annotate src/power/SDL_power.c @ 3320:b225c8a7896e

Fixed bug #797 Ryan C. Gordon 2009-09-19 08:25:21 PDT This line in SDL_iconv_string (src/stdlib/SDL_iconv.c) ... if (!fromcode || !*fromcode) { tocode = "UTF-8"; } Is probably supposed to assign to "fromcode" and not "tocode".
author Sam Lantinga <slouken@libsdl.org>
date Sat, 26 Sep 2009 10:36:55 +0000
parents e8f63b28947d
children f7b03b6838cb
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23 #include "SDL_power.h"
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24
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25 /*
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26 * Returns SDL_TRUE if we have a definitive answer.
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27 * SDL_FALSE to try next implementation.
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28 */
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29 typedef SDL_bool
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30 (*SDL_GetPowerInfo_Impl) (SDL_PowerState * state, int *seconds,
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31 int *percent);
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32
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33 SDL_bool SDL_GetPowerInfo_Linux_proc_acpi(SDL_PowerState *, int *, int *);
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34 SDL_bool SDL_GetPowerInfo_Linux_proc_apm(SDL_PowerState *, int *, int *);
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35 SDL_bool SDL_GetPowerInfo_Windows(SDL_PowerState *, int *, int *);
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36 SDL_bool SDL_GetPowerInfo_MacOSX(SDL_PowerState *, int *, int *);
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37 SDL_bool SDL_GetPowerInfo_BeOS(SDL_PowerState *, int *, int *);
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38 SDL_bool SDL_GetPowerInfo_NintendoDS(SDL_PowerState *, int *, int *);
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39
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40 #ifndef SDL_POWER_DISABLED
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41 #ifdef SDL_POWER_HARDWIRED
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42 /* This is for things that _never_ have a battery */
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43 static SDL_bool
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44 SDL_GetPowerInfo_Hardwired(SDL_PowerState * state, int *seconds, int *percent)
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45 {
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46 *seconds = -1;
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47 *percent = -1;
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48 *state = SDL_POWERSTATE_NO_BATTERY;
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49 return SDL_TRUE;
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50 }
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51 #endif
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52 #endif
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53
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54
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55 static SDL_GetPowerInfo_Impl implementations[] = {
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56 #ifndef SDL_POWER_DISABLED
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57 #ifdef SDL_POWER_LINUX /* in order of preference. More than could work. */
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58 SDL_GetPowerInfo_Linux_proc_acpi,
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59 SDL_GetPowerInfo_Linux_proc_apm,
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60 #endif
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61 #ifdef SDL_POWER_WINDOWS /* handles Win32, Win64, PocketPC. */
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62 SDL_GetPowerInfo_Windows,
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63 #endif
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64 #ifdef SDL_POWER_MACOSX /* handles Mac OS X, Darwin, iPhone. */
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65 SDL_GetPowerInfo_MacOSX,
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66 #endif
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67 #ifdef SDL_POWER_NINTENDODS /* handles Nintendo DS. */
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68 SDL_GetPowerInfo_NintendoDS,
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69 #endif
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70 #ifdef SDL_POWER_BEOS /* handles BeOS, Zeta, with euc.jp apm driver. */
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71 SDL_GetPowerInfo_BeOS,
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72 #endif
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73 #ifdef SDL_POWER_HARDWIRED
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74 SDL_GetPowerInfo_Hardwired,
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75 #endif
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76 #endif
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77 };
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78
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79 SDL_PowerState
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80 SDL_GetPowerInfo(int *seconds, int *percent)
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81 {
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82 const int total = sizeof(implementations) / sizeof(implementations[0]);
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83 int _seconds, _percent;
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84 SDL_PowerState retval;
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85 int i;
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86
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87 /* Make these never NULL for platform-specific implementations. */
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88 if (seconds == NULL) {
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89 seconds = &_seconds;
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90 }
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91
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92 if (percent == NULL) {
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93 percent = &_percent;
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94 }
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95
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96 for (i = 0; i < total; i++) {
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97 if (implementations[i] (&retval, seconds, percent)) {
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98 return retval;
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99 }
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100 }
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101
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102 /* nothing was definitive. */
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103 *seconds = -1;
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104 *percent = -1;
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105 return SDL_POWERSTATE_UNKNOWN;
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106 }
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107
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108 /* vi: set ts=4 sw=4 expandtab: */