Mercurial > sdl-ios-xcode
annotate src/video/SDL_bmp.c @ 1358:c71e05b4dc2e
More header massaging... works great on Windows. ;-)
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 10 Feb 2006 06:48:43 +0000 |
parents | 3692456e7b0f |
children | 19418e4422cb |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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parents:
1012
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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parents:
1012
diff
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13 Lesser General Public License for more details. |
0 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1012
diff
changeset
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1012
diff
changeset
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
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parents:
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef DISABLE_FILE | |
24 | |
25 /* | |
26 Code to load and save surfaces in Windows BMP format. | |
27 | |
28 Why support BMP format? Well, it's a native format for Windows, and | |
29 most image processing programs can read and write it. It would be nice | |
30 to be able to have at least one image format that we can natively load | |
31 and save, and since PNG is so complex that it would bloat the library, | |
32 BMP is a good alternative. | |
33 | |
34 This code currently supports Win32 DIBs in uncompressed 8 and 24 bpp. | |
35 */ | |
36 | |
37 #include "SDL_video.h" | |
38 #include "SDL_endian.h" | |
39 | |
40 /* Compression encodings for BMP files */ | |
41 #ifndef BI_RGB | |
42 #define BI_RGB 0 | |
43 #define BI_RLE8 1 | |
44 #define BI_RLE4 2 | |
45 #define BI_BITFIELDS 3 | |
46 #endif | |
47 | |
48 | |
49 SDL_Surface * SDL_LoadBMP_RW (SDL_RWops *src, int freesrc) | |
50 { | |
51 int was_error; | |
52 long fp_offset; | |
53 int bmpPitch; | |
54 int i, pad; | |
55 SDL_Surface *surface; | |
56 Uint32 Rmask; | |
57 Uint32 Gmask; | |
58 Uint32 Bmask; | |
59 SDL_Palette *palette; | |
60 Uint8 *bits; | |
61 int ExpandBMP; | |
62 | |
63 /* The Win32 BMP file header (14 bytes) */ | |
64 char magic[2]; | |
65 Uint32 bfSize; | |
66 Uint16 bfReserved1; | |
67 Uint16 bfReserved2; | |
68 Uint32 bfOffBits; | |
69 | |
70 /* The Win32 BITMAPINFOHEADER struct (40 bytes) */ | |
71 Uint32 biSize; | |
72 Sint32 biWidth; | |
73 Sint32 biHeight; | |
74 Uint16 biPlanes; | |
75 Uint16 biBitCount; | |
76 Uint32 biCompression; | |
77 Uint32 biSizeImage; | |
78 Sint32 biXPelsPerMeter; | |
79 Sint32 biYPelsPerMeter; | |
80 Uint32 biClrUsed; | |
81 Uint32 biClrImportant; | |
82 | |
83 /* Make sure we are passed a valid data source */ | |
84 surface = NULL; | |
85 was_error = 0; | |
86 if ( src == NULL ) { | |
87 was_error = 1; | |
88 goto done; | |
89 } | |
90 | |
91 /* Read in the BMP file header */ | |
92 fp_offset = SDL_RWtell(src); | |
93 SDL_ClearError(); | |
94 if ( SDL_RWread(src, magic, 1, 2) != 2 ) { | |
95 SDL_Error(SDL_EFREAD); | |
96 was_error = 1; | |
97 goto done; | |
98 } | |
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99 if ( SDL_strncmp(magic, "BM", 2) != 0 ) { |
0 | 100 SDL_SetError("File is not a Windows BMP file"); |
101 was_error = 1; | |
102 goto done; | |
103 } | |
104 bfSize = SDL_ReadLE32(src); | |
105 bfReserved1 = SDL_ReadLE16(src); | |
106 bfReserved2 = SDL_ReadLE16(src); | |
107 bfOffBits = SDL_ReadLE32(src); | |
108 | |
109 /* Read the Win32 BITMAPINFOHEADER */ | |
110 biSize = SDL_ReadLE32(src); | |
111 if ( biSize == 12 ) { | |
112 biWidth = (Uint32)SDL_ReadLE16(src); | |
113 biHeight = (Uint32)SDL_ReadLE16(src); | |
114 biPlanes = SDL_ReadLE16(src); | |
115 biBitCount = SDL_ReadLE16(src); | |
116 biCompression = BI_RGB; | |
117 biSizeImage = 0; | |
118 biXPelsPerMeter = 0; | |
119 biYPelsPerMeter = 0; | |
120 biClrUsed = 0; | |
121 biClrImportant = 0; | |
122 } else { | |
123 biWidth = SDL_ReadLE32(src); | |
124 biHeight = SDL_ReadLE32(src); | |
125 biPlanes = SDL_ReadLE16(src); | |
126 biBitCount = SDL_ReadLE16(src); | |
127 biCompression = SDL_ReadLE32(src); | |
128 biSizeImage = SDL_ReadLE32(src); | |
129 biXPelsPerMeter = SDL_ReadLE32(src); | |
130 biYPelsPerMeter = SDL_ReadLE32(src); | |
131 biClrUsed = SDL_ReadLE32(src); | |
132 biClrImportant = SDL_ReadLE32(src); | |
133 } | |
134 | |
135 /* Check for read error */ | |
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Use SDL_ prefixed versions of C library functions.
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parents:
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changeset
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136 if ( SDL_strcmp(SDL_GetError(), "") != 0 ) { |
0 | 137 was_error = 1; |
138 goto done; | |
139 } | |
140 | |
141 /* Expand 1 and 4 bit bitmaps to 8 bits per pixel */ | |
142 switch (biBitCount) { | |
143 case 1: | |
144 case 4: | |
145 ExpandBMP = biBitCount; | |
146 biBitCount = 8; | |
147 break; | |
148 default: | |
149 ExpandBMP = 0; | |
150 break; | |
151 } | |
152 | |
153 /* We don't support any BMP compression right now */ | |
154 Rmask = Gmask = Bmask = 0; | |
155 switch (biCompression) { | |
156 case BI_RGB: | |
157 /* If there are no masks, use the defaults */ | |
158 if ( bfOffBits == (14+biSize) ) { | |
159 /* Default values for the BMP format */ | |
160 switch (biBitCount) { | |
161 case 15: | |
162 case 16: | |
163 Rmask = 0x7C00; | |
164 Gmask = 0x03E0; | |
165 Bmask = 0x001F; | |
166 break; | |
167 case 24: | |
168 #if SDL_BYTEORDER == SDL_BIG_ENDIAN | |
169 Rmask = 0x000000FF; | |
170 Gmask = 0x0000FF00; | |
171 Bmask = 0x00FF0000; | |
172 break; | |
173 #endif | |
174 case 32: | |
175 Rmask = 0x00FF0000; | |
176 Gmask = 0x0000FF00; | |
177 Bmask = 0x000000FF; | |
178 break; | |
179 default: | |
180 break; | |
181 } | |
182 break; | |
183 } | |
184 /* Fall through -- read the RGB masks */ | |
185 | |
186 case BI_BITFIELDS: | |
187 switch (biBitCount) { | |
188 case 15: | |
189 case 16: | |
190 case 32: | |
191 Rmask = SDL_ReadLE32(src); | |
192 Gmask = SDL_ReadLE32(src); | |
193 Bmask = SDL_ReadLE32(src); | |
194 break; | |
195 default: | |
196 break; | |
197 } | |
198 break; | |
199 default: | |
200 SDL_SetError("Compressed BMP files not supported"); | |
201 was_error = 1; | |
202 goto done; | |
203 } | |
204 | |
205 /* Create a compatible surface, note that the colors are RGB ordered */ | |
206 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
207 biWidth, biHeight, biBitCount, Rmask, Gmask, Bmask, 0); | |
208 if ( surface == NULL ) { | |
209 was_error = 1; | |
210 goto done; | |
211 } | |
212 | |
213 /* Load the palette, if any */ | |
214 palette = (surface->format)->palette; | |
215 if ( palette ) { | |
216 if ( biClrUsed == 0 ) { | |
217 biClrUsed = 1 << biBitCount; | |
218 } | |
219 if ( biSize == 12 ) { | |
220 for ( i = 0; i < (int)biClrUsed; ++i ) { | |
221 SDL_RWread(src, &palette->colors[i].b, 1, 1); | |
222 SDL_RWread(src, &palette->colors[i].g, 1, 1); | |
223 SDL_RWread(src, &palette->colors[i].r, 1, 1); | |
224 palette->colors[i].unused = 0; | |
225 } | |
226 } else { | |
227 for ( i = 0; i < (int)biClrUsed; ++i ) { | |
228 SDL_RWread(src, &palette->colors[i].b, 1, 1); | |
229 SDL_RWread(src, &palette->colors[i].g, 1, 1); | |
230 SDL_RWread(src, &palette->colors[i].r, 1, 1); | |
231 SDL_RWread(src, &palette->colors[i].unused, 1, 1); | |
232 } | |
233 } | |
234 palette->ncolors = biClrUsed; | |
235 } | |
236 | |
237 /* Read the surface pixels. Note that the bmp image is upside down */ | |
1330
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Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
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238 if ( SDL_RWseek(src, fp_offset+bfOffBits, RW_SEEK_SET) < 0 ) { |
0 | 239 SDL_Error(SDL_EFSEEK); |
240 was_error = 1; | |
241 goto done; | |
242 } | |
243 bits = (Uint8 *)surface->pixels+(surface->h*surface->pitch); | |
244 switch (ExpandBMP) { | |
245 case 1: | |
246 bmpPitch = (biWidth + 7) >> 3; | |
247 pad = (((bmpPitch)%4) ? (4-((bmpPitch)%4)) : 0); | |
248 break; | |
249 case 4: | |
250 bmpPitch = (biWidth + 1) >> 1; | |
251 pad = (((bmpPitch)%4) ? (4-((bmpPitch)%4)) : 0); | |
252 break; | |
253 default: | |
254 pad = ((surface->pitch%4) ? | |
255 (4-(surface->pitch%4)) : 0); | |
256 break; | |
257 } | |
258 while ( bits > (Uint8 *)surface->pixels ) { | |
259 bits -= surface->pitch; | |
260 switch (ExpandBMP) { | |
261 case 1: | |
262 case 4: { | |
263 Uint8 pixel = 0; | |
264 int shift = (8-ExpandBMP); | |
265 for ( i=0; i<surface->w; ++i ) { | |
266 if ( i%(8/ExpandBMP) == 0 ) { | |
267 if ( !SDL_RWread(src, &pixel, 1, 1) ) { | |
268 SDL_SetError( | |
269 "Error reading from BMP"); | |
270 was_error = 1; | |
271 goto done; | |
272 } | |
273 } | |
274 *(bits+i) = (pixel>>shift); | |
275 pixel <<= ExpandBMP; | |
276 } } | |
277 break; | |
278 | |
279 default: | |
280 if ( SDL_RWread(src, bits, 1, surface->pitch) | |
281 != surface->pitch ) { | |
282 SDL_Error(SDL_EFREAD); | |
283 was_error = 1; | |
284 goto done; | |
285 } | |
286 #if SDL_BYTEORDER == SDL_BIG_ENDIAN | |
287 /* Byte-swap the pixels if needed. Note that the 24bpp | |
288 case has already been taken care of above. */ | |
289 switch(biBitCount) { | |
290 case 15: | |
291 case 16: { | |
292 Uint16 *pix = (Uint16 *)bits; | |
293 for(i = 0; i < surface->w; i++) | |
294 pix[i] = SDL_Swap16(pix[i]); | |
295 break; | |
296 } | |
297 | |
298 case 32: { | |
299 Uint32 *pix = (Uint32 *)bits; | |
300 for(i = 0; i < surface->w; i++) | |
301 pix[i] = SDL_Swap32(pix[i]); | |
302 break; | |
303 } | |
304 } | |
305 #endif | |
306 break; | |
307 } | |
308 /* Skip padding bytes, ugh */ | |
309 if ( pad ) { | |
310 Uint8 padbyte; | |
311 for ( i=0; i<pad; ++i ) { | |
312 SDL_RWread(src, &padbyte, 1, 1); | |
313 } | |
314 } | |
315 } | |
316 done: | |
317 if ( was_error ) { | |
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318 if ( src ) { |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
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319 SDL_RWseek(src, fp_offset, RW_SEEK_SET); |
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320 } |
0 | 321 if ( surface ) { |
322 SDL_FreeSurface(surface); | |
323 } | |
324 surface = NULL; | |
325 } | |
326 if ( freesrc && src ) { | |
327 SDL_RWclose(src); | |
328 } | |
329 return(surface); | |
330 } | |
331 | |
332 int SDL_SaveBMP_RW (SDL_Surface *saveme, SDL_RWops *dst, int freedst) | |
333 { | |
334 long fp_offset; | |
335 int i, pad; | |
336 SDL_Surface *surface; | |
337 Uint8 *bits; | |
338 | |
339 /* The Win32 BMP file header (14 bytes) */ | |
340 char magic[2] = { 'B', 'M' }; | |
341 Uint32 bfSize; | |
342 Uint16 bfReserved1; | |
343 Uint16 bfReserved2; | |
344 Uint32 bfOffBits; | |
345 | |
346 /* The Win32 BITMAPINFOHEADER struct (40 bytes) */ | |
347 Uint32 biSize; | |
348 Sint32 biWidth; | |
349 Sint32 biHeight; | |
350 Uint16 biPlanes; | |
351 Uint16 biBitCount; | |
352 Uint32 biCompression; | |
353 Uint32 biSizeImage; | |
354 Sint32 biXPelsPerMeter; | |
355 Sint32 biYPelsPerMeter; | |
356 Uint32 biClrUsed; | |
357 Uint32 biClrImportant; | |
358 | |
359 /* Make sure we have somewhere to save */ | |
360 surface = NULL; | |
361 if ( dst ) { | |
362 if ( saveme->format->palette ) { | |
363 if ( saveme->format->BitsPerPixel == 8 ) { | |
364 surface = saveme; | |
365 } else { | |
366 SDL_SetError("%d bpp BMP files not supported", | |
367 saveme->format->BitsPerPixel); | |
368 } | |
369 } | |
370 else if ( (saveme->format->BitsPerPixel == 24) && | |
371 #if SDL_BYTEORDER == SDL_LIL_ENDIAN | |
372 (saveme->format->Rmask == 0x00FF0000) && | |
373 (saveme->format->Gmask == 0x0000FF00) && | |
374 (saveme->format->Bmask == 0x000000FF) | |
375 #else | |
376 (saveme->format->Rmask == 0x000000FF) && | |
377 (saveme->format->Gmask == 0x0000FF00) && | |
378 (saveme->format->Bmask == 0x00FF0000) | |
379 #endif | |
380 ) { | |
381 surface = saveme; | |
382 } else { | |
383 SDL_Rect bounds; | |
384 | |
385 /* Convert to 24 bits per pixel */ | |
386 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
387 saveme->w, saveme->h, 24, | |
388 #if SDL_BYTEORDER == SDL_LIL_ENDIAN | |
389 0x00FF0000, 0x0000FF00, 0x000000FF, | |
390 #else | |
391 0x000000FF, 0x0000FF00, 0x00FF0000, | |
392 #endif | |
393 0); | |
394 if ( surface != NULL ) { | |
395 bounds.x = 0; | |
396 bounds.y = 0; | |
397 bounds.w = saveme->w; | |
398 bounds.h = saveme->h; | |
399 if ( SDL_LowerBlit(saveme, &bounds, surface, | |
400 &bounds) < 0 ) { | |
401 SDL_FreeSurface(surface); | |
402 SDL_SetError( | |
403 "Couldn't convert image to 24 bpp"); | |
404 surface = NULL; | |
405 } | |
406 } | |
407 } | |
408 } | |
409 | |
410 if ( surface && (SDL_LockSurface(surface) == 0) ) { | |
1012
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Date: Mon, 13 Dec 2004 21:28:18 -0500
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parents:
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diff
changeset
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411 const int bw = surface->w*surface->format->BytesPerPixel; |
f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
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parents:
769
diff
changeset
|
412 |
0 | 413 /* Set the BMP file header values */ |
414 bfSize = 0; /* We'll write this when we're done */ | |
415 bfReserved1 = 0; | |
416 bfReserved2 = 0; | |
417 bfOffBits = 0; /* We'll write this when we're done */ | |
418 | |
419 /* Write the BMP file header values */ | |
420 fp_offset = SDL_RWtell(dst); | |
421 SDL_ClearError(); | |
422 SDL_RWwrite(dst, magic, 2, 1); | |
423 SDL_WriteLE32(dst, bfSize); | |
424 SDL_WriteLE16(dst, bfReserved1); | |
425 SDL_WriteLE16(dst, bfReserved2); | |
426 SDL_WriteLE32(dst, bfOffBits); | |
427 | |
428 /* Set the BMP info values */ | |
429 biSize = 40; | |
430 biWidth = surface->w; | |
431 biHeight = surface->h; | |
432 biPlanes = 1; | |
433 biBitCount = surface->format->BitsPerPixel; | |
434 biCompression = BI_RGB; | |
435 biSizeImage = surface->h*surface->pitch; | |
436 biXPelsPerMeter = 0; | |
437 biYPelsPerMeter = 0; | |
438 if ( surface->format->palette ) { | |
439 biClrUsed = surface->format->palette->ncolors; | |
440 } else { | |
441 biClrUsed = 0; | |
442 } | |
443 biClrImportant = 0; | |
444 | |
445 /* Write the BMP info values */ | |
446 SDL_WriteLE32(dst, biSize); | |
447 SDL_WriteLE32(dst, biWidth); | |
448 SDL_WriteLE32(dst, biHeight); | |
449 SDL_WriteLE16(dst, biPlanes); | |
450 SDL_WriteLE16(dst, biBitCount); | |
451 SDL_WriteLE32(dst, biCompression); | |
452 SDL_WriteLE32(dst, biSizeImage); | |
453 SDL_WriteLE32(dst, biXPelsPerMeter); | |
454 SDL_WriteLE32(dst, biYPelsPerMeter); | |
455 SDL_WriteLE32(dst, biClrUsed); | |
456 SDL_WriteLE32(dst, biClrImportant); | |
457 | |
458 /* Write the palette (in BGR color order) */ | |
459 if ( surface->format->palette ) { | |
460 SDL_Color *colors; | |
461 int ncolors; | |
462 | |
463 colors = surface->format->palette->colors; | |
464 ncolors = surface->format->palette->ncolors; | |
465 for ( i=0; i<ncolors; ++i ) { | |
466 SDL_RWwrite(dst, &colors[i].b, 1, 1); | |
467 SDL_RWwrite(dst, &colors[i].g, 1, 1); | |
468 SDL_RWwrite(dst, &colors[i].r, 1, 1); | |
469 SDL_RWwrite(dst, &colors[i].unused, 1, 1); | |
470 } | |
471 } | |
472 | |
473 /* Write the bitmap offset */ | |
474 bfOffBits = SDL_RWtell(dst)-fp_offset; | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
475 if ( SDL_RWseek(dst, fp_offset+10, RW_SEEK_SET) < 0 ) { |
0 | 476 SDL_Error(SDL_EFSEEK); |
477 } | |
478 SDL_WriteLE32(dst, bfOffBits); | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
479 if ( SDL_RWseek(dst, fp_offset+bfOffBits, RW_SEEK_SET) < 0 ) { |
0 | 480 SDL_Error(SDL_EFSEEK); |
481 } | |
482 | |
483 /* Write the bitmap image upside down */ | |
484 bits = (Uint8 *)surface->pixels+(surface->h*surface->pitch); | |
1012
f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
485 pad = ((bw%4) ? (4-(bw%4)) : 0); |
0 | 486 while ( bits > (Uint8 *)surface->pixels ) { |
487 bits -= surface->pitch; | |
1012
f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
488 if ( SDL_RWwrite(dst, bits, 1, bw) != bw) { |
0 | 489 SDL_Error(SDL_EFWRITE); |
490 break; | |
491 } | |
492 if ( pad ) { | |
493 const Uint8 padbyte = 0; | |
494 for ( i=0; i<pad; ++i ) { | |
495 SDL_RWwrite(dst, &padbyte, 1, 1); | |
496 } | |
497 } | |
498 } | |
499 | |
500 /* Write the BMP file size */ | |
501 bfSize = SDL_RWtell(dst)-fp_offset; | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
502 if ( SDL_RWseek(dst, fp_offset+2, RW_SEEK_SET) < 0 ) { |
0 | 503 SDL_Error(SDL_EFSEEK); |
504 } | |
505 SDL_WriteLE32(dst, bfSize); | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
506 if ( SDL_RWseek(dst, fp_offset+bfSize, RW_SEEK_SET) < 0 ) { |
0 | 507 SDL_Error(SDL_EFSEEK); |
508 } | |
509 | |
510 /* Close it up.. */ | |
511 SDL_UnlockSurface(surface); | |
512 if ( surface != saveme ) { | |
513 SDL_FreeSurface(surface); | |
514 } | |
515 } | |
516 | |
517 if ( freedst && dst ) { | |
518 SDL_RWclose(dst); | |
519 } | |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1330
diff
changeset
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520 return((SDL_strcmp(SDL_GetError(), "") == 0) ? 0 : -1); |
0 | 521 } |
522 | |
523 #endif /* ENABLE_FILE */ |