Mercurial > sdl-ios-xcode
annotate src/events/SDL_events_c.h @ 1542:a8bf1aa21020
Fixed bug #15
SDL_blit_A.mmx-speed.patch.txt --
Speed improvements and a bugfix for the current GCC inline mmx
asm code:
- Changed some ops and removed some resulting useless ones.
- Added some instruction parallelism (some gain)
The resulting speed on my Xeon improved upto 35% depending on
the function (measured in fps).
- Fixed a bug where BlitRGBtoRGBSurfaceAlphaMMX() was
setting the alpha component on the destination surfaces (to
opaque-alpha) even when the surface had none.
SDL_blit_A.mmx-msvc.patch.txt --
MSVC mmx intrinsics version of the same GCC asm code.
MSVC compiler tries to parallelize the code and to avoid
register stalls, but does not always do a very good job.
Per-surface blending MSVC functions run quite a bit faster
than their pure-asm counterparts (upto 55% faster for 16bit
ones), but the per-pixel blending runs somewhat slower than asm.
- BlitRGBtoRGBSurfaceAlphaMMX and BlitRGBtoRGBPixelAlphaMMX (and all
variants) can now also handle formats other than (A)RGB8888. Formats
like RGBA8888 and some quite exotic ones are allowed -- like
RAGB8888, or actually anything having channels aligned on 8bit
boundary and full 8bit alpha (for per-pixel alpha blending).
The performance cost of this change is virtually 0 for per-surface
alpha blending (no extra ops inside the loop) and a single non-MMX
op inside the loop for per-pixel blending. In testing, the per-pixel
alpha blending takes a ~2% performance hit, but it still runs much
faster than the current code in CVS. If necessary, a separate function
with this functionality can be made.
This code requires Processor Pack for VC6.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 15 Mar 2006 15:39:29 +0000 |
parents | d910939febfa |
children | 97d0966f4bf7 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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13 Lesser General Public License for more details. |
0 | 14 |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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16 License along with this library; if not, write to the Free Software |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Useful functions and variables from SDL_events.c */ | |
25 #include "SDL_events.h" | |
26 | |
27 /* Start and stop the event processing loop */ | |
28 extern int SDL_StartEventLoop(Uint32 flags); | |
29 extern void SDL_StopEventLoop(void); | |
30 extern void SDL_QuitInterrupt(void); | |
31 | |
32 extern void SDL_Lock_EventThread(); | |
33 extern void SDL_Unlock_EventThread(); | |
34 extern Uint32 SDL_EventThreadID(void); | |
35 | |
36 /* Event handler init routines */ | |
37 extern int SDL_AppActiveInit(void); | |
38 extern int SDL_KeyboardInit(void); | |
39 extern int SDL_MouseInit(void); | |
40 extern int SDL_QuitInit(void); | |
41 | |
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Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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42 /* Event handler quit routines */ |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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43 extern void SDL_AppActiveQuit(void); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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44 extern void SDL_KeyboardQuit(void); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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45 extern void SDL_MouseQuit(void); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
Sam Lantinga <slouken@libsdl.org>
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46 extern void SDL_QuitQuit(void); |
28ac87a38c17
Date: Fri, 08 Jul 2005 22:43:48 +0200 (CEST)
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47 |
0 | 48 /* The event filter function */ |
49 extern SDL_EventFilter SDL_EventOK; | |
50 | |
51 /* The array of event processing states */ | |
52 extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS]; | |
53 | |
54 /* Internal event queueing functions | |
55 (from SDL_active.c, SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c) | |
56 */ | |
57 extern int SDL_PrivateAppActive(Uint8 gain, Uint8 state); | |
58 extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative, | |
59 Sint16 x, Sint16 y); | |
60 extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button,Sint16 x,Sint16 y); | |
61 extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *key); | |
62 extern int SDL_PrivateResize(int w, int h); | |
63 extern int SDL_PrivateExpose(void); | |
64 extern int SDL_PrivateQuit(void); | |
65 extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message); | |
66 | |
67 /* Used by the activity event handler to remove mouse focus */ | |
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Reset mouse state when changing video modes
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68 extern void SDL_ResetMouse(void); |
0 | 69 |
70 /* Used by the activity event handler to remove keyboard focus */ | |
71 extern void SDL_ResetKeyboard(void); | |
72 | |
73 /* Used by the event loop to queue pending keyboard repeat events */ | |
74 extern void SDL_CheckKeyRepeat(void); | |
75 | |
76 /* Used by the OS keyboard code to detect whether or not to do UNICODE */ | |
77 #ifndef DEFAULT_UNICODE_TRANSLATION | |
78 #define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */ | |
79 #endif | |
80 extern int SDL_TranslateUNICODE; |