Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcode/SDL Cocoa Application/English.lproj/SDLMain.nib/classes.nib @ 2906:c4150600b3ae
/* FIXME FIXME FIXME
* Window creation fails in the colormap code on DirectColor visuals:
* XA_RGB_BEST_MAP not found and could not be created
* I'm disabling this for now until Bob can look at it. We don't need
* it until we implement the gamma fading using DirectColor RGB ramps
*/
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 22 Dec 2008 04:58:35 +0000 |
parents | d63e9f5944ae |
children |
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{ IBClasses = ( {CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; }, { ACTIONS = { help = id; newGame = id; openGame = id; prefsMenu = id; saveGame = id; saveGameAs = id; }; CLASS = SDLMain; LANGUAGE = ObjC; SUPERCLASS = NSObject; } ); IBVersion = 1; }