annotate src/audio/alsa/Makefile.am @ 940:bb1588ebe47b

Date: Sat, 10 Jul 2004 21:02:33 +0200 From: "Philippe Plantier (ayin)" Subject: [SDL] Problems allocating large surfaces There are problems when allocating large surfaces using SDL_CreateRGBSurface. When, for example, we try to allocate a surface wider than 16384 pixels, the calculation of the pitch overflows; this leads to a surface that has the w and h flags correctly set, but whose "pixels" buffer is too small. That may lead to heap corruption.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 21 Aug 2004 05:29:45 +0000
parents 92615154bb68
children
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 ## Makefile.am for SDL using the ALSA PCM audio API
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4 noinst_LTLIBRARIES = libaudio_alsa.la
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 libaudio_alsa_la_SOURCES = $(SRCS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6
865
92615154bb68 Date: Sun, 29 Feb 2004 15:14:22 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
7 alsa_lib = \"@alsa_lib@\"
92615154bb68 Date: Sun, 29 Feb 2004 15:14:22 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
8
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9 # The SDL audio driver sources
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 SRCS = SDL_alsa_audio.c \
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 SDL_alsa_audio.h