Mercurial > sdl-ios-xcode
annotate touchTest/touchPong.c @ 4656:b5007b7995c6
Added multi-finger gestures
author | Jim Grandpre <jim.tla@gmail.com> |
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date | Tue, 06 Jul 2010 02:05:27 -0700 |
parents | f5cd4b6231ba |
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rev | line source |
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f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
parents:
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1 #include <stdio.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
parents:
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2 #include <SDL.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
parents:
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3 #include <math.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
Jim Grandpre <jim.tla@gmail.com>
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4 #include <linux/input.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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5 #include <fcntl.h> |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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6 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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7 |
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8 #define PI 3.1415926535897 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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9 #define WIDTH 640 |
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10 #define HEIGHT 480 |
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11 #define BPP 4 |
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12 #define DEPTH 32 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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13 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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14 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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15 #define MAX_FINGERS 2 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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16 |
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17 int mousx,mousy; |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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18 int keystat[512]; |
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19 int bstatus; |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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20 |
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21 |
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22 |
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23 typedef struct { |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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24 int x,y; |
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25 } Point; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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26 |
f5cd4b6231ba
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27 Point finger[MAX_FINGERS]; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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28 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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29 //Pong Code |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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30 Point ball,ballv; |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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31 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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32 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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33 void handler (int sig) |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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34 { |
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35 printf ("\nexiting...(%d)\n", sig); |
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36 exit (0); |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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37 } |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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38 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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39 void perror_exit (char *error) |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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40 { |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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41 perror (error); |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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42 handler (9); |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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43 } |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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44 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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45 |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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46 void setpix(SDL_Surface *screen, int x, int y, int col) |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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47 { |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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48 Uint32 *pixmem32; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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49 Uint32 colour; |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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50 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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51 if((unsigned)x > screen->w) return; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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52 if((unsigned)y > screen->h) return; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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53 |
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54 colour = SDL_MapRGB( screen->format, (col>>16)&0xFF, (col>>8)&0xFF, col&0xFF); |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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55 |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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56 pixmem32 = (Uint32*) screen->pixels + y*screen->pitch/BPP + x; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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57 *pixmem32 = colour; |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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58 } |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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59 |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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60 void drawCircle(SDL_Surface* screen,int x,int y,int r,int c) |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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parents:
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61 { |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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62 |
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63 float a; |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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64 for(a=0;a<2*PI;a+=1.f/(float)r) |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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65 { |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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66 setpix(screen,(int)(x+r*cos(a)),(int)(y+r*sin(a)),c); |
f5cd4b6231ba
Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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67 } |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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68 } |
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69 |
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70 void DrawScreen(SDL_Surface* screen, int h) |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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71 { |
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72 int x, y, xm,ym,c; |
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73 if(SDL_MUSTLOCK(screen)) |
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74 { |
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75 if(SDL_LockSurface(screen) < 0) return; |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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76 } |
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77 for(y = 0; y < screen->h; y++ ) |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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78 { |
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79 for( x = 0; x < screen->w; x++ ) |
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80 { |
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81 //setpixel(screen, x, y, (x*x)/256+3*y+h, (y*y)/256+x+h, h); |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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82 //xm = (x+h)%screen->w; |
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Added Test Directory. Touch input works in touchSimp for wacom bamboo fun on Ubuntu linux. Not yet integrated into library. Should support other touch devices and other linux distros, but not tested on anything else.
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83 //ym = (y+h)%screen->w; |
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84 //c = sin(h/256*2*PI)*x*y/screen->w/screen->h; |
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85 //setpix(screen,x,y,255*sin(xm/screen->w*2*PI),sin(h/255*2*PI)*255*y/screen->h,c); |
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86 setpix(screen,x,y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255); |
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87 } |
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88 } |
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89 drawCircle(screen,mousx,mousy,30,0xFFFFFF); |
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90 int i; |
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91 for(i=0;i<MAX_FINGERS;i++) |
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92 drawCircle(screen,finger[i].x,finger[i].y,30,0xFFFFFF); |
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93 |
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94 drawCircle(screen,ball.x,ball.y,30,0xFF00FF); |
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95 |
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96 if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen); |
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97 |
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98 SDL_Flip(screen); |
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99 } |
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100 |
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101 SDL_Surface* initScreen(int width,int height) |
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102 { |
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103 return SDL_SetVideoMode(width, height, DEPTH, |
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104 SDL_HWSURFACE | SDL_RESIZABLE); |
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105 } |
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106 |
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107 int main(int argc, char* argv[]) |
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108 { |
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109 struct input_event ev[64]; |
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110 int fd, rd, value, size = sizeof (struct input_event); |
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111 char name[256] = "Unknown"; |
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112 char *device = NULL; |
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113 |
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114 |
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115 |
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116 //Setup check |
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117 if (argv[1] == NULL){ |
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118 printf("Please specify (on the command line) the path to the dev event interface device\n"); |
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119 exit (0); |
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120 } |
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121 |
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122 if ((getuid ()) != 0) |
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123 printf ("You are not root! This may not work...\n"); |
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124 |
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125 if (argc > 1) |
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126 device = argv[1]; |
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127 |
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128 //Open Device |
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129 if ((fd = open (device, O_RDONLY)) == -1) |
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130 printf ("%s is not a vaild device.\n", device); |
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131 |
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132 //Print Device Name |
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133 ioctl (fd, EVIOCGNAME (sizeof (name)), name); |
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134 printf ("Reading From : %s (%s)\n", device, name); |
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135 |
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136 |
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137 |
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138 |
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139 |
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140 SDL_Surface *screen; |
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141 SDL_Event event; |
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142 |
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143 int keypress = 0; |
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144 int h=0,s=1,i,j; |
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145 int tx,ty,curf=0; |
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146 |
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147 |
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148 |
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149 memset(keystat,0,512*sizeof(keystat[0])); |
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150 if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1; |
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151 |
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152 if (!(screen = initScreen(WIDTH,HEIGHT))) |
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153 { |
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154 SDL_Quit(); |
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155 return 1; |
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156 } |
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157 ball.x = screen->w/2; |
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158 ball.y = screen->h/2; |
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159 ballv.x = -3; |
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160 ballv.y = 1; |
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161 while(!keystat[27]) |
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162 { |
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163 //Poll SDL |
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164 while(SDL_PollEvent(&event)) |
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165 { |
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166 switch (event.type) |
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167 { |
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168 case SDL_QUIT: |
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169 keystat[27] = 1; |
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170 break; |
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171 case SDL_KEYDOWN: |
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172 //printf("%i\n",event.key.keysym.sym); |
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173 keystat[event.key.keysym.sym] = 1; |
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174 //keypress = 1; |
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175 break; |
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176 case SDL_KEYUP: |
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177 //printf("%i\n",event.key.keysym.sym); |
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178 keystat[event.key.keysym.sym] = 0; |
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179 //keypress = 1; |
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180 break; |
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181 case SDL_VIDEORESIZE: |
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182 if (!(screen = initScreen(event.resize.w, |
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183 event.resize.h))) |
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184 { |
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185 SDL_Quit(); |
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186 return 1; |
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187 } |
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188 break; |
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189 case SDL_MOUSEMOTION: |
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190 mousx = event.motion.x; |
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191 mousy = event.motion.y; |
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192 break; |
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193 case SDL_MOUSEBUTTONDOWN: |
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194 bstatus |= (1<<(event.button.button-1)); |
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195 break; |
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196 case SDL_MOUSEBUTTONUP: |
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197 bstatus &= ~(1<<(event.button.button-1)); |
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198 break; |
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199 } |
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200 } |
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201 |
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202 //poll for Touch <- Goal: make this a case: |
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203 if ((rd = read (fd, ev, size * 64)) < size) |
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204 perror_exit ("read()"); |
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205 //printf("time: %i\n type: %X\n code: %X\n value: %i\n ", |
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206 // ev->time,ev->type,ev->code,ev->value); |
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207 for (i = 0; i < rd / sizeof(struct input_event); i++) |
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208 switch (ev[i].type) |
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209 { |
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210 case EV_ABS: |
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211 if(ev[i].code == ABS_X) |
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212 tx = ev[i].value; |
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213 else if (ev[i].code == ABS_Y) |
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214 ty = ev[i].value; |
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215 else if (ev[i].code == ABS_MISC) |
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216 { |
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217 //printf("Misc:type: %X\n code: %X\n value: %i\n ", |
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218 // ev[i].type,ev[i].code,ev[i].value); |
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219 } |
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220 break; |
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221 case EV_MSC: |
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222 if(ev[i].code == MSC_SERIAL) |
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223 curf = ev[i].value; |
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224 break; |
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225 case EV_SYN: |
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226 curf -= 1; |
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227 if(tx >= 0) |
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228 finger[curf].x = tx; |
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229 if(ty >= 0) |
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230 finger[curf].y = ty; |
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231 |
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232 //printf("Synched: %i tx: %i, ty: %i\n",curf,finger[curf].x,finger[curf].y); |
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233 tx = -1; |
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234 ty = -1; |
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235 break; |
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236 |
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237 } |
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238 |
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239 //Pong code |
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240 ball.x += ballv.x; |
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241 ball.y += ballv.y; |
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242 for(i=0;i<MAX_FINGERS;i++) |
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243 { |
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244 |
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245 if(finger[i].x > 0 || finger[i].y > 0) |
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246 { |
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247 int d2 = (finger[i].x-ball.x)*(finger[i].x-ball.x) + |
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248 (finger[i].y-ball.y)*(finger[i].y-ball.y); |
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249 ballv.x += (50*(ball.x-finger[i].x))/d2; |
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250 ballv.y += (30*(ball.y-finger[i].y))/d2; |
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251 } |
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252 } |
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253 if((unsigned int)ball.x > screen->w){ |
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254 ball.x = screen->w/2; |
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255 ball.y = screen->h/2; |
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256 ballv.x = -3; |
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257 ballv.y = 1; |
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258 } |
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259 if((unsigned int)ball.y > screen->h) ballv.y *= -1; |
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260 printf("(%i,%i)\n",ball.x,ball.y); |
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261 //And draw |
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262 DrawScreen(screen,h); |
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263 /* |
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264 for(i=0;i<512;i++) |
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265 if(keystat[i]) printf("%i\n",i); |
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266 printf("Buttons:%i\n",bstatus); |
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267 */ |
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268 } |
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269 SDL_Quit(); |
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270 |
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271 return 0; |
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272 } |