Mercurial > sdl-ios-xcode
annotate docs/html/guidepreface.html @ 1032:c1c2efca4548
Date: Mon, 24 Jan 2005 21:37:56 +0800
From: Chris Taylor
Subject: Patch to put back dynamic OpenGL loading for MPW
I sent a patch a while ago that removes dynamic OpenGL loading for
Macintosh Programmer's Workshop. Dynamic loading DOES actually work
when an SDL program is built with MPW, it just has to be set up for it.
(Whoops!!) This is the ideal way to get OpenGL extensions to work,
which D2X uses quite a few of.
This patch puts dynamic loading back in SDL for Mac OS 9. It applies to
current CVS. I noticed that two members need to be set when
DrawSprocket is used.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 25 Jan 2005 16:57:11 +0000 |
parents | 355632dca928 |
children |
rev | line source |
---|---|
0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >Preface</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Guide" | |
14 HREF="guide.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL Guide" | |
17 HREF="guide.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="About SDLdoc" | |
20 HREF="guideaboutsdldoc.html"></HEAD | |
21 ><BODY | |
22 CLASS="PREFACE" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="guide.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="guideaboutsdldoc.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><DIV | |
72 CLASS="PREFACE" | |
73 ><H1 | |
74 ><A | |
75 NAME="GUIDEPREFACE" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
76 ></A |
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
77 >Preface</H1 |
0 | 78 ><DIV |
79 CLASS="TOC" | |
80 ><DL | |
81 ><DT | |
82 ><B | |
83 >Table of Contents</B | |
84 ></DT | |
85 ><DT | |
86 ><A | |
87 HREF="guidepreface.html#GUIDEABOUTSDL" | |
88 >About SDL</A | |
89 ></DT | |
90 ><DT | |
91 ><A | |
92 HREF="guideaboutsdldoc.html" | |
93 >About SDLdoc</A | |
94 ></DT | |
95 ><DT | |
96 ><A | |
97 HREF="guidecredits.html" | |
98 >Credits</A | |
99 ></DT | |
100 ></DL | |
101 ></DIV | |
102 ><DIV | |
103 CLASS="SECT1" | |
104 ><H1 | |
105 CLASS="SECT1" | |
106 ><A | |
107 NAME="GUIDEABOUTSDL" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
108 ></A |
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
109 >About SDL</H1 |
0 | 110 ><P |
111 >The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.</P | |
112 ></DIV | |
113 ></DIV | |
114 ><DIV | |
115 CLASS="NAVFOOTER" | |
116 ><HR | |
117 ALIGN="LEFT" | |
118 WIDTH="100%"><TABLE | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
119 SUMMARY="Footer navigation table" |
0 | 120 WIDTH="100%" |
121 BORDER="0" | |
122 CELLPADDING="0" | |
123 CELLSPACING="0" | |
124 ><TR | |
125 ><TD | |
126 WIDTH="33%" | |
127 ALIGN="left" | |
128 VALIGN="top" | |
129 ><A | |
130 HREF="guide.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
131 ACCESSKEY="P" |
0 | 132 >Prev</A |
133 ></TD | |
134 ><TD | |
135 WIDTH="34%" | |
136 ALIGN="center" | |
137 VALIGN="top" | |
138 ><A | |
139 HREF="index.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
140 ACCESSKEY="H" |
0 | 141 >Home</A |
142 ></TD | |
143 ><TD | |
144 WIDTH="33%" | |
145 ALIGN="right" | |
146 VALIGN="top" | |
147 ><A | |
148 HREF="guideaboutsdldoc.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
149 ACCESSKEY="N" |
0 | 150 >Next</A |
151 ></TD | |
152 ></TR | |
153 ><TR | |
154 ><TD | |
155 WIDTH="33%" | |
156 ALIGN="left" | |
157 VALIGN="top" | |
158 >SDL Guide</TD | |
159 ><TD | |
160 WIDTH="34%" | |
161 ALIGN="center" | |
162 VALIGN="top" | |
163 ><A | |
164 HREF="guide.html" | |
803
355632dca928
Updated SDL HTML documentation
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
165 ACCESSKEY="U" |
0 | 166 >Up</A |
167 ></TD | |
168 ><TD | |
169 WIDTH="33%" | |
170 ALIGN="right" | |
171 VALIGN="top" | |
172 >About SDLdoc</TD | |
173 ></TR | |
174 ></TABLE | |
175 ></DIV | |
176 ></BODY | |
177 ></HTML | |
178 > |