Mercurial > sdl-ios-xcode
annotate src/video/photon/SDL_photon_render.c @ 3108:aa1897bee1e9
Continue working on QNX Photon with OpenGL ES support
author | Mike Gorchak <lestat@i.com.ua> |
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date | Tue, 28 Apr 2009 04:30:52 +0000 |
parents | cad1aefa2ed9 |
children | 7f684f249ec9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 |
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22 QNX Photon GUI SDL driver |
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23 Copyright (C) 2009 Mike Gorchak |
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24 (mike@malva.ua, lestat@i.com.ua) |
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25 */ |
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26 |
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27 #include "SDL_config.h" |
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28 |
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29 #include "../SDL_pixels_c.h" |
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30 #include "../SDL_yuv_sw_c.h" |
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31 |
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32 #include "SDL_video.h" |
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33 |
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34 #include "SDL_photon_render.h" |
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35 #include "SDL_photon.h" |
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36 |
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37 static SDL_Renderer* photon_createrenderer(SDL_Window* window, Uint32 flags); |
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38 static int photon_displaymodechanged(SDL_Renderer* renderer); |
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39 static int photon_activaterenderer(SDL_Renderer* renderer); |
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40 static int photon_createtexture(SDL_Renderer* renderer, SDL_Texture* texture); |
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41 static int photon_querytexturepixels(SDL_Renderer* renderer, SDL_Texture* texture, void** pixels, int* pitch); |
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42 static int photon_settexturepalette(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Color* colors, int firstcolor, int ncolors); |
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43 static int photon_gettexturepalette(SDL_Renderer* renderer, SDL_Texture* texture, SDL_Color* colors, int firstcolor, int ncolors); |
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44 static int photon_settexturecolormod(SDL_Renderer* renderer, SDL_Texture* texture); |
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45 static int photon_settexturealphamod(SDL_Renderer* renderer, SDL_Texture* texture); |
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46 static int photon_settextureblendmode(SDL_Renderer* renderer, SDL_Texture* texture); |
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47 static int photon_settexturescalemode(SDL_Renderer* renderer, SDL_Texture* texture); |
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48 static int photon_updatetexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, const void* pixels, int pitch); |
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49 static int photon_locktexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, int markDirty, void** pixels, int* pitch); |
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50 static void photon_unlocktexture(SDL_Renderer* renderer, SDL_Texture* texture); |
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51 static void photon_dirtytexture(SDL_Renderer* renderer, SDL_Texture* texture, int numrects, const SDL_Rect* rects); |
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52 static int photon_renderpoint(SDL_Renderer* renderer, int x, int y); |
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53 static int photon_renderline(SDL_Renderer* renderer, int x1, int y1, int x2, int y2); |
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54 static int photon_renderfill(SDL_Renderer* renderer, const SDL_Rect* rect); |
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55 static int photon_rendercopy(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srcrect, const SDL_Rect* dstrect); |
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56 static void photon_renderpresent(SDL_Renderer* renderer); |
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57 static void photon_destroytexture(SDL_Renderer* renderer, SDL_Texture* texture); |
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58 static void photon_destroyrenderer(SDL_Renderer* renderer); |
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59 |
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60 SDL_RenderDriver photon_renderdriver= |
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61 { |
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62 photon_createrenderer, |
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63 { |
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64 "photon", |
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65 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY | |
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66 SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 | |
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67 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_PRESENTDISCARD | |
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68 SDL_RENDERER_ACCELERATED), |
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69 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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70 SDL_TEXTUREMODULATE_ALPHA), |
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71 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
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72 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
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73 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_SLOW), |
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74 13, |
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75 { |
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76 SDL_PIXELFORMAT_INDEX8, |
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77 SDL_PIXELFORMAT_RGB555, |
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78 SDL_PIXELFORMAT_RGB565, |
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79 SDL_PIXELFORMAT_RGB888, |
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80 SDL_PIXELFORMAT_BGR888, |
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81 SDL_PIXELFORMAT_ARGB8888, |
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82 SDL_PIXELFORMAT_RGBA8888, |
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83 SDL_PIXELFORMAT_ABGR8888, |
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84 SDL_PIXELFORMAT_BGRA8888, |
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85 SDL_PIXELFORMAT_YV12, |
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86 SDL_PIXELFORMAT_YUY2, |
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87 SDL_PIXELFORMAT_UYVY, |
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88 SDL_PIXELFORMAT_YVYU |
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89 }, |
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90 0, |
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91 0 |
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92 } |
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93 }; |
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94 |
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95 static SDL_Renderer* photon_createrenderer(SDL_Window* window, Uint32 flags) |
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96 { |
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97 SDL_VideoDisplay* display = SDL_GetDisplayFromWindow(window); |
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98 SDL_DisplayData* didata = (SDL_DisplayData*)display->driverdata; |
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99 SDL_WindowData* wdata = (SDL_WindowData*)window->driverdata; |
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100 SDL_Renderer* renderer = NULL; |
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101 SDL_RenderData* rdata = NULL; |
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102 |
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103 /* Allocate new renderer structure */ |
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104 renderer=(SDL_Renderer*)SDL_calloc(1, sizeof(SDL_Renderer)); |
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105 if (renderer==NULL) |
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106 { |
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107 SDL_OutOfMemory(); |
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108 return NULL; |
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109 } |
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110 |
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111 /* Allocate renderer data */ |
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112 rdata=(SDL_RenderData*)SDL_calloc(1, sizeof(SDL_RenderData)); |
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113 if (rdata==NULL) |
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114 { |
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115 SDL_free(renderer); |
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116 SDL_OutOfMemory(); |
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117 return NULL; |
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118 } |
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119 |
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120 renderer->DisplayModeChanged=photon_displaymodechanged; |
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121 renderer->ActivateRenderer=photon_activaterenderer; |
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122 renderer->CreateTexture=photon_createtexture; |
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123 renderer->QueryTexturePixels=photon_querytexturepixels; |
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124 renderer->SetTexturePalette=photon_settexturepalette; |
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125 renderer->GetTexturePalette=photon_gettexturepalette; |
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126 renderer->SetTextureAlphaMod=photon_settexturealphamod; |
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127 renderer->SetTextureColorMod=photon_settexturecolormod; |
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128 renderer->SetTextureBlendMode=photon_settextureblendmode; |
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129 renderer->SetTextureScaleMode=photon_settexturescalemode; |
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130 renderer->UpdateTexture=photon_updatetexture; |
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131 renderer->LockTexture=photon_locktexture; |
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132 renderer->UnlockTexture=photon_unlocktexture; |
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133 renderer->DirtyTexture=photon_dirtytexture; |
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134 renderer->RenderPoint=photon_renderpoint; |
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135 renderer->RenderLine=photon_renderline; |
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136 renderer->RenderFill=photon_renderfill; |
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137 renderer->RenderCopy=photon_rendercopy; |
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138 renderer->RenderPresent = photon_renderpresent; |
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139 renderer->DestroyTexture = photon_destroytexture; |
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140 renderer->DestroyRenderer = photon_destroyrenderer; |
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141 renderer->info = photon_renderdriver.info; |
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142 renderer->window = window->id; |
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143 renderer->driverdata = rdata; |
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144 |
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145 /* Set render acceleration flag in case it is accelerated */ |
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146 if ((didata->caps & SDL_PHOTON_ACCELERATED)==SDL_PHOTON_ACCELERATED) |
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147 { |
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148 renderer->info.flags=SDL_RENDERER_ACCELERATED; |
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149 } |
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150 else |
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151 { |
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152 renderer->info.flags&=~(SDL_RENDERER_ACCELERATED); |
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153 } |
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154 |
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155 rdata->window=window; |
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156 |
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157 /* Check if upper level requested synchronization on vsync signal */ |
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158 if ((flags & SDL_RENDERER_PRESENTVSYNC)==SDL_RENDERER_PRESENTVSYNC) |
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159 { |
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160 rdata->enable_vsync=SDL_TRUE; |
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161 } |
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162 else |
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|
163 { |
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164 rdata->enable_vsync=SDL_FALSE; |
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165 } |
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|
166 |
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167 /* Check what buffer copy/flip scheme is requested */ |
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168 rdata->surfaces_count=0; |
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169 if ((flags & SDL_RENDERER_SINGLEBUFFER)==SDL_RENDERER_SINGLEBUFFER) |
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|
170 { |
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171 if ((flags & SDL_RENDERER_PRESENTDISCARD)==SDL_RENDERER_PRESENTDISCARD) |
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|
172 { |
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173 renderer->info.flags|=SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD; |
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|
174 } |
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|
175 else |
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|
176 { |
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177 renderer->info.flags|=SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY; |
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178 } |
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|
179 rdata->surfaces_count=1; |
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180 rdata->surface_visible_idx=0; |
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181 rdata->surface_render_idx=0; |
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|
182 } |
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|
183 else |
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|
184 { |
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|
185 if ((flags & SDL_RENDERER_PRESENTFLIP2)==SDL_RENDERER_PRESENTFLIP2) |
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|
186 { |
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|
187 renderer->info.flags|=SDL_RENDERER_PRESENTFLIP2; |
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188 rdata->surfaces_count=2; |
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|
189 rdata->surface_visible_idx=0; |
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|
190 rdata->surface_render_idx=1; |
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parents:
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|
191 } |
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parents:
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|
192 else |
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parents:
diff
changeset
|
193 { |
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changeset
|
194 if ((flags & SDL_RENDERER_PRESENTFLIP3)==SDL_RENDERER_PRESENTFLIP3) |
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diff
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|
195 { |
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changeset
|
196 renderer->info.flags|=SDL_RENDERER_PRESENTFLIP3; |
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diff
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|
197 rdata->surfaces_count=3; |
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|
198 rdata->surface_visible_idx=0; |
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|
199 rdata->surface_render_idx=1; |
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parents:
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|
200 } |
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parents:
diff
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|
201 else |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
202 { |
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parents:
diff
changeset
|
203 renderer->info.flags|=SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY; |
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|
204 rdata->surfaces_count=1; |
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diff
changeset
|
205 rdata->surface_visible_idx=0; |
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diff
changeset
|
206 rdata->surface_render_idx=0; |
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parents:
diff
changeset
|
207 } |
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parents:
diff
changeset
|
208 } |
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parents:
diff
changeset
|
209 } |
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Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
210 |
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parents:
diff
changeset
|
211 return renderer; |
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parents:
diff
changeset
|
212 } |
cad1aefa2ed9
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parents:
diff
changeset
|
213 |
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parents:
diff
changeset
|
214 void photon_addrenderdriver(_THIS) |
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parents:
diff
changeset
|
215 { |
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parents:
diff
changeset
|
216 uint32_t it; |
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parents:
diff
changeset
|
217 |
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parents:
diff
changeset
|
218 for (it=0; it<_this->num_displays; it++) |
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parents:
diff
changeset
|
219 { |
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parents:
diff
changeset
|
220 SDL_AddRenderDriver(it, &photon_renderdriver); |
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parents:
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changeset
|
221 } |
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parents:
diff
changeset
|
222 } |
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parents:
diff
changeset
|
223 |
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parents:
diff
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|
224 /****************************************************************************/ |
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diff
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|
225 /* SDL render interface */ |
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diff
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|
226 /****************************************************************************/ |
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diff
changeset
|
227 static int photon_displaymodechanged(SDL_Renderer* renderer) |
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Date: Thu, 12 Mar 2009 15:14:38 +0200
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diff
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|
228 { |
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parents:
diff
changeset
|
229 SDL_RenderData* rdata=(SDL_RenderData*)renderer->driverdata; |
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230 |
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231 /* Remove all allocated surfaces, they are no more valid */ |
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232 |
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233 /* TODO: Add video mode change detection and new parameters detection */ |
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234 |
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235 return 0; |
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236 } |
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237 |
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238 static int photon_activaterenderer(SDL_Renderer* renderer) |
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239 { |
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240 SDL_RenderData* rdata=(SDL_RenderData*)renderer->driverdata; |
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241 SDL_VideoDisplay* display = SDL_GetDisplayFromWindow(rdata->window); |
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242 SDL_DisplayData* didata = (SDL_DisplayData*)display->driverdata; |
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243 |
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244 return 0; |
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245 } |
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246 |
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247 static int photon_createtexture(SDL_Renderer* renderer, SDL_Texture* texture) |
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248 { |
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249 SDL_RenderData* renderdata=(SDL_RenderData*)renderer->driverdata; |
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250 SDL_Window* window=SDL_GetWindowFromID(renderer->window); |
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251 SDL_VideoDisplay* display=SDL_GetDisplayFromWindow(window); |
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252 SDL_TextureData* tdata=NULL; |
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253 |
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254 /* Allocate texture driver data */ |
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255 tdata=(SDL_TextureData*)SDL_calloc(1, sizeof(SDL_TextureData)); |
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256 if (tdata==NULL) |
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257 { |
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258 SDL_OutOfMemory(); |
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259 return -1; |
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260 } |
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261 |
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262 /* Set texture driver data */ |
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263 texture->driverdata=tdata; |
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264 |
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265 } |
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266 |
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267 static int photon_querytexturepixels(SDL_Renderer* renderer, SDL_Texture* texture, void** pixels, int* pitch) |
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268 { |
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269 } |
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270 |
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271 static int photon_settexturepalette(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Color* colors, int firstcolor, int ncolors) |
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272 { |
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273 } |
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274 |
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275 static int photon_gettexturepalette(SDL_Renderer* renderer, SDL_Texture* texture, SDL_Color* colors, int firstcolor, int ncolors) |
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276 { |
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277 } |
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278 |
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279 static int photon_settexturecolormod(SDL_Renderer* renderer, SDL_Texture* texture) |
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280 { |
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281 } |
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282 |
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283 static int photon_settexturealphamod(SDL_Renderer* renderer, SDL_Texture* texture) |
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284 { |
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285 } |
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286 |
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287 static int photon_settextureblendmode(SDL_Renderer* renderer, SDL_Texture* texture) |
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288 { |
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289 } |
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290 |
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291 static int photon_settexturescalemode(SDL_Renderer* renderer, SDL_Texture* texture) |
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292 { |
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293 } |
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294 |
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295 static int photon_updatetexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, const void* pixels, int pitch) |
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296 { |
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297 } |
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298 |
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299 static int photon_locktexture(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* rect, int markDirty, void** pixels, int* pitch) |
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300 { |
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301 } |
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302 |
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303 static void photon_unlocktexture(SDL_Renderer* renderer, SDL_Texture* texture) |
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304 { |
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305 } |
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306 |
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307 static void photon_dirtytexture(SDL_Renderer* renderer, SDL_Texture* texture, int numrects, const SDL_Rect* rects) |
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308 { |
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309 } |
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310 |
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311 static int photon_renderpoint(SDL_Renderer* renderer, int x, int y) |
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312 { |
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313 } |
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314 |
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315 static int photon_renderline(SDL_Renderer* renderer, int x1, int y1, int x2, int y2) |
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316 { |
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317 } |
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318 |
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319 static int photon_renderfill(SDL_Renderer* renderer, const SDL_Rect* rect) |
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320 { |
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321 } |
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322 |
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323 static int photon_rendercopy(SDL_Renderer* renderer, SDL_Texture* texture, const SDL_Rect* srcrect, const SDL_Rect* dstrect) |
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324 { |
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325 } |
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326 |
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327 static void photon_renderpresent(SDL_Renderer* renderer) |
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328 { |
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329 } |
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330 |
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331 static void photon_destroytexture(SDL_Renderer* renderer, SDL_Texture* texture) |
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332 { |
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333 } |
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334 |
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335 static void photon_destroyrenderer(SDL_Renderer* renderer) |
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336 { |
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337 SDL_RenderData* rdata=(SDL_RenderData*)renderer->driverdata; |
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338 uint32_t it; |
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339 |
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340 } |
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341 |
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342 /* vi: set ts=4 sw=4 expandtab: */ |