Mercurial > sdl-ios-xcode
annotate src/audio/mme/SDL_mmeaudio.c @ 4502:b3540fa08474
Made the new public headers public
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 08 Jul 2010 06:21:48 -0700 |
parents | 4160ba33b597 |
children | b530ef003506 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
3697 | 6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
3697 | 8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
3697 | 13 Lesser General Public License for more details. |
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14 |
3697 | 15 You should have received a copy of the GNU Lesser General Public |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Tru64 UNIX MME support */ |
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25 #include <mme_api.h> |
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26 |
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More header massaging... works great on Windows. ;-)
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27 #include "SDL_timer.h" |
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28 #include "SDL_audio.h" |
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29 #include "../SDL_audio_c.h" |
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30 #include "SDL_mmeaudio.h" |
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31 |
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32 static BOOL inUse[NUM_BUFFERS]; |
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33 |
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34 static void |
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35 SetMMerror(char *function, MMRESULT code) |
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36 { |
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37 int len; |
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38 char errbuf[MAXERRORLENGTH]; |
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39 |
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40 SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function); |
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41 len = SDL_strlen(errbuf); |
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42 waveOutGetErrorText(code, errbuf + len, MAXERRORLENGTH - len); |
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43 SDL_SetError("%s", errbuf); |
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44 } |
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45 |
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46 static void CALLBACK |
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47 MME_Callback(HWAVEOUT hwo, |
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48 UINT uMsg, DWORD dwInstance, LPARAM dwParam1, LPARAM dwParam2) |
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49 { |
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50 WAVEHDR *wp = (WAVEHDR *) dwParam1; |
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51 |
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52 if (uMsg == WOM_DONE) |
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53 inUse[wp->dwUser] = FALSE; |
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54 } |
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55 |
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56 static int |
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57 MME_OpenDevice(_THIS, const char *devname, int iscapture) |
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58 { |
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59 int valid_format = 0; |
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60 MMRESULT result; |
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61 Uint8 *mixbuf = NULL; |
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62 int i; |
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63 |
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64 /* Initialize all variables that we clean on shutdown */ |
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65 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 66 SDL_malloc((sizeof *this->hidden)); |
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67 if (this->hidden == NULL) { |
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68 SDL_OutOfMemory(); |
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69 return 0; |
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70 } |
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71 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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72 |
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73 /* Set basic WAVE format parameters */ |
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74 this->hidden->shm = mmeAllocMem(sizeof(*this->hidden->shm)); |
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75 if (this->hidden->shm == NULL) { |
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76 MME_CloseDevice(this); |
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77 SDL_OutOfMemory(); |
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78 return 0; |
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79 } |
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80 |
2060 | 81 SDL_memset(this->hidden->shm, '\0', sizeof(*this->hidden->shm)); |
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82 this->hidden->shm->sound = 0; |
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83 this->hidden->shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM; |
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84 |
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85 /* Determine the audio parameters from the AudioSpec */ |
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86 /* Try for a closest match on audio format */ |
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87 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
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88 !valid_format && test_format;) { |
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89 valid_format = 1; |
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90 switch (test_format) { |
2060 | 91 case AUDIO_U8: |
92 case AUDIO_S16: | |
93 case AUDIO_S32: | |
94 break; | |
95 default: | |
96 valid_format = 0; | |
97 test_format = SDL_NextAudioFormat(); | |
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98 } |
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99 } |
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100 |
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101 if (!valid_format) { |
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102 MME_CloseDevice(this); |
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103 SDL_SetError("Unsupported audio format"); |
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104 return 0; |
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105 } |
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106 |
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107 this->spec.format = test_format; |
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108 this->hidden->shm->wFmt.wBitsPerSample = SDL_AUDIO_BITSIZE(test_format); |
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109 |
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110 /* !!! FIXME: Can this handle more than stereo? */ |
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111 this->hidden->shm->wFmt.wf.nChannels = this->spec.channels; |
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112 this->hidden->shm->wFmt.wf.nSamplesPerSec = this->spec.freq; |
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113 this->hidden->shm->wFmt.wf.nBlockAlign = |
2060 | 114 this->hidden->shm->wFmt.wf.nChannels * |
115 this->hidden->shm->wFmt.wBitsPerSample / 8; | |
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116 this->hidden->shm->wFmt.wf.nAvgBytesPerSec = |
2060 | 117 this->hidden->shm->wFmt.wf.nSamplesPerSec * |
118 this->hidden->shm->wFmt.wf.nBlockAlign; | |
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119 |
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120 /* Check the buffer size -- minimum of 1/4 second (word aligned) */ |
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121 if (this->spec.samples < (this->spec.freq / 4)) |
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122 this->spec.samples = ((this->spec.freq / 4) + 3) & ~3; |
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123 |
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124 /* Update the fragment size as size in bytes */ |
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125 SDL_CalculateAudioSpec(&this->spec); |
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126 |
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127 /* Open the audio device */ |
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128 result = waveOutOpen(&(this->hidden->shm->sound), |
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129 WAVE_MAPPER, |
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130 &(this->hidden->shm->wFmt.wf), |
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131 MME_Callback, |
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132 NULL, (CALLBACK_FUNCTION | WAVE_OPEN_SHAREABLE)); |
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133 if (result != MMSYSERR_NOERROR) { |
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134 MME_CloseDevice(this); |
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135 SetMMerror("waveOutOpen()", result); |
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136 return 0; |
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137 } |
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138 |
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139 /* Create the sound buffers */ |
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140 mixbuf = (Uint8 *) mmeAllocBuffer(NUM_BUFFERS * (this->spec.size)); |
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141 if (mixbuf == NULL) { |
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142 MME_CloseDevice(this); |
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143 SDL_OutOfMemory(); |
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144 return 0; |
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145 } |
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146 this->hidden->mixbuf = mixbuf; |
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147 |
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148 for (i = 0; i < NUM_BUFFERS; i++) { |
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149 this->hidden->shm->wHdr[i].lpData = &mixbuf[i * (this->spec.size)]; |
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150 this->hidden->shm->wHdr[i].dwBufferLength = this->spec.size; |
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151 this->hidden->shm->wHdr[i].dwFlags = 0; |
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152 this->hidden->shm->wHdr[i].dwUser = i; |
2060 | 153 this->hidden->shm->wHdr[i].dwLoops = 0; /* loop control counter */ |
154 this->hidden->shm->wHdr[i].lpNext = NULL; /* reserved for driver */ | |
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155 this->hidden->shm->wHdr[i].reserved = 0; |
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156 inUse[i] = FALSE; |
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157 } |
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158 this->hidden->next_buffer = 0; |
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159 |
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160 return 1; |
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161 } |
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162 |
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163 static void |
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164 MME_WaitDevice(_THIS) |
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165 { |
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166 while (inUse[this->hidden->next_buffer]) { |
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167 mmeWaitForCallbacks(); |
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168 mmeProcessCallbacks(); |
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169 } |
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170 } |
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171 |
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172 static Uint8 * |
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173 MME_GetDeviceBuf(_THIS) |
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174 { |
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175 void *retval = this->hidden->shm->wHdr[this->hidden->next_buffer].lpData; |
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176 inUse[this->hidden->next_buffer] = TRUE; |
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177 return (Uint8 *) retval; |
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178 } |
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179 |
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180 static void |
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181 MME_PlayDevice(_THIS) |
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182 { |
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183 /* Queue it up */ |
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184 waveOutWrite(this->hidden->shm->sound, |
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185 &(this->hidden->shm->wHdr[this->hidden->next_buffer]), |
2060 | 186 sizeof(WAVEHDR)); |
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187 this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS; |
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188 } |
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189 |
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190 static void |
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191 MME_WaitDone(_THIS) |
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192 { |
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193 MMRESULT result; |
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194 int i; |
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195 |
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196 if (this->hidden->shm->sound) { |
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197 for (i = 0; i < NUM_BUFFERS; i++) |
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198 while (inUse[i]) { |
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199 mmeWaitForCallbacks(); |
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200 mmeProcessCallbacks(); |
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201 } |
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202 result = waveOutReset(this->hidden->shm->sound); |
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203 if (result != MMSYSERR_NOERROR) |
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204 SetMMerror("waveOutReset()", result); |
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205 mmeProcessCallbacks(); |
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206 } |
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207 } |
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208 |
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209 static void |
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210 MME_CloseDevice(_THIS) |
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211 { |
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212 if (this->hidden != NULL) { |
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213 MMRESULT result; |
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214 |
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215 if (this->hidden->mixbuf) { |
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216 result = mmeFreeBuffer(this->hidden->mixbuf); |
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217 if (result != MMSYSERR_NOERROR) |
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218 SetMMerror("mmeFreeBuffer", result); |
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219 this->hidden->mixbuf = NULL; |
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220 } |
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221 |
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222 if (this->hidden->shm) { |
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223 if (this->hidden->shm->sound) { |
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224 result = waveOutClose(this->hidden->shm->sound); |
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225 if (result != MMSYSERR_NOERROR) |
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226 SetMMerror("waveOutClose()", result); |
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227 mmeProcessCallbacks(); |
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228 } |
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229 result = mmeFreeMem(this->hidden->shm); |
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230 if (result != MMSYSERR_NOERROR) |
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231 SetMMerror("mmeFreeMem()", result); |
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232 this->hidden->shm = NULL; |
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233 } |
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234 |
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235 SDL_free(this->hidden); |
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236 this->hidden = NULL; |
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237 } |
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238 } |
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239 |
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240 static int |
2060 | 241 MME_Init(SDL_AudioDriverImpl * impl) |
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242 { |
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243 /* Set the function pointers */ |
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244 impl->OpenDevice = MME_OpenDevice; |
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245 impl->WaitDevice = MME_WaitDevice; |
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246 impl->WaitDone = MME_WaitDone; |
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247 impl->PlayDevice = MME_PlayDevice; |
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248 impl->GetDeviceBuf = MME_GetDeviceBuf; |
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249 impl->CloseDevice = MME_CloseDevice; |
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250 impl->OnlyHasDefaultOutputDevice = 1; |
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251 |
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252 return 1; /* this audio target is available. */ |
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253 } |
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254 |
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255 /* !!! FIXME: Windows "windib" driver is called waveout, too */ |
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256 AudioBootStrap MMEAUDIO_bootstrap = { |
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257 "waveout", "Tru64 MME WaveOut", MME_Init, 0 |
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258 }; |
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259 |
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260 /* vi: set ts=4 sw=4 expandtab: */ |