Mercurial > sdl-ios-xcode
diff src/audio/mme/SDL_mmeaudio.c @ 3699:4160ba33b597
Removed test for "driver is valid, but doesn't see any audio devices."
It was causing problems, and it really doesn't make sense to do it that way.
Fixes Bugzilla #834.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Tue, 26 Jan 2010 06:01:33 +0000 |
parents | f7b03b6838cb |
children | b530ef003506 |
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--- a/src/audio/mme/SDL_mmeaudio.c Sun Jan 24 21:13:33 2010 +0000 +++ b/src/audio/mme/SDL_mmeaudio.c Tue Jan 26 06:01:33 2010 +0000 @@ -249,7 +249,7 @@ impl->CloseDevice = MME_CloseDevice; impl->OnlyHasDefaultOutputDevice = 1; - return 1; + return 1; /* this audio target is available. */ } /* !!! FIXME: Windows "windib" driver is called waveout, too */