Mercurial > sdl-ios-xcode
annotate README.DC @ 939:c7c04f811994
Date: Tue, 01 Jun 2004 15:27:44 +0300
From: Martin_Storsj
Subject: Update for dynamic loading of ALSA
I sent you a patch a few months ago which enables SDL to load ALSA
dynamically. Now I've finally got time to tweak this yet some more. I've
added code from alsa.m4 (from alsa's dev package) to acinclude.m4, and
made the detection of the alsa library name a bit better. I've also
fixed up the loading versioned symbols with dlvsym, so that it falls
back to dlsym.
I wouldn't say the configure script is complete yet, but this is how far
I've come this time, and I'm no expert at those things.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Aug 2004 04:20:00 +0000 |
parents | dad72daf44b3 |
children | d79e6b0c2c19 |
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1 SDL for Dreamcast (beta2) |
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2 |
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3 BERO |
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4 bero@geocities.co.jp |
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5 |
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6 http://www.geocities.co.jp/Playtown/2004/ |
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7 |
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8 this work with kos-newlib |
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9 http://sourceforge.net/projects/dcquake/ |
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10 |
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11 compile |
dad72daf44b3
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12 - edit KOS_BASE in Makefie.dc for your enviroment |
dad72daf44b3
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13 - make -f Makefile.dc |
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14 |
dad72daf44b3
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15 FIXME: The KOS thread files can be found on HERO's site - not in the SDL source. |
dad72daf44b3
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16 - overwrite thread/*.c to kos-1.1.7/kernel/thread |
dad72daf44b3
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17 - rebuild kos |
dad72daf44b3
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18 |
dad72daf44b3
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19 compile with gl support |
dad72daf44b3
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20 - install latest libgl from http://sourceforge.net/projects/dcquake/ |
dad72daf44b3
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21 - uncomment GL=1 in Makefile.dc |
dad72daf44b3
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22 - make -f Makefile.dc clean |
dad72daf44b3
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23 - make -f Makefile.dc |
dad72daf44b3
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24 |
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25 install |
dad72daf44b3
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26 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
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27 |
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28 changelog: |
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29 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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30 beta2 |
dad72daf44b3
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31 - OpenGL support |
dad72daf44b3
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32 - Hardware page flip support |
dad72daf44b3
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33 |
dad72daf44b3
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34 beta |
dad72daf44b3
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35 - thread, timer don't tested so much. |
dad72daf44b3
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36 - not support OpenGL |
dad72daf44b3
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37 |