Mercurial > sdl-ios-xcode
annotate Xcode/TemplatesForXcode/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib @ 2906:c4150600b3ae
/* FIXME FIXME FIXME
* Window creation fails in the colormap code on DirectColor visuals:
* XA_RGB_BEST_MAP not found and could not be created
* I'm disabling this for now until Bob can look at it. We don't need
* it until we implement the gamma fading using DirectColor RGB ramps
*/
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 22 Dec 2008 04:58:35 +0000 |
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1 { |
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2 IBClasses = ( |
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3 {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, |
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4 { |
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5 ACTIONS = { |
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6 help = id; |
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7 newGame = id; |
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8 openGame = id; |
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9 prefsMenu = id; |
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10 saveGame = id; |
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11 saveGameAs = id; |
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12 }; |
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13 CLASS = SDLMain; |
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14 LANGUAGE = ObjC; |
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15 SUPERCLASS = NSObject; |
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16 } |
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17 ); |
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18 IBVersion = 1; |
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19 } |