Mercurial > sdl-ios-xcode
annotate docs/html/sdlpushevent.html @ 753:b14fdadd8311
Date: Thu, 4 Dec 2003 07:48:40 +0200
From: "Mike Gorchak"
Subject: SDL/QNX6 new patch
Here in attachment my patch for the SDL/QNX6 again :) It contain non-crtitical/cosmetic fixes:
1. Fixed window centering at other than the first consoles.
2. Fixed window centering algorithm in case when window height or width are greater than the desktop resolution.
3. Fixed window positioning on other than the first consoles.
4. Fixed occasional input focus lost when switching to fullscreen.
5. Removed the Photon's default chroma color for the overlays, added RGB(12, 6, 12) color instead (very dark pink).
6. Added more checks to the YUV overlay code (fixed crashes during resolution mode switches).
7. Added support for Enter/Backspace keys in unicode mode (used by Maelstrom and by other games).
8. Fixed window restore/maximize function. It works, finally.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 10 Dec 2003 12:35:56 +0000 |
parents | e5bc29de3f0a |
children | 355632dca928 |
rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_PushEvent</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.64 |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Event Functions." | |
14 HREF="eventfunctions.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_WaitEvent" | |
17 HREF="sdlwaitevent.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetEventFilter" | |
20 HREF="sdlseteventfilter.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
31 WIDTH="100%" | |
32 BORDER="0" | |
33 CELLPADDING="0" | |
34 CELLSPACING="0" | |
35 ><TR | |
36 ><TH | |
37 COLSPAN="3" | |
38 ALIGN="center" | |
39 >SDL Library Documentation</TH | |
40 ></TR | |
41 ><TR | |
42 ><TD | |
43 WIDTH="10%" | |
44 ALIGN="left" | |
45 VALIGN="bottom" | |
46 ><A | |
47 HREF="sdlwaitevent.html" | |
48 >Prev</A | |
49 ></TD | |
50 ><TD | |
51 WIDTH="80%" | |
52 ALIGN="center" | |
53 VALIGN="bottom" | |
54 ></TD | |
55 ><TD | |
56 WIDTH="10%" | |
57 ALIGN="right" | |
58 VALIGN="bottom" | |
59 ><A | |
60 HREF="sdlseteventfilter.html" | |
61 >Next</A | |
62 ></TD | |
63 ></TR | |
64 ></TABLE | |
65 ><HR | |
66 ALIGN="LEFT" | |
67 WIDTH="100%"></DIV | |
68 ><H1 | |
69 ><A | |
70 NAME="SDLPUSHEVENT" | |
71 >SDL_PushEvent</A | |
72 ></H1 | |
73 ><DIV | |
74 CLASS="REFNAMEDIV" | |
75 ><A | |
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76 NAME="AEN5148" |
0 | 77 ></A |
78 ><H2 | |
79 >Name</H2 | |
80 >SDL_PushEvent -- Pushes an event onto the event queue</DIV | |
81 ><DIV | |
82 CLASS="REFSYNOPSISDIV" | |
83 ><A | |
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84 NAME="AEN5151" |
0 | 85 ></A |
86 ><H2 | |
87 >Synopsis</H2 | |
88 ><DIV | |
89 CLASS="FUNCSYNOPSIS" | |
90 ><A | |
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91 NAME="AEN5152" |
0 | 92 ></A |
93 ><P | |
94 ></P | |
95 ><PRE | |
96 CLASS="FUNCSYNOPSISINFO" | |
97 >#include "SDL.h"</PRE | |
98 ><P | |
99 ><CODE | |
100 ><CODE | |
101 CLASS="FUNCDEF" | |
102 >int <B | |
103 CLASS="FSFUNC" | |
104 >SDL_PushEvent</B | |
105 ></CODE | |
106 >(SDL_Event *event);</CODE | |
107 ></P | |
108 ><P | |
109 ></P | |
110 ></DIV | |
111 ></DIV | |
112 ><DIV | |
113 CLASS="REFSECT1" | |
114 ><A | |
181
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115 NAME="AEN5158" |
0 | 116 ></A |
117 ><H2 | |
118 >Description</H2 | |
119 ><P | |
120 >The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. <TT | |
121 CLASS="PARAMETER" | |
122 ><I | |
123 >event</I | |
124 ></TT | |
125 > is a pointer to the event structure you wish to push onto the queue.</P | |
126 ><DIV | |
127 CLASS="NOTE" | |
128 ><BLOCKQUOTE | |
129 CLASS="NOTE" | |
130 ><P | |
131 ><B | |
132 >Note: </B | |
133 >Pushing device input events onto the queue doesn't modify the state of the device within SDL.</P | |
134 ></BLOCKQUOTE | |
135 ></DIV | |
136 ></DIV | |
137 ><DIV | |
138 CLASS="REFSECT1" | |
139 ><A | |
181
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140 NAME="AEN5164" |
0 | 141 ></A |
142 ><H2 | |
143 >Return Value</H2 | |
144 ><P | |
145 >Returns <SPAN | |
146 CLASS="RETURNVALUE" | |
147 >0</SPAN | |
148 > on success or <SPAN | |
149 CLASS="RETURNVALUE" | |
150 >-1</SPAN | |
151 > if the event couldn't be pushed.</P | |
152 ></DIV | |
153 ><DIV | |
154 CLASS="REFSECT1" | |
155 ><A | |
181
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156 NAME="AEN5169" |
0 | 157 ></A |
158 ><H2 | |
159 >Examples</H2 | |
160 ><P | |
161 >See <A | |
162 HREF="sdlevent.html" | |
163 ><SPAN | |
164 CLASS="STRUCTNAME" | |
165 >SDL_Event</SPAN | |
166 ></A | |
167 >.</P | |
168 ></DIV | |
169 ><DIV | |
170 CLASS="REFSECT1" | |
171 ><A | |
181
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172 NAME="AEN5174" |
0 | 173 ></A |
174 ><H2 | |
175 >See Also</H2 | |
176 ><P | |
177 ><A | |
178 HREF="sdlpollevent.html" | |
179 ><TT | |
180 CLASS="FUNCTION" | |
181 >SDL_PollEvent</TT | |
182 ></A | |
183 >, | |
184 <A | |
185 HREF="sdlpeepevents.html" | |
186 ><TT | |
187 CLASS="FUNCTION" | |
188 >SDL_PeepEvents</TT | |
189 ></A | |
190 >, | |
191 <A | |
192 HREF="sdlevent.html" | |
193 ><SPAN | |
194 CLASS="STRUCTNAME" | |
195 >SDL_Event</SPAN | |
196 ></A | |
197 ></P | |
198 ></DIV | |
199 ><DIV | |
200 CLASS="NAVFOOTER" | |
201 ><HR | |
202 ALIGN="LEFT" | |
203 WIDTH="100%"><TABLE | |
204 WIDTH="100%" | |
205 BORDER="0" | |
206 CELLPADDING="0" | |
207 CELLSPACING="0" | |
208 ><TR | |
209 ><TD | |
210 WIDTH="33%" | |
211 ALIGN="left" | |
212 VALIGN="top" | |
213 ><A | |
214 HREF="sdlwaitevent.html" | |
215 >Prev</A | |
216 ></TD | |
217 ><TD | |
218 WIDTH="34%" | |
219 ALIGN="center" | |
220 VALIGN="top" | |
221 ><A | |
222 HREF="index.html" | |
223 >Home</A | |
224 ></TD | |
225 ><TD | |
226 WIDTH="33%" | |
227 ALIGN="right" | |
228 VALIGN="top" | |
229 ><A | |
230 HREF="sdlseteventfilter.html" | |
231 >Next</A | |
232 ></TD | |
233 ></TR | |
234 ><TR | |
235 ><TD | |
236 WIDTH="33%" | |
237 ALIGN="left" | |
238 VALIGN="top" | |
239 >SDL_WaitEvent</TD | |
240 ><TD | |
241 WIDTH="34%" | |
242 ALIGN="center" | |
243 VALIGN="top" | |
244 ><A | |
245 HREF="eventfunctions.html" | |
246 >Up</A | |
247 ></TD | |
248 ><TD | |
249 WIDTH="33%" | |
250 ALIGN="right" | |
251 VALIGN="top" | |
252 >SDL_SetEventFilter</TD | |
253 ></TR | |
254 ></TABLE | |
255 ></DIV | |
256 ></BODY | |
257 ></HTML | |
258 > |