Mercurial > sdl-ios-xcode
annotate include/SDL_video.h @ 5146:b52793134276
Renumbered the renderer flags
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 12:44:52 -0800 |
parents | c8e049de174c |
children | 2f44e6969a59 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_video.h |
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25 * |
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26 * Header file for SDL video functions. |
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27 */ |
0 | 28 |
29 #ifndef _SDL_video_h | |
30 #define _SDL_video_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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33 #include "SDL_pixels.h" |
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34 #include "SDL_rect.h" |
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35 #include "SDL_blendmode.h" |
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36 #include "SDL_surface.h" |
0 | 37 |
38 #include "begin_code.h" | |
39 /* Set up for C function definitions, even when using C++ */ | |
40 #ifdef __cplusplus | |
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41 /* *INDENT-OFF* */ |
0 | 42 extern "C" { |
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43 /* *INDENT-ON* */ |
0 | 44 #endif |
45 | |
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46 /** |
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47 * \brief The structure that defines a display mode |
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48 * |
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49 * \sa SDL_GetNumDisplayModes() |
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50 * \sa SDL_GetDisplayMode() |
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51 * \sa SDL_GetDesktopDisplayMode() |
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52 * \sa SDL_GetCurrentDisplayMode() |
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53 * \sa SDL_GetClosestDisplayMode() |
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54 * \sa SDL_SetWindowDisplayMode() |
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55 * \sa SDL_GetWindowDisplayMode() |
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56 */ |
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57 typedef struct |
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58 { |
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59 Uint32 format; /**< pixel format */ |
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60 int w; /**< width */ |
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61 int h; /**< height */ |
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62 int refresh_rate; /**< refresh rate (or zero for unspecified) */ |
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63 void *driverdata; /**< driver-specific data, initialize to 0 */ |
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64 } SDL_DisplayMode; |
0 | 65 |
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66 /** |
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67 * \brief The type used to identify a window |
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68 * |
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69 * \sa SDL_CreateWindow() |
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70 * \sa SDL_CreateWindowFrom() |
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71 * \sa SDL_DestroyWindow() |
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72 * \sa SDL_GetWindowData() |
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73 * \sa SDL_GetWindowFlags() |
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74 * \sa SDL_GetWindowGrab() |
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75 * \sa SDL_GetWindowPosition() |
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76 * \sa SDL_GetWindowSize() |
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77 * \sa SDL_GetWindowTitle() |
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78 * \sa SDL_HideWindow() |
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79 * \sa SDL_MaximizeWindow() |
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80 * \sa SDL_MinimizeWindow() |
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81 * \sa SDL_RaiseWindow() |
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82 * \sa SDL_RestoreWindow() |
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83 * \sa SDL_SetWindowData() |
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84 * \sa SDL_SetWindowFullscreen() |
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85 * \sa SDL_SetWindowGrab() |
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86 * \sa SDL_SetWindowIcon() |
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87 * \sa SDL_SetWindowPosition() |
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88 * \sa SDL_SetWindowSize() |
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89 * \sa SDL_SetWindowTitle() |
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90 * \sa SDL_ShowWindow() |
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91 */ |
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92 typedef struct SDL_Window SDL_Window; |
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93 |
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94 /** |
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95 * \brief The flags on a window |
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96 * |
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97 * \sa SDL_GetWindowFlags() |
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98 */ |
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99 typedef enum |
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100 { |
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101 SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */ |
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102 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */ |
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103 SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */ |
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104 SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */ |
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105 SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */ |
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106 SDL_WINDOW_MINIMIZED = 0x00000020, /**< window is minimized */ |
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107 SDL_WINDOW_MAXIMIZED = 0x00000040, /**< window is maximized */ |
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108 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */ |
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109 SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */ |
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110 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */ |
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111 SDL_WINDOW_FOREIGN = 0x00000800 /**< window not created by SDL */ |
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112 } SDL_WindowFlags; |
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113 |
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114 /** |
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115 * \brief Used to indicate that you don't care what the window position is. |
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116 */ |
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117 #define SDL_WINDOWPOS_UNDEFINED 0x7FFFFFF |
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118 |
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119 /** |
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120 * \brief Used to indicate that the window position should be centered. |
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121 */ |
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122 #define SDL_WINDOWPOS_CENTERED 0x7FFFFFE |
0 | 123 |
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124 /** |
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125 * \brief Event subtype for window events |
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126 */ |
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127 typedef enum |
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128 { |
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129 SDL_WINDOWEVENT_NONE, /**< Never used */ |
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130 SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */ |
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131 SDL_WINDOWEVENT_HIDDEN, /**< Window has been hidden */ |
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132 SDL_WINDOWEVENT_EXPOSED, /**< Window has been exposed and should be |
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133 redrawn */ |
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134 SDL_WINDOWEVENT_MOVED, /**< Window has been moved to data1, data2 |
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135 */ |
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136 SDL_WINDOWEVENT_RESIZED, /**< Window size changed to data1xdata2 */ |
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137 SDL_WINDOWEVENT_MINIMIZED, /**< Window has been minimized */ |
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138 SDL_WINDOWEVENT_MAXIMIZED, /**< Window has been maximized */ |
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139 SDL_WINDOWEVENT_RESTORED, /**< Window has been restored to normal size |
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140 and position */ |
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141 SDL_WINDOWEVENT_ENTER, /**< Window has gained mouse focus */ |
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142 SDL_WINDOWEVENT_LEAVE, /**< Window has lost mouse focus */ |
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143 SDL_WINDOWEVENT_FOCUS_GAINED, /**< Window has gained keyboard focus */ |
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144 SDL_WINDOWEVENT_FOCUS_LOST, /**< Window has lost keyboard focus */ |
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145 SDL_WINDOWEVENT_CLOSE /**< The window manager requests that the |
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146 window be closed */ |
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147 } SDL_WindowEventID; |
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148 |
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149 /** |
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150 * \brief Flags used when creating a rendering context |
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151 */ |
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152 typedef enum |
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153 { |
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154 SDL_RENDERER_ACCELERATED = 0x00000001, /**< The renderer uses hardware |
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155 acceleration */ |
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156 SDL_RENDERER_PRESENTVSYNC = 0x00000002 /**< Present is synchronized |
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157 with the refresh rate */ |
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158 } SDL_RendererFlags; |
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159 |
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160 /** |
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161 * \brief Information on the capabilities of a render driver or context. |
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162 */ |
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163 typedef struct SDL_RendererInfo |
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164 { |
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165 const char *name; /**< The name of the renderer */ |
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166 Uint32 flags; /**< Supported ::SDL_RendererFlags */ |
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167 Uint32 num_texture_formats; /**< The number of available texture formats */ |
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168 Uint32 texture_formats[50]; /**< The available texture formats */ |
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169 int max_texture_width; /**< The maximimum texture width */ |
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170 int max_texture_height; /**< The maximimum texture height */ |
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171 } SDL_RendererInfo; |
0 | 172 |
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173 /** |
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174 * \brief The access pattern allowed for a texture. |
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175 */ |
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176 typedef enum |
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177 { |
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178 SDL_TEXTUREACCESS_STATIC, /**< Changes rarely, not lockable */ |
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179 SDL_TEXTUREACCESS_STREAMING /**< Changes frequently, lockable */ |
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180 } SDL_TextureAccess; |
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181 |
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182 /** |
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183 * \brief The texture channel modulation used in SDL_RenderCopy(). |
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184 */ |
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185 typedef enum |
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186 { |
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187 SDL_TEXTUREMODULATE_NONE = 0x00000000, /**< No modulation */ |
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188 SDL_TEXTUREMODULATE_COLOR = 0x00000001, /**< srcC = srcC * color */ |
2208 | 189 SDL_TEXTUREMODULATE_ALPHA = 0x00000002 /**< srcA = srcA * alpha */ |
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190 } SDL_TextureModulate; |
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191 |
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192 /** |
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193 * \brief An efficient driver-specific representation of pixel data |
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194 */ |
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195 struct SDL_Texture; |
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196 typedef struct SDL_Texture SDL_Texture; |
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197 |
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198 /** |
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199 * \brief An opaque handle to an OpenGL context. |
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200 */ |
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201 typedef void *SDL_GLContext; |
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202 |
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203 /** |
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204 * \brief OpenGL configuration attributes |
0 | 205 */ |
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206 typedef enum |
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207 { |
0 | 208 SDL_GL_RED_SIZE, |
209 SDL_GL_GREEN_SIZE, | |
210 SDL_GL_BLUE_SIZE, | |
211 SDL_GL_ALPHA_SIZE, | |
212 SDL_GL_BUFFER_SIZE, | |
213 SDL_GL_DOUBLEBUFFER, | |
214 SDL_GL_DEPTH_SIZE, | |
215 SDL_GL_STENCIL_SIZE, | |
216 SDL_GL_ACCUM_RED_SIZE, | |
217 SDL_GL_ACCUM_GREEN_SIZE, | |
218 SDL_GL_ACCUM_BLUE_SIZE, | |
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219 SDL_GL_ACCUM_ALPHA_SIZE, |
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220 SDL_GL_STEREO, |
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221 SDL_GL_MULTISAMPLEBUFFERS, |
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222 SDL_GL_MULTISAMPLESAMPLES, |
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223 SDL_GL_ACCELERATED_VISUAL, |
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224 SDL_GL_RETAINED_BACKING, |
3139 | 225 SDL_GL_CONTEXT_MAJOR_VERSION, |
226 SDL_GL_CONTEXT_MINOR_VERSION | |
0 | 227 } SDL_GLattr; |
228 | |
229 | |
230 /* Function prototypes */ | |
231 | |
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232 /** |
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233 * \brief Get the number of video drivers compiled into SDL |
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234 * |
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235 * \sa SDL_GetVideoDriver() |
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236 */ |
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237 extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void); |
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238 |
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239 /** |
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240 * \brief Get the name of a built in video driver. |
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241 * |
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242 * \note The video drivers are presented in the order in which they are |
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243 * normally checked during initialization. |
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244 * |
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245 * \sa SDL_GetNumVideoDrivers() |
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246 */ |
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247 extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index); |
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248 |
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249 /** |
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250 * \brief Initialize the video subsystem, optionally specifying a video driver. |
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251 * |
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252 * \param driver_name Initialize a specific driver by name, or NULL for the |
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253 * default video driver. |
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254 * |
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255 * \return 0 on success, -1 on error |
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256 * |
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257 * This function initializes the video subsystem; setting up a connection |
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258 * to the window manager, etc, and determines the available display modes |
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259 * and pixel formats, but does not initialize a window or graphics mode. |
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260 * |
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261 * \sa SDL_VideoQuit() |
0 | 262 */ |
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263 extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name); |
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264 |
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265 /** |
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266 * \brief Shuts down the video subsystem. |
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267 * |
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268 * This function closes all windows, and restores the original video mode. |
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269 * |
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270 * \sa SDL_VideoInit() |
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271 */ |
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272 extern DECLSPEC void SDLCALL SDL_VideoQuit(void); |
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274 /** |
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275 * \brief Returns the name of the currently initialized video driver. |
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276 * |
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277 * \return The name of the current video driver or NULL if no driver |
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278 * has been initialized |
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279 * |
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280 * \sa SDL_GetNumVideoDrivers() |
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281 * \sa SDL_GetVideoDriver() |
0 | 282 */ |
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283 extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void); |
0 | 284 |
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285 /** |
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286 * \brief Returns the number of available video displays. |
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287 * |
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288 * \sa SDL_GetDisplayBounds() |
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289 * \sa SDL_SelectVideoDisplay() |
0 | 290 */ |
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291 extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void); |
0 | 292 |
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293 /** |
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294 * \brief Get the desktop area represented by a display, with the primary |
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295 * display located at 0,0 |
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296 * |
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297 * \return 0 on success, or -1 if the index is out of range. |
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298 * |
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299 * \sa SDL_GetNumVideoDisplays() |
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300 */ |
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301 extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int index, SDL_Rect * rect); |
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302 |
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303 /** |
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304 * \brief Set the index of the currently selected display. |
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305 * |
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306 * \return 0 on success, or -1 if the index is out of range. |
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307 * |
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308 * \sa SDL_GetNumVideoDisplays() |
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309 * \sa SDL_GetCurrentVideoDisplay() |
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310 */ |
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311 extern DECLSPEC int SDLCALL SDL_SelectVideoDisplay(int index); |
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312 |
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313 /** |
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314 * \brief Get the index of the currently selected display. |
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315 * |
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316 * \return The index of the currently selected display. |
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317 * |
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318 * \sa SDL_GetNumVideoDisplays() |
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319 * \sa SDL_SelectVideoDisplay() |
0 | 320 */ |
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321 extern DECLSPEC int SDLCALL SDL_GetCurrentVideoDisplay(void); |
0 | 322 |
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323 /** |
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324 * \brief Returns the number of available display modes for the current display. |
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325 * |
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326 * \sa SDL_GetDisplayMode() |
0 | 327 */ |
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328 extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(void); |
0 | 329 |
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330 /** |
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331 * \brief Fill in information about a specific display mode. |
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332 * |
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333 * \note The display modes are sorted in this priority: |
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334 * \li bits per pixel -> more colors to fewer colors |
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335 * \li width -> largest to smallest |
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336 * \li height -> largest to smallest |
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337 * \li refresh rate -> highest to lowest |
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338 * |
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339 * \sa SDL_GetNumDisplayModes() |
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340 */ |
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341 extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int index, |
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342 SDL_DisplayMode * mode); |
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343 |
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344 /** |
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345 * \brief Fill in information about the desktop display mode for the current |
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346 * display. |
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347 */ |
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348 extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode); |
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349 |
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350 /** |
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351 * \brief Fill in information about the current display mode. |
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352 */ |
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353 extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode); |
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354 |
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355 |
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356 /** |
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357 * \brief Get the closest match to the requested display mode. |
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358 * |
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359 * \param mode The desired display mode |
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360 * \param closest A pointer to a display mode to be filled in with the closest |
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361 * match of the available display modes. |
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362 * |
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363 * \return The passed in value \c closest, or NULL if no matching video mode |
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364 * was available. |
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365 * |
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366 * The available display modes are scanned, and \c closest is filled in with the |
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367 * closest mode matching the requested mode and returned. The mode format and |
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368 * refresh_rate default to the desktop mode if they are 0. The modes are |
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369 * scanned with size being first priority, format being second priority, and |
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370 * finally checking the refresh_rate. If all the available modes are too |
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371 * small, then NULL is returned. |
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372 * |
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373 * \sa SDL_GetNumDisplayModes() |
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374 * \sa SDL_GetDisplayMode() |
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375 */ |
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376 extern DECLSPEC SDL_DisplayMode *SDLCALL SDL_GetClosestDisplayMode(const |
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377 SDL_DisplayMode |
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378 * mode, |
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379 SDL_DisplayMode |
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380 * closest); |
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381 |
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382 /** |
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383 * \brief Set the display mode used when a fullscreen window is visible |
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384 * on the currently selected display. By default the window's |
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385 * dimensions and the desktop format and refresh rate are used. |
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386 * |
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387 * \param mode The mode to use, or NULL for the default mode. |
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388 * |
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389 * \return 0 on success, or -1 if setting the display mode failed. |
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390 * |
3522 | 391 * \sa SDL_GetWindowDisplayMode() |
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392 * \sa SDL_SetWindowFullscreen() |
0 | 393 */ |
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394 extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window, |
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395 const SDL_DisplayMode |
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396 * mode); |
0 | 397 |
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398 /** |
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399 * \brief Fill in information about the display mode used when a fullscreen |
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400 * window is visible on the currently selected display. |
3522 | 401 * |
402 * \sa SDL_SetWindowDisplayMode() | |
403 * \sa SDL_SetWindowFullscreen() | |
0 | 404 */ |
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405 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window, |
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406 SDL_DisplayMode * mode); |
0 | 407 |
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408 /** |
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409 * \brief Set the palette entries for indexed display modes. |
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410 * |
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411 * \return 0 on success, or -1 if the display mode isn't palettized or the |
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412 * colors couldn't be set. |
0 | 413 */ |
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414 extern DECLSPEC int SDLCALL SDL_SetDisplayPalette(const SDL_Color * colors, |
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415 int firstcolor, |
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416 int ncolors); |
0 | 417 |
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418 /** |
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419 * \brief Gets the palette entries for indexed display modes. |
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420 * |
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421 * \return 0 on success, or -1 if the display mode isn't palettized |
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422 */ |
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423 extern DECLSPEC int SDLCALL SDL_GetDisplayPalette(SDL_Color * colors, |
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424 int firstcolor, |
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425 int ncolors); |
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426 |
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427 /** |
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428 * \brief Set the gamma correction for each of the color channels on the |
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429 * currently selected display. |
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430 * |
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431 * \return 0 on success, or -1 if setting the gamma isn't supported. |
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432 * |
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433 * \sa SDL_SetGammaRamp() |
0 | 434 */ |
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435 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue); |
0 | 436 |
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437 /** |
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438 * \brief Set the gamma ramp for the currently selected display. |
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439 * |
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440 * \param red The translation table for the red channel, or NULL. |
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441 * \param green The translation table for the green channel, or NULL. |
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442 * \param blue The translation table for the blue channel, or NULL. |
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443 * |
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444 * \return 0 on success, or -1 if gamma ramps are unsupported. |
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445 * |
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446 * Set the gamma translation table for the red, green, and blue channels |
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447 * of the video hardware. Each table is an array of 256 16-bit quantities, |
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448 * representing a mapping between the input and output for that channel. |
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449 * The input is the index into the array, and the output is the 16-bit |
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450 * gamma value at that index, scaled to the output color precision. |
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451 * |
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452 * \sa SDL_GetGammaRamp() |
0 | 453 */ |
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454 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 * red, |
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455 const Uint16 * green, |
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456 const Uint16 * blue); |
0 | 457 |
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458 /** |
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459 * \brief Get the gamma ramp for the currently selected display. |
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460 * |
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461 * \param red A pointer to a 256 element array of 16-bit quantities to hold |
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462 * the translation table for the red channel, or NULL. |
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463 * \param green A pointer to a 256 element array of 16-bit quantities to hold |
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464 * the translation table for the green channel, or NULL. |
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465 * \param blue A pointer to a 256 element array of 16-bit quantities to hold |
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466 * the translation table for the blue channel, or NULL. |
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467 * |
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468 * \return 0 on success, or -1 if gamma ramps are unsupported. |
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469 * |
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470 * \sa SDL_SetGammaRamp() |
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471 */ |
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472 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 * red, Uint16 * green, |
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473 Uint16 * blue); |
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474 |
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475 |
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476 /** |
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477 * \brief Create a window with the specified position, dimensions, and flags. |
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478 * |
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479 * \param title The title of the window, in UTF-8 encoding. |
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480 * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or |
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481 * ::SDL_WINDOWPOS_UNDEFINED. |
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482 * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or |
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483 * ::SDL_WINDOWPOS_UNDEFINED. |
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484 * \param w The width of the window. |
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485 * \param h The height of the window. |
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486 * \param flags The flags for the window, a mask of any of the following: |
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487 * ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL, |
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488 * ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_BORDERLESS, |
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489 * ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED, |
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490 * ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED. |
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491 * |
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492 * \return The id of the window created, or zero if window creation failed. |
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493 * |
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494 * \sa SDL_DestroyWindow() |
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495 */ |
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496 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title, |
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497 int x, int y, int w, |
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498 int h, Uint32 flags); |
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499 |
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500 /** |
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501 * \brief Create an SDL window from an existing native window. |
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502 * |
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503 * \param data A pointer to driver-dependent window creation data |
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504 * |
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505 * \return The id of the window created, or zero if window creation failed. |
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506 * |
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507 * \sa SDL_DestroyWindow() |
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508 */ |
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509 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data); |
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510 |
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511 /** |
4883 | 512 * \brief Get the numeric ID of a window, for logging purposes. |
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513 */ |
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514 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window); |
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515 |
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516 /** |
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517 * \brief Get a window from a stored ID, or NULL if it doesn't exist. |
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518 */ |
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519 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id); |
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520 |
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521 /** |
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522 * \brief Get the window flags. |
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523 */ |
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524 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window); |
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525 |
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526 /** |
4883 | 527 * \brief Set the title of a window, in UTF-8 format. |
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528 * |
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529 * \sa SDL_GetWindowTitle() |
0 | 530 */ |
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531 extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window, |
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532 const char *title); |
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533 |
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534 /** |
4883 | 535 * \brief Get the title of a window, in UTF-8 format. |
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536 * |
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537 * \sa SDL_SetWindowTitle() |
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538 */ |
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539 extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window); |
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540 |
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541 /** |
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542 * \brief Set the icon for a window. |
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543 * |
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544 * \param icon The icon for the window. |
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545 */ |
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546 extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window, |
2990 | 547 SDL_Surface * icon); |
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548 |
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549 /** |
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550 * \brief Associate an arbitrary pointer with a window. |
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551 * |
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552 * \sa SDL_GetWindowData() |
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553 */ |
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554 extern DECLSPEC void SDLCALL SDL_SetWindowData(SDL_Window * window, |
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555 void *userdata); |
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556 |
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557 /** |
4883 | 558 * \brief Retrieve the data pointer associated with a window. |
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559 * |
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560 * \sa SDL_SetWindowData() |
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561 */ |
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562 extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window); |
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563 |
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564 /** |
4883 | 565 * \brief Set the position of a window. |
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566 * |
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567 * \param window The window to reposition. |
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568 * \param x The x coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or |
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569 ::SDL_WINDOWPOS_UNDEFINED. |
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570 * \param y The y coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or |
d3baf5ac4e37
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571 ::SDL_WINDOWPOS_UNDEFINED. |
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572 * |
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573 * \note The window coordinate origin is the upper left of the display. |
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574 * |
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575 * \sa SDL_GetWindowPosition() |
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576 */ |
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577 extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window, |
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578 int x, int y); |
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579 |
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580 /** |
4883 | 581 * \brief Get the position of a window. |
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582 * |
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583 * \sa SDL_SetWindowPosition() |
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584 */ |
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585 extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window, |
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586 int *x, int *y); |
0 | 587 |
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588 /** |
4883 | 589 * \brief Set the size of a window's client area. |
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590 * |
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591 * \note You can't change the size of a fullscreen window, it automatically |
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592 * matches the size of the display mode. |
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593 * |
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594 * \sa SDL_GetWindowSize() |
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595 */ |
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596 extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w, |
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597 int h); |
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598 |
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599 /** |
4883 | 600 * \brief Get the size of a window's client area. |
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601 * |
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602 * \sa SDL_SetWindowSize() |
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603 */ |
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604 extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w, |
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605 int *h); |
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606 |
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607 /** |
4883 | 608 * \brief Show a window. |
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609 * |
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610 * \sa SDL_HideWindow() |
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611 */ |
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612 extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window); |
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613 |
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614 /** |
4883 | 615 * \brief Hide a window. |
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616 * |
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617 * \sa SDL_ShowWindow() |
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618 */ |
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619 extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window); |
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620 |
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621 /** |
4883 | 622 * \brief Raise a window above other windows and set the input focus. |
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623 */ |
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624 extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window); |
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625 |
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626 /** |
4883 | 627 * \brief Make a window as large as possible. |
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628 * |
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629 * \sa SDL_RestoreWindow() |
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630 */ |
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631 extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window); |
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632 |
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633 /** |
4883 | 634 * \brief Minimize a window to an iconic representation. |
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635 * |
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636 * \sa SDL_RestoreWindow() |
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637 */ |
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638 extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window); |
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639 |
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640 /** |
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|
641 * \brief Restore the size and position of a minimized or maximized window. |
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642 * |
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643 * \sa SDL_MaximizeWindow() |
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Partial fix for bug #859
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644 * \sa SDL_MinimizeWindow() |
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645 */ |
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646 extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window); |
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647 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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648 /** |
4883 | 649 * \brief Set a window's fullscreen state. |
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650 * |
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651 * \return 0 on success, or -1 if setting the display mode failed. |
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Sam Lantinga <slouken@libsdl.org>
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652 * |
3522 | 653 * \sa SDL_SetWindowDisplayMode() |
654 * \sa SDL_GetWindowDisplayMode() | |
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655 */ |
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656 extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window, |
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Sam Lantinga <slouken@libsdl.org>
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657 int fullscreen); |
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658 |
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659 /** |
4883 | 660 * \brief Set a window's input grab mode. |
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661 * |
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662 * \param mode This is 1 to grab input, and 0 to release input. |
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663 * |
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664 * \sa SDL_GetWindowGrab() |
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665 */ |
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666 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window, |
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667 int mode); |
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668 |
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669 /** |
4883 | 670 * \brief Get a window's input grab mode. |
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671 * |
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672 * \return This returns 1 if input is grabbed, and 0 otherwise. |
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673 * |
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674 * \sa SDL_SetWindowGrab() |
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675 */ |
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676 extern DECLSPEC int SDLCALL SDL_GetWindowGrab(SDL_Window * window); |
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677 |
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|
678 /** |
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679 * \brief Get driver specific information about a window. |
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680 * |
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681 * \note Include SDL_syswm.h for the declaration of SDL_SysWMinfo. |
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682 */ |
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683 struct SDL_SysWMinfo; |
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684 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window, |
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|
685 struct SDL_SysWMinfo |
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686 *info); |
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687 |
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|
688 /** |
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689 * \brief Destroy a window. |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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690 */ |
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Sam Lantinga <slouken@libsdl.org>
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|
691 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window); |
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692 |
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|
693 /** |
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|
694 * \brief Get the number of 2D rendering drivers available for the current |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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695 * display. |
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Sam Lantinga <slouken@libsdl.org>
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|
696 * |
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Sam Lantinga <slouken@libsdl.org>
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|
697 * A render driver is a set of code that handles rendering and texture |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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698 * management on a particular display. Normally there is only one, but |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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699 * some drivers may have several available with different capabilities. |
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Sam Lantinga <slouken@libsdl.org>
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|
700 * |
d3baf5ac4e37
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diff
changeset
|
701 * \sa SDL_GetRenderDriverInfo() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
702 * \sa SDL_CreateRenderer() |
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703 */ |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
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|
704 extern DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
705 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
706 /** |
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d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
707 * \brief Get information about a specific 2D rendering driver for the current |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
708 * display. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
709 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
710 * \param index The index of the driver to query information about. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
711 * \param info A pointer to an SDL_RendererInfo struct to be filled with |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
712 * information on the rendering driver. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
713 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
714 * \return 0 on success, -1 if the index was out of range. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
715 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
716 * \sa SDL_CreateRenderer() |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
717 */ |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
718 extern DECLSPEC int SDLCALL SDL_GetRenderDriverInfo(int index, |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
719 SDL_RendererInfo * info); |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
720 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
721 /** |
3407
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
722 * \brief Create and make active a 2D rendering context for a window. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
723 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
724 * \param window The window where rendering is displayed. |
3407
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
725 * \param index The index of the rendering driver to initialize, or -1 to |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
726 * initialize the first one supporting the requested flags. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
727 * \param flags ::SDL_RendererFlags. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
728 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
729 * \return 0 on success, -1 if there was an error creating the renderer. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
730 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
731 * \sa SDL_SelectRenderer() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
732 * \sa SDL_GetRendererInfo() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
733 * \sa SDL_DestroyRenderer() |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
734 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
735 extern DECLSPEC int SDLCALL SDL_CreateRenderer(SDL_Window * window, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
736 int index, Uint32 flags); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
737 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
738 /** |
3407
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changeset
|
739 * \brief Select the rendering context for a particular window. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
740 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
741 * \return 0 on success, -1 if the selected window doesn't have a |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
742 * rendering context. |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
743 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
744 extern DECLSPEC int SDLCALL SDL_SelectRenderer(SDL_Window * window); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
745 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
746 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
747 * \brief Get information about the current rendering context. |
1969
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
748 */ |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
749 extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_RendererInfo * info); |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
750 |
5d3724f64f2b
Clarified the difference between render drivers and render contexts
Sam Lantinga <slouken@libsdl.org>
parents:
1968
diff
changeset
|
751 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
752 * \brief Create a texture for the current rendering context. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
753 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
754 * \param format The format of the texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
755 * \param access One of the enumerated values in ::SDL_TextureAccess. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
756 * \param w The width of the texture in pixels. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
757 * \param h The height of the texture in pixels. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
758 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
759 * \return The created texture is returned, or 0 if no rendering context was |
d3baf5ac4e37
Partial fix for bug #859
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760 * active, the format was unsupported, or the width or height were out |
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761 * of range. |
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762 * |
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Sam Lantinga <slouken@libsdl.org>
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|
763 * \sa SDL_QueryTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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764 * \sa SDL_DestroyTexture() |
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765 */ |
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766 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTexture(Uint32 format, |
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767 int access, int w, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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768 int h); |
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769 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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770 /** |
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Partial fix for bug #859
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|
771 * \brief Create a texture from an existing surface. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
772 * |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
773 * \param format The format of the texture, or 0 to pick an appropriate format. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
774 * \param surface The surface containing pixel data used to fill the texture. |
d3baf5ac4e37
Partial fix for bug #859
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|
775 * |
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|
776 * \return The created texture is returned, or 0 if no rendering context was |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
parents:
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777 * active, the format was unsupported, or the surface width or height |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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778 * were out of range. |
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Sam Lantinga <slouken@libsdl.org>
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|
779 * |
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780 * \note The surface is not modified or freed by this function. |
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781 * |
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782 * \sa SDL_QueryTexture() |
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Sam Lantinga <slouken@libsdl.org>
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|
783 * \sa SDL_DestroyTexture() |
0 | 784 */ |
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Sam Lantinga <slouken@libsdl.org>
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|
785 extern DECLSPEC SDL_Texture * SDLCALL SDL_CreateTextureFromSurface(Uint32 |
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786 format, |
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Sam Lantinga <slouken@libsdl.org>
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|
787 SDL_Surface |
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Sam Lantinga <slouken@libsdl.org>
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|
788 * surface); |
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Sam Lantinga <slouken@libsdl.org>
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789 |
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|
790 /** |
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791 * \brief Query the attributes of a texture |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
792 * |
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Sam Lantinga <slouken@libsdl.org>
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|
793 * \param texture A texture to be queried. |
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Sam Lantinga <slouken@libsdl.org>
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794 * \param format A pointer filled in with the raw format of the texture. The |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
795 * actual format may differ, but pixel transfers will use this |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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diff
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|
796 * format. |
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changeset
|
797 * \param access A pointer filled in with the actual access to the texture. |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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798 * \param w A pointer filled in with the width of the texture in pixels. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
799 * \param h A pointer filled in with the height of the texture in pixels. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
800 * |
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
801 * \return 0 on success, or -1 if the texture is not valid. |
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|
802 */ |
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Sam Lantinga <slouken@libsdl.org>
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|
803 extern DECLSPEC int SDLCALL SDL_QueryTexture(SDL_Texture * texture, |
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|
804 Uint32 * format, int *access, |
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|
805 int *w, int *h); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
806 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
807 /** |
3407
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Partial fix for bug #859
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|
808 * \brief Query the pixels of a texture, if the texture does not need to be |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
809 * locked for pixel access. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
810 * |
3685
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Sam Lantinga <slouken@libsdl.org>
parents:
3677
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|
811 * \param texture A texture to be queried, which was created with |
3407
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
812 * ::SDL_TEXTUREACCESS_STREAMING. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
813 * \param pixels A pointer filled with a pointer to the pixels for the |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
814 * texture. |
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Partial fix for bug #859
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changeset
|
815 * \param pitch A pointer filled in with the pitch of the pixel data. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
816 * |
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Partial fix for bug #859
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changeset
|
817 * \return 0 on success, or -1 if the texture is not valid, or must be locked |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
818 * for pixel access. |
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|
819 */ |
3685
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Sam Lantinga <slouken@libsdl.org>
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|
820 extern DECLSPEC int SDLCALL SDL_QueryTexturePixels(SDL_Texture * texture, |
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|
821 void **pixels, int *pitch); |
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|
822 |
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|
823 /** |
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824 * \brief Set the color palette of an indexed texture. |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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|
825 * |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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|
826 * \param texture The texture to update. |
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|
827 * \param colors The array of RGB color data. |
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|
828 * \param firstcolor The first index to update. |
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Sam Lantinga <slouken@libsdl.org>
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|
829 * \param ncolors The number of palette entries to fill with the color data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
830 * |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
831 * \return 0 on success, or -1 if the texture is not valid or not an indexed |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
832 * texture. |
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parents:
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|
833 */ |
3685
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Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
834 extern DECLSPEC int SDLCALL SDL_SetTexturePalette(SDL_Texture * texture, |
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|
835 const SDL_Color * colors, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
836 int firstcolor, |
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|
837 int ncolors); |
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|
838 |
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|
839 /** |
3407
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|
840 * \brief Get the color palette from an indexed texture if it has one. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
841 * |
3685
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
842 * \param texture The texture to update. |
3407
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|
843 * \param colors The array to fill with RGB color data. |
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|
844 * \param firstcolor The first index to retrieve. |
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|
845 * \param ncolors The number of palette entries to retrieve. |
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|
846 * |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
847 * \return 0 on success, or -1 if the texture is not valid or not an indexed |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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|
848 * texture. |
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|
849 */ |
3685
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
850 extern DECLSPEC int SDLCALL SDL_GetTexturePalette(SDL_Texture * texture, |
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|
851 SDL_Color * colors, |
c121d94672cb
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|
852 int firstcolor, |
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|
853 int ncolors); |
0 | 854 |
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|
855 /** |
3407
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|
856 * \brief Set an additional color value used in render copy operations. |
d3baf5ac4e37
Partial fix for bug #859
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changeset
|
857 * |
3685
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Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
858 * \param texture The texture to update. |
4971
158bb5752974
Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
859 * \param r The red color value multiplied into copy operations. |
158bb5752974
Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
860 * \param g The green color value multiplied into copy operations. |
158bb5752974
Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
861 * \param b The blue color value multiplied into copy operations. |
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|
862 * |
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diff
changeset
|
863 * \return 0 on success, or -1 if the texture is not valid or color modulation |
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|
864 * is not supported. |
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Sam Lantinga <slouken@libsdl.org>
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|
865 * |
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
866 * \sa SDL_GetTextureColorMod() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
867 */ |
3685
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changeset
|
868 extern DECLSPEC int SDLCALL SDL_SetTextureColorMod(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
869 Uint8 r, Uint8 g, Uint8 b); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
870 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
871 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
872 /** |
3407
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changeset
|
873 * \brief Get the additional color value used in render copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
874 * |
3685
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
875 * \param texture The texture to query. |
4971
158bb5752974
Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
876 * \param r A pointer filled in with the current red color value. |
158bb5752974
Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
877 * \param g A pointer filled in with the current green color value. |
158bb5752974
Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
878 * \param b A pointer filled in with the current blue color value. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
879 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
880 * \return 0 on success, or -1 if the texture is not valid. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
881 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
882 * \sa SDL_SetTextureColorMod() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
883 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
884 extern DECLSPEC int SDLCALL SDL_GetTextureColorMod(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
885 Uint8 * r, Uint8 * g, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
886 Uint8 * b); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
887 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
888 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
889 * \brief Set an additional alpha value used in render copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
890 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
891 * \param texture The texture to update. |
4971
158bb5752974
Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
892 * \param alpha The alpha value multiplied into copy operations. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
893 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
894 * \return 0 on success, or -1 if the texture is not valid or alpha modulation |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
895 * is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
896 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
897 * \sa SDL_GetTextureAlphaMod() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
898 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
899 extern DECLSPEC int SDLCALL SDL_SetTextureAlphaMod(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
900 Uint8 alpha); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
901 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
902 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
903 * \brief Get the additional alpha value used in render copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
904 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
905 * \param texture The texture to query. |
4971
158bb5752974
Updated headers to match wiki documentation
Sam Lantinga <slouken@libsdl.org>
parents:
4929
diff
changeset
|
906 * \param alpha A pointer filled in with the current alpha value. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
907 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
908 * \return 0 on success, or -1 if the texture is not valid. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
909 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
910 * \sa SDL_SetTextureAlphaMod() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
911 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
912 extern DECLSPEC int SDLCALL SDL_GetTextureAlphaMod(SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
913 Uint8 * alpha); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
914 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
915 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
916 * \brief Set the blend mode used for texture copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
917 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
918 * \param texture The texture to update. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
919 * \param blendMode ::SDL_BlendMode to use for texture blending. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
920 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
921 * \return 0 on success, or -1 if the texture is not valid or the blend mode is |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
922 * not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
923 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
924 * \note If the blend mode is not supported, the closest supported mode is |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
925 * chosen. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
926 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
927 * \sa SDL_GetTextureBlendMode() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
928 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
929 extern DECLSPEC int SDLCALL SDL_SetTextureBlendMode(SDL_Texture * texture, |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4887
diff
changeset
|
930 SDL_BlendMode blendMode); |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
931 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
932 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
933 * \brief Get the blend mode used for texture copy operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
934 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
935 * \param texture The texture to query. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
936 * \param blendMode A pointer filled in with the current blend mode. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
937 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
938 * \return 0 on success, or -1 if the texture is not valid. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
939 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
940 * \sa SDL_SetTextureBlendMode() |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
941 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
942 extern DECLSPEC int SDLCALL SDL_GetTextureBlendMode(SDL_Texture * texture, |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4887
diff
changeset
|
943 SDL_BlendMode *blendMode); |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
944 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
945 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
946 * \brief Update the given texture rectangle with new pixel data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
947 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
948 * \param texture The texture to update |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
949 * \param rect A pointer to the rectangle of pixels to update, or NULL to |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
950 * update the entire texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
951 * \param pixels The raw pixel data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
952 * \param pitch The number of bytes between rows of pixel data. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
953 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
954 * \return 0 on success, or -1 if the texture is not valid. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
955 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
956 * \note This is a fairly slow function. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
957 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
958 extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
959 const SDL_Rect * rect, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
960 const void *pixels, int pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
961 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
962 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
963 * \brief Lock a portion of the texture for pixel access. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
964 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
965 * \param texture The texture to lock for access, which was created with |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
966 * ::SDL_TEXTUREACCESS_STREAMING. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
967 * \param rect A pointer to the rectangle to lock for access. If the rect |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
968 * is NULL, the entire texture will be locked. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
969 * \param markDirty If this is nonzero, the locked area will be marked dirty |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
970 * when the texture is unlocked. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
971 * \param pixels This is filled in with a pointer to the locked pixels, |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
972 * appropriately offset by the locked area. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
973 * \param pitch This is filled in with the pitch of the locked pixels. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
974 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
975 * \return 0 on success, or -1 if the texture is not valid or was created with |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
976 * ::SDL_TEXTUREACCESS_STATIC. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
977 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
978 * \sa SDL_DirtyTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
979 * \sa SDL_UnlockTexture() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
980 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
981 extern DECLSPEC int SDLCALL SDL_LockTexture(SDL_Texture * texture, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
982 const SDL_Rect * rect, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
983 int markDirty, void **pixels, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
984 int *pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
985 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
986 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
987 * \brief Unlock a texture, uploading the changes to video memory, if needed. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
988 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
989 * \sa SDL_LockTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
990 * \sa SDL_DirtyTexture() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
991 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
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992 extern DECLSPEC void SDLCALL SDL_UnlockTexture(SDL_Texture * texture); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
993 |
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Sam Lantinga <slouken@libsdl.org>
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|
994 /** |
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995 * \brief Mark the specified rectangles of the texture as dirty. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
996 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
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|
997 * \param texture The texture to mark dirty, which was created with |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
998 * ::SDL_TEXTUREACCESS_STREAMING. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
999 * \param numrects The number of rectangles pointed to by rects. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1000 * \param rects The pointer to an array of dirty rectangles. |
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1001 * |
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
1002 * \sa SDL_LockTexture() |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1003 * \sa SDL_UnlockTexture() |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
1004 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
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|
1005 extern DECLSPEC void SDLCALL SDL_DirtyTexture(SDL_Texture * texture, |
1895
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
1006 int numrects, |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1007 const SDL_Rect * rects); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1008 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1009 /** |
3407
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
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3400
diff
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|
1010 * \brief Set the color used for drawing operations (Fill and Line). |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1011 * |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1012 * \param r The red value used to draw on the rendering target. |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1013 * \param g The green value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1014 * \param b The blue value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1015 * \param a The alpha value used to draw on the rendering target, usually |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1016 * ::SDL_ALPHA_OPAQUE (255). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1017 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1018 * \return 0 on success, or -1 if there is no rendering context current. |
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Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
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|
1019 */ |
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Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1020 extern DECLSPEC int SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, |
9dde605c7540
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Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1021 Uint8 a); |
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Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1022 |
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Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1023 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1024 * \brief Get the color used for drawing operations (Fill and Line). |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1025 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1026 * \param r A pointer to the red value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
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|
1027 * \param g A pointer to the green value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1028 * \param b A pointer to the blue value used to draw on the rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1029 * \param a A pointer to the alpha value used to draw on the rendering target, |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1030 * usually ::SDL_ALPHA_OPAQUE (255). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1031 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1032 * \return 0 on success, or -1 if there is no rendering context current. |
2884
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Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1033 */ |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1034 extern DECLSPEC int SDL_GetRenderDrawColor(Uint8 * r, Uint8 * g, Uint8 * b, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1035 Uint8 * a); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1036 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
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|
1037 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1038 * \brief Set the blend mode used for drawing operations (Fill and Line). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1039 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1040 * \param blendMode ::SDL_BlendMode to use for blending. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1041 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1042 * \return 0 on success, or -1 if there is no rendering context current. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1043 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1044 * \note If the blend mode is not supported, the closest supported mode is |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1045 * chosen. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1046 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1047 * \sa SDL_GetRenderDrawBlendMode() |
2884
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Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
1048 */ |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4887
diff
changeset
|
1049 extern DECLSPEC int SDLCALL SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode); |
2884
9dde605c7540
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
1050 |
9dde605c7540
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1051 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1052 * \brief Get the blend mode used for drawing operations. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1053 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1054 * \param blendMode A pointer filled in with the current blend mode. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1055 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1056 * \return 0 on success, or -1 if there is no rendering context current. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1057 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1058 * \sa SDL_SetRenderDrawBlendMode() |
2884
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Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2859
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|
1059 */ |
4929
aa8888658021
Use the enumerated type for blend and scale mode instead of int
Sam Lantinga <slouken@libsdl.org>
parents:
4887
diff
changeset
|
1060 extern DECLSPEC int SDLCALL SDL_GetRenderDrawBlendMode(SDL_BlendMode *blendMode); |
2884
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Sam Lantinga <slouken@libsdl.org>
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|
1061 |
9dde605c7540
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Sam Lantinga <slouken@libsdl.org>
parents:
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|
1062 /** |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1063 * \brief Clear the current rendering target with the drawing color |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1064 */ |
3677 | 1065 extern DECLSPEC int SDLCALL SDL_RenderClear(void); |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1066 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1067 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1068 * \brief Draw a point on the current rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1069 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1070 * \param x The x coordinate of the point. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1071 * \param y The y coordinate of the point. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1072 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1073 * \return 0 on success, or -1 if there is no rendering context current. |
2901 | 1074 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1075 extern DECLSPEC int SDLCALL SDL_RenderDrawPoint(int x, int y); |
2901 | 1076 |
1077 /** | |
4876
876f97bc7275
Documentation clarification
Sam Lantinga <slouken@libsdl.org>
parents:
4875
diff
changeset
|
1078 * \brief Draw multiple points on the current rendering target. |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
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|
1079 * |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1080 * \param points The points to draw |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1081 * \param count The number of points to draw |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1082 * |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1083 * \return 0 on success, or -1 if there is no rendering context current. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1084 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1085 extern DECLSPEC int SDLCALL SDL_RenderDrawPoints(const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1086 int count); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1087 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1088 /** |
3407
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Partial fix for bug #859
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parents:
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diff
changeset
|
1089 * \brief Draw a line on the current rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1090 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1091 * \param x1 The x coordinate of the start point. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1092 * \param y1 The y coordinate of the start point. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1093 * \param x2 The x coordinate of the end point. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1094 * \param y2 The y coordinate of the end point. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1095 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1096 * \return 0 on success, or -1 if there is no rendering context current. |
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Sam Lantinga <slouken@libsdl.org>
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|
1097 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1098 extern DECLSPEC int SDLCALL SDL_RenderDrawLine(int x1, int y1, int x2, int y2); |
2884
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|
1099 |
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|
1100 /** |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1101 * \brief Draw a series of connected lines on the current rendering target. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1102 * |
0267b8b1595c
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Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1103 * \param points The points along the lines |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1104 * \param count The number of points, drawing count-1 lines |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1105 * |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1106 * \return 0 on success, or -1 if there is no rendering context current. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1107 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1108 extern DECLSPEC int SDLCALL SDL_RenderDrawLines(const SDL_Point * points, |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1109 int count); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
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diff
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|
1110 |
0267b8b1595c
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diff
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|
1111 /** |
4878
e1f1b209c196
Documentation consistency
Sam Lantinga <slouken@libsdl.org>
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4877
diff
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|
1112 * \brief Draw a rectangle on the current rendering target. |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1113 * |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1114 * \param rect A pointer to the destination rectangle, or NULL to outline the entire rendering target. |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1115 * |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1116 * \return 0 on success, or -1 if there is no rendering context current. |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1117 */ |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1118 extern DECLSPEC int SDLCALL SDL_RenderDrawRect(const SDL_Rect * rect); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1119 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1120 /** |
4878
e1f1b209c196
Documentation consistency
Sam Lantinga <slouken@libsdl.org>
parents:
4877
diff
changeset
|
1121 * \brief Draw some number of rectangles on the current rendering target. |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1122 * |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1123 * \param rects A pointer to an array of destination rectangles. |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1124 * \param count The number of rectangles. |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1125 * |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1126 * \return 0 on success, or -1 if there is no rendering context current. |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1127 */ |
4877 | 1128 extern DECLSPEC int SDLCALL SDL_RenderDrawRects(const SDL_Rect ** rects, int count); |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1129 |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1130 /** |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1131 * \brief Fill a rectangle on the current rendering target with the drawing color. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1132 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1133 * \param rect A pointer to the destination rectangle, or NULL for the entire |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1134 * rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1135 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1136 * \return 0 on success, or -1 if there is no rendering context current. |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1137 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1138 extern DECLSPEC int SDLCALL SDL_RenderFillRect(const SDL_Rect * rect); |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
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|
1139 |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1140 /** |
4879
64a1db785f2c
Documentation consistency
Sam Lantinga <slouken@libsdl.org>
parents:
4878
diff
changeset
|
1141 * \brief Fill some number of rectangles on the current rendering target with the drawing color. |
3536
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1142 * |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1143 * \param rects A pointer to an array of destination rectangles. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1144 * \param count The number of rectangles. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1145 * |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
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|
1146 * \return 0 on success, or -1 if there is no rendering context current. |
0267b8b1595c
Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents:
3528
diff
changeset
|
1147 */ |
3596
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
changeset
|
1148 extern DECLSPEC int SDLCALL SDL_RenderFillRects(const SDL_Rect ** rect, int count); |
f638ded38b8a
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents:
3536
diff
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|
1149 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
1150 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1151 * \brief Copy a portion of the texture to the current rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1152 * |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1153 * \param texture The source texture. |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1154 * \param srcrect A pointer to the source rectangle, or NULL for the entire |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1155 * texture. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1156 * \param dstrect A pointer to the destination rectangle, or NULL for the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1157 * entire rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1158 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1159 * \return 0 on success, or -1 if there is no rendering context current, or the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1160 * driver doesn't support the requested operation. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1161 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1162 extern DECLSPEC int SDLCALL SDL_RenderCopy(SDL_Texture * texture, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1163 const SDL_Rect * srcrect, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1969
diff
changeset
|
1164 const SDL_Rect * dstrect); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1165 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1166 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1167 * \brief Read pixels from the current rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1168 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1169 * \param rect A pointer to the rectangle to read, or NULL for the entire |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1170 * render target. |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1171 * \param format The desired format of the pixel data, or 0 to use the format |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1172 * of the rendering target |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1173 * \param pixels A pointer to be filled in with the pixel data |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1174 * \param pitch The pitch of the pixels parameter. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1175 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1176 * \return 0 on success, or -1 if pixel reading is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1177 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1178 * \warning This is a very slow operation, and should not be used frequently. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1179 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1180 extern DECLSPEC int SDLCALL SDL_RenderReadPixels(const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1181 Uint32 format, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1182 void *pixels, int pitch); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
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|
1183 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1184 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1185 * \brief Write pixels to the current rendering target. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1186 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1187 * \param rect A pointer to the rectangle to write, or NULL for the entire |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1188 * render target. |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1189 * \param format The format of the pixel data, or 0 to use the format |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1190 * of the rendering target |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
1191 * \param pixels A pointer to the pixel data to write. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
1192 * \param pitch The pitch of the pixels parameter. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1193 * |
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Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1194 * \return 0 on success, or -1 if pixel writing is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1195 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1196 * \warning This is a very slow operation, and should not be used frequently. |
0 | 1197 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1737
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|
1198 extern DECLSPEC int SDLCALL SDL_RenderWritePixels(const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3407
diff
changeset
|
1199 Uint32 format, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1200 const void *pixels, |
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Sam Lantinga <slouken@libsdl.org>
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|
1201 int pitch); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1202 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1203 /** |
3407
d3baf5ac4e37
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|
1204 * \brief Update the screen with rendering performed. |
1895
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Sam Lantinga <slouken@libsdl.org>
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|
1205 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1206 extern DECLSPEC void SDLCALL SDL_RenderPresent(void); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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|
1207 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
changeset
|
1208 /** |
3407
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diff
changeset
|
1209 * \brief Destroy the specified texture. |
d3baf5ac4e37
Partial fix for bug #859
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parents:
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diff
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|
1210 * |
d3baf5ac4e37
Partial fix for bug #859
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changeset
|
1211 * \sa SDL_CreateTexture() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1212 * \sa SDL_CreateTextureFromSurface() |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1213 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1214 extern DECLSPEC void SDLCALL SDL_DestroyTexture(SDL_Texture * texture); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1215 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff
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|
1216 /** |
3407
d3baf5ac4e37
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changeset
|
1217 * \brief Destroy the rendering context for a window and free associated |
d3baf5ac4e37
Partial fix for bug #859
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parents:
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diff
changeset
|
1218 * textures. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
1219 * |
d3baf5ac4e37
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Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
1220 * \sa SDL_CreateRenderer() |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1221 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1222 extern DECLSPEC void SDLCALL SDL_DestroyRenderer(SDL_Window * window); |
0 | 1223 |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1224 /** |
4875
22ce07e8e824
Suspending the screensaver defaults off.
Sam Lantinga <slouken@libsdl.org>
parents:
4869
diff
changeset
|
1225 * \brief Returns whether the screensaver is currently enabled (default on). |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1226 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1227 * \sa SDL_EnableScreenSaver() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1228 * \sa SDL_DisableScreenSaver() |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1229 */ |
3033
4e4f47c5f941
Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents:
3025
diff
changeset
|
1230 extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void); |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1231 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1232 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1233 * \brief Allow the screen to be blanked by a screensaver |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1234 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1235 * \sa SDL_IsScreenSaverEnabled() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1236 * \sa SDL_DisableScreenSaver() |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1237 */ |
3033
4e4f47c5f941
Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents:
3025
diff
changeset
|
1238 extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void); |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1239 |
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1240 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1241 * \brief Prevent the screen from being blanked by a screensaver |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1242 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1243 * \sa SDL_IsScreenSaverEnabled() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1244 * \sa SDL_EnableScreenSaver() |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1245 */ |
3033
4e4f47c5f941
Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents:
3025
diff
changeset
|
1246 extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void); |
3025
54fac87e1f34
Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents:
2990
diff
changeset
|
1247 |
0 | 1248 |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1249 /** |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1250 * \name OpenGL support functions |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1251 */ |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1252 /*@{*/ |
0 | 1253 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1254 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1255 * \brief Dynamically load an OpenGL library. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1256 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1257 * \param path The platform dependent OpenGL library name, or NULL to open the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1258 * default OpenGL library. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1259 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1260 * \return 0 on success, or -1 if the library couldn't be loaded. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1261 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1262 * This should be done after initializing the video driver, but before |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1263 * creating any OpenGL windows. If no OpenGL library is loaded, the default |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1264 * library will be loaded upon creation of the first OpenGL window. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1265 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1266 * \note If you do this, you need to retrieve all of the GL functions used in |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1267 * your program from the dynamic library using SDL_GL_GetProcAddress(). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1268 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1269 * \sa SDL_GL_GetProcAddress() |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1270 * \sa SDL_GL_UnloadLibrary() |
0 | 1271 */ |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1272 extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path); |
0 | 1273 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1274 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1275 * \brief Get the address of an OpenGL function. |
0 | 1276 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1277 extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc); |
0 | 1278 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1279 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1280 * \brief Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary(). |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1281 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1282 * \sa SDL_GL_LoadLibrary() |
3057
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
changeset
|
1283 */ |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
changeset
|
1284 extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void); |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
changeset
|
1285 |
089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents:
3033
diff
changeset
|
1286 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1287 * \brief Return true if an OpenGL extension is supported for the current |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1288 * context. |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
1289 */ |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
1290 extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
1291 *extension); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
1292 |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1920
diff
changeset
|
1293 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1294 * \brief Set an OpenGL window attribute before window creation. |
0 | 1295 */ |
337
9154ec9ca3d2
Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1296 extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value); |
0 | 1297 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1298 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1299 * \brief Get the actual value for an attribute from the current context. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1300 */ |
1936
83946ee0ff1f
Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1301 extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1302 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1303 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1304 * \brief Create an OpenGL context for use with an OpenGL window, and make it |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1305 * current. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1306 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1307 * \sa SDL_GL_DeleteContext() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1308 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1309 extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window * |
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1310 window); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1311 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1312 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1313 * \brief Set up an OpenGL context for rendering into an OpenGL window. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1314 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1315 * \note The context must have been created with a compatible window. |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1316 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
changeset
|
1317 extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1318 SDL_GLContext context); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1319 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1320 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1321 * \brief Set the swap interval for the current OpenGL context. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1322 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1323 * \param interval 0 for immediate updates, 1 for updates synchronized with the |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1324 * vertical retrace. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1325 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1326 * \return 0 on success, or -1 if setting the swap interval is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1327 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1328 * \sa SDL_GL_GetSwapInterval() |
0 | 1329 */ |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1330 extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval); |
0 | 1331 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1332 /** |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1333 * \brief Get the swap interval for the current OpenGL context. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1334 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1335 * \return 0 if there is no vertical retrace synchronization, 1 if the buffer |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1336 * swap is synchronized with the vertical retrace, and -1 if getting |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1337 * the swap interval is not supported. |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1338 * |
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1339 * \sa SDL_GL_SetSwapInterval() |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1340 */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1341 extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1342 |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1737
diff
changeset
|
1343 /** |
4883 | 1344 * \brief Swap the OpenGL buffers for a window, if double-buffering is |
3407
d3baf5ac4e37
Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents:
3400
diff
changeset
|
1345 * supported. |
0 | 1346 */ |
3685
64ce267332c6
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents:
3677
diff
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|
1347 extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window); |
0 | 1348 |
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1349 /** |
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1350 * \brief Delete an OpenGL context. |
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1351 * |
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1352 * \sa SDL_GL_CreateContext() |
0 | 1353 */ |
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Sam Lantinga <slouken@libsdl.org>
parents:
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1354 extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context); |
0 | 1355 |
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parents:
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1356 /*@}*//*OpenGL support functions*/ |
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Sam Lantinga <slouken@libsdl.org>
parents:
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1357 |
0 | 1358 |
1359 /* Ends C function definitions when using C++ */ | |
1360 #ifdef __cplusplus | |
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1361 /* *INDENT-OFF* */ |
0 | 1362 } |
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Sam Lantinga <slouken@libsdl.org>
parents:
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1363 /* *INDENT-ON* */ |
0 | 1364 #endif |
1365 #include "close_code.h" | |
1366 | |
1367 #endif /* _SDL_video_h */ | |
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Sam Lantinga <slouken@libsdl.org>
parents:
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1368 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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1369 /* vi: set ts=4 sw=4 expandtab: */ |