Mercurial > sdl-ios-xcode
annotate src/audio/windib/SDL_dibaudio.h @ 900:c3c8739f7844
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author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 27 May 2004 22:57:30 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_lowaudio_h | |
29 #define _SDL_lowaudio_h | |
30 | |
31 #include "SDL_sysaudio.h" | |
32 | |
33 /* Hidden "this" pointer for the video functions */ | |
34 #define _THIS SDL_AudioDevice *this | |
35 | |
36 #define NUM_BUFFERS 2 /* -- Don't lower this! */ | |
37 | |
38 struct SDL_PrivateAudioData { | |
39 HWAVEOUT sound; | |
40 HANDLE audio_sem; | |
41 Uint8 *mixbuf; /* The raw allocated mixing buffer */ | |
42 WAVEHDR wavebuf[NUM_BUFFERS]; /* Wave audio fragments */ | |
43 int next_buffer; | |
44 }; | |
45 | |
46 /* Old variable names */ | |
47 #define sound (this->hidden->sound) | |
48 #define audio_sem (this->hidden->audio_sem) | |
49 #define mixbuf (this->hidden->mixbuf) | |
50 #define wavebuf (this->hidden->wavebuf) | |
51 #define next_buffer (this->hidden->next_buffer) | |
52 | |
53 #endif /* _SDL_lowaudio_h */ |