |
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270 do { |
0 | 271 #ifdef DEBUG_AUDIO |
272 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); | |
273 #endif | |
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274 switch (test_format) { |
0 | 275 case AUDIO_U8: |
276 /* from the mac code: better ? */ | |
277 /* sample_bits = spec->size / spec->samples / spec->channels * 8; */ | |
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278 success = 1; |
0 | 279 bitsPerSample = 8; |
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280 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
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281 rc = UADSetByteOrder(this, "MSB"); /* irrelevant */ |
0 | 282 rc = UADSetNumberFormat(this, "UNSIGNED"); |
283 break; | |
284 case AUDIO_S8: | |
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285 success = 1; |
0 | 286 bitsPerSample = 8; |
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287 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
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288 rc = UADSetByteOrder(this, "MSB"); /* irrelevant */ |
0 | 289 rc = UADSetNumberFormat(this, "SIGNED"); |
290 break; | |
291 case AUDIO_S16LSB: | |
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292 success = 1; |
0 | 293 bitsPerSample = 16; |
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294 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 295 rc = UADSetByteOrder(this, "LSB"); |
296 rc = UADSetNumberFormat(this, "SIGNED"); | |
297 break; | |
298 case AUDIO_S16MSB: | |
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299 success = 1; |
0 | 300 bitsPerSample = 16; |
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301 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 302 rc = UADSetByteOrder(this, "MSB"); |
303 rc = UADSetNumberFormat(this, "SIGNED"); | |
304 break; | |
305 case AUDIO_U16LSB: | |
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306 success = 1; |
0 | 307 bitsPerSample = 16; |
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308 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 309 rc = UADSetByteOrder(this, "LSB"); |
310 rc = UADSetNumberFormat(this, "UNSIGNED"); | |
311 break; | |
312 case AUDIO_U16MSB: | |
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313 success = 1; |
0 | 314 bitsPerSample = 16; |
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315 rc = UADSetSampleRate(this, spec->freq << 16, &outRate); |
0 | 316 rc = UADSetByteOrder(this, "MSB"); |
317 rc = UADSetNumberFormat(this, "UNSIGNED"); | |
318 break; | |
319 default: | |
320 break; | |
321 } | |
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322 if (!success) { |
0 | 323 test_format = SDL_NextAudioFormat(); |
324 } | |
325 } | |
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326 while (!success && test_format); |
0 | 327 |
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328 if (success == 0) { |
0 | 329 SDL_SetError("Couldn't find any hardware audio formats"); |
330 return -1; | |
331 } | |
332 | |
333 spec->format = test_format; | |
334 | |
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335 for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec); |
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336 if ((0x01 << frag_spec) != spec->size) { |
0 | 337 SDL_SetError("Fragment size must be a power of two"); |
338 return -1; | |
339 } | |
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340 if (frag_spec > 2048) |
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341 frag_spec = 2048; |
0 | 342 |
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343 this->hidden->bytesPerSample = (bitsPerSample / 8) * spec->channels; |
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344 samplesPerSec = this->hidden->bytesPerSample * outRate; |
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345 |
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346 this->hidden->playbuf._length = 0; |
0 | 347 this->hidden->playbuf._maximum = spec->size; |
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348 this->hidden->playbuf._buffer = (unsigned char *) SDL_malloc(spec->size); |
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349 this->hidden->fillbuf._length = 0; |
0 | 350 this->hidden->fillbuf._maximum = spec->size; |
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351 this->hidden->fillbuf._buffer = (unsigned char *) SDL_malloc(spec->size); |
0 | 352 |
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353 rc = UADSetBitsPerSample(this, bitsPerSample); |
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354 rc = UADSetDMABufferSize(this, frag_spec, &outBufSize); |
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355 rc = UADSetChannels(this, spec->channels); /* functions reduces to mono or stereo */ |
0 | 356 |
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357 lgain = 100; /*maximum left input gain */ |
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358 rgain = 100; /*maimum right input gain */ |
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359 rc = UADEnableOutput(this, "LINE_OUT", &lgain, &rgain); |
0 | 360 rc = UADInitialize(this); |
361 rc = UADStart(this); | |
362 rc = UADSetVolume(this, 100); | |
363 rc = UADSetBalance(this, 0); | |
364 | |
365 /* We're ready to rock and roll. :-) */ | |
366 return 0; | |
367 } | |
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368 |
0 | 369 |
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370 static UMSAudioDevice_ReturnCode |
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371 UADGetBitsPerSample(_THIS, long *bits) |
0 | 372 { |
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373 return UMSAudioDevice_get_bits_per_sample(this->hidden->umsdev, |
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374 this->hidden->ev, bits); |
0 | 375 } |
376 | |
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377 static UMSAudioDevice_ReturnCode |
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378 UADSetBitsPerSample(_THIS, long bits) |
0 | 379 { |
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380 return UMSAudioDevice_set_bits_per_sample(this->hidden->umsdev, |
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381 this->hidden->ev, bits); |
0 | 382 } |
383 | |
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384 static UMSAudioDevice_ReturnCode |
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385 UADSetSampleRate(_THIS, long rate, long *set_rate) |
0 | 386 { |
387 /* from the mac code: sample rate = spec->freq << 16; */ | |
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388 return UMSAudioDevice_set_sample_rate(this->hidden->umsdev, |
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389 this->hidden->ev, rate, set_rate); |
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390 } |
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391 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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392 static UMSAudioDevice_ReturnCode |
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393 UADSetByteOrder(_THIS, string byte_order) |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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394 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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395 return UMSAudioDevice_set_byte_order(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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396 this->hidden->ev, byte_order); |
0 | 397 } |
398 | |
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399 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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400 UADSetAudioFormatType(_THIS, string fmt) |
0 | 401 { |
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402 /* possible PCM, A_LAW or MU_LAW */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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403 return UMSAudioDevice_set_audio_format_type(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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404 this->hidden->ev, fmt); |
0 | 405 } |
406 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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407 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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408 UADSetNumberFormat(_THIS, string fmt) |
0 | 409 { |
410 /* possible SIGNED, UNSIGNED, or TWOS_COMPLEMENT */ | |
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411 return UMSAudioDevice_set_number_format(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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412 this->hidden->ev, fmt); |
0 | 413 } |
414 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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415 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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416 UADInitialize(_THIS) |
0 | 417 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 return UMSAudioDevice_initialize(this->hidden->umsdev, this->hidden->ev); |
0 | 419 } |
420 | |
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421 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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422 UADStart(_THIS) |
0 | 423 { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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424 return UMSAudioDevice_start(this->hidden->umsdev, this->hidden->ev); |
0 | 425 } |
426 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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427 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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428 UADSetTimeFormat(_THIS, UMSAudioTypes_TimeFormat fmt) |
0 | 429 { |
430 /* | |
431 * Switches the time format to the new format, immediately. | |
432 * possible UMSAudioTypes_Msecs, UMSAudioTypes_Bytes or UMSAudioTypes_Samples | |
433 */ | |
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434 return UMSAudioDevice_set_time_format(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435 this->hidden->ev, fmt); |
0 | 436 } |
437 | |
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438 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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439 UADWriteBuffSize(_THIS, long *buff_size) |
0 | 440 { |
441 /* | |
442 * returns write buffer size in the current time format | |
443 */ | |
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444 return UMSAudioDevice_write_buff_size(this->hidden->umsdev, |
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445 this->hidden->ev, buff_size); |
0 | 446 } |
447 | |
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448 static UMSAudioDevice_ReturnCode |
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449 UADWriteBuffRemain(_THIS, long *buff_size) |
0 | 450 { |
451 /* | |
452 * returns amount of available space in the write buffer | |
453 * in the current time format | |
454 */ | |
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455 return UMSAudioDevice_write_buff_remain(this->hidden->umsdev, |
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456 this->hidden->ev, buff_size); |
0 | 457 } |
458 | |
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459 static UMSAudioDevice_ReturnCode |
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460 UADWriteBuffUsed(_THIS, long *buff_size) |
0 | 461 { |
462 /* | |
463 * returns amount of filled space in the write buffer | |
464 * in the current time format | |
465 */ | |
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466 return UMSAudioDevice_write_buff_used(this->hidden->umsdev, |
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467 this->hidden->ev, buff_size); |
0 | 468 } |
469 | |
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470 static UMSAudioDevice_ReturnCode |
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471 UADSetDMABufferSize(_THIS, long bytes, long *bytes_ret) |
0 | 472 { |
473 /* | |
474 * Request a new DMA buffer size, maximum requested size 2048. | |
475 * Takes effect with next initialize() call. | |
476 * Devices may or may not support DMA. | |
477 */ | |
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478 return UMSAudioDevice_set_DMA_buffer_size(this->hidden->umsdev, |
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479 this->hidden->ev, |
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480 bytes, bytes_ret); |
0 | 481 } |
482 | |
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483 static UMSAudioDevice_ReturnCode |
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484 UADSetVolume(_THIS, long volume) |
0 | 485 { |
486 /* | |
487 * Set the volume. | |
488 * Takes effect immediately. | |
489 */ | |
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490 return UMSAudioDevice_set_volume(this->hidden->umsdev, |
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491 this->hidden->ev, volume); |
0 | 492 } |
493 | |
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494 static UMSAudioDevice_ReturnCode |
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495 UADSetBalance(_THIS, long balance) |
0 | 496 { |
497 /* | |
498 * Set the balance. | |
499 * Takes effect immediately. | |
500 */ | |
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501 return UMSAudioDevice_set_balance(this->hidden->umsdev, |
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502 this->hidden->ev, balance); |
0 | 503 } |
504 | |
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505 static UMSAudioDevice_ReturnCode |
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506 UADSetChannels(_THIS, long channels) |
0 | 507 { |
508 /* | |
509 * Set mono or stereo. | |
510 * Takes effect with next initialize() call. | |
511 */ | |
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512 if (channels != 1) |
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513 channels = 2; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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514 return UMSAudioDevice_set_number_of_channels(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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515 this->hidden->ev, channels); |
0 | 516 } |
517 | |
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518 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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519 UADOpen(_THIS, string device, string mode, long flags) |
0 | 520 { |
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521 return UMSAudioDevice_open(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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522 this->hidden->ev, device, mode, flags); |
0 | 523 } |
524 | |
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525 static UMSAudioDevice_ReturnCode |
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526 UADWrite(_THIS, UMSAudioTypes_Buffer * buff, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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527 long samples, long *samples_written) |
0 | 528 { |
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529 return UMSAudioDevice_write(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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530 this->hidden->ev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
531 buff, samples, samples_written); |
0 | 532 } |
533 | |
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534 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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535 UADPlayRemainingData(_THIS, boolean block) |
0 | 536 { |
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537 return UMSAudioDevice_play_remaining_data(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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538 this->hidden->ev, block); |
0 | 539 } |
540 | |
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|
541 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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542 UADStop(_THIS) |
0 | 543 { |
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|
544 return UMSAudioDevice_stop(this->hidden->umsdev, this->hidden->ev); |
0 | 545 } |
546 | |
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parents:
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|
547 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
548 UADClose(_THIS) |
0 | 549 { |
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Sam Lantinga <slouken@libsdl.org>
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|
550 return UMSAudioDevice_close(this->hidden->umsdev, this->hidden->ev); |
0 | 551 } |
552 | |
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parents:
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|
553 static UMSAudioDevice_ReturnCode |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
554 UADEnableOutput(_THIS, string output, long *left_gain, long *right_gain) |
0 | 555 { |
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|
556 return UMSAudioDevice_enable_output(this->hidden->umsdev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
557 this->hidden->ev, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
558 output, left_gain, right_gain); |
0 | 559 } |
560 | |
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|
561 /* vi: set ts=4 sw=4 expandtab: */ |