Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsvideo.c @ 4157:baf615f9f2a0 SDL-1.2
Date: Thu, 16 Oct 2008 20:27:34 +0400
From: "Ilya Kasnacheev" <ilya.kasnacheev@gmail.com>
To: sdl@lists.libsdl.org
Subject: [SDL] SDL for Windows CE: a few GAPI patches
Hi *!
I've just ported a POWDER roguelike ( http://www.zincland.com/powder/ ) to
Windows CE (PDAs, Windows Mobile/Pocket PC). To do that, I had to get libsdl
working. Thanks for the awesome project files, it built without a hitch.
Nevertheless, I've found quite a few bugs in Windows CE (GAPI) SDL
implementation, which I've solved and now present as a serie of patches.
I'll try carefully annotate them. Please annotate them so I can work
toward accepting
them into the main source tree since without them SDL isn't really working on
Windows CE (I wonder why nobody fixed them before, btw: why isn't SDL popular as
a way to develop Windows CE games? Where are no ports?)
These changes can't be considered flawless, but they can be considered working
because I've yet to hear complains about things I fixed and POWDER build for
Windows CE is now considered stable.
Note: my comments start with !!, delete them before applying.
diff -bru SDL-1.2.13/src/video/gapi/SDL_gapivideo.c
SDL-1.2.13-new/src/video/gapi/SDL_gapivideo.c
--- SDL-1.2.13/src/video/gapi/SDL_gapivideo.c 2007-12-31
07:48:00.000000000 +0300
+++ SDL-1.2.13-new/src/video/gapi/SDL_gapivideo.c 2008-10-16
20:02:11.000000000 +0400
@@ -643,6 +643,7 @@
}
gapi->userOrientation = SDL_ORIENTATION_UP;
+ gapi->systemOrientation = SDL_ORIENTATION_UP;
video->flags = SDL_FULLSCREEN; /* Clear flags, GAPI supports
fullscreen only */
/* GAPI or VGA? */
@@ -661,18 +662,21 @@
}
/* detect user landscape mode */
- if( (width > height) && (GetSystemMetrics(SM_CXSCREEN) <
GetSystemMetrics(SM_CYSCREEN)))
+ if( (width > height) && (gapi->gxProperties.cxWidth <
gapi->gxProperties.cyHeight))
gapi->userOrientation = SDL_ORIENTATION_RIGHT;
+ if(GetSystemMetrics(SM_CYSCREEN) < GetSystemMetrics(SM_CXSCREEN))
+ gapi->systemOrientation = SDL_ORIENTATION_RIGHT;
+
/* shall we apply hires fix? for example when we do not use
hires resource */
gapi->hiresFix = 0;
- if( gapi->userOrientation == SDL_ORIENTATION_RIGHT )
+ if( gapi->systemOrientation == gapi->userOrientation )
{
- if( (width > GetSystemMetrics(SM_CYSCREEN)) || (height
> GetSystemMetrics(SM_CXSCREEN)))
+ if( (width > GetSystemMetrics(SM_CXSCREEN)) || (height
> GetSystemMetrics(SM_CYSCREEN)))
gapi->hiresFix = 1;
} else
- if( (width > GetSystemMetrics(SM_CXSCREEN)) || (height
> GetSystemMetrics(SM_CYSCREEN)))
- if( !((width == GetSystemMetrics(SM_CYSCREEN))
&& (height == GetSystemMetrics(SM_CXSCREEN)))) // user portrait,
device landscape
+ if( (width > GetSystemMetrics(SM_CYSCREEN)) || (height
> GetSystemMetrics(SM_CXSCREEN)))
+// if( !((width == gapi->gxProperties.cyHeight)
&& (height == gapi->gxProperties.cxWidth))) // user portrait, device
landscape
gapi->hiresFix = 1;
switch( gapi->userOrientation )
!! It used to query system metrics which return dimensions according to screen
!! orientation, which can really be portrait, left landscape or right landscape.
!! This is presumably incorrect because we couldn't care less about user mode
!! dimensions - all we want are the GAPI framebuffer dimensions, which
only match
!! user dimensions in one of possible orientations.
!! There's a fair dose of cargo cult programming involved in this fix, but it
!! used to work only in one orientation (portrait for PDAs, where frame-buffer
!! have same orientation as user screen), and now it works on all orientations.
@@ -742,21 +746,30 @@
WIN_FlushMessageQueue();
/* Open GAPI display */
- if( !gapi->useVga && this->hidden->useGXOpenDisplay )
+ if( !gapi->useVga && this->hidden->useGXOpenDisplay &&
!this->hidden->alreadyGXOpened )
+ {
+ this->hidden->alreadyGXOpened = 1;
if( !gapi->gxFunc.GXOpenDisplay(SDL_Window, GX_FULLSCREEN) )
{
SDL_SetError("Couldn't initialize GAPI");
return(NULL);
}
+ }
#if REPORT_VIDEO_INFO
printf("Video properties:\n");
printf("display bpp: %d\n", gapi->gxProperties.cBPP);
printf("display width: %d\n", gapi->gxProperties.cxWidth);
printf("display height: %d\n", gapi->gxProperties.cyHeight);
+ printf("system display width: %d\n", GetSystemMetrics(SM_CXSCREEN));
+ printf("system display height: %d\n", GetSystemMetrics(SM_CYSCREEN));
printf("x pitch: %d\n", gapi->gxProperties.cbxPitch);
printf("y pitch: %d\n", gapi->gxProperties.cbyPitch);
printf("gapi flags: 0x%x\n", gapi->gxProperties.ffFormat);
+ printf("user orientation: %d\n", gapi->userOrientation);
+ printf("system orientation: %d\n", gapi->userOrientation);
+ printf("gapi orientation: %d\n", gapi->gapiOrientation);
+
if( !gapi->useVga && this->hidden->useGXOpenDisplay && gapi->needUpdate)
{
!! Previous version used to call gapi->gxFunc.GXOpenDisplay each time the video
!! mode would be changed. You shouldn't, because this call has a
meaning "Lock the
!! GAPI framebuffer, designate it as busy", so the second call will fail (it is
!! already locked/busy).
!! Testing might not find that because most programs set up the video mode only
!! once, but POWDER does this once in a while, so it crashed when in
320x240 mode
!! (640x480 mode doesn't use that code, it worked fine).
diff -bru SDL-1.2.13/src/video/gapi/SDL_gapivideo.h
SDL-1.2.13-new/src/video/gapi/SDL_gapivideo.h
--- SDL-1.2.13/src/video/gapi/SDL_gapivideo.h 2007-12-31
07:48:00.000000000 +0300
+++ SDL-1.2.13-new/src/video/gapi/SDL_gapivideo.h 2008-10-16
20:02:11.000000000 +0400
@@ -132,12 +132,17 @@
#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
int SDL_nummodes[NUM_MODELISTS];
SDL_Rect **SDL_modelist[NUM_MODELISTS];
+ // The orientation of the video mode user wants to get
+ // Probably restricted to UP and RIGHT
enum SDL_ScreenOrientation userOrientation;
int invert;
char hiresFix; // using hires mode without defining hires resource
// --------------
int useGXOpenDisplay; /* use GXOpenDispplay */
+ int alreadyGXOpened;
int w, h;
+ // The orientation of GAPI framebuffer.
+ // Never changes on the same device.
enum SDL_ScreenOrientation gapiOrientation;
void *buffer; // may be 8, 16, 24, 32 bpp
@@ -153,6 +158,10 @@
int startOffset; // in bytes
int useVga;
int suspended; // do not pu anything into video memory
+ // The orientation of the system, as defined by SM_CXSCREEN
and SM_CYSCREEN
+ // User can change it by using 'screen layout' in system options
+ // Restricted to UP or RIGHT
+ enum SDL_ScreenOrientation systemOrientation;
};
!! This is a flag variable, see the previous comment
!! And yet another orientation: now we have to keep three of them in mind.
diff -bru SDL-1.2.13/src/video/wincommon/SDL_sysevents.c
SDL-1.2.13-new/src/video/wincommon/SDL_sysevents.c
--- SDL-1.2.13/src/video/wincommon/SDL_sysevents.c 2007-12-31
07:48:02.000000000 +0300
+++ SDL-1.2.13-new/src/video/wincommon/SDL_sysevents.c 2008-10-16
20:02:12.000000000 +0400
@@ -160,10 +160,22 @@
#endif */
}
break;
+ // FIXME: Older version used just SDL_VideoSurface->(w, h)
+ // w and h are "clipped" while x and y are "raw", which caused
+ // x in former and y in latter case to be clipped in a
wrong direction,
+ // thus offsetting the coordinate on 2 x clip pixels
+ // (like, 128 for 640 -> 512 clipping).
+ // We will now try to extract and use raw values.
+ // The way to do that RIGHT is do
(orientation-dependent) clipping before
+ // doing this transform, but it's hardly possible.
+
+ // SEE SDL_mouse.c /ClipOffset to understand these calculations.
case SDL_ORIENTATION_RIGHT:
if (!SDL_VideoSurface)
break;
- rotatedX = SDL_VideoSurface->w - *y;
+ rotatedX = (2 *
((SDL_VideoSurface->offset%SDL_VideoSurface->pitch)/
+ SDL_VideoSurface->format->BytesPerPixel))
+ + SDL_VideoSurface->w - *y;
rotatedY = *x;
*x = rotatedX;
*y = rotatedY;
@@ -172,7 +184,8 @@
if (!SDL_VideoSurface)
break;
rotatedX = *y;
- rotatedY = SDL_VideoSurface->h - *x;
+ rotatedY = (2 *
(SDL_VideoSurface->offset/SDL_VideoSurface->pitch))
+ + SDL_VideoSurface->h - *x;
*x = rotatedX;
*y = rotatedY;
break;
!! That's the trickest part, hence the long comment.
!! GAPI would really support only 320x240 or 640x480 mode, if application
!! requested the different screen size (as POWDER did, wishing
256x192), then SDL
!! is going to grab the first mode that fits the requested, and pad the screen
!! with black bars (as they do with wide-screen films).
!! It would also get, say, 240x320 mode, and to turn it into 256x192 it would
!! need to rotate mouse clicks.
!! It worked, but one bug slipped through: it would receive mouse clicks
!! unpadded, then rotate them, and then pad the black bars. The
problem is: rotate
!! is done by GAPI driver while padding is done by SDL core. SDL core
doesn't know
!! anything about rotating, so it would pad one of dimensions incorrectly.
I understand that some of my claims (or code) might seem unbacked, but you can
always grab the POWDER binary, compile your own libsdl with one or more of
those fixes turned off, and see how weird it would misbehave. I can even supply
you with those custom builds of libsdl if you don't want to set up the build
environment for windows ce, you'll just need a PDA or a smartphone with it.
I plan to take care of SDL on Windows CE as long as I maintain the POWDER port.
POWDER is good for that because it:
Employs both padded (with centered image, black bars) and unpadded
(image occupies full screen) graphics; initializes video more than
once; uses both 320x240 and 640x480 video; uses both stylus and
buttons.
There's still a list of unresolved issues which I'm planning to fix:
1) Arrow buttons on PDA return weird scancodes compared to PC, this
caused the game to misbehave before I've fixed that. You can see it on
those diagrams:
http://wrar.name/upload/powder-htc.png
http://wrar.name/upload/powder-pda.png
2) SDL (or underlying windows) doesn't care to rotate arrow presses
when we're in a low-res GAPI mode, but it will rotate them in VGA mode
(because of different screen orientations, the same arrow buttons can
suddently mean different directions). Solution: we should stick to
GAPI user orientation (the orientation the program supposedly wants)
and rotate the keys on our own.
_______________________________________________
SDL mailing list
SDL@lists.libsdl.org
http://lists.libsdl.org/listinfo.cgi/sdl-libsdl.org
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Fri, 07 Nov 2008 04:15:36 +0000 |
parents | 8d9bb0cf2c2a |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
rev | line source |
---|---|
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
1 /* |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
2 SDL - Simple DirectMedia Layer |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
3 Copyright (C) 1997-2006 Sam Lantinga |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
4 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
5 This library is free software; you can redistribute it and/or |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
6 modify it under the terms of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
7 License as published by the Free Software Foundation; either |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
8 version 2.1 of the License, or (at your option) any later version. |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
9 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
10 This library is distributed in the hope that it will be useful, |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
13 Lesser General Public License for more details. |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
14 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
18 |
1312
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
19 Sam Lantinga |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
20 slouken@libsdl.org |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
21 */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
22 #include "SDL_config.h" |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
23 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
24 /* Framebuffer console based SDL video driver implementation. |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
25 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
26 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
27 #include <fcntl.h> |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
28 #include <unistd.h> |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
29 #include <sys/ioctl.h> |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
30 #include <sys/mman.h> |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
31 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
32 #include "SDL_video.h" |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
33 #include "SDL_mouse.h" |
1361
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
34 #include "../SDL_sysvideo.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
35 #include "../SDL_pixels_c.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
36 #include "../../events/SDL_events_c.h" |
19418e4422cb
New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents:
1358
diff
changeset
|
37 #include "../SDL_cursor_c.h" |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
38 #include "SDL_gsvideo.h" |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
39 #include "SDL_gsmouse_c.h" |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
40 #include "SDL_gsevents_c.h" |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
41 #include "SDL_gsyuv_c.h" |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
42 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
43 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
44 /* Initialization/Query functions */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
45 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
46 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
47 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
48 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
49 static void GS_VideoQuit(_THIS); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
50 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
51 /* Hardware surface functions */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
52 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
53 static int GS_LockHWSurface(_THIS, SDL_Surface *surface); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
54 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
55 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
56 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
57 /* GS driver bootstrap functions */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
58 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
59 static int GS_Available(void) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
60 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
61 int console, memory; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
62 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
63 console = open(PS2_DEV_GS, O_RDWR, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
64 if ( console >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
65 close(console); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
66 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
67 memory = open(PS2_DEV_MEM, O_RDWR, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
68 if ( memory >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
69 close(memory); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
70 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
71 return((console >= 0) && (memory >= 0)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
72 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
73 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
74 static void GS_DeleteDevice(SDL_VideoDevice *device) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
75 { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
76 SDL_free(device->hidden); |
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
77 SDL_free(device); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
78 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
79 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
80 static SDL_VideoDevice *GS_CreateDevice(int devindex) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
81 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
82 SDL_VideoDevice *this; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
83 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
84 /* Initialize all variables that we clean on shutdown */ |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
85 this = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice)); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
86 if ( this ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
87 SDL_memset(this, 0, (sizeof *this)); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
88 this->hidden = (struct SDL_PrivateVideoData *) |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
89 SDL_malloc((sizeof *this->hidden)); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
90 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
91 if ( (this == NULL) || (this->hidden == NULL) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
92 SDL_OutOfMemory(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
93 if ( this ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
94 SDL_free(this); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
95 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
96 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
97 } |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
98 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
99 mouse_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
100 keyboard_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
101 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
102 /* Set the function pointers */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
103 this->VideoInit = GS_VideoInit; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
104 this->ListModes = GS_ListModes; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
105 this->SetVideoMode = GS_SetVideoMode; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
106 this->CreateYUVOverlay = GS_CreateYUVOverlay; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
107 this->SetColors = GS_SetColors; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
108 this->UpdateRects = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
109 this->VideoQuit = GS_VideoQuit; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
110 this->AllocHWSurface = GS_AllocHWSurface; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
111 this->CheckHWBlit = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
112 this->FillHWRect = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
113 this->SetHWColorKey = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
114 this->SetHWAlpha = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
115 this->LockHWSurface = GS_LockHWSurface; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
116 this->UnlockHWSurface = GS_UnlockHWSurface; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
117 this->FlipHWSurface = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
118 this->FreeHWSurface = GS_FreeHWSurface; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
119 this->SetIcon = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
120 this->SetCaption = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
121 this->GetWMInfo = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
122 this->FreeWMCursor = GS_FreeWMCursor; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
123 this->CreateWMCursor = GS_CreateWMCursor; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
124 this->ShowWMCursor = GS_ShowWMCursor; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
125 this->MoveWMCursor = GS_MoveWMCursor; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
126 this->InitOSKeymap = GS_InitOSKeymap; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
127 this->PumpEvents = GS_PumpEvents; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
128 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
129 this->free = GS_DeleteDevice; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
130 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
131 return this; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
132 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
133 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
134 VideoBootStrap PS2GS_bootstrap = { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
135 "ps2gs", "PlayStation 2 Graphics Synthesizer", |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
136 GS_Available, GS_CreateDevice |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
137 }; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
138 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
139 /* These are the pixel formats for the 32, 24, and 16 bit video modes */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
140 static struct { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
141 int bpp; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
142 Uint32 r; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
143 Uint32 g; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
144 Uint32 b; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
145 } GS_pixelmasks[] = { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
146 { 32, 0x000000FF, /* RGB little-endian */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
147 0x0000FF00, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
148 0x00FF0000 }, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
149 { 24, 0x000000FF, /* RGB little-endian */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
150 0x0000FF00, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
151 0x00FF0000 }, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
152 { 16, 0x0000001f, /* RGB little-endian */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
153 0x000003e0, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
154 0x00007c00 }, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
155 }; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
156 /* This is a mapping from SDL bytes-per-pixel to GS pixel format */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
157 static int GS_formatmap[] = { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
158 -1, /* 0 bpp, not a legal value */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
159 -1, /* 8 bpp, not supported (yet?) */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
160 PS2_GS_PSMCT16, /* 16 bpp */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
161 PS2_GS_PSMCT24, /* 24 bpp */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
162 PS2_GS_PSMCT32 /* 32 bpp */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
163 }; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
164 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
165 static unsigned long long head_tags[] __attribute__((aligned(16))) = { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
166 4 | (1LL << 60), /* GIFtag */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
167 0x0e, /* A+D */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
168 0, /* 2 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
169 PS2_GS_BITBLTBUF, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
170 0, /* 4 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
171 PS2_GS_TRXPOS, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
172 0, /* 6 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
173 PS2_GS_TRXREG, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
174 0, /* 8 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
175 PS2_GS_TRXDIR |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
176 }; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
177 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
178 #define MAXIMG (32767 * 16) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
179 #define MAXTAGS 8 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
180 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
181 static inline int loadimage_nonblock(int fd, struct ps2_image *image, int size, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
182 unsigned long long *hm, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
183 unsigned long long *im) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
184 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
185 struct ps2_plist plist; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
186 struct ps2_packet packet[1 + MAXTAGS * 2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
187 int isize; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
188 int pnum, it, eop; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
189 char *data; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
190 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
191 /* initialize the variables */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
192 data = (char *)image->ptr; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
193 pnum = it = eop = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
194 plist.packet = packet; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
195 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
196 /* make BITBLT packet */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
197 packet[pnum].ptr = hm; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
198 packet[pnum].len = sizeof(head_tags); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
199 pnum++; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
200 hm[2] = ((unsigned long long)image->fbp << 32) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
201 ((unsigned long long)image->fbw << 48) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
202 ((unsigned long long)image->psm << 56); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
203 hm[4] = ((unsigned long long)image->x << 32) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
204 ((unsigned long long)image->y << 48); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
205 hm[6] = (unsigned long long)image->w | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
206 ((unsigned long long)image->h << 32); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
207 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
208 /* make image mode tags */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
209 while (!eop) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
210 isize = size > MAXIMG ? MAXIMG : size; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
211 size -= isize; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
212 eop = (size == 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
213 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
214 packet[pnum].ptr = &im[it]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
215 packet[pnum].len = sizeof(unsigned long long) * 2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
216 pnum++; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
217 im[it++] = (isize >> 4) | (eop ? (1 << 15) : 0) | (2LL << 58); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
218 im[it++] = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
219 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
220 packet[pnum].ptr = (void *)data; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
221 packet[pnum].len = isize; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
222 pnum++; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
223 data += isize; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
224 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
225 plist.num = pnum; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
226 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
227 return ioctl(fd, PS2IOC_SENDL, &plist); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
228 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
229 |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
230 static unsigned long long tex_tags[] __attribute__((aligned(16))) = { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
231 3 | (1LL << 60), /* GIFtag */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
232 0x0e, /* A+D */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
233 0, /* 2 */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
234 PS2_GS_TEX0_1, |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
235 (1 << 5) + (1 << 6), |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
236 PS2_GS_TEX1_1, |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
237 0, |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
238 PS2_GS_TEXFLUSH |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
239 }; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
240 static unsigned long long scale_tags[] __attribute__((aligned(16))) = { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
241 5 | (1LL << 60), /* GIFtag */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
242 0x0e, /* A+D */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
243 6 + (1 << 4) + (1 << 8), |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
244 PS2_GS_PRIM, |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
245 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
246 PS2_GS_UV, |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
247 ((unsigned long long)0 * 16) + (((unsigned long long)0 * 16) << 16), |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
248 PS2_GS_XYZ2, |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
249 0, /* 8 */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
250 PS2_GS_UV, |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
251 0, /* 10 */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
252 PS2_GS_XYZ2 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
253 }; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
254 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
255 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
256 int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
257 { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
258 struct ps2_plist plist; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
259 struct ps2_packet packet[2]; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
260 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
261 /* initialize the variables */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
262 plist.num = 2; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
263 plist.packet = packet; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
264 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
265 packet[0].ptr = tm; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
266 packet[0].len = sizeof(tex_tags); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
267 packet[1].ptr = sm; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
268 packet[1].len = sizeof(scale_tags); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
269 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
270 return ioctl(fd, PS2IOC_SENDL, &plist); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
271 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
272 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
273 static int power_of_2(int value) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
274 { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
275 int shift; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
276 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
277 for ( shift = 0; (1<<shift) < value; ++shift ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
278 /* Keep looking */ ; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
279 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
280 return(shift); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
281 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
282 |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
283 static int GS_VideoInit(_THIS, SDL_PixelFormat *vformat) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
284 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
285 struct ps2_screeninfo vinfo; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
286 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
287 /* Initialize the library */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
288 console_fd = open(PS2_DEV_GS, O_RDWR, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
289 if ( console_fd < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
290 SDL_SetError("Unable to open %s", PS2_DEV_GS); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
291 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
292 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
293 memory_fd = open(PS2_DEV_MEM, O_RDWR, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
294 if ( memory_fd < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
295 close(console_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
296 console_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
297 SDL_SetError("Unable to open %s", PS2_DEV_MEM); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
298 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
299 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
300 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
301 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
302 close(memory_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
303 close(console_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
304 console_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
305 SDL_SetError("Couldn't get console pixel format"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
306 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
307 } |
1545
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
308 |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
309 /* Determine the current screen size */ |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
310 this->info.current_w = vinfo.w; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
311 this->info.current_h = vinfo.h; |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
312 |
8d9bb0cf2c2a
Added current_w and current_h to the SDL_VideoInfo structure, which is set to the desktop resolution during video intialization, and then set to the current resolution when a video mode is set.
Sam Lantinga <slouken@libsdl.org>
parents:
1402
diff
changeset
|
313 /* Determine the current screen depth */ |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
314 switch (vinfo.psm) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
315 /* Supported pixel formats */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
316 case PS2_GS_PSMCT32: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
317 case PS2_GS_PSMCT24: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
318 case PS2_GS_PSMCT16: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
319 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
320 default: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
321 GS_VideoQuit(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
322 SDL_SetError("Unknown console pixel format: %d", vinfo.psm); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
323 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
324 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
325 vformat->BitsPerPixel = GS_pixelmasks[vinfo.psm].bpp; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
326 vformat->Rmask = GS_pixelmasks[vinfo.psm].r; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
327 vformat->Gmask = GS_pixelmasks[vinfo.psm].g; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
328 vformat->Bmask = GS_pixelmasks[vinfo.psm].b; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
329 saved_vinfo = vinfo; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
330 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
331 /* Enable mouse and keyboard support */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
332 if ( GS_OpenKeyboard(this) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
333 GS_VideoQuit(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
334 SDL_SetError("Unable to open keyboard"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
335 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
336 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
337 if ( GS_OpenMouse(this) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
338 const char *sdl_nomouse; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
339 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
340 sdl_nomouse = SDL_getenv("SDL_NOMOUSE"); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
341 if ( ! sdl_nomouse ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
342 GS_VideoQuit(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
343 SDL_SetError("Unable to open mouse"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
344 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
345 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
346 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
347 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
348 /* We're done! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
349 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
350 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
351 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
352 static SDL_Rect **GS_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
353 { |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
354 static SDL_Rect GS_vesa_mode_list[] = { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
355 { 0, 0, 1280, 1024 }, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
356 { 0, 0, 1024, 768 }, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
357 { 0, 0, 800, 600 }, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
358 { 0, 0, 640, 480 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
359 }; |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
360 static SDL_Rect *GS_vesa_modes[] = { |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
361 &GS_vesa_mode_list[0], |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
362 &GS_vesa_mode_list[1], |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
363 &GS_vesa_mode_list[2], |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
364 &GS_vesa_mode_list[3], |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
365 NULL |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
366 }; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
367 static SDL_Rect GS_tvout_stretch; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
368 static SDL_Rect GS_tvout_mode; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
369 static SDL_Rect *GS_tvout_modes[3]; |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
370 SDL_Rect **modes = NULL; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
371 |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
372 switch (format->BitsPerPixel) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
373 case 16: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
374 case 24: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
375 case 32: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
376 if ( saved_vinfo.mode == PS2_GS_VESA ) { |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
377 modes = GS_vesa_modes; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
378 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
379 int i, j = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
380 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
381 // FIXME - what's wrong with the stretch code at 16 bpp? |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
382 if ( format->BitsPerPixel != 32 ) break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
383 /* Add a mode that we could possibly stretch to */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
384 for ( i=0; GS_vesa_modes[i]; ++i ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
385 if ( (GS_vesa_modes[i]->w == saved_vinfo.w) && |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
386 (GS_vesa_modes[i]->h != saved_vinfo.h) ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
387 GS_tvout_stretch.w=GS_vesa_modes[i]->w; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
388 GS_tvout_stretch.h=GS_vesa_modes[i]->h; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
389 GS_tvout_modes[j++] = &GS_tvout_stretch; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
390 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
391 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
392 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
393 /* Add the current TV video mode */ |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
394 GS_tvout_mode.w = saved_vinfo.w; |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
395 GS_tvout_mode.h = saved_vinfo.h; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
396 GS_tvout_modes[j++] = &GS_tvout_mode; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
397 GS_tvout_modes[j++] = NULL; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
398 |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
399 /* Return the created list of modes */ |
135
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
400 modes = GS_tvout_modes; |
0bfcf0d2b874
Added initial support for TV output modes
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
401 } |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
402 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
403 default: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
404 break; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
405 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
406 return(modes); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
407 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
408 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
409 /* Various screen update functions available */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
410 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
411 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
412 static SDL_Surface *GS_SetVideoMode(_THIS, SDL_Surface *current, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
413 int width, int height, int bpp, Uint32 flags) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
414 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
415 struct ps2_screeninfo vinfo; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
416 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
417 /* Set the terminal into graphics mode */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
418 if ( GS_EnterGraphicsMode(this) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
419 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
420 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
421 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
422 /* Set the video mode and get the final screen format */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
423 if ( ioctl(console_fd, PS2IOC_GSCREENINFO, &vinfo) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
424 SDL_SetError("Couldn't get console screen info"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
425 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
426 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
427 if ( (vinfo.w != width) || (vinfo.h != height) || |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
428 (GS_pixelmasks[vinfo.psm].bpp != bpp) ) { |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
429 /* If we're not in VESA mode, we have to scale resolution */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
430 if ( saved_vinfo.mode == PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
431 switch (width) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
432 case 640: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
433 vinfo.res = PS2_GS_640x480; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
434 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
435 case 800: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
436 vinfo.res = PS2_GS_800x600; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
437 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
438 case 1024: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
439 vinfo.res = PS2_GS_1024x768; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
440 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
441 case 1280: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
442 vinfo.res = PS2_GS_1280x1024; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
443 break; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
444 default: |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
445 SDL_SetError("Unsupported resolution: %dx%d\n", |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
446 width, height); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
447 return(NULL); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
448 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
449 vinfo.res |= (PS2_GS_75Hz << 8); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
450 vinfo.w = width; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
451 vinfo.h = height; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
452 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
453 vinfo.fbp = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
454 vinfo.psm = GS_formatmap[bpp/8]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 if ( vinfo.psm < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 SDL_SetError("Unsupported depth: %d bpp\n", bpp); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 if ( ioctl(console_fd, PS2IOC_SSCREENINFO, &vinfo) < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 SDL_SetError("Couldn't set console screen info"); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
464 /* Unmap the previous DMA buffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 if ( mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 munmap(mapped_mem, mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 if ( ! SDL_ReallocFormat(current, GS_pixelmasks[vinfo.psm].bpp, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 GS_pixelmasks[vinfo.psm].r, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
472 GS_pixelmasks[vinfo.psm].g, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 GS_pixelmasks[vinfo.psm].b, 0) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 /* Set up the new mode framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 current->flags = SDL_FULLSCREEN; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
479 current->w = width; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
480 current->h = height; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
481 current->pitch = SDL_CalculatePitch(current); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
482 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
483 /* Memory map the DMA area for block memory transfer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
484 if ( ! mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
485 pixels_len = height * current->pitch; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
486 mapped_len = pixels_len + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
487 /* Screen update DMA command area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
488 sizeof(head_tags) + ((2 * MAXTAGS) * 16); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
489 if ( saved_vinfo.mode != PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
490 mapped_len += sizeof(tex_tags) + sizeof(scale_tags); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
491 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
492 mapped_mem = mmap(0, mapped_len, PROT_READ|PROT_WRITE, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
493 MAP_SHARED, memory_fd, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
494 if ( mapped_mem == MAP_FAILED ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
495 SDL_SetError("Unable to map %d bytes for DMA", |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
496 mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
497 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
498 return(NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
499 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
500 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
501 /* Set up the entire screen for DMA transfer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
502 screen_image.ptr = mapped_mem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
503 screen_image.fbp = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
504 screen_image.fbw = (vinfo.w + 63) / 64; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
505 screen_image.psm = vinfo.psm; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
506 screen_image.x = 0; |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
507 if ( vinfo.h == height ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
508 screen_image.y = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
509 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
510 /* Put image offscreen and scale to screen height */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
511 screen_image.y = vinfo.h; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
512 } |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
513 screen_image.w = current->w; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
514 screen_image.h = current->h; |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
515 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
516 /* get screen image data size (qword aligned) */ |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
517 screen_image_size = (screen_image.w * screen_image.h); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
518 switch (screen_image.psm) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
519 case PS2_GS_PSMCT32: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
520 screen_image_size *= 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
521 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 case PS2_GS_PSMCT24: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
523 screen_image_size *= 3; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
524 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
525 case PS2_GS_PSMCT16: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
526 screen_image_size *= 2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
527 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
528 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
529 screen_image_size = (screen_image_size + 15) & ~15; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
530 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
531 /* Set up the memory for screen update DMA commands */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
532 head_tags_mem = (unsigned long long *) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
533 (mapped_mem + pixels_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
534 image_tags_mem = (unsigned long long *) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
535 ((caddr_t)head_tags_mem + sizeof(head_tags)); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
536 SDL_memcpy(head_tags_mem, head_tags, sizeof(head_tags)); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
537 if ( saved_vinfo.mode != PS2_GS_VESA ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
538 tex_tags_mem = (unsigned long long *) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
539 ((caddr_t)image_tags_mem + ((2*MAXTAGS)*16)); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
540 scale_tags_mem = (unsigned long long *) |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
541 ((caddr_t)tex_tags_mem + sizeof(tex_tags)); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
542 SDL_memcpy(tex_tags_mem, tex_tags, sizeof(tex_tags)); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
543 tex_tags_mem[2] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
544 (vinfo.h * vinfo.w) / 64 + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
545 ((unsigned long long)screen_image.fbw << 14) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
546 ((unsigned long long)screen_image.psm << 20) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
547 ((unsigned long long)power_of_2(screen_image.w) << 26) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
548 ((unsigned long long)power_of_2(screen_image.h) << 30) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
549 ((unsigned long long)1 << 34) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
550 ((unsigned long long)1 << 35); |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
551 SDL_memcpy(scale_tags_mem, scale_tags, sizeof(scale_tags)); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
552 scale_tags_mem[8] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
553 ((unsigned long long)screen_image.w * 16) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
554 (((unsigned long long)screen_image.h * 16) << 16); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
555 scale_tags_mem[10] = |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
556 ((unsigned long long)vinfo.w * 16) + |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
557 (((unsigned long long)vinfo.h * 16) << 16); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
558 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
559 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
560 current->pixels = NULL; |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
561 if ( SDL_getenv("SDL_FULLSCREEN_UPDATE") ) { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
562 /* Correct semantics */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
563 current->flags |= SDL_ASYNCBLIT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
564 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 /* We lie here - the screen memory isn't really the visible |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 display memory and still requires an update, but this |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
567 has the desired effect for most applications. |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
568 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 current->flags |= SDL_HWSURFACE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
572 /* Set the update rectangle function */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
573 this->UpdateRects = GS_DMAFullUpdate; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
574 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
575 /* We're done */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
576 return(current); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
577 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
578 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
579 /* We don't support hardware surfaces yet */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
580 static int GS_AllocHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
581 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
582 return(-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
584 static void GS_FreeHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
585 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
586 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
588 static int GS_LockHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
589 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
590 if ( surface == this->screen ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
591 /* Since mouse motion affects 'pixels', lock it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
592 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
593 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 /* Make sure any pending DMA has completed */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
595 if ( dma_pending ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
597 dma_pending = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 /* If the cursor is drawn on the DMA area, remove it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 if ( cursor_drawn ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
602 surface->pixels = mapped_mem + surface->offset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 SDL_EraseCursorNoLock(this->screen); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 cursor_drawn = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
605 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 /* Set the surface pixels to the base of the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 surface->pixels = mapped_mem; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 /* We're finished! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 static void GS_UnlockHWSurface(_THIS, SDL_Surface *surface) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 if ( surface == this->screen ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 /* Since mouse motion affects 'pixels', lock it */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
619 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
620 surface->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
622 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
624 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 static void GS_DMAFullUpdate(_THIS, int numrects, SDL_Rect *rects) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
627 /* Lock so we aren't interrupted by a mouse update */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 SDL_LockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
630 /* Make sure any pending DMA has completed */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 if ( dma_pending ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 dma_pending = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
634 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
635 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
636 /* If the mouse is visible, draw it on the DMA area */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
637 if ( (SDL_cursorstate & CURSOR_VISIBLE) && !cursor_drawn ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
638 this->screen->pixels = mapped_mem + this->screen->offset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
639 SDL_DrawCursorNoLock(this->screen); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
640 this->screen->pixels = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
641 cursor_drawn = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
642 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
643 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
644 /* Put the image onto the screen */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
645 loadimage_nonblock(console_fd, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
646 &screen_image, screen_image_size, |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
647 head_tags_mem, image_tags_mem); |
136
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
648 if ( screen_image.y > 0 ) { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
649 /* Need to scale offscreen image to TV output */ |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
650 ioctl(console_fd, PS2IOC_SENDQCT, 1); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
651 dma_pending = 0; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
652 scaleimage_nonblock(console_fd, tex_tags_mem, scale_tags_mem); |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
653 } else { |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
654 dma_pending = 1; |
717f739d6ec1
Added hardware stretching code to scale 640x480 to TV resolution
Sam Lantinga <slouken@libsdl.org>
parents:
135
diff
changeset
|
655 } |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
656 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
657 /* We're finished! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
658 SDL_UnlockCursor(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
659 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
660 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
661 static int GS_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
662 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
663 return(0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
664 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
665 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
666 static void GS_VideoQuit(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
667 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
668 /* Close console and input file descriptors */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
669 if ( console_fd > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
670 /* Unmap the video framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
671 if ( mapped_mem ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
672 /* Unmap the video framebuffer */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
673 munmap(mapped_mem, mapped_len); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
674 mapped_mem = NULL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
675 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
676 close(memory_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
677 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
678 /* Restore the original video mode */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
679 if ( GS_InGraphicsMode(this) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
680 ioctl(console_fd, PS2IOC_SSCREENINFO, &saved_vinfo); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
681 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
682 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
683 /* We're all done with the graphics device */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
684 close(console_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
685 console_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
686 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
687 GS_CloseMouse(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
688 GS_CloseKeyboard(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
689 } |