Mercurial > sdl-ios-xcode
annotate src/video/SDL_bmp.c @ 1330:450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 06 Feb 2006 08:28:51 +0000 |
parents | bc67bbf87818 |
children | 3692456e7b0f |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1012
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1012
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1012
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1012
diff
changeset
|
13 Lesser General Public License for more details. |
0 | 14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1012
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1012
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
1012
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifndef DISABLE_FILE | |
24 | |
25 /* | |
26 Code to load and save surfaces in Windows BMP format. | |
27 | |
28 Why support BMP format? Well, it's a native format for Windows, and | |
29 most image processing programs can read and write it. It would be nice | |
30 to be able to have at least one image format that we can natively load | |
31 and save, and since PNG is so complex that it would bloat the library, | |
32 BMP is a good alternative. | |
33 | |
34 This code currently supports Win32 DIBs in uncompressed 8 and 24 bpp. | |
35 */ | |
36 | |
37 #include "SDL_error.h" | |
38 #include "SDL_video.h" | |
39 #include "SDL_endian.h" | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
40 #include "SDL_string.h" |
0 | 41 |
42 /* Compression encodings for BMP files */ | |
43 #ifndef BI_RGB | |
44 #define BI_RGB 0 | |
45 #define BI_RLE8 1 | |
46 #define BI_RLE4 2 | |
47 #define BI_BITFIELDS 3 | |
48 #endif | |
49 | |
50 | |
51 SDL_Surface * SDL_LoadBMP_RW (SDL_RWops *src, int freesrc) | |
52 { | |
53 int was_error; | |
54 long fp_offset; | |
55 int bmpPitch; | |
56 int i, pad; | |
57 SDL_Surface *surface; | |
58 Uint32 Rmask; | |
59 Uint32 Gmask; | |
60 Uint32 Bmask; | |
61 SDL_Palette *palette; | |
62 Uint8 *bits; | |
63 int ExpandBMP; | |
64 | |
65 /* The Win32 BMP file header (14 bytes) */ | |
66 char magic[2]; | |
67 Uint32 bfSize; | |
68 Uint16 bfReserved1; | |
69 Uint16 bfReserved2; | |
70 Uint32 bfOffBits; | |
71 | |
72 /* The Win32 BITMAPINFOHEADER struct (40 bytes) */ | |
73 Uint32 biSize; | |
74 Sint32 biWidth; | |
75 Sint32 biHeight; | |
76 Uint16 biPlanes; | |
77 Uint16 biBitCount; | |
78 Uint32 biCompression; | |
79 Uint32 biSizeImage; | |
80 Sint32 biXPelsPerMeter; | |
81 Sint32 biYPelsPerMeter; | |
82 Uint32 biClrUsed; | |
83 Uint32 biClrImportant; | |
84 | |
85 /* Make sure we are passed a valid data source */ | |
86 surface = NULL; | |
87 was_error = 0; | |
88 if ( src == NULL ) { | |
89 was_error = 1; | |
90 goto done; | |
91 } | |
92 | |
93 /* Read in the BMP file header */ | |
94 fp_offset = SDL_RWtell(src); | |
95 SDL_ClearError(); | |
96 if ( SDL_RWread(src, magic, 1, 2) != 2 ) { | |
97 SDL_Error(SDL_EFREAD); | |
98 was_error = 1; | |
99 goto done; | |
100 } | |
101 if ( strncmp(magic, "BM", 2) != 0 ) { | |
102 SDL_SetError("File is not a Windows BMP file"); | |
103 was_error = 1; | |
104 goto done; | |
105 } | |
106 bfSize = SDL_ReadLE32(src); | |
107 bfReserved1 = SDL_ReadLE16(src); | |
108 bfReserved2 = SDL_ReadLE16(src); | |
109 bfOffBits = SDL_ReadLE32(src); | |
110 | |
111 /* Read the Win32 BITMAPINFOHEADER */ | |
112 biSize = SDL_ReadLE32(src); | |
113 if ( biSize == 12 ) { | |
114 biWidth = (Uint32)SDL_ReadLE16(src); | |
115 biHeight = (Uint32)SDL_ReadLE16(src); | |
116 biPlanes = SDL_ReadLE16(src); | |
117 biBitCount = SDL_ReadLE16(src); | |
118 biCompression = BI_RGB; | |
119 biSizeImage = 0; | |
120 biXPelsPerMeter = 0; | |
121 biYPelsPerMeter = 0; | |
122 biClrUsed = 0; | |
123 biClrImportant = 0; | |
124 } else { | |
125 biWidth = SDL_ReadLE32(src); | |
126 biHeight = SDL_ReadLE32(src); | |
127 biPlanes = SDL_ReadLE16(src); | |
128 biBitCount = SDL_ReadLE16(src); | |
129 biCompression = SDL_ReadLE32(src); | |
130 biSizeImage = SDL_ReadLE32(src); | |
131 biXPelsPerMeter = SDL_ReadLE32(src); | |
132 biYPelsPerMeter = SDL_ReadLE32(src); | |
133 biClrUsed = SDL_ReadLE32(src); | |
134 biClrImportant = SDL_ReadLE32(src); | |
135 } | |
136 | |
137 /* Check for read error */ | |
138 if ( strcmp(SDL_GetError(), "") != 0 ) { | |
139 was_error = 1; | |
140 goto done; | |
141 } | |
142 | |
143 /* Expand 1 and 4 bit bitmaps to 8 bits per pixel */ | |
144 switch (biBitCount) { | |
145 case 1: | |
146 case 4: | |
147 ExpandBMP = biBitCount; | |
148 biBitCount = 8; | |
149 break; | |
150 default: | |
151 ExpandBMP = 0; | |
152 break; | |
153 } | |
154 | |
155 /* We don't support any BMP compression right now */ | |
156 Rmask = Gmask = Bmask = 0; | |
157 switch (biCompression) { | |
158 case BI_RGB: | |
159 /* If there are no masks, use the defaults */ | |
160 if ( bfOffBits == (14+biSize) ) { | |
161 /* Default values for the BMP format */ | |
162 switch (biBitCount) { | |
163 case 15: | |
164 case 16: | |
165 Rmask = 0x7C00; | |
166 Gmask = 0x03E0; | |
167 Bmask = 0x001F; | |
168 break; | |
169 case 24: | |
170 #if SDL_BYTEORDER == SDL_BIG_ENDIAN | |
171 Rmask = 0x000000FF; | |
172 Gmask = 0x0000FF00; | |
173 Bmask = 0x00FF0000; | |
174 break; | |
175 #endif | |
176 case 32: | |
177 Rmask = 0x00FF0000; | |
178 Gmask = 0x0000FF00; | |
179 Bmask = 0x000000FF; | |
180 break; | |
181 default: | |
182 break; | |
183 } | |
184 break; | |
185 } | |
186 /* Fall through -- read the RGB masks */ | |
187 | |
188 case BI_BITFIELDS: | |
189 switch (biBitCount) { | |
190 case 15: | |
191 case 16: | |
192 case 32: | |
193 Rmask = SDL_ReadLE32(src); | |
194 Gmask = SDL_ReadLE32(src); | |
195 Bmask = SDL_ReadLE32(src); | |
196 break; | |
197 default: | |
198 break; | |
199 } | |
200 break; | |
201 default: | |
202 SDL_SetError("Compressed BMP files not supported"); | |
203 was_error = 1; | |
204 goto done; | |
205 } | |
206 | |
207 /* Create a compatible surface, note that the colors are RGB ordered */ | |
208 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
209 biWidth, biHeight, biBitCount, Rmask, Gmask, Bmask, 0); | |
210 if ( surface == NULL ) { | |
211 was_error = 1; | |
212 goto done; | |
213 } | |
214 | |
215 /* Load the palette, if any */ | |
216 palette = (surface->format)->palette; | |
217 if ( palette ) { | |
218 if ( biClrUsed == 0 ) { | |
219 biClrUsed = 1 << biBitCount; | |
220 } | |
221 if ( biSize == 12 ) { | |
222 for ( i = 0; i < (int)biClrUsed; ++i ) { | |
223 SDL_RWread(src, &palette->colors[i].b, 1, 1); | |
224 SDL_RWread(src, &palette->colors[i].g, 1, 1); | |
225 SDL_RWread(src, &palette->colors[i].r, 1, 1); | |
226 palette->colors[i].unused = 0; | |
227 } | |
228 } else { | |
229 for ( i = 0; i < (int)biClrUsed; ++i ) { | |
230 SDL_RWread(src, &palette->colors[i].b, 1, 1); | |
231 SDL_RWread(src, &palette->colors[i].g, 1, 1); | |
232 SDL_RWread(src, &palette->colors[i].r, 1, 1); | |
233 SDL_RWread(src, &palette->colors[i].unused, 1, 1); | |
234 } | |
235 } | |
236 palette->ncolors = biClrUsed; | |
237 } | |
238 | |
239 /* Read the surface pixels. Note that the bmp image is upside down */ | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
240 if ( SDL_RWseek(src, fp_offset+bfOffBits, RW_SEEK_SET) < 0 ) { |
0 | 241 SDL_Error(SDL_EFSEEK); |
242 was_error = 1; | |
243 goto done; | |
244 } | |
245 bits = (Uint8 *)surface->pixels+(surface->h*surface->pitch); | |
246 switch (ExpandBMP) { | |
247 case 1: | |
248 bmpPitch = (biWidth + 7) >> 3; | |
249 pad = (((bmpPitch)%4) ? (4-((bmpPitch)%4)) : 0); | |
250 break; | |
251 case 4: | |
252 bmpPitch = (biWidth + 1) >> 1; | |
253 pad = (((bmpPitch)%4) ? (4-((bmpPitch)%4)) : 0); | |
254 break; | |
255 default: | |
256 pad = ((surface->pitch%4) ? | |
257 (4-(surface->pitch%4)) : 0); | |
258 break; | |
259 } | |
260 while ( bits > (Uint8 *)surface->pixels ) { | |
261 bits -= surface->pitch; | |
262 switch (ExpandBMP) { | |
263 case 1: | |
264 case 4: { | |
265 Uint8 pixel = 0; | |
266 int shift = (8-ExpandBMP); | |
267 for ( i=0; i<surface->w; ++i ) { | |
268 if ( i%(8/ExpandBMP) == 0 ) { | |
269 if ( !SDL_RWread(src, &pixel, 1, 1) ) { | |
270 SDL_SetError( | |
271 "Error reading from BMP"); | |
272 was_error = 1; | |
273 goto done; | |
274 } | |
275 } | |
276 *(bits+i) = (pixel>>shift); | |
277 pixel <<= ExpandBMP; | |
278 } } | |
279 break; | |
280 | |
281 default: | |
282 if ( SDL_RWread(src, bits, 1, surface->pitch) | |
283 != surface->pitch ) { | |
284 SDL_Error(SDL_EFREAD); | |
285 was_error = 1; | |
286 goto done; | |
287 } | |
288 #if SDL_BYTEORDER == SDL_BIG_ENDIAN | |
289 /* Byte-swap the pixels if needed. Note that the 24bpp | |
290 case has already been taken care of above. */ | |
291 switch(biBitCount) { | |
292 case 15: | |
293 case 16: { | |
294 Uint16 *pix = (Uint16 *)bits; | |
295 for(i = 0; i < surface->w; i++) | |
296 pix[i] = SDL_Swap16(pix[i]); | |
297 break; | |
298 } | |
299 | |
300 case 32: { | |
301 Uint32 *pix = (Uint32 *)bits; | |
302 for(i = 0; i < surface->w; i++) | |
303 pix[i] = SDL_Swap32(pix[i]); | |
304 break; | |
305 } | |
306 } | |
307 #endif | |
308 break; | |
309 } | |
310 /* Skip padding bytes, ugh */ | |
311 if ( pad ) { | |
312 Uint8 padbyte; | |
313 for ( i=0; i<pad; ++i ) { | |
314 SDL_RWread(src, &padbyte, 1, 1); | |
315 } | |
316 } | |
317 } | |
318 done: | |
319 if ( was_error ) { | |
1329
bc67bbf87818
Seek back to start on error
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
320 if ( src ) { |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
321 SDL_RWseek(src, fp_offset, RW_SEEK_SET); |
1329
bc67bbf87818
Seek back to start on error
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
322 } |
0 | 323 if ( surface ) { |
324 SDL_FreeSurface(surface); | |
325 } | |
326 surface = NULL; | |
327 } | |
328 if ( freesrc && src ) { | |
329 SDL_RWclose(src); | |
330 } | |
331 return(surface); | |
332 } | |
333 | |
334 int SDL_SaveBMP_RW (SDL_Surface *saveme, SDL_RWops *dst, int freedst) | |
335 { | |
336 long fp_offset; | |
337 int i, pad; | |
338 SDL_Surface *surface; | |
339 Uint8 *bits; | |
340 | |
341 /* The Win32 BMP file header (14 bytes) */ | |
342 char magic[2] = { 'B', 'M' }; | |
343 Uint32 bfSize; | |
344 Uint16 bfReserved1; | |
345 Uint16 bfReserved2; | |
346 Uint32 bfOffBits; | |
347 | |
348 /* The Win32 BITMAPINFOHEADER struct (40 bytes) */ | |
349 Uint32 biSize; | |
350 Sint32 biWidth; | |
351 Sint32 biHeight; | |
352 Uint16 biPlanes; | |
353 Uint16 biBitCount; | |
354 Uint32 biCompression; | |
355 Uint32 biSizeImage; | |
356 Sint32 biXPelsPerMeter; | |
357 Sint32 biYPelsPerMeter; | |
358 Uint32 biClrUsed; | |
359 Uint32 biClrImportant; | |
360 | |
361 /* Make sure we have somewhere to save */ | |
362 surface = NULL; | |
363 if ( dst ) { | |
364 if ( saveme->format->palette ) { | |
365 if ( saveme->format->BitsPerPixel == 8 ) { | |
366 surface = saveme; | |
367 } else { | |
368 SDL_SetError("%d bpp BMP files not supported", | |
369 saveme->format->BitsPerPixel); | |
370 } | |
371 } | |
372 else if ( (saveme->format->BitsPerPixel == 24) && | |
373 #if SDL_BYTEORDER == SDL_LIL_ENDIAN | |
374 (saveme->format->Rmask == 0x00FF0000) && | |
375 (saveme->format->Gmask == 0x0000FF00) && | |
376 (saveme->format->Bmask == 0x000000FF) | |
377 #else | |
378 (saveme->format->Rmask == 0x000000FF) && | |
379 (saveme->format->Gmask == 0x0000FF00) && | |
380 (saveme->format->Bmask == 0x00FF0000) | |
381 #endif | |
382 ) { | |
383 surface = saveme; | |
384 } else { | |
385 SDL_Rect bounds; | |
386 | |
387 /* Convert to 24 bits per pixel */ | |
388 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, | |
389 saveme->w, saveme->h, 24, | |
390 #if SDL_BYTEORDER == SDL_LIL_ENDIAN | |
391 0x00FF0000, 0x0000FF00, 0x000000FF, | |
392 #else | |
393 0x000000FF, 0x0000FF00, 0x00FF0000, | |
394 #endif | |
395 0); | |
396 if ( surface != NULL ) { | |
397 bounds.x = 0; | |
398 bounds.y = 0; | |
399 bounds.w = saveme->w; | |
400 bounds.h = saveme->h; | |
401 if ( SDL_LowerBlit(saveme, &bounds, surface, | |
402 &bounds) < 0 ) { | |
403 SDL_FreeSurface(surface); | |
404 SDL_SetError( | |
405 "Couldn't convert image to 24 bpp"); | |
406 surface = NULL; | |
407 } | |
408 } | |
409 } | |
410 } | |
411 | |
412 if ( surface && (SDL_LockSurface(surface) == 0) ) { | |
1012
f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
413 const int bw = surface->w*surface->format->BytesPerPixel; |
f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
414 |
0 | 415 /* Set the BMP file header values */ |
416 bfSize = 0; /* We'll write this when we're done */ | |
417 bfReserved1 = 0; | |
418 bfReserved2 = 0; | |
419 bfOffBits = 0; /* We'll write this when we're done */ | |
420 | |
421 /* Write the BMP file header values */ | |
422 fp_offset = SDL_RWtell(dst); | |
423 SDL_ClearError(); | |
424 SDL_RWwrite(dst, magic, 2, 1); | |
425 SDL_WriteLE32(dst, bfSize); | |
426 SDL_WriteLE16(dst, bfReserved1); | |
427 SDL_WriteLE16(dst, bfReserved2); | |
428 SDL_WriteLE32(dst, bfOffBits); | |
429 | |
430 /* Set the BMP info values */ | |
431 biSize = 40; | |
432 biWidth = surface->w; | |
433 biHeight = surface->h; | |
434 biPlanes = 1; | |
435 biBitCount = surface->format->BitsPerPixel; | |
436 biCompression = BI_RGB; | |
437 biSizeImage = surface->h*surface->pitch; | |
438 biXPelsPerMeter = 0; | |
439 biYPelsPerMeter = 0; | |
440 if ( surface->format->palette ) { | |
441 biClrUsed = surface->format->palette->ncolors; | |
442 } else { | |
443 biClrUsed = 0; | |
444 } | |
445 biClrImportant = 0; | |
446 | |
447 /* Write the BMP info values */ | |
448 SDL_WriteLE32(dst, biSize); | |
449 SDL_WriteLE32(dst, biWidth); | |
450 SDL_WriteLE32(dst, biHeight); | |
451 SDL_WriteLE16(dst, biPlanes); | |
452 SDL_WriteLE16(dst, biBitCount); | |
453 SDL_WriteLE32(dst, biCompression); | |
454 SDL_WriteLE32(dst, biSizeImage); | |
455 SDL_WriteLE32(dst, biXPelsPerMeter); | |
456 SDL_WriteLE32(dst, biYPelsPerMeter); | |
457 SDL_WriteLE32(dst, biClrUsed); | |
458 SDL_WriteLE32(dst, biClrImportant); | |
459 | |
460 /* Write the palette (in BGR color order) */ | |
461 if ( surface->format->palette ) { | |
462 SDL_Color *colors; | |
463 int ncolors; | |
464 | |
465 colors = surface->format->palette->colors; | |
466 ncolors = surface->format->palette->ncolors; | |
467 for ( i=0; i<ncolors; ++i ) { | |
468 SDL_RWwrite(dst, &colors[i].b, 1, 1); | |
469 SDL_RWwrite(dst, &colors[i].g, 1, 1); | |
470 SDL_RWwrite(dst, &colors[i].r, 1, 1); | |
471 SDL_RWwrite(dst, &colors[i].unused, 1, 1); | |
472 } | |
473 } | |
474 | |
475 /* Write the bitmap offset */ | |
476 bfOffBits = SDL_RWtell(dst)-fp_offset; | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
477 if ( SDL_RWseek(dst, fp_offset+10, RW_SEEK_SET) < 0 ) { |
0 | 478 SDL_Error(SDL_EFSEEK); |
479 } | |
480 SDL_WriteLE32(dst, bfOffBits); | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
481 if ( SDL_RWseek(dst, fp_offset+bfOffBits, RW_SEEK_SET) < 0 ) { |
0 | 482 SDL_Error(SDL_EFSEEK); |
483 } | |
484 | |
485 /* Write the bitmap image upside down */ | |
486 bits = (Uint8 *)surface->pixels+(surface->h*surface->pitch); | |
1012
f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
487 pad = ((bw%4) ? (4-(bw%4)) : 0); |
0 | 488 while ( bits > (Uint8 *)surface->pixels ) { |
489 bits -= surface->pitch; | |
1012
f14e3059e138
Date: Mon, 13 Dec 2004 21:28:18 -0500
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
490 if ( SDL_RWwrite(dst, bits, 1, bw) != bw) { |
0 | 491 SDL_Error(SDL_EFWRITE); |
492 break; | |
493 } | |
494 if ( pad ) { | |
495 const Uint8 padbyte = 0; | |
496 for ( i=0; i<pad; ++i ) { | |
497 SDL_RWwrite(dst, &padbyte, 1, 1); | |
498 } | |
499 } | |
500 } | |
501 | |
502 /* Write the BMP file size */ | |
503 bfSize = SDL_RWtell(dst)-fp_offset; | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
504 if ( SDL_RWseek(dst, fp_offset+2, RW_SEEK_SET) < 0 ) { |
0 | 505 SDL_Error(SDL_EFSEEK); |
506 } | |
507 SDL_WriteLE32(dst, bfSize); | |
1330
450721ad5436
It's now possible to build SDL without any C runtime at all on Windows,
Sam Lantinga <slouken@libsdl.org>
parents:
1329
diff
changeset
|
508 if ( SDL_RWseek(dst, fp_offset+bfSize, RW_SEEK_SET) < 0 ) { |
0 | 509 SDL_Error(SDL_EFSEEK); |
510 } | |
511 | |
512 /* Close it up.. */ | |
513 SDL_UnlockSurface(surface); | |
514 if ( surface != saveme ) { | |
515 SDL_FreeSurface(surface); | |
516 } | |
517 } | |
518 | |
519 if ( freedst && dst ) { | |
520 SDL_RWclose(dst); | |
521 } | |
522 return((strcmp(SDL_GetError(), "") == 0) ? 0 : -1); | |
523 } | |
524 | |
525 #endif /* ENABLE_FILE */ |