Mercurial > sdl-ios-xcode
annotate src/audio/alsa/Makefile.am @ 940:bb1588ebe47b
Date: Sat, 10 Jul 2004 21:02:33 +0200
From: "Philippe Plantier (ayin)"
Subject: [SDL] Problems allocating large surfaces
There are problems when allocating large surfaces using SDL_CreateRGBSurface.
When, for example, we try to allocate a surface wider than 16384 pixels,
the calculation of the pitch overflows; this leads to a surface that
has the w and h flags correctly set, but whose "pixels" buffer is too
small. That may lead to heap corruption.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 21 Aug 2004 05:29:45 +0000 |
parents | 92615154bb68 |
children |
rev | line source |
---|---|
0 | 1 |
2 ## Makefile.am for SDL using the ALSA PCM audio API | |
3 | |
4 noinst_LTLIBRARIES = libaudio_alsa.la | |
5 libaudio_alsa_la_SOURCES = $(SRCS) | |
6 | |
865
92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
7 alsa_lib = \"@alsa_lib@\" |
92615154bb68
Date: Sun, 29 Feb 2004 15:14:22 +0200
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
8 |
0 | 9 # The SDL audio driver sources |
10 SRCS = SDL_alsa_audio.c \ | |
11 SDL_alsa_audio.h |