Mercurial > sdl-ios-xcode
annotate README.DC @ 1626:a80e1e0880b8
Fixed bug #176
[I'm fixing this for the public headers, but I'm not going to bother for the SDL library code (yet)]
To clarify: Normaly, GCC (or, to be precise, the preprocessor) will ignore
this, and compile the code happily. However, one can specify -Wundef to get a
warning about this.
One can probably argue whether to consider this a bug or not; but I think that
(a) from a semantic point of view, using "#if FOO" when FOO is not defined is
strange, and (b) since it is possible to trigger a warning about this, and a
trivial fix exists, it should be corrected.
I can think of two alternative patches, BTW:
1) Simply use #define HAVE_FOO 0, instead of not defining HAVE_FOO at all
2) Change
#if HAVE_FOO
to
#if HAVE_FOO+0
which always does the right thing.
But I think I still prefer the attached patch :-).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 13 Apr 2006 13:38:40 +0000 |
parents | c17d82103614 |
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509
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Added initial support for Dreamcast (thanks HERO!)
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1 SDL for Dreamcast (beta2) |
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2 |
dad72daf44b3
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3 BERO |
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4 berobero@users.sourceforge.net |
509
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5 |
dad72daf44b3
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6 http://www.geocities.co.jp/Playtown/2004/ |
dad72daf44b3
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7 |
dad72daf44b3
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8 this work with kos-newlib |
dad72daf44b3
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9 http://sourceforge.net/projects/dcquake/ |
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10 |
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11 compile |
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12 - source environ.sh (from the KOS distribution) |
509
dad72daf44b3
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13 - make -f Makefile.dc |
dad72daf44b3
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14 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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15 compile with gl support |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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16 - install latest libgl from http://sourceforge.net/projects/dcquake/ |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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17 - uncomment GL=1 in Makefile.dc |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
parents:
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18 - make -f Makefile.dc clean |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
parents:
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19 - make -f Makefile.dc |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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20 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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21 install |
dad72daf44b3
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22 - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
dad72daf44b3
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parents:
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23 |
dad72daf44b3
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24 changelog: |
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25 |
dad72daf44b3
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Sam Lantinga <slouken@libsdl.org>
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26 beta2 |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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27 - OpenGL support |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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28 - Hardware page flip support |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
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29 |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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30 beta |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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31 - thread, timer don't tested so much. |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
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32 - not support OpenGL |