Mercurial > sdl-ios-xcode
annotate src/audio/dma/SDL_dmaaudio.c @ 3096:ae4e80dbe330
Date: Tue, 17 Feb 2009 14:00:25 +0100
From: Stefan Klug
Subject: [SDL] Possible bug, paused audio playing garbage
On my WinCE device a paused audio device plays random garbage.
This might also be the issue in the thread "sound cracks with SDL_mixer
and AUDIO_S16LSB"
I don't have that much knowledge of the SDL audio part, but the attached
patch fixes it for me, and collapses two redundant ifs.
I'm not sure if this is the correct way to fix this.
Shouldn't the complete stream conversion part of the RunAudio loop be
dependent on the paused property of the device? (not only the call to
(*fill)(udata, istream, istream_len).
Anyways. Would be great if the patch or a fix could find its way to SVN ;-)
Cheers
Stefan
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 23 Mar 2009 05:21:40 +0000 |
parents | b21348d47cab |
children | f7b03b6838cb |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 /* !!! FIXME: merge this driver with "dsp". */ |
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25 |
0 | 26 /* Allow access to a raw mixing buffer */ |
27 | |
28 #include <stdio.h> | |
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29 #include <string.h> /* For strerror() */ |
0 | 30 #include <errno.h> |
31 #include <unistd.h> | |
32 #include <fcntl.h> | |
33 #include <signal.h> | |
34 #include <sys/types.h> | |
35 #include <sys/time.h> | |
36 #include <sys/ioctl.h> | |
37 #include <sys/stat.h> | |
38 #include <sys/mman.h> | |
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39 |
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40 #if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H |
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41 /* This is installed on some systems */ |
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42 #include <soundcard.h> |
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43 #else |
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44 /* This is recommended by OSS */ |
0 | 45 #include <sys/soundcard.h> |
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46 #endif |
0 | 47 |
48 #ifndef MAP_FAILED | |
49 #define MAP_FAILED ((Uint8 *)-1) | |
50 #endif | |
51 | |
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52 #include "SDL_timer.h" |
0 | 53 #include "SDL_audio.h" |
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54 #include "../SDL_audio_c.h" |
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55 #include "../SDL_audiodev_c.h" |
0 | 56 #include "SDL_dmaaudio.h" |
57 | |
58 /* The tag name used by DMA audio */ | |
59 #define DMA_DRIVER_NAME "dma" | |
60 | |
61 /* Open the audio device for playback, and don't block if busy */ | |
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62 #define OPEN_FLAGS_INPUT (O_RDWR|O_NONBLOCK) |
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63 #define OPEN_FLAGS_OUTPUT (O_RDWR|O_NONBLOCK) |
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64 |
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65 static char **outputDevices = NULL; |
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66 static int outputDeviceCount = 0; |
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67 static char **inputDevices = NULL; |
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68 static int inputDeviceCount = 0; |
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69 |
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70 static int |
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71 test_for_mmap(int fd) |
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72 { |
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73 int caps = 0; |
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74 struct audio_buf_info info; |
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75 if ((ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) && |
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76 (caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) && |
2060 | 77 (ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0)) { |
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78 size_t len = info.fragstotal * info.fragsize; |
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79 Uint8 *buf = (Uint8 *) mmap(NULL, len, PROT_WRITE, MAP_SHARED, fd, 0); |
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80 if (buf != MAP_FAILED) { |
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81 munmap(buf, len); |
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82 return 1; |
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83 } |
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84 } |
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85 return 0; |
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86 } |
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87 |
0 | 88 |
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89 static inline void |
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90 free_device_list(char ***devs, int *count) |
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91 { |
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92 SDL_FreeUnixAudioDevices(devs, count); |
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93 } |
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94 |
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95 static inline void |
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96 build_device_list(int iscapture, char ***devs, int *count) |
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97 { |
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98 const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
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99 free_device_list(devs, count); |
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100 SDL_EnumUnixAudioDevices(flags, 0, test_for_mmap, devs, count); |
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101 } |
0 | 102 |
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103 static inline void |
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104 build_device_lists(void) |
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105 { |
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106 build_device_list(0, &outputDevices, &outputDeviceCount); |
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107 build_device_list(1, &inputDevices, &inputDeviceCount); |
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108 } |
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109 |
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110 |
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111 static inline void |
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112 free_device_lists(void) |
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113 { |
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114 free_device_list(&outputDevices, &outputDeviceCount); |
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115 free_device_list(&inputDevices, &inputDeviceCount); |
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116 } |
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117 |
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118 |
2060 | 119 static void |
120 DMA_Deinitialize(void) | |
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121 { |
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122 free_device_lists(); |
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123 } |
0 | 124 |
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125 static int |
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126 DMA_DetectDevices(int iscapture) |
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127 { |
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128 if (iscapture) { |
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129 build_device_list(1, &inputDevices, &inputDeviceCount); |
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130 return inputDeviceCount; |
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131 } else { |
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132 build_device_list(0, &outputDevices, &outputDeviceCount); |
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133 return outputDeviceCount; |
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134 } |
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135 |
2060 | 136 return 0; /* shouldn't ever hit this. */ |
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137 } |
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138 |
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139 |
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140 static const char * |
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141 DMA_GetDeviceName(int index, int iscapture) |
0 | 142 { |
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143 if ((iscapture) && (index < inputDeviceCount)) { |
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144 return inputDevices[index]; |
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145 } else if ((!iscapture) && (index < outputDeviceCount)) { |
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146 return outputDevices[index]; |
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147 } |
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148 |
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149 SDL_SetError("No such device"); |
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150 return NULL; |
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151 } |
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152 |
0 | 153 |
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154 static int |
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155 DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo) |
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156 { |
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157 int frag_spec; |
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158 int value; |
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159 |
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160 /* Close and then reopen the audio device */ |
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161 close(audio_fd); |
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162 audio_fd = open(audiodev, O_RDWR, 0); |
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163 if (audio_fd < 0) { |
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164 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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165 return (-1); |
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166 } |
0 | 167 |
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168 /* Calculate the final parameters for this audio specification */ |
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169 SDL_CalculateAudioSpec(&this->spec); |
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170 |
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171 /* Determine the power of two of the fragment size */ |
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172 for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec); |
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173 if ((0x01 << frag_spec) != this->spec.size) { |
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174 SDL_SetError("Fragment size must be a power of two"); |
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175 return (-1); |
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176 } |
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177 |
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178 /* Set the audio buffering parameters */ |
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179 if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { |
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180 SDL_SetError("Couldn't set audio fragment spec"); |
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181 return (-1); |
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182 } |
0 | 183 |
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184 /* Set the audio format */ |
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185 value = format; |
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186 if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { |
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187 SDL_SetError("Couldn't set audio format"); |
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188 return (-1); |
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189 } |
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190 |
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191 /* Set mono or stereo audio */ |
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192 value = (this->spec.channels > 1); |
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193 if ((ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) || |
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194 (value != stereo)) { |
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195 SDL_SetError("Couldn't set audio channels"); |
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196 return (-1); |
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197 } |
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198 |
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199 /* Set the DSP frequency */ |
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200 value = this->spec.freq; |
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201 if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { |
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202 SDL_SetError("Couldn't set audio frequency"); |
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203 return (-1); |
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204 } |
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205 this->spec.freq = value; |
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206 |
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207 /* We successfully re-opened the audio */ |
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208 return (0); |
0 | 209 } |
210 | |
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211 |
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212 static void |
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213 DMA_CloseDevice(_THIS) |
0 | 214 { |
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215 if (this->hidden != NULL) { |
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216 if (dma_buf != NULL) { |
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217 munmap(dma_buf, dma_len); |
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218 dma_buf = NULL; |
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219 } |
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220 if (audio_fd >= 0) { |
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221 close(audio_fd); |
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222 audio_fd = -1; |
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223 } |
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224 SDL_free(this->hidden); |
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225 this->hidden = NULL; |
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226 } |
0 | 227 } |
228 | |
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229 |
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230 static int |
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231 DMA_OpenDevice(_THIS, const char *devname, int iscapture) |
0 | 232 { |
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233 const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
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234 int format; |
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235 int stereo; |
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236 int value; |
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237 SDL_AudioFormat test_format; |
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238 struct audio_buf_info info; |
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239 |
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240 /* We don't care what the devname is...we'll try to open anything. */ |
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241 /* ...but default to first name in the list... */ |
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242 if (devname == NULL) { |
2060 | 243 if (((iscapture) && (inputDeviceCount == 0)) || |
244 ((!iscapture) && (outputDeviceCount == 0))) { | |
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245 SDL_SetError("No such audio device"); |
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246 return 0; |
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247 } |
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248 devname = ((iscapture) ? inputDevices[0] : outputDevices[0]); |
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249 } |
0 | 250 |
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251 /* Initialize all variables that we clean on shutdown */ |
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252 this->hidden = (struct SDL_PrivateAudioData *) |
2060 | 253 SDL_malloc((sizeof *this->hidden)); |
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254 if (this->hidden == NULL) { |
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255 SDL_OutOfMemory(); |
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256 return 0; |
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257 } |
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258 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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259 |
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260 /* Open the audio device */ |
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261 audio_fd = open(devname, flags, 0); |
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262 if (audio_fd < 0) { |
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263 DMA_CloseDevice(this); |
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264 SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); |
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265 return 0; |
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266 } |
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267 dma_buf = NULL; |
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268 ioctl(audio_fd, SNDCTL_DSP_RESET, 0); |
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269 |
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270 /* Get a list of supported hardware formats */ |
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271 if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { |
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272 DMA_CloseDevice(this); |
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273 SDL_SetError("Couldn't get audio format list"); |
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274 return 0; |
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275 } |
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276 |
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277 /* Try for a closest match on audio format */ |
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278 format = 0; |
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279 for (test_format = SDL_FirstAudioFormat(this->spec.format); |
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280 !format && test_format;) { |
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281 #ifdef DEBUG_AUDIO |
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282 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
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283 #endif |
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284 switch (test_format) { |
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285 case AUDIO_U8: |
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286 if (value & AFMT_U8) { |
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287 format = AFMT_U8; |
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288 } |
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289 break; |
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290 case AUDIO_S8: |
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291 if (value & AFMT_S8) { |
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292 format = AFMT_S8; |
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293 } |
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294 break; |
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295 case AUDIO_S16LSB: |
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296 if (value & AFMT_S16_LE) { |
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297 format = AFMT_S16_LE; |
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298 } |
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299 break; |
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300 case AUDIO_S16MSB: |
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301 if (value & AFMT_S16_BE) { |
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302 format = AFMT_S16_BE; |
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303 } |
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304 break; |
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305 case AUDIO_U16LSB: |
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306 if (value & AFMT_U16_LE) { |
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307 format = AFMT_U16_LE; |
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308 } |
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309 break; |
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310 case AUDIO_U16MSB: |
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311 if (value & AFMT_U16_BE) { |
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312 format = AFMT_U16_BE; |
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313 } |
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314 break; |
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315 default: |
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316 format = 0; |
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317 break; |
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318 } |
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319 if (!format) { |
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320 test_format = SDL_NextAudioFormat(); |
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321 } |
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322 } |
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323 if (format == 0) { |
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324 DMA_CloseDevice(this); |
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325 SDL_SetError("Couldn't find any hardware audio formats"); |
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326 return 0; |
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327 } |
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328 this->spec.format = test_format; |
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330 /* Set the audio format */ |
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331 value = format; |
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332 if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { |
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333 DMA_CloseDevice(this); |
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334 SDL_SetError("Couldn't set audio format"); |
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335 return 0; |
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336 } |
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337 |
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338 /* Set mono or stereo audio (currently only two channels supported) */ |
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339 stereo = (this->spec.channels > 1); |
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340 ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo); |
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341 if (stereo) { |
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342 this->spec.channels = 2; |
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343 } else { |
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344 this->spec.channels = 1; |
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345 } |
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346 |
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347 /* Because some drivers don't allow setting the buffer size |
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348 after setting the format, we must re-open the audio device |
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349 once we know what format and channels are supported |
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350 */ |
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351 if (DMA_ReopenAudio(this, devname, format, stereo) < 0) { |
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352 DMA_CloseDevice(this); |
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353 /* Error is set by DMA_ReopenAudio() */ |
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354 return 0; |
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355 } |
0 | 356 |
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357 /* Memory map the audio buffer */ |
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358 if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0) { |
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359 DMA_CloseDevice(this); |
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360 SDL_SetError("Couldn't get OSPACE parameters"); |
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361 return 0; |
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362 } |
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363 this->spec.size = info.fragsize; |
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364 this->spec.samples = this->spec.size / ((this->spec.format & 0xFF) / 8); |
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365 this->spec.samples /= this->spec.channels; |
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366 num_buffers = info.fragstotal; |
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367 dma_len = num_buffers * this->spec.size; |
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368 dma_buf = (Uint8 *) mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED, |
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369 audio_fd, 0); |
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370 if (dma_buf == MAP_FAILED) { |
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371 DMA_CloseDevice(this); |
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372 SDL_SetError("DMA memory map failed"); |
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373 dma_buf = NULL; |
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374 return 0; |
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375 } |
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376 SDL_memset(dma_buf, this->spec.silence, dma_len); |
0 | 377 |
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378 /* Check to see if we need to use select() workaround */ |
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379 { |
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380 char *workaround; |
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381 workaround = SDL_getenv("SDL_DSP_NOSELECT"); |
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382 if (workaround) { |
2060 | 383 frame_ticks = |
384 (float) (this->spec.samples * 1000) / this->spec.freq; | |
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385 next_frame = SDL_GetTicks() + frame_ticks; |
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386 } |
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387 } |
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388 |
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389 /* Trigger audio playback */ |
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390 value = 0; |
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391 ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value); |
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392 value = PCM_ENABLE_OUTPUT; |
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393 if (ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0) { |
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394 DMA_CloseDevice(this); |
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395 SDL_SetError("Couldn't trigger audio output"); |
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396 return 0; |
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397 } |
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398 |
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399 /* Get the parent process id (we're the parent of the audio thread) */ |
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400 parent = getpid(); |
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401 |
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402 /* We're ready to rock and roll. :-) */ |
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403 return 1; |
0 | 404 } |
405 | |
406 | |
407 /* This function waits until it is possible to write a full sound buffer */ | |
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408 static void |
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409 DMA_WaitDevice(_THIS) |
0 | 410 { |
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411 fd_set fdset; |
0 | 412 |
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413 /* Check to see if the thread-parent process is still alive */ |
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414 { |
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415 static int cnt = 0; |
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416 /* Note that this only works with thread implementations |
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417 that use a different process id for each thread. |
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418 */ |
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419 if (parent && (((++cnt) % 10) == 0)) { /* Check every 10 loops */ |
3068 | 420 if (kill(parent, 0) < 0 && errno == ESRCH) { |
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421 this->enabled = 0; |
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422 } |
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423 } |
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424 } |
0 | 425 |
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426 /* See if we need to use timed audio synchronization */ |
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427 if (frame_ticks) { |
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428 /* Use timer for general audio synchronization */ |
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429 Sint32 ticks; |
0 | 430 |
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431 ticks = ((Sint32) (next_frame - SDL_GetTicks())) - FUDGE_TICKS; |
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432 if (ticks > 0) { |
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433 SDL_Delay(ticks); |
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434 } |
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435 } else { |
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436 /* Use select() for audio synchronization */ |
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437 struct timeval timeout; |
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438 FD_ZERO(&fdset); |
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439 FD_SET(audio_fd, &fdset); |
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440 timeout.tv_sec = 10; |
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441 timeout.tv_usec = 0; |
0 | 442 #ifdef DEBUG_AUDIO |
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443 fprintf(stderr, "Waiting for audio to get ready\n"); |
0 | 444 #endif |
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445 if (select(audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) { |
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446 const char *message = |
0 | 447 #ifdef AUDIO_OSPACE_HACK |
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448 "Audio timeout - buggy audio driver? (trying ospace)"; |
0 | 449 #else |
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450 "Audio timeout - buggy audio driver? (disabled)"; |
0 | 451 #endif |
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452 /* In general we should never print to the screen, |
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453 but in this case we have no other way of letting |
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454 the user know what happened. |
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455 */ |
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456 fprintf(stderr, "SDL: %s\n", message); |
0 | 457 #ifdef AUDIO_OSPACE_HACK |
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458 /* We may be able to use GET_OSPACE trick */ |
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459 frame_ticks = (float) (this->spec.samples * 1000) / |
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460 this->spec.freq; |
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461 next_frame = SDL_GetTicks() + frame_ticks; |
0 | 462 #else |
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463 this->enabled = 0; |
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464 /* Don't try to close - may hang */ |
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465 audio_fd = -1; |
0 | 466 #ifdef DEBUG_AUDIO |
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467 fprintf(stderr, "Done disabling audio\n"); |
0 | 468 #endif |
469 #endif /* AUDIO_OSPACE_HACK */ | |
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470 } |
0 | 471 #ifdef DEBUG_AUDIO |
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472 fprintf(stderr, "Ready!\n"); |
0 | 473 #endif |
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474 } |
0 | 475 } |
476 | |
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477 static void |
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478 DMA_PlayDevice(_THIS) |
0 | 479 { |
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480 /* If timer synchronization is enabled, set the next write frame */ |
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481 if (frame_ticks) { |
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482 next_frame += frame_ticks; |
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483 } |
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484 return; |
0 | 485 } |
486 | |
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487 static Uint8 * |
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488 DMA_GetDeviceBuf(_THIS) |
0 | 489 { |
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490 count_info info; |
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491 int playing; |
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492 int filling; |
0 | 493 |
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494 /* Get number of blocks, looping if we're not using select() */ |
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495 do { |
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496 if (ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0) { |
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497 /* Uh oh... */ |
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498 this->enabled = 0; |
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499 return (NULL); |
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500 } |
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501 } while (frame_ticks && (info.blocks < 1)); |
0 | 502 #ifdef DEBUG_AUDIO |
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503 if (info.blocks > 1) { |
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504 printf("Warning: audio underflow (%d frags)\n", info.blocks - 1); |
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505 } |
0 | 506 #endif |
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507 playing = info.ptr / this->spec.size; |
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508 filling = (playing + 1) % num_buffers; |
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509 return (dma_buf + (filling * this->spec.size)); |
0 | 510 } |
511 | |
512 | |
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513 static int |
2060 | 514 DMA_Init(SDL_AudioDriverImpl * impl) |
0 | 515 { |
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516 /* Set the function pointers */ |
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517 impl->DetectDevices = DMA_DetectDevices; |
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518 impl->GetDeviceName = DMA_GetDeviceName; |
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519 impl->OpenDevice = DMA_OpenDevice; |
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520 impl->WaitDevice = DMA_WaitDevice; |
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521 impl->PlayDevice = DMA_PlayDevice; |
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522 impl->GetDeviceBuf = DMA_GetDeviceBuf; |
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523 impl->CloseDevice = DMA_CloseDevice; |
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524 impl->Deinitialize = DMA_Deinitialize; |
0 | 525 |
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526 build_device_lists(); |
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527 return (outputDeviceCount > 0) ? 2 : 1; |
0 | 528 } |
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529 |
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530 AudioBootStrap DMA_bootstrap = { |
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531 DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio", DMA_Init, 0 |
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532 }; |
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533 |
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534 /* vi: set ts=4 sw=4 expandtab: */ |