Mercurial > sdl-ios-xcode
annotate src/thread/amigaos/SDL_systhread.c @ 878:c7ca0f3cbca2
Argh...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 08 Apr 2004 21:06:10 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
21
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28 /* BeOS thread management routines for SDL */ |
0 | 29 |
30 #include "SDL_error.h" | |
31 #include "SDL_mutex.h" | |
32 #include "SDL_thread.h" | |
33 #include "SDL_thread_c.h" | |
34 #include "SDL_systhread.h" | |
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35 #include "mydebug.h" |
0 | 36 |
37 typedef struct { | |
38 int (*func)(void *); | |
39 void *data; | |
40 SDL_Thread *info; | |
41 struct Task *wait; | |
42 } thread_args; | |
43 | |
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44 #ifndef MORPHOS |
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45 |
0 | 46 #if defined(__SASC) && !defined(__PPC__) |
47 __saveds __asm Uint32 RunThread(register __a0 char *args ) | |
48 #elif defined(__PPC__) | |
49 Uint32 RunThread(char *args) | |
50 #else | |
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51 Uint32 __saveds RunThread(char *args __asm("a0") ) |
0 | 52 #endif |
53 { | |
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54 #ifdef STORMC4_WOS |
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55 thread_args *data=(thread_args *)args; |
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56 #else |
0 | 57 thread_args *data=(thread_args *)atol(args); |
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58 #endif |
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59 |
0 | 60 struct Task *Father; |
61 | |
62 D(bug("Received data: %lx\n",data)); | |
63 Father=data->wait; | |
64 | |
65 SDL_RunThread(data); | |
66 | |
67 Signal(Father,SIGBREAKF_CTRL_F); | |
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68 D(bug("Thread with data %lx ended\n",data)); |
0 | 69 return(0); |
70 } | |
71 | |
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72 #else |
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73 |
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74 #include <emul/emulinterface.h> |
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75 |
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76 Uint32 RunTheThread(void) |
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77 { |
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78 thread_args *data=(thread_args *)atol((char *)REG_A0); |
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79 struct Task *Father; |
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80 |
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81 D(bug("Received data: %lx\n",data)); |
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82 Father=data->wait; |
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83 |
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84 SDL_RunThread(data); |
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85 |
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86 Signal(Father,SIGBREAKF_CTRL_F); |
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87 D(bug("Thread with data %lx ended\n",data)); |
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88 return(0); |
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89 } |
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90 |
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91 struct EmulLibEntry RunThreadStruct= |
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92 { |
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93 TRAP_LIB, |
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94 0, |
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95 (ULONG)RunTheThread |
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96 }; |
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97 |
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98 void *RunThread=&RunThreadStruct; |
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99 #endif |
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100 |
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101 |
0 | 102 int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) |
103 { | |
104 /* Create the thread and go! */ | |
105 char buffer[20]; | |
106 | |
107 D(bug("Sending %lx to the new thread...\n",args)); | |
108 | |
109 if(args) | |
110 sprintf(buffer,"%ld",args); | |
111 | |
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112 #ifdef STORMC4_WOS |
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113 thread->handle=CreateTaskPPCTags(TASKATTR_CODE, RunThread, |
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114 TASKATTR_NAME, "SDL subtask", |
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115 TASKATTR_STACKSIZE, 100000, |
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116 (args ? TASKATTR_R3 : TAG_IGNORE), args, |
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117 TASKATTR_INHERITR2, TRUE, |
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118 TAG_DONE); |
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119 #else |
0 | 120 thread->handle=(struct Task *)CreateNewProcTags(NP_Output,Output(), |
121 NP_Name,(ULONG)"SDL subtask", | |
122 NP_CloseOutput, FALSE, | |
123 NP_StackSize,20000, | |
124 NP_Entry,(ULONG)RunThread, | |
125 args ? NP_Arguments : TAG_IGNORE,(ULONG)buffer, | |
126 TAG_DONE); | |
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127 #endif |
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128 |
0 | 129 if(!thread->handle) |
130 { | |
131 SDL_SetError("Not enough resources to create thread"); | |
132 return(-1); | |
133 } | |
134 | |
135 return(0); | |
136 } | |
137 | |
138 void SDL_SYS_SetupThread(void) | |
139 { | |
140 } | |
141 | |
142 Uint32 SDL_ThreadID(void) | |
143 { | |
144 return((Uint32)FindTask(NULL)); | |
145 } | |
146 | |
147 void SDL_SYS_WaitThread(SDL_Thread *thread) | |
148 { | |
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149 SetSignal(0L,SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); |
0 | 150 Wait(SIGBREAKF_CTRL_F|SIGBREAKF_CTRL_C); |
151 } | |
152 | |
153 void SDL_SYS_KillThread(SDL_Thread *thread) | |
154 { | |
155 Signal((struct Task *)thread->handle,SIGBREAKF_CTRL_C); | |
156 } |