annotate src/audio/SDL_mixer.c @ 1258:b2283b0ded26

Date: Thu, 19 Jan 2006 20:02:29 +0200 From: Vassilis Virvilis <vasvir@iit.demokritos.gr> Subject: [SDL] Request: Please reconsider adding tag in SDL_Event Hi, Patch in question: --- include/SDL_events.h 20 Aug 2004 18:57:01 -0000 1.11 +++ include/SDL_events.h 19 Jan 2006 17:35:09 -0000 @@ -214,7 +214,7 @@ } SDL_SysWMEvent; /* General event structure */ -typedef union { +typedef union SDL_Event { Uint8 type; SDL_ActiveEvent active; SDL_KeyboardEvent key; Reasoning: ---------- 1) Allows forward declaration of the SDL_Event union in C++. Please note that in plain C it is possible to forward declare it. 2) Forward declaration is good because it allows encapsulation. It hides the specific implementation and does not necessarily exposes SDL staff to my appication's namespace 3) It can't harm plain C because tags are living in a different namespace than typenames 4) It is already done like this in other places in SDL. Check for example SDL_KeySym, and SDL_.*Event structures. 5) Right now I have to include SDL/event.h from a C++ header file. See 2)
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 Jan 2006 13:07:25 +0000
parents b8d311d90021
children c9b51268668f
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* This provides the default mixing callback for the SDL audio routines */
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29
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30 #include <stdio.h>
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31 #include <stdlib.h>
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32 #include <string.h>
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33
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34 #include "SDL_audio.h"
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35 #include "SDL_mutex.h"
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36 #include "SDL_timer.h"
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37 #include "SDL_cpuinfo.h"
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38 #include "SDL_sysaudio.h"
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39 #include "SDL_cpuinfo.h"
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40 #include "SDL_mixer_MMX.h"
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41 #include "SDL_mixer_MMX_VC.h"
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42 #include "SDL_mixer_m68k.h"
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43
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44 /* This table is used to add two sound values together and pin
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45 * the value to avoid overflow. (used with permission from ARDI)
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46 * Changed to use 0xFE instead of 0xFF for better sound quality.
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47 */
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48 static const Uint8 mix8[] =
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49 {
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50 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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51 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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52 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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53 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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54 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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55 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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56 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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57 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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58 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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59 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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60 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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61 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
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62 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
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63 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
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64 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
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65 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
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66 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A,
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67 0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
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68 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
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69 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
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70 0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
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71 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
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72 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C,
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73 0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
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74 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92,
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75 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
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76 0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8,
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77 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
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78 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
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79 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9,
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80 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
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81 0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
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82 0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA,
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83 0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5,
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84 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE,
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85 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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86 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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87 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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88 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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89 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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90 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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91 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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92 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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93 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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94 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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95 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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96 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE
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97 };
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98
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99 /* The volume ranges from 0 - 128 */
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100 #define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME)
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101 #define ADJUST_VOLUME_U8(s, v) (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
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102
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103 void SDL_MixAudio (Uint8 *dst, const Uint8 *src, Uint32 len, int volume)
0
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104 {
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105 Uint16 format;
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106
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107 if ( volume == 0 ) {
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108 return;
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109 }
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110 /* Mix the user-level audio format */
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111 if ( current_audio ) {
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112 if ( current_audio->convert.needed ) {
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113 format = current_audio->convert.src_format;
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114 } else {
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115 format = current_audio->spec.format;
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116 }
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117 } else {
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118 /* HACK HACK HACK */
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119 format = AUDIO_S16;
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120 }
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121 switch (format) {
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122
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123 case AUDIO_U8: {
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124 #if defined(__M68000__) && defined(__GNUC__)
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125 SDL_MixAudio_m68k_U8((char*)dst,(char*)src,(unsigned long)len,(long)volume,(char *)mix8);
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126 #else
0
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127 Uint8 src_sample;
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128
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129 while ( len-- ) {
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130 src_sample = *src;
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131 ADJUST_VOLUME_U8(src_sample, volume);
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132 *dst = mix8[*dst+src_sample];
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133 ++dst;
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134 ++src;
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135 }
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136 #endif
0
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137 }
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138 break;
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139
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140 case AUDIO_S8: {
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141 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
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142 if (SDL_HasMMX())
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143 {
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144 SDL_MixAudio_MMX_S8((char*)dst,(char*)src,(unsigned int)len,(int)volume);
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145 }
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146 else
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147 #endif
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148 #if defined(USE_ASM_MIXER_VC)
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149 if (SDL_HasMMX())
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150 {
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151 SDL_MixAudio_MMX_S8_VC((char*)dst,(char*)src,(unsigned int)len,(int)volume);
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152 }
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153 else
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154 #endif
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155 #if defined(__M68000__) && defined(__GNUC__)
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156 SDL_MixAudio_m68k_S8((char*)dst,(char*)src,(unsigned long)len,(long)volume);
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157 #else
539
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158 {
0
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159 Sint8 *dst8, *src8;
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160 Sint8 src_sample;
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161 int dst_sample;
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162 const int max_audioval = ((1<<(8-1))-1);
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163 const int min_audioval = -(1<<(8-1));
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164
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165 src8 = (Sint8 *)src;
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166 dst8 = (Sint8 *)dst;
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167 while ( len-- ) {
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168 src_sample = *src8;
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169 ADJUST_VOLUME(src_sample, volume);
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170 dst_sample = *dst8 + src_sample;
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171 if ( dst_sample > max_audioval ) {
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172 *dst8 = max_audioval;
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173 } else
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174 if ( dst_sample < min_audioval ) {
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175 *dst8 = min_audioval;
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176 } else {
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177 *dst8 = dst_sample;
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178 }
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179 ++dst8;
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180 ++src8;
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181 }
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182 }
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183 #endif
0
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184 }
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185 break;
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186
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187 case AUDIO_S16LSB: {
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188 #if defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)
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189 if (SDL_HasMMX())
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190 {
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191 SDL_MixAudio_MMX_S16((char*)dst,(char*)src,(unsigned int)len,(int)volume);
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192 }
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
Sam Lantinga <slouken@libsdl.org>
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193 else
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64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
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194 #elif defined(USE_ASM_MIXER_VC)
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72ef7ce609ef Greatly simplified the SDL CPU info code
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195 if (SDL_HasMMX())
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196 {
64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
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197 SDL_MixAudio_MMX_S16_VC((char*)dst,(char*)src,(unsigned int)len,(int)volume);
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198 }
64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
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199 else
539
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200 #endif
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201 #if defined(__M68000__) && defined(__GNUC__)
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202 SDL_MixAudio_m68k_S16LSB((short*)dst,(short*)src,(unsigned long)len,(long)volume);
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diff changeset
203 #else
539
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204 {
0
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205 Sint16 src1, src2;
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206 int dst_sample;
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207 const int max_audioval = ((1<<(16-1))-1);
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208 const int min_audioval = -(1<<(16-1));
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209
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210 len /= 2;
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diff changeset
211 while ( len-- ) {
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212 src1 = ((src[1])<<8|src[0]);
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213 ADJUST_VOLUME(src1, volume);
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214 src2 = ((dst[1])<<8|dst[0]);
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diff changeset
215 src += 2;
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diff changeset
216 dst_sample = src1+src2;
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diff changeset
217 if ( dst_sample > max_audioval ) {
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218 dst_sample = max_audioval;
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parents:
diff changeset
219 } else
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diff changeset
220 if ( dst_sample < min_audioval ) {
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diff changeset
221 dst_sample = min_audioval;
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parents:
diff changeset
222 }
74212992fb08 Initial revision
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diff changeset
223 dst[0] = dst_sample&0xFF;
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parents:
diff changeset
224 dst_sample >>= 8;
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parents:
diff changeset
225 dst[1] = dst_sample&0xFF;
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diff changeset
226 dst += 2;
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diff changeset
227 }
539
a9e38f3b8e4d Added MMX audio mixing code for gcc (thanks Stephane!)
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diff changeset
228 }
633
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diff changeset
229 #endif
0
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parents:
diff changeset
230 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 break;
74212992fb08 Initial revision
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parents:
diff changeset
232
74212992fb08 Initial revision
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diff changeset
233 case AUDIO_S16MSB: {
633
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diff changeset
234 #if defined(__M68000__) && defined(__GNUC__)
873c2598f969 Add m68k assembly mixing routines
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diff changeset
235 SDL_MixAudio_m68k_S16MSB((short*)dst,(short*)src,(unsigned long)len,(long)volume);
873c2598f969 Add m68k assembly mixing routines
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diff changeset
236 #else
0
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parents:
diff changeset
237 Sint16 src1, src2;
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parents:
diff changeset
238 int dst_sample;
74212992fb08 Initial revision
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parents:
diff changeset
239 const int max_audioval = ((1<<(16-1))-1);
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parents:
diff changeset
240 const int min_audioval = -(1<<(16-1));
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parents:
diff changeset
241
74212992fb08 Initial revision
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diff changeset
242 len /= 2;
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parents:
diff changeset
243 while ( len-- ) {
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parents:
diff changeset
244 src1 = ((src[0])<<8|src[1]);
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parents:
diff changeset
245 ADJUST_VOLUME(src1, volume);
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parents:
diff changeset
246 src2 = ((dst[0])<<8|dst[1]);
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parents:
diff changeset
247 src += 2;
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parents:
diff changeset
248 dst_sample = src1+src2;
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parents:
diff changeset
249 if ( dst_sample > max_audioval ) {
74212992fb08 Initial revision
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parents:
diff changeset
250 dst_sample = max_audioval;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 } else
74212992fb08 Initial revision
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parents:
diff changeset
252 if ( dst_sample < min_audioval ) {
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parents:
diff changeset
253 dst_sample = min_audioval;
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parents:
diff changeset
254 }
74212992fb08 Initial revision
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parents:
diff changeset
255 dst[1] = dst_sample&0xFF;
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parents:
diff changeset
256 dst_sample >>= 8;
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parents:
diff changeset
257 dst[0] = dst_sample&0xFF;
74212992fb08 Initial revision
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parents:
diff changeset
258 dst += 2;
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parents:
diff changeset
259 }
633
873c2598f969 Add m68k assembly mixing routines
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diff changeset
260 #endif
0
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parents:
diff changeset
261 }
74212992fb08 Initial revision
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parents:
diff changeset
262 break;
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parents:
diff changeset
263
74212992fb08 Initial revision
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parents:
diff changeset
264 default: /* If this happens... FIXME! */
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parents:
diff changeset
265 SDL_SetError("SDL_MixAudio(): unknown audio format");
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parents:
diff changeset
266 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 }
74212992fb08 Initial revision
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parents:
diff changeset
268 }
574
64fe373be3dc Cth converted the MMX audio mixing routines to VC++ syntax
Sam Lantinga <slouken@libsdl.org>
parents: 539
diff changeset
269