Mercurial > sdl-ios-xcode
annotate docs/html/sdlflip.html @ 855:aa4ac9e65d92
I noticed MacOSX SDL sets up working directory to parent of executable.
On BeOS is should setup it the same way, but it only does when Tracker
wasn't restarted.
I checked code and it looks like a hack to me :(
It looks for env variable and than comapres it to default when OpenTracker
was started after boot, and wasn't restarted. That's probably ok, for that
exact case. Unfortunetly that variable isn't always like that. For
example, after Tracker crashes and is restarted, env variable most
probably is different (depends on how Tracker was restarted, by what
application, etc... for example: i have launcher application from which i
can restart Tracker, and after that nev variable points to that
application's directory, not Tracker's).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 24 Feb 2004 18:58:40 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >SDL_Flip</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="Video" | |
14 HREF="video.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL_UpdateRects" | |
17 HREF="sdlupdaterects.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="SDL_SetColors" | |
20 HREF="sdlsetcolors.html"></HEAD | |
21 ><BODY | |
22 CLASS="REFENTRY" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="sdlupdaterects.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="sdlsetcolors.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><H1 | |
72 ><A | |
73 NAME="SDLFLIP" | |
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74 ></A |
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75 >SDL_Flip</H1 |
0 | 76 ><DIV |
77 CLASS="REFNAMEDIV" | |
78 ><A | |
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79 NAME="AEN1426" |
0 | 80 ></A |
81 ><H2 | |
82 >Name</H2 | |
83 >SDL_Flip -- Swaps screen buffers</DIV | |
84 ><DIV | |
85 CLASS="REFSYNOPSISDIV" | |
86 ><A | |
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87 NAME="AEN1429" |
0 | 88 ></A |
89 ><H2 | |
90 >Synopsis</H2 | |
91 ><DIV | |
92 CLASS="FUNCSYNOPSIS" | |
93 ><A | |
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94 NAME="AEN1430" |
0 | 95 ></A |
96 ><P | |
97 ></P | |
98 ><PRE | |
99 CLASS="FUNCSYNOPSISINFO" | |
100 >#include "SDL.h"</PRE | |
101 ><P | |
102 ><CODE | |
103 ><CODE | |
104 CLASS="FUNCDEF" | |
105 >int <B | |
106 CLASS="FSFUNC" | |
107 >SDL_Flip</B | |
108 ></CODE | |
109 >(SDL_Surface *screen);</CODE | |
110 ></P | |
111 ><P | |
112 ></P | |
113 ></DIV | |
114 ></DIV | |
115 ><DIV | |
116 CLASS="REFSECT1" | |
117 ><A | |
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118 NAME="AEN1436" |
0 | 119 ></A |
120 ><H2 | |
121 >Description</H2 | |
122 ><P | |
123 >On hardware that supports double-buffering, this function sets up a flip | |
124 and returns. The hardware will wait for vertical retrace, and then swap | |
125 video buffers before the next video surface blit or lock will return. | |
126 On hardware that doesn't support double-buffering, this is equivalent | |
127 to calling <A | |
128 HREF="sdlupdaterect.html" | |
129 >SDL_UpdateRect</A | |
130 ><TT | |
131 CLASS="PARAMETER" | |
132 ><I | |
133 >(screen, 0, 0, 0, 0)</I | |
134 ></TT | |
135 ></P | |
136 ><P | |
137 >The <TT | |
138 CLASS="LITERAL" | |
139 >SDL_DOUBLEBUF</TT | |
140 > flag must have been passed to | |
141 <A | |
142 HREF="sdlsetvideomode.html" | |
143 >SDL_SetVideoMode</A | |
144 >, | |
145 when | |
146 setting the video mode for this function to perform hardware flipping.</P | |
147 ></DIV | |
148 ><DIV | |
149 CLASS="REFSECT1" | |
150 ><A | |
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151 NAME="AEN1444" |
0 | 152 ></A |
153 ><H2 | |
154 >Return Value</H2 | |
155 ><P | |
156 >This function returns <SPAN | |
157 CLASS="RETURNVALUE" | |
158 >0</SPAN | |
159 > if successful, or | |
160 <SPAN | |
161 CLASS="RETURNVALUE" | |
162 >-1</SPAN | |
163 > if there was an error.</P | |
164 ></DIV | |
165 ><DIV | |
166 CLASS="REFSECT1" | |
167 ><A | |
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168 NAME="AEN1449" |
0 | 169 ></A |
170 ><H2 | |
171 >See Also</H2 | |
172 ><P | |
173 ><A | |
174 HREF="sdlsetvideomode.html" | |
175 ><TT | |
176 CLASS="FUNCTION" | |
177 >SDL_SetVideoMode</TT | |
178 ></A | |
179 >, | |
180 <A | |
181 HREF="sdlupdaterect.html" | |
182 ><TT | |
183 CLASS="FUNCTION" | |
184 >SDL_UpdateRect</TT | |
185 ></A | |
186 >, | |
187 <A | |
188 HREF="sdlsurface.html" | |
189 ><SPAN | |
190 CLASS="STRUCTNAME" | |
191 >SDL_Surface</SPAN | |
192 ></A | |
193 ></P | |
194 ></DIV | |
195 ><DIV | |
196 CLASS="NAVFOOTER" | |
197 ><HR | |
198 ALIGN="LEFT" | |
199 WIDTH="100%"><TABLE | |
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200 SUMMARY="Footer navigation table" |
0 | 201 WIDTH="100%" |
202 BORDER="0" | |
203 CELLPADDING="0" | |
204 CELLSPACING="0" | |
205 ><TR | |
206 ><TD | |
207 WIDTH="33%" | |
208 ALIGN="left" | |
209 VALIGN="top" | |
210 ><A | |
211 HREF="sdlupdaterects.html" | |
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212 ACCESSKEY="P" |
0 | 213 >Prev</A |
214 ></TD | |
215 ><TD | |
216 WIDTH="34%" | |
217 ALIGN="center" | |
218 VALIGN="top" | |
219 ><A | |
220 HREF="index.html" | |
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221 ACCESSKEY="H" |
0 | 222 >Home</A |
223 ></TD | |
224 ><TD | |
225 WIDTH="33%" | |
226 ALIGN="right" | |
227 VALIGN="top" | |
228 ><A | |
229 HREF="sdlsetcolors.html" | |
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230 ACCESSKEY="N" |
0 | 231 >Next</A |
232 ></TD | |
233 ></TR | |
234 ><TR | |
235 ><TD | |
236 WIDTH="33%" | |
237 ALIGN="left" | |
238 VALIGN="top" | |
239 >SDL_UpdateRects</TD | |
240 ><TD | |
241 WIDTH="34%" | |
242 ALIGN="center" | |
243 VALIGN="top" | |
244 ><A | |
245 HREF="video.html" | |
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246 ACCESSKEY="U" |
0 | 247 >Up</A |
248 ></TD | |
249 ><TD | |
250 WIDTH="33%" | |
251 ALIGN="right" | |
252 VALIGN="top" | |
253 >SDL_SetColors</TD | |
254 ></TR | |
255 ></TABLE | |
256 ></DIV | |
257 ></BODY | |
258 ></HTML | |
259 > |