Mercurial > sdl-ios-xcode
diff docs/html/guidepreface.html @ 803:355632dca928
Updated SDL HTML documentation
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 10 Feb 2004 15:15:40 +0000 |
parents | 55f1f1b3e27d |
children |
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--- a/docs/html/guidepreface.html Sun Feb 08 22:21:30 2004 +0000 +++ b/docs/html/guidepreface.html Tue Feb 10 15:15:40 2004 +0000 @@ -4,7 +4,7 @@ >Preface</TITLE ><META NAME="GENERATOR" -CONTENT="Modular DocBook HTML Stylesheet Version 1.64 +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" @@ -28,6 +28,7 @@ ><DIV CLASS="NAVHEADER" ><TABLE +SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" @@ -45,6 +46,7 @@ VALIGN="bottom" ><A HREF="guide.html" +ACCESSKEY="P" >Prev</A ></TD ><TD @@ -58,6 +60,7 @@ VALIGN="bottom" ><A HREF="guideaboutsdldoc.html" +ACCESSKEY="N" >Next</A ></TD ></TR @@ -70,8 +73,8 @@ ><H1 ><A NAME="GUIDEPREFACE" ->Preface</A -></H1 +></A +>Preface</H1 ><DIV CLASS="TOC" ><DL @@ -102,8 +105,8 @@ CLASS="SECT1" ><A NAME="GUIDEABOUTSDL" ->About SDL</A -></H1 +></A +>About SDL</H1 ><P >The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.</P ></DIV @@ -113,6 +116,7 @@ ><HR ALIGN="LEFT" WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" @@ -124,6 +128,7 @@ VALIGN="top" ><A HREF="guide.html" +ACCESSKEY="P" >Prev</A ></TD ><TD @@ -132,6 +137,7 @@ VALIGN="top" ><A HREF="index.html" +ACCESSKEY="H" >Home</A ></TD ><TD @@ -140,6 +146,7 @@ VALIGN="top" ><A HREF="guideaboutsdldoc.html" +ACCESSKEY="N" >Next</A ></TD ></TR @@ -155,6 +162,7 @@ VALIGN="top" ><A HREF="guide.html" +ACCESSKEY="U" >Up</A ></TD ><TD