Mercurial > sdl-ios-xcode
annotate include/SDL_mutex.h @ 761:c5b2b6d2d1fe
Date: Wed, 31 Dec 2003 21:55:30 +0100
From: Max Horn
Subject: SDL: video/quartz cleanup
while doing some experimental changes in the quartz code, I was annoyed
by having to recompile that one big .o file over and over again. So I
decided to finally realize one TODO: properly splitting the code over
multiple files :-).
With two exceptions, I didn't make code changes, only rearranged files
and added new headers. Since there are several new files, making a
patch didn't work out so well, so I decided to just send you all the
new & modified files.
The one source change I made is related to showing/hiding the mouse. I
renamed cursor_visible to cursor_should_be_visible and cursor_hidden to
cursor_visible; I think that makes reading the code easier.
Then I added two new functions: QZ_ShowMouse and QZ_HideMouse. They
help manage cursor_visible (the former 'cursor_hidden'). Finally I
replaced the Carbon ShowCursor/HiderCuror calls by [NSCursor hide] and
[NSCursor unhide]. The API docs are not conclusive, but it might be
that with those the "cursor_visible" (former 'cursor_hidden') hack may
not be necessary anymore; however so far I didn't test this hypothesis,
so I left that in.
The other change was to remove in_foreground and use [NSApp isActive]
instead: Manually keeping track of whether we are in the foreground is
error prone. This should work better in some corner cases.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Jan 2004 14:55:35 +0000 |
parents | 04ec6995f75d |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_mutex_h | |
29 #define _SDL_mutex_h | |
30 | |
31 /* Functions to provide thread synchronization primitives | |
32 | |
33 These are independent of the other SDL routines. | |
34 */ | |
35 | |
36 #include "SDL_main.h" | |
37 #include "SDL_types.h" | |
38 | |
39 #include "begin_code.h" | |
40 /* Set up for C function definitions, even when using C++ */ | |
41 #ifdef __cplusplus | |
42 extern "C" { | |
43 #endif | |
44 | |
45 /* Synchronization functions which can time out return this value | |
46 if they time out. | |
47 */ | |
48 #define SDL_MUTEX_TIMEDOUT 1 | |
49 | |
50 /* This is the timeout value which corresponds to never time out */ | |
51 #define SDL_MUTEX_MAXWAIT (~(Uint32)0) | |
52 | |
53 | |
54 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
55 /* Mutex functions */ | |
56 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
57 | |
58 /* The SDL mutex structure, defined in SDL_mutex.c */ | |
59 struct SDL_mutex; | |
60 typedef struct SDL_mutex SDL_mutex; | |
61 | |
62 /* Create a mutex, initialized unlocked */ | |
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63 extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void); |
0 | 64 |
65 /* Lock the mutex (Returns 0, or -1 on error) */ | |
66 #define SDL_LockMutex(m) SDL_mutexP(m) | |
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67 extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex); |
0 | 68 |
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69 /* Unlock the mutex (Returns 0, or -1 on error) |
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70 It is an error to unlock a mutex that has not been locked by |
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71 the current thread, and doing so results in undefined behavior. |
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72 */ |
0 | 73 #define SDL_UnlockMutex(m) SDL_mutexV(m) |
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74 extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex); |
0 | 75 |
76 /* Destroy a mutex */ | |
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77 extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex); |
0 | 78 |
79 | |
80 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
81 /* Semaphore functions */ | |
82 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
83 | |
84 /* The SDL semaphore structure, defined in SDL_sem.c */ | |
85 struct SDL_semaphore; | |
86 typedef struct SDL_semaphore SDL_sem; | |
87 | |
88 /* Create a semaphore, initialized with value, returns NULL on failure. */ | |
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89 extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value); |
0 | 90 |
91 /* Destroy a semaphore */ | |
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92 extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem); |
0 | 93 |
94 /* This function suspends the calling thread until the semaphore pointed | |
95 * to by sem has a positive count. It then atomically decreases the semaphore | |
96 * count. | |
97 */ | |
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98 extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem); |
0 | 99 |
100 /* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds, | |
101 SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error. | |
102 */ | |
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103 extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem); |
0 | 104 |
105 /* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if | |
106 the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in | |
107 the allotted time, and -1 on error. | |
108 On some platforms this function is implemented by looping with a delay | |
109 of 1 ms, and so should be avoided if possible. | |
110 */ | |
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111 extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms); |
0 | 112 |
113 /* Atomically increases the semaphore's count (not blocking), returns 0, | |
114 or -1 on error. | |
115 */ | |
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116 extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem); |
0 | 117 |
118 /* Returns the current count of the semaphore */ | |
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119 extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem); |
0 | 120 |
121 | |
122 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
123 /* Condition variable functions */ | |
124 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ | |
125 | |
126 /* The SDL condition variable structure, defined in SDL_cond.c */ | |
127 struct SDL_cond; | |
128 typedef struct SDL_cond SDL_cond; | |
129 | |
130 /* Create a condition variable */ | |
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131 extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void); |
0 | 132 |
133 /* Destroy a condition variable */ | |
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134 extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond); |
0 | 135 |
136 /* Restart one of the threads that are waiting on the condition variable, | |
137 returns 0 or -1 on error. | |
138 */ | |
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139 extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond); |
0 | 140 |
141 /* Restart all threads that are waiting on the condition variable, | |
142 returns 0 or -1 on error. | |
143 */ | |
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144 extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond); |
0 | 145 |
146 /* Wait on the condition variable, unlocking the provided mutex. | |
147 The mutex must be locked before entering this function! | |
148 Returns 0 when it is signaled, or -1 on error. | |
149 */ | |
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150 extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut); |
0 | 151 |
152 /* Waits for at most 'ms' milliseconds, and returns 0 if the condition | |
153 variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not | |
154 signaled in the allotted time, and -1 on error. | |
155 On some platforms this function is implemented by looping with a delay | |
156 of 1 ms, and so should be avoided if possible. | |
157 */ | |
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158 extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms); |
0 | 159 |
160 /* Ends C function definitions when using C++ */ | |
161 #ifdef __cplusplus | |
162 } | |
163 #endif | |
164 #include "close_code.h" | |
165 | |
166 #endif /* _SDL_mutex_h */ |