Mercurial > sdl-ios-xcode
annotate src/SDL_assert.c @ 5053:b5b42be9333c
Fixed bug #1026
Vittorio Giovara 2010-07-16 19:09:28 PDT
i was reading SDL_renderer_gles and i noticed that every time we there
is some gl call the gl state is modified with a couple of
glEnableClientState()/glDisableClientState.
While this is completely fine for desktops systems, this is a major
performace kill on mobile devices, right where opengles is
implemented.
Normal practice in this case is to update the glstate once, keep it
always the same and disable/enable other states only in very special
occasions.
On the web there's plenty of documentation (on the top of my head
http://developer.apple.com/iphone/library/documentation/3DDrawing/Conceptual/OpenGLES_ProgrammingGuide/Performance/Performance.html#//apple_ref/doc/uid/TP40008793-CH105-SW5
) and i personally tried this.
I modified my code and got a 10 fps boost, then modified SDL_render_gles and
shifted from 40 fps to 50 fps alone -- considering that i started from ~30fps i
got an 80% performance increase with this technique.
I have attached a dif of my changes, hope that it will be included in
mainstream.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jan 2011 23:56:16 -0800 |
parents | adf6f0c8ec35 |
children | eae20af0b983 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
3651 | 23 #include "SDL.h" |
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24 #include "SDL_atomic.h" |
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25 #include "SDL_assert.h" |
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26 #include "SDL_assert_c.h" |
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27 #include "video/SDL_sysvideo.h" |
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28 |
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29 #ifdef _WINDOWS |
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30 #define WIN32_LEAN_AND_MEAN |
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31 #include <windows.h> |
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32 #else /* fprintf, _exit(), etc. */ |
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33 #include <stdio.h> |
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34 #include <stdlib.h> |
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35 #include <unistd.h> |
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36 #endif |
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37 |
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38 static SDL_assert_state |
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39 SDL_PromptAssertion(const SDL_assert_data *data, void *userdata); |
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40 |
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41 /* |
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42 * We keep all triggered assertions in a singly-linked list so we can |
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43 * generate a report later. |
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44 */ |
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45 static SDL_assert_data assertion_list_terminator = { 0, 0, 0, 0, 0, 0, 0 }; |
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46 static SDL_assert_data *triggered_assertions = &assertion_list_terminator; |
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47 |
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48 static SDL_mutex *assertion_mutex = NULL; |
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49 static SDL_AssertionHandler assertion_handler = SDL_PromptAssertion; |
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50 static void *assertion_userdata = NULL; |
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51 |
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52 #ifdef __GNUC__ |
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53 static void |
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54 debug_print(const char *fmt, ...) __attribute__((format (printf, 1, 2))); |
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55 #endif |
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56 |
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57 static void |
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58 debug_print(const char *fmt, ...) |
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59 { |
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60 #ifdef _WINDOWS |
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61 /* Format into a buffer for OutputDebugStringA(). */ |
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62 char buf[1024]; |
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63 char *startptr; |
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64 char *ptr; |
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65 int len; |
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66 va_list ap; |
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67 va_start(ap, fmt); |
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68 len = (int) SDL_vsnprintf(buf, sizeof (buf), fmt, ap); |
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69 va_end(ap); |
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70 |
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71 /* Visual C's vsnprintf() may not null-terminate the buffer. */ |
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72 if ((len >= sizeof (buf)) || (len < 0)) { |
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73 buf[sizeof (buf) - 1] = '\0'; |
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74 } |
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75 |
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76 /* Write it, sorting out the Unix newlines... */ |
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77 startptr = buf; |
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78 for (ptr = startptr; *ptr; ptr++) { |
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79 if (*ptr == '\n') { |
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80 *ptr = '\0'; |
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81 OutputDebugStringA(startptr); |
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82 OutputDebugStringA("\r\n"); |
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83 startptr = ptr+1; |
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84 } |
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85 } |
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86 |
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87 /* catch that last piece if it didn't have a newline... */ |
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88 if (startptr != ptr) { |
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89 OutputDebugStringA(startptr); |
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90 } |
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91 #else |
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92 /* Unix has it easy. Just dump it to stderr. */ |
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93 va_list ap; |
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94 va_start(ap, fmt); |
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95 vfprintf(stderr, fmt, ap); |
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96 va_end(ap); |
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97 fflush(stderr); |
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98 #endif |
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99 } |
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100 |
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101 |
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102 #ifdef _WINDOWS |
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103 static SDL_assert_state SDL_Windows_AssertChoice = SDL_ASSERTION_ABORT; |
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104 static const SDL_assert_data *SDL_Windows_AssertData = NULL; |
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105 |
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106 static LRESULT CALLBACK |
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107 SDL_Assertion_WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) |
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108 { |
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109 switch (msg) |
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110 { |
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111 case WM_CREATE: |
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112 { |
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113 /* !!! FIXME: all this code stinks. */ |
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114 const SDL_assert_data *data = SDL_Windows_AssertData; |
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115 char buf[1024]; |
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116 const int w = 100; |
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117 const int h = 25; |
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118 const int gap = 10; |
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119 int x = gap; |
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120 int y = 50; |
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121 int len; |
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122 int i; |
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123 static const struct { |
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124 const char *name; |
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125 SDL_assert_state state; |
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126 } buttons[] = { |
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127 {"Abort", SDL_ASSERTION_ABORT }, |
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128 {"Break", SDL_ASSERTION_BREAK }, |
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129 {"Retry", SDL_ASSERTION_RETRY }, |
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130 {"Ignore", SDL_ASSERTION_IGNORE }, |
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131 {"Always Ignore", SDL_ASSERTION_ALWAYS_IGNORE }, |
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132 }; |
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133 |
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134 len = (int) SDL_snprintf(buf, sizeof (buf), |
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135 "Assertion failure at %s (%s:%d), triggered %u time%s:\r\n '%s'", |
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136 data->function, data->filename, data->linenum, |
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137 data->trigger_count, (data->trigger_count == 1) ? "" : "s", |
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138 data->condition); |
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139 if ((len < 0) || (len >= sizeof (buf))) { |
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140 buf[sizeof (buf) - 1] = '\0'; |
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141 } |
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142 |
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143 CreateWindowA("STATIC", buf, |
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144 WS_VISIBLE | WS_CHILD | SS_LEFT, |
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145 x, y, 550, 100, |
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146 hwnd, (HMENU) 1, NULL, NULL); |
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147 y += 110; |
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148 |
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149 for (i = 0; i < (sizeof (buttons) / sizeof (buttons[0])); i++) { |
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150 CreateWindowA("BUTTON", buttons[i].name, |
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151 WS_VISIBLE | WS_CHILD, |
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152 x, y, w, h, |
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153 hwnd, (HMENU) buttons[i].state, NULL, NULL); |
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154 x += w + gap; |
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155 } |
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156 break; |
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157 } |
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158 |
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159 case WM_COMMAND: |
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160 SDL_Windows_AssertChoice = ((SDL_assert_state) (LOWORD(wParam))); |
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161 SDL_Windows_AssertData = NULL; |
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162 break; |
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163 |
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164 case WM_DESTROY: |
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165 SDL_Windows_AssertData = NULL; |
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166 break; |
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167 } |
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168 |
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169 return DefWindowProc(hwnd, msg, wParam, lParam); |
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170 } |
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171 |
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172 static SDL_assert_state |
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173 SDL_PromptAssertion_windows(const SDL_assert_data *data) |
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174 { |
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175 HINSTANCE hInstance = 0; /* !!! FIXME? */ |
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176 HWND hwnd; |
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177 MSG msg; |
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178 WNDCLASS wc = {0}; |
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179 |
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180 SDL_Windows_AssertChoice = SDL_ASSERTION_ABORT; |
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181 SDL_Windows_AssertData = data; |
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182 |
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183 wc.lpszClassName = TEXT("SDL_assert"); |
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184 wc.hInstance = hInstance ; |
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185 wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE); |
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186 wc.lpfnWndProc = SDL_Assertion_WndProc; |
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187 wc.hCursor = LoadCursor(0, IDC_ARROW); |
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188 |
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189 RegisterClass(&wc); |
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190 hwnd = CreateWindow(wc.lpszClassName, TEXT("SDL assertion failure"), |
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191 WS_OVERLAPPEDWINDOW | WS_VISIBLE, |
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192 150, 150, 570, 260, 0, 0, hInstance, 0); |
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193 |
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194 while (GetMessage(&msg, NULL, 0, 0) && (SDL_Windows_AssertData != NULL)) { |
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195 TranslateMessage(&msg); |
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196 DispatchMessage(&msg); |
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197 } |
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198 |
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199 DestroyWindow(hwnd); |
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200 UnregisterClass(wc.lpszClassName, hInstance); |
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201 return SDL_Windows_AssertChoice; |
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202 } |
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203 #endif |
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204 |
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205 |
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206 static void SDL_AddAssertionToReport(SDL_assert_data *data) |
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207 { |
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208 /* (data) is always a static struct defined with the assert macros, so |
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209 we don't have to worry about copying or allocating them. */ |
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210 if (data->next == NULL) { /* not yet added? */ |
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211 data->next = triggered_assertions; |
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212 triggered_assertions = data; |
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213 } |
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214 } |
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215 |
3670
62b6a5b99918
Clean up assertion API for public use.
Ryan C. Gordon <icculus@icculus.org>
parents:
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|
216 |
3647
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217 static void SDL_GenerateAssertionReport(void) |
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218 { |
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219 const SDL_assert_data *item; |
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220 |
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221 /* only do this if the app hasn't assigned an assertion handler. */ |
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222 if (assertion_handler != SDL_PromptAssertion) |
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223 return; |
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224 |
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225 item = SDL_GetAssertionReport(); |
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226 if (item->condition) |
3647
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227 { |
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228 debug_print("\n\nSDL assertion report.\n"); |
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229 debug_print("All SDL assertions between last init/quit:\n\n"); |
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230 |
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231 while (item->condition) { |
3647
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232 debug_print( |
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233 "'%s'\n" |
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234 " * %s (%s:%d)\n" |
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235 " * triggered %u time%s.\n" |
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236 " * always ignore: %s.\n", |
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237 item->condition, item->function, item->filename, |
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238 item->linenum, item->trigger_count, |
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239 (item->trigger_count == 1) ? "" : "s", |
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240 item->always_ignore ? "yes" : "no"); |
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241 item = item->next; |
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242 } |
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243 debug_print("\n"); |
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244 |
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245 SDL_ResetAssertionReport(); |
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246 } |
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247 } |
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248 |
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249 static void SDL_ExitProcess(int exitcode) |
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250 { |
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251 #ifdef _WINDOWS |
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252 ExitProcess(42); |
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253 #else |
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254 _exit(42); |
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255 #endif |
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256 } |
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257 |
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258 static void SDL_AbortAssertion(void) |
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259 { |
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260 SDL_Quit(); |
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261 SDL_ExitProcess(42); |
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262 } |
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263 |
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264 |
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265 static SDL_assert_state |
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266 SDL_PromptAssertion(const SDL_assert_data *data, void *userdata) |
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267 { |
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268 const char *envr; |
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269 SDL_assert_state state = SDL_ASSERTION_ABORT; |
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270 SDL_Window *window; |
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271 |
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272 (void) userdata; /* unused in default handler. */ |
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273 |
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274 debug_print("\n\n" |
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275 "Assertion failure at %s (%s:%d), triggered %u time%s:\n" |
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276 " '%s'\n" |
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277 "\n", |
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278 data->function, data->filename, data->linenum, |
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279 data->trigger_count, (data->trigger_count == 1) ? "" : "s", |
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280 data->condition); |
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281 |
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282 /* let env. variable override, so unit tests won't block in a GUI. */ |
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283 envr = SDL_getenv("SDL_ASSERT"); |
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284 if (envr != NULL) { |
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285 if (SDL_strcmp(envr, "abort") == 0) { |
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286 return SDL_ASSERTION_ABORT; |
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287 } else if (SDL_strcmp(envr, "break") == 0) { |
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288 return SDL_ASSERTION_BREAK; |
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289 } else if (SDL_strcmp(envr, "retry") == 0) { |
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290 return SDL_ASSERTION_RETRY; |
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291 } else if (SDL_strcmp(envr, "ignore") == 0) { |
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292 return SDL_ASSERTION_IGNORE; |
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293 } else if (SDL_strcmp(envr, "always_ignore") == 0) { |
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294 return SDL_ASSERTION_ALWAYS_IGNORE; |
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295 } else { |
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296 return SDL_ASSERTION_ABORT; /* oh well. */ |
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297 } |
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298 } |
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299 |
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300 /* Leave fullscreen mode, if possible (scary!) */ |
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301 window = SDL_GetFocusWindow(); |
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302 if (window) { |
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303 if (SDL_GetWindowFlags(window) & SDL_WINDOW_FULLSCREEN) { |
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304 SDL_MinimizeWindow(window); |
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305 } else { |
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306 /* !!! FIXME: ungrab the input if we're not fullscreen? */ |
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307 /* No need to mess with the window */ |
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308 window = 0; |
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309 } |
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310 } |
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311 |
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312 /* platform-specific UI... */ |
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313 |
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314 #ifdef _WINDOWS |
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315 state = SDL_PromptAssertion_windows(data); |
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316 |
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317 #elif __MACOSX__ |
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318 /* This has to be done in an Objective-C (*.m) file, so we call out. */ |
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319 extern SDL_assert_state SDL_PromptAssertion_cocoa(const SDL_assert_data *); |
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320 state = SDL_PromptAssertion_cocoa(data); |
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321 |
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322 #else |
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323 /* this is a little hacky. */ |
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324 for ( ; ; ) { |
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325 char buf[32]; |
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326 fprintf(stderr, "Abort/Break/Retry/Ignore/AlwaysIgnore? [abriA] : "); |
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327 fflush(stderr); |
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328 if (fgets(buf, sizeof (buf), stdin) == NULL) { |
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329 break; |
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330 } |
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331 |
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332 if (SDL_strcmp(buf, "a") == 0) { |
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333 state = SDL_ASSERTION_ABORT; |
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334 break; |
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335 } else if (SDL_strcmp(envr, "b") == 0) { |
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336 state = SDL_ASSERTION_BREAK; |
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337 break; |
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338 } else if (SDL_strcmp(envr, "r") == 0) { |
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339 state = SDL_ASSERTION_RETRY; |
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340 break; |
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341 } else if (SDL_strcmp(envr, "i") == 0) { |
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342 state = SDL_ASSERTION_IGNORE; |
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343 break; |
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344 } else if (SDL_strcmp(envr, "A") == 0) { |
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345 state = SDL_ASSERTION_ALWAYS_IGNORE; |
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346 break; |
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347 } |
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348 } |
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349 #endif |
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350 |
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351 /* Re-enter fullscreen mode */ |
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352 if (window) { |
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353 SDL_RestoreWindow(window); |
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354 } |
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355 |
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356 return state; |
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357 } |
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358 |
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359 |
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360 SDL_assert_state |
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361 SDL_ReportAssertion(SDL_assert_data *data, const char *func, const char *file, |
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362 int line) |
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363 { |
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364 static int assertion_running = 0; |
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365 static SDL_SpinLock spinlock = 0; |
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366 SDL_assert_state state = SDL_ASSERTION_IGNORE; |
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367 |
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368 SDL_AtomicLock(&spinlock); |
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369 if (assertion_mutex == NULL) { /* never called SDL_Init()? */ |
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370 assertion_mutex = SDL_CreateMutex(); |
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371 if (assertion_mutex == NULL) { |
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372 SDL_AtomicUnlock(&spinlock); |
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373 return SDL_ASSERTION_IGNORE; /* oh well, I guess. */ |
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374 } |
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375 } |
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376 SDL_AtomicUnlock(&spinlock); |
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377 |
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378 if (SDL_LockMutex(assertion_mutex) < 0) { |
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379 return SDL_ASSERTION_IGNORE; /* oh well, I guess. */ |
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380 } |
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381 |
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382 /* doing this because Visual C is upset over assigning in the macro. */ |
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383 if (data->trigger_count == 0) { |
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384 data->function = func; |
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385 data->filename = file; |
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386 data->linenum = line; |
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387 } |
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388 |
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389 SDL_AddAssertionToReport(data); |
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390 |
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391 data->trigger_count++; |
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392 |
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393 assertion_running++; |
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394 if (assertion_running > 1) { /* assert during assert! Abort. */ |
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395 if (assertion_running == 2) { |
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396 SDL_AbortAssertion(); |
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397 } else if (assertion_running == 3) { /* Abort asserted! */ |
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398 SDL_ExitProcess(42); |
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399 } else { |
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400 while (1) { /* do nothing but spin; what else can you do?! */ } |
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401 } |
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402 } |
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403 |
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404 if (!data->always_ignore) { |
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405 state = assertion_handler(data, assertion_userdata); |
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406 } |
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407 |
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408 switch (state) |
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409 { |
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410 case SDL_ASSERTION_ABORT: |
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411 SDL_AbortAssertion(); |
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412 return SDL_ASSERTION_IGNORE; /* shouldn't return, but oh well. */ |
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413 |
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414 case SDL_ASSERTION_ALWAYS_IGNORE: |
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415 state = SDL_ASSERTION_IGNORE; |
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416 data->always_ignore = 1; |
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|
417 break; |
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418 |
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419 case SDL_ASSERTION_IGNORE: |
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420 case SDL_ASSERTION_RETRY: |
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421 case SDL_ASSERTION_BREAK: |
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422 break; /* macro handles these. */ |
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|
423 } |
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|
424 |
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425 assertion_running--; |
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426 SDL_UnlockMutex(assertion_mutex); |
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|
427 |
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|
428 return state; |
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|
429 } |
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|
430 |
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|
431 |
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432 int SDL_AssertionsInit(void) |
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|
433 { |
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434 /* this is a no-op at the moment. */ |
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435 return 0; |
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|
436 } |
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|
437 |
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438 void SDL_AssertionsQuit(void) |
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|
439 { |
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|
440 SDL_GenerateAssertionReport(); |
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441 if (assertion_mutex != NULL) { |
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|
442 SDL_DestroyMutex(assertion_mutex); |
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|
443 assertion_mutex = NULL; |
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|
444 } |
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445 } |
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446 |
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447 void SDL_SetAssertionHandler(SDL_AssertionHandler handler, void *userdata) |
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448 { |
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449 if (handler != NULL) { |
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450 assertion_handler = handler; |
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451 assertion_userdata = userdata; |
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452 } else { |
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453 assertion_handler = SDL_PromptAssertion; |
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454 assertion_userdata = NULL; |
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|
455 } |
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|
456 } |
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|
457 |
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458 const SDL_assert_data *SDL_GetAssertionReport(void) |
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459 { |
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460 return triggered_assertions; |
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|
461 } |
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462 |
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|
463 void SDL_ResetAssertionReport(void) |
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|
464 { |
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|
465 SDL_assert_data *item = triggered_assertions; |
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|
466 SDL_assert_data *next = NULL; |
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467 for (item = triggered_assertions; item->condition; item = next) { |
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|
468 next = (SDL_assert_data *) item->next; |
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|
469 item->always_ignore = SDL_FALSE; |
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|
470 item->trigger_count = 0; |
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|
471 item->next = NULL; |
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|
472 } |
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|
473 |
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|
474 triggered_assertions = &assertion_list_terminator; |
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475 } |
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|
476 |
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|
477 /* vi: set ts=4 sw=4 expandtab: */ |