Mercurial > sdl-ios-xcode
annotate src/video/qtopia/SDL_QWin.h @ 4070:b8f2db95145e SDL-1.2
Patch from Christian Walther
Yes, the idea to use a cursor rectangle instead of [NSCursor set] has occurred
to me too, and it does seem to be the most elegant way. Here's my attempt at an
implementation
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 15 Jul 2007 15:58:00 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #ifndef _SDL_QWin_h |
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25 #define _SDL_QWin_h |
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26 |
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27 #include <stdio.h> |
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28 |
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29 #include <qimage.h> |
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30 #include <qpixmap.h> |
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31 #include <qwidget.h> |
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32 #include <qpainter.h> |
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33 #include <qdirectpainter_qws.h> |
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34 |
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35 #include "SDL_events.h" |
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36 |
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37 extern "C" { |
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38 #include "../../events/SDL_events_c.h" |
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39 }; |
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40 |
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41 typedef enum { |
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42 SDL_QT_NO_ROTATION = 0, |
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43 SDL_QT_ROTATION_90, |
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44 SDL_QT_ROTATION_270 |
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45 } screenRotationT; |
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46 |
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47 extern screenRotationT screenRotation; |
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48 |
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49 class SDL_QWin : public QWidget |
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50 { |
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51 void QueueKey(QKeyEvent *e, int pressed); |
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52 public: |
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53 SDL_QWin(const QSize& size); |
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54 virtual ~SDL_QWin(); |
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55 virtual bool shown(void) { |
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56 return isVisible(); |
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57 } |
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58 /* If called, the next resize event will not be forwarded to SDL. */ |
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59 virtual void inhibitResize(void) { |
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60 my_inhibit_resize = true; |
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61 } |
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62 void setImage(QImage *image); |
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63 void setOffset(int x, int y) { |
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64 my_offset = QPoint(x, y); |
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65 } |
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66 void GetXYOffset(int &x, int &y) { |
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67 x = my_offset.x(); |
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68 y = my_offset.y(); |
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69 } |
567 | 70 QImage *image(void) { return my_image; } |
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71 |
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72 void setWFlags(WFlags flags) { |
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73 QWidget::setWFlags(flags); |
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74 my_flags = flags; |
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75 } |
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76 const QPoint& mousePos() const { return my_mouse_pos; } |
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77 void setMousePos(const QPoint& newpos); |
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78 void setFullscreen(bool); |
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79 |
567 | 80 bool lockScreen(bool force=false); |
81 void unlockScreen(); | |
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82 void repaintRect(const QRect& rect); |
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83 protected: |
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84 /* Handle resizing of the window */ |
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85 virtual void resizeEvent(QResizeEvent *e); |
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86 void focusInEvent(QFocusEvent *); |
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87 void focusOutEvent(QFocusEvent *); |
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88 void closeEvent(QCloseEvent *e); |
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89 void mouseMoveEvent(QMouseEvent *e); |
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90 void mousePressEvent(QMouseEvent *e); |
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91 void mouseReleaseEvent(QMouseEvent *e); |
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92 void paintEvent(QPaintEvent *ev); |
567 | 93 void keyPressEvent(QKeyEvent *e) { QueueKey(e, 1); } |
94 void keyReleaseEvent(QKeyEvent *e) { QueueKey(e, 0); } | |
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95 private: |
567 | 96 bool repaintRotation0(const QRect& rect); |
97 bool repaintRotation1(const QRect& rect); | |
98 bool repaintRotation3(const QRect& rect); | |
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99 void enableFullscreen(); |
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100 QDirectPainter *my_painter; |
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101 QImage *my_image; |
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102 bool my_inhibit_resize; |
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103 QPoint my_offset; |
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104 QPoint my_mouse_pos; |
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105 WFlags my_flags; |
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106 WFlags my_has_fullscreen; |
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107 unsigned int my_locked; |
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108 }; |
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109 |
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110 #endif /* _SDL_QWin_h */ |