Mercurial > sdl-ios-xcode
annotate src/audio/dma/SDL_dmaaudio.c @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | c121d94672cb |
children | 5f6550e5184f 589bc3d060cd |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include <stdio.h> | |
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27 #include <string.h> /* For strerror() */ |
0 | 28 #include <errno.h> |
29 #include <unistd.h> | |
30 #include <fcntl.h> | |
31 #include <signal.h> | |
32 #include <sys/types.h> | |
33 #include <sys/time.h> | |
34 #include <sys/ioctl.h> | |
35 #include <sys/stat.h> | |
36 #include <sys/mman.h> | |
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37 |
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38 #if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H |
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39 /* This is installed on some systems */ |
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40 #include <soundcard.h> |
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41 #else |
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42 /* This is recommended by OSS */ |
0 | 43 #include <sys/soundcard.h> |
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44 #endif |
0 | 45 |
46 #ifndef MAP_FAILED | |
47 #define MAP_FAILED ((Uint8 *)-1) | |
48 #endif | |
49 | |
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50 #include "SDL_timer.h" |
0 | 51 #include "SDL_audio.h" |
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52 #include "../SDL_audio_c.h" |
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53 #include "../SDL_audiodev_c.h" |
0 | 54 #include "SDL_dmaaudio.h" |
55 | |
56 /* The tag name used by DMA audio */ | |
57 #define DMA_DRIVER_NAME "dma" | |
58 | |
59 /* Open the audio device for playback, and don't block if busy */ | |
60 #define OPEN_FLAGS (O_RDWR|O_NONBLOCK) | |
61 | |
62 /* Audio driver functions */ | |
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63 static int DMA_OpenAudio(_THIS, SDL_AudioSpec * spec); |
0 | 64 static void DMA_WaitAudio(_THIS); |
65 static void DMA_PlayAudio(_THIS); | |
66 static Uint8 *DMA_GetAudioBuf(_THIS); | |
67 static void DMA_CloseAudio(_THIS); | |
68 | |
69 /* Audio driver bootstrap functions */ | |
70 | |
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71 static int |
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72 Audio_Available(void) |
0 | 73 { |
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74 int available; |
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75 int fd; |
0 | 76 |
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77 available = 0; |
0 | 78 |
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79 fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0); |
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80 if (fd >= 0) { |
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81 int caps; |
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82 struct audio_buf_info info; |
0 | 83 |
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84 if ((ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) && |
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85 (caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) && |
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86 (ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0)) { |
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87 available = 1; |
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88 } |
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89 close(fd); |
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90 } |
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91 return (available); |
0 | 92 } |
93 | |
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94 static void |
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95 Audio_DeleteDevice(SDL_AudioDevice * device) |
0 | 96 { |
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97 SDL_free(device->hidden); |
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98 SDL_free(device); |
0 | 99 } |
100 | |
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101 static SDL_AudioDevice * |
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102 Audio_CreateDevice(int devindex) |
0 | 103 { |
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104 SDL_AudioDevice *this; |
0 | 105 |
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106 /* Initialize all variables that we clean on shutdown */ |
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107 this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice)); |
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108 if (this) { |
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109 SDL_memset(this, 0, (sizeof *this)); |
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110 this->hidden = (struct SDL_PrivateAudioData *) |
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111 SDL_malloc((sizeof *this->hidden)); |
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112 } |
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113 if ((this == NULL) || (this->hidden == NULL)) { |
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114 SDL_OutOfMemory(); |
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115 if (this) { |
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116 SDL_free(this); |
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117 } |
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118 return (0); |
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119 } |
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120 SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
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121 audio_fd = -1; |
0 | 122 |
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123 /* Set the function pointers */ |
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124 this->OpenAudio = DMA_OpenAudio; |
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125 this->WaitAudio = DMA_WaitAudio; |
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126 this->PlayAudio = DMA_PlayAudio; |
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127 this->GetAudioBuf = DMA_GetAudioBuf; |
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128 this->CloseAudio = DMA_CloseAudio; |
0 | 129 |
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130 this->free = Audio_DeleteDevice; |
0 | 131 |
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132 return this; |
0 | 133 } |
134 | |
135 AudioBootStrap DMA_bootstrap = { | |
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136 DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio", |
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137 Audio_Available, Audio_CreateDevice |
0 | 138 }; |
139 | |
140 /* This function waits until it is possible to write a full sound buffer */ | |
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141 static void |
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142 DMA_WaitAudio(_THIS) |
0 | 143 { |
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144 fd_set fdset; |
0 | 145 |
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146 /* Check to see if the thread-parent process is still alive */ |
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147 { |
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148 static int cnt = 0; |
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149 /* Note that this only works with thread implementations |
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150 that use a different process id for each thread. |
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151 */ |
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152 if (parent && (((++cnt) % 10) == 0)) { /* Check every 10 loops */ |
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153 if (kill(parent, 0) < 0) { |
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154 this->enabled = 0; |
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155 } |
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156 } |
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157 } |
0 | 158 |
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159 /* See if we need to use timed audio synchronization */ |
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160 if (frame_ticks) { |
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161 /* Use timer for general audio synchronization */ |
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162 Sint32 ticks; |
0 | 163 |
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164 ticks = ((Sint32) (next_frame - SDL_GetTicks())) - FUDGE_TICKS; |
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165 if (ticks > 0) { |
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166 SDL_Delay(ticks); |
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167 } |
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168 } else { |
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169 /* Use select() for audio synchronization */ |
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170 struct timeval timeout; |
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171 FD_ZERO(&fdset); |
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172 FD_SET(audio_fd, &fdset); |
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173 timeout.tv_sec = 10; |
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174 timeout.tv_usec = 0; |
0 | 175 #ifdef DEBUG_AUDIO |
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176 fprintf(stderr, "Waiting for audio to get ready\n"); |
0 | 177 #endif |
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178 if (select(audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) { |
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179 const char *message = |
0 | 180 #ifdef AUDIO_OSPACE_HACK |
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181 "Audio timeout - buggy audio driver? (trying ospace)"; |
0 | 182 #else |
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183 "Audio timeout - buggy audio driver? (disabled)"; |
0 | 184 #endif |
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185 /* In general we should never print to the screen, |
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186 but in this case we have no other way of letting |
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187 the user know what happened. |
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188 */ |
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189 fprintf(stderr, "SDL: %s\n", message); |
0 | 190 #ifdef AUDIO_OSPACE_HACK |
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191 /* We may be able to use GET_OSPACE trick */ |
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192 frame_ticks = (float) (this->spec->samples * 1000) / |
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193 this->spec->freq; |
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194 next_frame = SDL_GetTicks() + frame_ticks; |
0 | 195 #else |
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196 this->enabled = 0; |
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197 /* Don't try to close - may hang */ |
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198 audio_fd = -1; |
0 | 199 #ifdef DEBUG_AUDIO |
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200 fprintf(stderr, "Done disabling audio\n"); |
0 | 201 #endif |
202 #endif /* AUDIO_OSPACE_HACK */ | |
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203 } |
0 | 204 #ifdef DEBUG_AUDIO |
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205 fprintf(stderr, "Ready!\n"); |
0 | 206 #endif |
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207 } |
0 | 208 } |
209 | |
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210 static void |
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211 DMA_PlayAudio(_THIS) |
0 | 212 { |
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213 /* If timer synchronization is enabled, set the next write frame */ |
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214 if (frame_ticks) { |
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215 next_frame += frame_ticks; |
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216 } |
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217 return; |
0 | 218 } |
219 | |
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220 static Uint8 * |
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221 DMA_GetAudioBuf(_THIS) |
0 | 222 { |
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223 count_info info; |
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224 int playing; |
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225 int filling; |
0 | 226 |
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227 /* Get number of blocks, looping if we're not using select() */ |
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228 do { |
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229 if (ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0) { |
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230 /* Uh oh... */ |
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231 this->enabled = 0; |
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232 return (NULL); |
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233 } |
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234 } |
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235 while (frame_ticks && (info.blocks < 1)); |
0 | 236 #ifdef DEBUG_AUDIO |
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237 if (info.blocks > 1) { |
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238 printf("Warning: audio underflow (%d frags)\n", info.blocks - 1); |
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239 } |
0 | 240 #endif |
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241 playing = info.ptr / this->spec.size; |
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242 filling = (playing + 1) % num_buffers; |
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243 return (dma_buf + (filling * this->spec.size)); |
0 | 244 } |
245 | |
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246 static void |
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247 DMA_CloseAudio(_THIS) |
0 | 248 { |
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249 if (dma_buf != NULL) { |
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250 munmap(dma_buf, dma_len); |
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251 dma_buf = NULL; |
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252 } |
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253 if (audio_fd >= 0) { |
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254 close(audio_fd); |
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255 audio_fd = -1; |
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256 } |
0 | 257 } |
258 | |
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259 static int |
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260 DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo, |
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261 SDL_AudioSpec * spec) |
0 | 262 { |
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263 int frag_spec; |
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264 int value; |
0 | 265 |
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266 /* Close and then reopen the audio device */ |
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267 close(audio_fd); |
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268 audio_fd = open(audiodev, O_RDWR, 0); |
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269 if (audio_fd < 0) { |
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270 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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271 return (-1); |
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272 } |
0 | 273 |
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274 /* Calculate the final parameters for this audio specification */ |
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275 SDL_CalculateAudioSpec(spec); |
0 | 276 |
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277 /* Determine the power of two of the fragment size */ |
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278 for (frag_spec = 0; (0x01 << frag_spec) < spec->size; ++frag_spec); |
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279 if ((0x01 << frag_spec) != spec->size) { |
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280 SDL_SetError("Fragment size must be a power of two"); |
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281 return (-1); |
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282 } |
0 | 283 |
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284 /* Set the audio buffering parameters */ |
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285 if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { |
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286 SDL_SetError("Couldn't set audio fragment spec"); |
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287 return (-1); |
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288 } |
0 | 289 |
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290 /* Set the audio format */ |
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291 value = format; |
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292 if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { |
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293 SDL_SetError("Couldn't set audio format"); |
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294 return (-1); |
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295 } |
0 | 296 |
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297 /* Set mono or stereo audio */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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298 value = (spec->channels > 1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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299 if ((ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) || |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
300 (value != stereo)) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
301 SDL_SetError("Couldn't set audio channels"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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302 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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303 } |
0 | 304 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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305 /* Set the DSP frequency */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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306 value = spec->freq; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
307 if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
308 SDL_SetError("Couldn't set audio frequency"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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309 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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310 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
311 spec->freq = value; |
0 | 312 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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313 /* We successfully re-opened the audio */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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314 return (0); |
0 | 315 } |
316 | |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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317 static int |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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318 DMA_OpenAudio(_THIS, SDL_AudioSpec * spec) |
0 | 319 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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320 char audiodev[1024]; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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321 int format; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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322 int stereo; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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323 int value; |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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|
324 SDL_AudioFormat test_format; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
325 struct audio_buf_info info; |
0 | 326 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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327 /* Reset the timer synchronization flag */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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328 frame_ticks = 0.0; |
0 | 329 |
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330 /* Open the audio device */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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331 audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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332 if (audio_fd < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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333 SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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334 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
335 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
336 dma_buf = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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337 ioctl(audio_fd, SNDCTL_DSP_RESET, 0); |
0 | 338 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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339 /* Get a list of supported hardware formats */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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340 if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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341 SDL_SetError("Couldn't get audio format list"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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342 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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343 } |
0 | 344 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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345 /* Try for a closest match on audio format */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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346 format = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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347 for (test_format = SDL_FirstAudioFormat(spec->format); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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348 !format && test_format;) { |
0 | 349 #ifdef DEBUG_AUDIO |
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350 fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
0 | 351 #endif |
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352 switch (test_format) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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353 case AUDIO_U8: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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354 if (value & AFMT_U8) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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355 format = AFMT_U8; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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356 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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357 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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358 case AUDIO_S8: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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359 if (value & AFMT_S8) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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360 format = AFMT_S8; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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361 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
362 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
363 case AUDIO_S16LSB: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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364 if (value & AFMT_S16_LE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
365 format = AFMT_S16_LE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
366 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
367 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
368 case AUDIO_S16MSB: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
369 if (value & AFMT_S16_BE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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370 format = AFMT_S16_BE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
371 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
372 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
373 case AUDIO_U16LSB: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
374 if (value & AFMT_U16_LE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
375 format = AFMT_U16_LE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
376 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
377 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
378 case AUDIO_U16MSB: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
379 if (value & AFMT_U16_BE) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
380 format = AFMT_U16_BE; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
381 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
382 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
383 default: |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
384 format = 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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changeset
|
385 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
386 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
387 if (!format) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
388 test_format = SDL_NextAudioFormat(); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
389 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
390 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
391 if (format == 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
392 SDL_SetError("Couldn't find any hardware audio formats"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
393 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
394 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
395 spec->format = test_format; |
0 | 396 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
397 /* Set the audio format */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
398 value = format; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
399 if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
400 SDL_SetError("Couldn't set audio format"); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
401 return (-1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
402 } |
0 | 403 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
404 /* Set mono or stereo audio (currently only two channels supported) */ |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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diff
changeset
|
405 stereo = (spec->channels > 1); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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changeset
|
406 ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
407 if (stereo) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
408 spec->channels = 2; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
409 } else { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
410 spec->channels = 1; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
changeset
|
411 } |
0 | 412 |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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changeset
|
413 /* Because some drivers don't allow setting the buffer size |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
414 after setting the format, we must re-open the audio device |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
415 once we know what format and channels are supported |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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changeset
|
416 */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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417 if (DMA_ReopenAudio(this, audiodev, format, stereo, spec) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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418 /* Error is set by DMA_ReopenAudio() */ |
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419 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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420 } |
0 | 421 |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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422 /* Memory map the audio buffer */ |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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423 if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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424 SDL_SetError("Couldn't get OSPACE parameters"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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425 return (-1); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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426 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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427 spec->size = info.fragsize; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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428 spec->samples = spec->size / ((spec->format & 0xFF) / 8); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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429 spec->samples /= spec->channels; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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430 num_buffers = info.fragstotal; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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431 dma_len = num_buffers * spec->size; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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432 dma_buf = (Uint8 *) mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED, |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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433 audio_fd, 0); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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434 if (dma_buf == MAP_FAILED) { |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435 SDL_SetError("DMA memory map failed"); |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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436 dma_buf = NULL; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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437 return (-1); |
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438 } |
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439 SDL_memset(dma_buf, spec->silence, dma_len); |
0 | 440 |
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441 /* Check to see if we need to use select() workaround */ |
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442 { |
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443 char *workaround; |
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444 workaround = SDL_getenv("SDL_DSP_NOSELECT"); |
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445 if (workaround) { |
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446 frame_ticks = (float) (spec->samples * 1000) / spec->freq; |
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447 next_frame = SDL_GetTicks() + frame_ticks; |
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448 } |
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449 } |
0 | 450 |
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451 /* Trigger audio playback */ |
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452 value = 0; |
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453 ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value); |
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454 value = PCM_ENABLE_OUTPUT; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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455 if (ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0) { |
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456 SDL_SetError("Couldn't trigger audio output"); |
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457 return (-1); |
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458 } |
0 | 459 |
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460 /* Get the parent process id (we're the parent of the audio thread) */ |
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461 parent = getpid(); |
0 | 462 |
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463 /* We're ready to rock and roll. :-) */ |
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464 return (0); |
0 | 465 } |
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466 |
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467 /* vi: set ts=4 sw=4 expandtab: */ |