annotate src/video/windx5/SDL_dx5events.c @ 460:a888b3ae31ff

Reset mouse state when changing video modes
author Sam Lantinga <slouken@libsdl.org>
date Tue, 20 Aug 2002 06:01:20 +0000
parents a8a0a4f19df7
children da6a7e859616
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 /* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */
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29
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30 #include "directx.h"
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31
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32 #include <stdio.h>
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33 #include "SDL_events.h"
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34 #include "SDL_video.h"
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35 #include "SDL_error.h"
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36 #include "SDL_syswm.h"
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37 #include "SDL_sysevents.h"
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38 #include "SDL_events_c.h"
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39 #include "SDL_lowvideo.h"
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40 #include "SDL_dx5video.h"
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41
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42 #ifndef WM_APP
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43 #define WM_APP 0x8000
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44 #endif
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45
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46 #ifdef _WIN32_WCE
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47 #define NO_GETKEYBOARDSTATE
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48 #endif
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49
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50 /* The keyboard and mouse device input */
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51 #define MAX_INPUTS 16 /* Maximum of 16-1 input devices */
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52 #define INPUT_QSIZE 32 /* Buffer up to 32 input messages */
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53
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54 static LPDIRECTINPUT dinput = NULL;
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55 static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];
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56 static HANDLE SDL_DIevt[MAX_INPUTS];
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57 static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);
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58 static int SDL_DIndev = 0;
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59 static int mouse_lost;
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60 static int mouse_pressed;
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61
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62 /* The translation table from a DirectInput scancode to an SDL keysym */
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63 static SDLKey DIK_keymap[256];
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64 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
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65
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66 /* DJM: If the user setup the window for us, we want to save his window proc,
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67 and give him a chance to handle some messages. */
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68 static WNDPROC userWindowProc = NULL;
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69
0
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70 /* Convert a DirectInput return code to a text message */
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71 static void SetDIerror(char *function, int code)
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72 {
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73 static char *error;
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74 static char errbuf[1024];
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75
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76 errbuf[0] = 0;
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77 switch (code) {
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78 case DIERR_GENERIC:
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79 error = "Undefined error!";
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80 break;
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81 case DIERR_OLDDIRECTINPUTVERSION:
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82 error = "Your version of DirectInput needs upgrading";
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83 break;
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84 case DIERR_INVALIDPARAM:
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85 error = "Invalid parameters";
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86 break;
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87 case DIERR_OUTOFMEMORY:
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88 error = "Out of memory";
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89 break;
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90 case DIERR_DEVICENOTREG:
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91 error = "Device not registered";
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92 break;
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93 case DIERR_NOINTERFACE:
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94 error = "Interface not supported";
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95 break;
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96 case DIERR_NOTINITIALIZED:
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97 error = "Device not initialized";
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98 break;
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99 default:
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100 sprintf(errbuf, "%s: Unknown DirectInput error: 0x%x",
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101 function, code);
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102 break;
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103 }
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104 if ( ! errbuf[0] ) {
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105 sprintf(errbuf, "%s: %s", function, error);
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106 }
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107 SDL_SetError("%s", errbuf);
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108 return;
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109 }
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110
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111 /* Initialize DirectInput
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112 Note: If NONEXCLUSIVE access is requested for the devices, normal
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113 windows input messages will continue to be generated for that
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114 input device, in addition to DirectInput messages.
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115 */
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116 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);
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117 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);
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118 struct {
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119 char *name;
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120 REFGUID guid;
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121 LPCDIDATAFORMAT format;
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122 DWORD win_level;
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123 DWORD raw_level;
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124 void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);
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125 } inputs[] = {
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126 { "keyboard",
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127 &GUID_SysKeyboard, &c_dfDIKeyboard,
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128 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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129 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard },
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130 { "mouse",
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131 &GUID_SysMouse, &c_dfDIMouse,
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132 (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
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133 (DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse },
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134 { NULL, NULL, NULL, 0, 0, NULL }
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135 };
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136
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137 static int DX5_DInputInit(_THIS)
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138 {
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139 int i;
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140 LPDIRECTINPUTDEVICE device;
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141 HRESULT result;
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142 DIPROPDWORD dipdw;
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143
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144 /* Create the DirectInput object */
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145 result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
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146 &dinput, NULL);
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147 if ( result != DI_OK ) {
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148 SetDIerror("DirectInputCreate", result);
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149 return(-1);
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150 }
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151
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152 /* Create all of our registered input devices */
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153 SDL_DIndev = 0;
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154 for ( i=0; inputs[i].name; ++i ) {
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155 /* Create the DirectInput device */
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156 result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
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157 &device, NULL);
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158 if ( result != DI_OK ) {
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159 SetDIerror("DirectInput::CreateDevice", result);
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160 return(-1);
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161 }
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162 result = IDirectInputDevice_QueryInterface(device,
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163 &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]);
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164 IDirectInputDevice_Release(device);
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165 if ( result != DI_OK ) {
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166 SetDIerror("DirectInputDevice::QueryInterface", result);
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parents:
diff changeset
167 return(-1);
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parents:
diff changeset
168 }
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parents:
diff changeset
169 result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i],
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parents:
diff changeset
170 SDL_Window, inputs[i].win_level);
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parents:
diff changeset
171 if ( result != DI_OK ) {
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parents:
diff changeset
172 SetDIerror("DirectInputDevice::SetCooperativeLevel",
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173 result);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
175 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
176 result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
177 inputs[i].format);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
178 if ( result != DI_OK ) {
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parents:
diff changeset
179 SetDIerror("DirectInputDevice::SetDataFormat", result);
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parents:
diff changeset
180 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182
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parents:
diff changeset
183 /* Set buffered input -- we aren't polling */
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parents:
diff changeset
184 memset(&dipdw, 0, sizeof(dipdw));
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parents:
diff changeset
185 dipdw.diph.dwSize = sizeof(dipdw);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
186 dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
187 dipdw.diph.dwObj = 0;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 dipdw.diph.dwHow = DIPH_DEVICE;
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parents:
diff changeset
189 dipdw.dwData = INPUT_QSIZE;
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parents:
diff changeset
190 result = IDirectInputDevice2_SetProperty(SDL_DIdev[i],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 DIPROP_BUFFERSIZE, &dipdw.diph);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
192 if ( result != DI_OK ) {
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parents:
diff changeset
193 SetDIerror("DirectInputDevice::SetProperty", result);
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parents:
diff changeset
194 return(-1);
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parents:
diff changeset
195 }
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parents:
diff changeset
196
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parents:
diff changeset
197 /* Create an event to be signaled when input is ready */
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parents:
diff changeset
198 SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
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parents:
diff changeset
199 if ( SDL_DIevt[i] == NULL ) {
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parents:
diff changeset
200 SDL_SetError("Couldn't create DirectInput event");
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parents:
diff changeset
201 return(-1);
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parents:
diff changeset
202 }
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parents:
diff changeset
203 result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i],
74212992fb08 Initial revision
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parents:
diff changeset
204 SDL_DIevt[i]);
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parents:
diff changeset
205 if ( result != DI_OK ) {
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parents:
diff changeset
206 SetDIerror("DirectInputDevice::SetEventNotification",
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207 result);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 return(-1);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 SDL_DIfun[i] = inputs[i].fun;
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parents:
diff changeset
211
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parents:
diff changeset
212 /* Acquire the device for input */
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parents:
diff changeset
213 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
215 /* Increment the number of devices we have */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 ++SDL_DIndev;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
220 /* DirectInput is ready! */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 /* Clean up DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 static void DX5_DInputQuit(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 if ( dinput != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 /* Close and release all DirectInput devices */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 for ( i=0; i<MAX_INPUTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 if ( SDL_DIdev[i] != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 IDirectInputDevice2_SetEventNotification(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235 SDL_DIdev[i], NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
236 if ( SDL_DIevt[i] != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 CloseHandle(SDL_DIevt[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 SDL_DIevt[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240 IDirectInputDevice2_Release(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
241 SDL_DIdev[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 /* Release DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 IDirectInput_Release(dinput);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 dinput = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
248 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 /* Flag to tell SDL whether or not we queued an event */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
251 static int posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253 /* Input event handler functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
254 static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 SDL_keysym keysym;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 /* Translate keyboard messages */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 for ( i=0; i<numevents; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261 if ( keybuf[i].dwData & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 posted = SDL_PrivateKeyboard(SDL_PRESSED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263 TranslateKey(keybuf[i].dwOfs, &keysym, 1));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 posted = SDL_PrivateKeyboard(SDL_RELEASED,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 TranslateKey(keybuf[i].dwOfs, &keysym, 0));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 Sint16 xrel, yrel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 Uint8 state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 Uint8 button;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 /* If we are in windowed mode, Windows is taking care of the mouse */
325
1b5457c0a8ad Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
278 if ( (SDL_PublicSurface->flags & SDL_OPENGL) ||
1b5457c0a8ad Fixed the bug where mouse cursor and SDL mouse coordinates didn't match
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
279 !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 /* If the mouse was lost, regain some sense of mouse state */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 if ( mouse_lost ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 POINT mouse_pos;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 Uint8 old_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 Uint8 new_state;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 /* Set ourselves up with the current cursor position */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 GetCursorPos(&mouse_pos);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 ScreenToClient(SDL_Window, &mouse_pos);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 posted = SDL_PrivateMouseMotion(0, 0,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 (Sint16)mouse_pos.x, (Sint16)mouse_pos.y);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
295 /* Check for mouse button changes */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
296 old_state = SDL_GetMouseState(NULL, NULL);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
297 new_state = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
298 { /* Get the new DirectInput button state for the mouse */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
299 DIMOUSESTATE distate;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300 HRESULT result;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1],
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303 sizeof(distate), &distate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 if ( result != DI_OK ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 /* Try again next time */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 SetDIerror(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 "IDirectInputDevice2::GetDeviceState", result);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 for ( i=3; i>=0; --i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311 if ( (distate.rgbButtons[i]&0x80) == 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 new_state |= 0x01;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
313 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 new_state <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
315 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
316 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 for ( i=0; i<8; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
318 if ( (old_state&0x01) != (new_state&0x01) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319 button = (Uint8)(i+1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 /* Button #2 on two button mice is button 3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 (the middle button is button 2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 if ( button == 2 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
326 if ( button == 3 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 if ( new_state & 0x01 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330 /* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
334 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
335 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
336 /* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
337 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
338 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
339 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
340 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
342 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
343 posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
344 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
345 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
346 old_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
347 new_state >>= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
348 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
349 mouse_lost = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
350 return;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
351 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
352
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
353 /* Translate mouse messages */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
354 xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
355 yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
356 for ( i=0; i<(int)numevents; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
357 switch (ptrbuf[i].dwOfs) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
358 case DIMOFS_X:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
359 xrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
360 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
361 case DIMOFS_Y:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
362 yrel += (Sint16)ptrbuf[i].dwData;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
363 break;
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
364 case DIMOFS_Z:
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
365 if ( xrel || yrel ) {
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
366 posted = SDL_PrivateMouseMotion(
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
367 0, 1, xrel, yrel);
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
368 xrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
369 yrel = 0;
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
370 }
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
371 if((int)ptrbuf[i].dwData > 0)
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
372 button = SDL_BUTTON_WHEELUP;
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
373 else
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
374 button = SDL_BUTTON_WHEELDOWN;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
375 posted = SDL_PrivateMouseButton(
332
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
376 SDL_PRESSED, button, 0, 0);
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
377 posted |= SDL_PrivateMouseButton(
3d6dd1b7b7ba Mouse wheel fix patch.
Sam Lantinga <slouken@libsdl.org>
parents: 327
diff changeset
378 SDL_RELEASED, button, 0, 0);
61
994ed1d668e7 Mouse wheel sends mouse button (4/5) events on Windows
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
379 break;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
380 case DIMOFS_BUTTON0:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
381 case DIMOFS_BUTTON1:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 case DIMOFS_BUTTON2:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 case DIMOFS_BUTTON3:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 if ( xrel || yrel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 posted = SDL_PrivateMouseMotion(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 0, 1, xrel, yrel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 xrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 yrel = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390 button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
391 /* Button #2 on two button mice is button 3
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 (the middle button is button 2)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 if ( button == 2 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
395 button = 3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
396 } else
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
397 if ( button == 3 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 button = 2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 if ( ptrbuf[i].dwData & 0x80 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
401 /* Grab mouse so we get mouse-up */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
402 if ( ++mouse_pressed > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 SetCapture(SDL_Window);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 state = SDL_PRESSED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 /* Release mouse after all mouse-ups */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 if ( --mouse_pressed <= 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 ReleaseCapture();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410 mouse_pressed = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 state = SDL_RELEASED;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
414 posted = SDL_PrivateMouseButton(state, button,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 0, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 if ( xrel || yrel ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 /* The main Win32 event handler */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 LONG
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 switch (msg) {
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
429 #ifdef WM_ACTIVATEAPP
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 case WM_ACTIVATEAPP: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 int i, active;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 active = (wParam && (GetForegroundWindow() == hwnd));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 if ( active ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 for ( i=0; SDL_DIdev[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 IDirectInputDevice2_Acquire(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437 SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 for ( i=0; SDL_DIdev[i]; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441 IDirectInputDevice2_Unacquire(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
448 #endif /* WM_ACTIVATEAPP */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
450 #ifdef WM_DISPLAYCHANGE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
451 case WM_DISPLAYCHANGE: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
452 WORD BitsPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
453 WORD SizeX, SizeY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 /* Ack! The display changed size and/or depth! */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 SizeX = LOWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 SizeY = HIWORD(lParam);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 BitsPerPixel = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 /* We cause this message when we go fullscreen */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 break;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
462 #endif /* WM_DISPLAYCHANGE */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 /* The keyboard is handled via DirectInput */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465 case WM_SYSKEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 case WM_SYSKEYDOWN:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 case WM_KEYUP:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468 case WM_KEYDOWN: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 /* Ignore windows keyboard messages */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
473 #if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474 /* Don't allow screen savers or monitor power downs.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
475 This is because they quietly clear DirectX surfaces.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
476 It would be better to allow the application to
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
477 decide whether or not to blow these off, but the
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
478 semantics of SDL_PrivateSysWMEvent() don't allow
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
479 the application that choice.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
480 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
481 case WM_SYSCOMMAND: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
482 if ((wParam&0xFFF0)==SC_SCREENSAVE ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
483 (wParam&0xFFF0)==SC_MONITORPOWER)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
484 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
485 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
486 /* Fall through to default processing */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
487
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
488 #endif /* SC_SCREENSAVE || SC_MONITORPOWER */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
489
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
490 default: {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
491 /* Only post the event if we're watching for it */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
492 if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
493 SDL_SysWMmsg wmmsg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
494
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
495 SDL_VERSION(&wmmsg.version);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
496 wmmsg.hwnd = hwnd;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
497 wmmsg.msg = msg;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
498 wmmsg.wParam = wParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
499 wmmsg.lParam = lParam;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
500 posted = SDL_PrivateSysWMEvent(&wmmsg);
145
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
501
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
502 /* DJM: If the user isn't watching for private messages in her
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
503 SDL event loop, then pass it along to any win32 specific
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
504 window proc.
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
505 */
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
506 } else if (userWindowProc) {
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
507 return userWindowProc(hwnd, msg, wParam, lParam);
29a638dc26db Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
Sam Lantinga <slouken@libsdl.org>
parents: 61
diff changeset
508 }
0
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
509 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
510 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
511 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
512 return(DefWindowProc(hwnd, msg, wParam, lParam));
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
513 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
514
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
515 /* This function checks the windows message queue and DirectInput and returns
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
516 1 if there was input, 0 if there was no input, or -1 if the application has
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
517 posted a quit message.
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
518 */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
519 static int DX5_CheckInput(_THIS, int timeout, BOOL processInput)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
520 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
521 MSG msg;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
522 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523 HRESULT result;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
524 DWORD event;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
525
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
526 /* Check the normal windows queue (highest preference) */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
527 posted = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
528 while ( ! posted &&
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
529 PeekMessage(&msg, NULL, 0, (WM_APP-1), PM_NOREMOVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
530 if ( GetMessage(&msg, NULL, 0, (WM_APP-1)) > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
531 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
532 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
533 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
534 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
535 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
536 if ( posted ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
537 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
538 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
539
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
540 /* Pump the DirectInput flow */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
541 if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
542 for ( i=0; i<SDL_DIndev; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
543 result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
544 if ( (result == DIERR_INPUTLOST) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
545 (result == DIERR_NOTACQUIRED) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
546 if ( strcmp(inputs[i].name, "mouse") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
547 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
548 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
549 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
550 IDirectInputDevice2_Poll(SDL_DIdev[i]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
551 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
552 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
553 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
554
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
555 /* Wait for messages and input events */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
556 event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
557 timeout, QS_ALLEVENTS);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
558 if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
559 DWORD numevents;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
560 DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
561
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
562 event -= WAIT_OBJECT_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
563 numevents = INPUT_QSIZE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
564 result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
565 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
566 evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
567 if ( (result == DIERR_INPUTLOST) ||
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
568 (result == DIERR_NOTACQUIRED) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
569 if ( strcmp(inputs[event].name, "mouse") == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
570 mouse_lost = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
571 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
572 IDirectInputDevice2_Acquire(SDL_DIdev[event]);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
573 result = IDirectInputDevice2_GetDeviceData(
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
574 SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
575 evtbuf, &numevents, 0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
576 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
577 /* Handle the events */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
578 if ( result == DI_OK && processInput ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
579 /* Note: This can post multiple events to event queue
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
580 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
581 (*SDL_DIfun[event])((int)numevents, evtbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
582 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
583 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
584 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
585 if ( event != WAIT_TIMEOUT ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
586 /* Maybe there was a windows message? */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
587 if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
588 if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
589 DispatchMessage(&msg);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
590 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
591 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
592 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
593 return(1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
594 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
595 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
596 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
597 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
598
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
599 /* Change cooperative level based on whether or not we are fullscreen */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
600 void DX5_DInputReset(_THIS, int fullscreen)
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
601 {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
602 DWORD level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
603 int i;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
604 HRESULT result;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
605
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
606 for ( i=0; i<MAX_INPUTS; ++i ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
607 if ( SDL_DIdev[i] != NULL ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
608 if ( fullscreen ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
609 level = inputs[i].raw_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
610 } else {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
611 level = inputs[i].win_level;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
612 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
613 IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
614 result = IDirectInputDevice2_SetCooperativeLevel(
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
615 SDL_DIdev[i], SDL_Window, level);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
616 IDirectInputDevice2_Acquire(SDL_DIdev[i]);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
617 if ( result != DI_OK ) {
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
618 SetDIerror(
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
619 "DirectInputDevice::SetCooperativeLevel", result);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
620 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
621 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
622 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
623 mouse_lost = 1;
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
624
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
625 /* Flush pending input */
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
626 DX5_CheckInput(this, 0, FALSE);
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
627 }
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
628
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629 void DX5_PumpEvents(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
630 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
631 /* Wait for messages and DirectInput */
460
a888b3ae31ff Reset mouse state when changing video modes
Sam Lantinga <slouken@libsdl.org>
parents: 458
diff changeset
632 while ( DX5_CheckInput(this, 0, TRUE) > 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
633 /* Loop and check again */;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
634 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
635 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
636
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
637 void DX5_InitOSKeymap(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
638 {
275
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
639 #ifndef DIK_PAUSE
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
640 #define DIK_PAUSE 0xC5
53fc686e9428 Added support for the pause key under DirectX
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
641 #endif
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
642 #ifndef DIK_OEM_102
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
643 #define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
644 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
645 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
646
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
647 /* Map the DIK scancodes to SDL keysyms */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
648 for ( i=0; i<SDL_TABLESIZE(DIK_keymap); ++i )
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
649 DIK_keymap[i] = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
650
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
651 /* Defined DIK_* constants */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
652 DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
653 DIK_keymap[DIK_1] = SDLK_1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654 DIK_keymap[DIK_2] = SDLK_2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
655 DIK_keymap[DIK_3] = SDLK_3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
656 DIK_keymap[DIK_4] = SDLK_4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
657 DIK_keymap[DIK_5] = SDLK_5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
658 DIK_keymap[DIK_6] = SDLK_6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659 DIK_keymap[DIK_7] = SDLK_7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
660 DIK_keymap[DIK_8] = SDLK_8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
661 DIK_keymap[DIK_9] = SDLK_9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
662 DIK_keymap[DIK_0] = SDLK_0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
663 DIK_keymap[DIK_MINUS] = SDLK_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
664 DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
665 DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
666 DIK_keymap[DIK_TAB] = SDLK_TAB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
667 DIK_keymap[DIK_Q] = SDLK_q;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
668 DIK_keymap[DIK_W] = SDLK_w;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
669 DIK_keymap[DIK_E] = SDLK_e;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
670 DIK_keymap[DIK_R] = SDLK_r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
671 DIK_keymap[DIK_T] = SDLK_t;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
672 DIK_keymap[DIK_Y] = SDLK_y;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
673 DIK_keymap[DIK_U] = SDLK_u;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
674 DIK_keymap[DIK_I] = SDLK_i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
675 DIK_keymap[DIK_O] = SDLK_o;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
676 DIK_keymap[DIK_P] = SDLK_p;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
678 DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679 DIK_keymap[DIK_RETURN] = SDLK_RETURN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
680 DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
681 DIK_keymap[DIK_A] = SDLK_a;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 DIK_keymap[DIK_S] = SDLK_s;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
683 DIK_keymap[DIK_D] = SDLK_d;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684 DIK_keymap[DIK_F] = SDLK_f;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
685 DIK_keymap[DIK_G] = SDLK_g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
686 DIK_keymap[DIK_H] = SDLK_h;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
687 DIK_keymap[DIK_J] = SDLK_j;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
688 DIK_keymap[DIK_K] = SDLK_k;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
689 DIK_keymap[DIK_L] = SDLK_l;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
690 DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
691 DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
692 DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
693 DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
694 DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
327
13fc64213765 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 325
diff changeset
695 DIK_keymap[DIK_OEM_102] = SDLK_BACKSLASH;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
696 DIK_keymap[DIK_Z] = SDLK_z;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
697 DIK_keymap[DIK_X] = SDLK_x;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
698 DIK_keymap[DIK_C] = SDLK_c;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
699 DIK_keymap[DIK_V] = SDLK_v;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
700 DIK_keymap[DIK_B] = SDLK_b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 DIK_keymap[DIK_N] = SDLK_n;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
702 DIK_keymap[DIK_M] = SDLK_m;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703 DIK_keymap[DIK_COMMA] = SDLK_COMMA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
704 DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
705 DIK_keymap[DIK_SLASH] = SDLK_SLASH;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
706 DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
707 DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
708 DIK_keymap[DIK_LMENU] = SDLK_LALT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
709 DIK_keymap[DIK_SPACE] = SDLK_SPACE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
710 DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
711 DIK_keymap[DIK_F1] = SDLK_F1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
712 DIK_keymap[DIK_F2] = SDLK_F2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
713 DIK_keymap[DIK_F3] = SDLK_F3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
714 DIK_keymap[DIK_F4] = SDLK_F4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
715 DIK_keymap[DIK_F5] = SDLK_F5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
716 DIK_keymap[DIK_F6] = SDLK_F6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
717 DIK_keymap[DIK_F7] = SDLK_F7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
718 DIK_keymap[DIK_F8] = SDLK_F8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
719 DIK_keymap[DIK_F9] = SDLK_F9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
720 DIK_keymap[DIK_F10] = SDLK_F10;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
721 DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
722 DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
723 DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
724 DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
725 DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
726 DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
727 DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
728 DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
729 DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
730 DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
731 DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
732 DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
733 DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
734 DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
736 DIK_keymap[DIK_F11] = SDLK_F11;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737 DIK_keymap[DIK_F12] = SDLK_F12;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
738
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
739 DIK_keymap[DIK_F13] = SDLK_F13;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
740 DIK_keymap[DIK_F14] = SDLK_F14;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
741 DIK_keymap[DIK_F15] = SDLK_F15;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
742
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
743 DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
744 DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
745 DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
746 DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
747 DIK_keymap[DIK_SYSRQ] = SDLK_SYSREQ;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
748 DIK_keymap[DIK_RMENU] = SDLK_RALT;
290
9a02597bc1b0 *** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents: 275
diff changeset
749 DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
750 DIK_keymap[DIK_HOME] = SDLK_HOME;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
751 DIK_keymap[DIK_UP] = SDLK_UP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
753 DIK_keymap[DIK_LEFT] = SDLK_LEFT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754 DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
755 DIK_keymap[DIK_END] = SDLK_END;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
756 DIK_keymap[DIK_DOWN] = SDLK_DOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
757 DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
758 DIK_keymap[DIK_INSERT] = SDLK_INSERT;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 DIK_keymap[DIK_DELETE] = SDLK_DELETE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
760 DIK_keymap[DIK_LWIN] = SDLK_LMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761 DIK_keymap[DIK_RWIN] = SDLK_RMETA;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
762 DIK_keymap[DIK_APPS] = SDLK_MENU;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
763 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
767 /* Set the keysym information */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 keysym->scancode = (unsigned char)scancode;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
769 keysym->sym = DIK_keymap[scancode];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 keysym->mod = KMOD_NONE;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 keysym->unicode = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772 if ( pressed && SDL_TranslateUNICODE ) { /* Someday use ToUnicode() */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 UINT vkey;
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
774 #ifndef NO_GETKEYBOARDSTATE
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
775 BYTE keystate[256];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
776 BYTE chars[2];
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
777 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
778
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
779 vkey = MapVirtualKey(scancode, 1);
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
780 #ifdef NO_GETKEYBOARDSTATE
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
781 /* Uh oh, better hope the vkey is close enough.. */
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
782 keysym->unicode = vkey;
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
783 #else
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
784 GetKeyboardState(keystate);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
785 if ( ToAscii(vkey,scancode,keystate,(WORD *)chars,0) == 1 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
786 keysym->unicode = chars[0];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
787 }
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
788 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
789 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
790 return(keysym);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
791 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
792
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
793 int DX5_CreateWindow(_THIS)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
794 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
795 int i;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
796
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
797 /* Clear out DirectInput variables in case we fail */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
798 for ( i=0; i<MAX_INPUTS; ++i ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
799 SDL_DIdev[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
800 SDL_DIevt[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
801 SDL_DIfun[i] = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
802 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
803
453
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
804 #ifndef CS_BYTEALIGNCLIENT
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
805 #define CS_BYTEALIGNCLIENT 0
a6fa62b1be09 Updated for embedded Visual C++ 4.0
Sam Lantinga <slouken@libsdl.org>
parents: 332
diff changeset
806 #endif
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
807 SDL_RegisterApp("SDL_app", CS_BYTEALIGNCLIENT, 0);
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808 if ( SDL_windowid ) {
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809 SDL_Window = (HWND)strtol(SDL_windowid, NULL, 0);
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810
458
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811 /* DJM: we want all event's for the user specified
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812 window to be handled by SDL.
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813 */
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814 if (SDL_Window) {
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815 userWindowProc = (WNDPROC)GetWindowLong(SDL_Window, GWL_WNDPROC);
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816 SetWindowLong(SDL_Window, GWL_WNDPROC, (LONG)WinMessage);
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817 }
0
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818 } else {
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819 SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
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820 (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
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821 0, 0, 0, 0, NULL, NULL, SDL_Instance, NULL);
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822 if ( SDL_Window == NULL ) {
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823 SDL_SetError("Couldn't create window");
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824 return(-1);
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825 }
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826 ShowWindow(SDL_Window, SW_HIDE);
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827 }
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828
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829 /* Initialize DirectInput */
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830 if ( DX5_DInputInit(this) < 0 ) {
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831 return(-1);
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832 }
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833
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834 /* Ready to roll */
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835 return(0);
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836 }
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837
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838 void DX5_DestroyWindow(_THIS)
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839 {
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840 /* Close down DirectInput */
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841 DX5_DInputQuit(this);
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842
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843 /* Destroy our window */
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844 DestroyWindow(SDL_Window);
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845 }