annotate docs/html/sdlmixaudio.html @ 492:c59692dcdce0

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author Sam Lantinga <slouken@libsdl.org>
date Mon, 16 Sep 2002 06:17:34 +0000
parents e5bc29de3f0a
children 355632dca928
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1 <HTML
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2 ><HEAD
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3 ><TITLE
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4 >SDL_MixAudio</TITLE
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5 ><META
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6 NAME="GENERATOR"
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64
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8 "><LINK
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9 REL="HOME"
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10 TITLE="SDL Library Documentation"
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11 HREF="index.html"><LINK
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12 REL="UP"
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13 TITLE="Audio"
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14 HREF="audio.html"><LINK
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15 REL="PREVIOUS"
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16 TITLE="SDL_ConvertAudio"
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17 HREF="sdlconvertaudio.html"><LINK
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18 REL="NEXT"
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19 TITLE="SDL_LockAudio"
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20 HREF="sdllockaudio.html"></HEAD
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21 ><BODY
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24 TEXT="#000000"
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28 ><DIV
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29 CLASS="NAVHEADER"
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30 ><TABLE
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35 ><TR
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36 ><TH
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37 COLSPAN="3"
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38 ALIGN="center"
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39 >SDL Library Documentation</TH
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40 ></TR
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41 ><TR
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42 ><TD
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43 WIDTH="10%"
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45 VALIGN="bottom"
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46 ><A
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47 HREF="sdlconvertaudio.html"
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48 >Prev</A
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49 ></TD
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50 ><TD
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51 WIDTH="80%"
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52 ALIGN="center"
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53 VALIGN="bottom"
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54 ></TD
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55 ><TD
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56 WIDTH="10%"
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57 ALIGN="right"
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58 VALIGN="bottom"
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59 ><A
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60 HREF="sdllockaudio.html"
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61 >Next</A
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62 ></TD
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63 ></TR
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64 ></TABLE
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65 ><HR
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66 ALIGN="LEFT"
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67 WIDTH="100%"></DIV
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68 ><H1
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69 ><A
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70 NAME="SDLMIXAUDIO"
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71 >SDL_MixAudio</A
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72 ></H1
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73 ><DIV
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74 CLASS="REFNAMEDIV"
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75 ><A
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76 NAME="AEN6719"
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77 ></A
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78 ><H2
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79 >Name</H2
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80 >SDL_MixAudio&nbsp;--&nbsp;Mix audio data</DIV
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81 ><DIV
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82 CLASS="REFSYNOPSISDIV"
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83 ><A
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85 ></A
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86 ><H2
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87 >Synopsis</H2
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88 ><DIV
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89 CLASS="FUNCSYNOPSIS"
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90 ><A
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91 NAME="AEN6723"
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92 ></A
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93 ><P
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94 ></P
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95 ><PRE
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96 CLASS="FUNCSYNOPSISINFO"
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97 >#include "SDL.h"</PRE
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98 ><P
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99 ><CODE
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100 ><CODE
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101 CLASS="FUNCDEF"
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102 >void <B
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103 CLASS="FSFUNC"
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104 >SDL_MixAudio</B
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105 ></CODE
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106 >(Uint8 *dst, Uint8 *src, Uint32 len, int volume);</CODE
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107 ></P
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108 ><P
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109 ></P
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110 ></DIV
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111 ></DIV
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112 ><DIV
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113 CLASS="REFSECT1"
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114 ><A
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115 NAME="AEN6729"
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116 ></A
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117 ><H2
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118 >Description</H2
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119 ><P
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120 >This function takes two audio buffers of <TT
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121 CLASS="PARAMETER"
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122 ><I
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123 >len</I
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124 ></TT
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125 > bytes each
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126 of the playing audio format and mixes them, performing addition, volume
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127 adjustment, and overflow clipping. The <TT
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128 CLASS="PARAMETER"
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129 ><I
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130 >volume</I
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131 ></TT
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132 > ranges
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133 from 0 to <TT
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134 CLASS="LITERAL"
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135 >SDL_MIX_MAXVOLUME</TT
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136 > and should be set to the maximum
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137 value for full audio volume. Note this does not change hardware volume. This is
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138 provided for convenience -- you can mix your own audio data.</P
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139 ><DIV
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140 CLASS="NOTE"
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141 ><BLOCKQUOTE
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142 CLASS="NOTE"
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143 ><P
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144 ><B
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145 >Note: </B
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146 >Do not use this function for mixing together more than two streams of sample
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147 data. The output from repeated application of this function may be distorted
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148 by clipping, because there is no accumulator with greater range than the
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149 input (not to mention this being an inefficient way of doing it).
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150 Use mixing functions from SDL_mixer, OpenAL, or write your own mixer instead.</P
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151 ></BLOCKQUOTE
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152 ></DIV
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153 ></DIV
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154 ><DIV
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155 CLASS="REFSECT1"
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156 ><A
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157 NAME="AEN6737"
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158 ></A
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159 ><H2
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160 >See Also</H2
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161 ><P
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162 ><A
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163 HREF="sdlopenaudio.html"
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164 ><TT
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165 CLASS="FUNCTION"
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166 >SDL_OpenAudio</TT
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167 ></A
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168 ></P
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169 ></DIV
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170 ><DIV
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171 CLASS="NAVFOOTER"
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172 ><HR
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173 ALIGN="LEFT"
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174 WIDTH="100%"><TABLE
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175 WIDTH="100%"
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Sam Lantinga <slouken@lokigames.com>
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176 BORDER="0"
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177 CELLPADDING="0"
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178 CELLSPACING="0"
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179 ><TR
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180 ><TD
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181 WIDTH="33%"
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182 ALIGN="left"
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183 VALIGN="top"
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184 ><A
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185 HREF="sdlconvertaudio.html"
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186 >Prev</A
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187 ></TD
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188 ><TD
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189 WIDTH="34%"
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190 ALIGN="center"
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191 VALIGN="top"
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192 ><A
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193 HREF="index.html"
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194 >Home</A
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195 ></TD
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196 ><TD
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197 WIDTH="33%"
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198 ALIGN="right"
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199 VALIGN="top"
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200 ><A
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201 HREF="sdllockaudio.html"
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202 >Next</A
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203 ></TD
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204 ></TR
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205 ><TR
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206 ><TD
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207 WIDTH="33%"
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208 ALIGN="left"
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209 VALIGN="top"
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210 >SDL_ConvertAudio</TD
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211 ><TD
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212 WIDTH="34%"
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213 ALIGN="center"
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214 VALIGN="top"
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215 ><A
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216 HREF="audio.html"
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217 >Up</A
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218 ></TD
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219 ><TD
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220 WIDTH="33%"
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221 ALIGN="right"
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222 VALIGN="top"
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223 >SDL_LockAudio</TD
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224 ></TR
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225 ></TABLE
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226 ></DIV
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227 ></BODY
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228 ></HTML
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229 >