Mercurial > sdl-ios-xcode
annotate src/video/macdsp/SDL_dspvideo.c @ 1048:a78acdd4967e
Fixed direction key input on WinCE devices, thanks to
cal-at-splitreflection-com.
http://www.libsdl.org/pipermail/sdl/2005-April/068072.html
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 17 Apr 2005 10:23:58 +0000 |
parents | c1c2efca4548 |
children | 609c060fd2a2 |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
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|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 /* | |
24 Written by Darrell Walisser <dwaliss1@purdue.edu> | |
25 | |
26 Implementation notes ---------------------------------------------------------------------- | |
27 | |
28 A bit on GWorlds in VRAM from technote 1182: | |
29 | |
30 There are two important things to note about GWorld's allocated in | |
31 VRAM. First, the base address retrieved through GetPixBaseAddr or | |
32 read directly from the PixMap structure can become invalid anytime | |
33 memory is allocated in VRAM. This can occur either by explicit | |
34 allocations, such as calls to NewGWorld, or by implicit ones, such as | |
35 those associated with the internal texture allocation of OpenGL. The | |
36 stored pixel images themselves will still be valid but may have been | |
37 moved in VRAM, thus rendering any stored base addresses invalid. | |
38 You should never store an image's base address for longer than is | |
39 necessary and especially never across calls to NewGWorld or | |
40 texture-creation routines. | |
41 | |
42 Secondly, an offscreen pixel image allocated in VRAM can be | |
43 purged at system task time by the display driver. This means any | |
44 time your application yields time such by calling WaitNextEvent or | |
45 SystemTask you can lose your VRAM GWorld contents. While this | |
46 happens infrequently, usually associated with display resolution or | |
47 pixel depth changes you must code for this eventuality. This purge | |
48 can occur whether or not the GWorld is locked or not. A return value | |
49 of false from LockPixels, a NULL return value from GetPixBaseAddr | |
50 or NULL in the baseAddr field of the PixMap mean that the pixel | |
51 image has been purged. To reallocate it you can either call | |
52 UpdateGWorld or Dispose your current GWorld through | |
53 DisposeGWorld and reallocate it via NewGWorld. Either way you must | |
54 then rebuild the pixel image. | |
55 | |
56 ------------------------------------------------------------------------------------ | |
57 | |
58 Currently, I don't account for (1). In my testing, NewGWorld never invalidated | |
59 other existing GWorlds in VRAM. However, I do have protection for (2). | |
60 Namely, I am using GetOSEvent() instead of WaitNextEvent() so that there are no | |
61 context switches (the app hogs the CPU). Eventually a book-keeping system should | |
62 be coded to take care of (1) and (2). | |
63 | |
64 ------------------------------------------------------------------------------------ | |
65 | |
66 System requirements (* denotes optional): | |
67 | |
68 1. DrawSprocket 1.7.3 | |
69 2. *MacOS 9 or later for hardware accelerated blit / fill | |
70 3. *May also require certain graphics hardware for (2). I trust that all Apple OEM | |
71 hardware will work. Third party accelerators may work if they have QuickDraw | |
72 acceleration in the drivers and the drivers have been updated for OS 9. The current | |
73 Voodoo 3 drivers (1.0b12) do not work. | |
74 | |
75 Coding suggestions: | |
76 | |
77 1. Use SDL_UpdateRects ! | |
78 | |
79 If no QuickDraw acceleration is present, double-buffered surfaces will use a back buffer | |
80 in System memory. I recommend you use SDL_UpdateRects with double-buffered surfaces | |
81 for best performance on these cards, since the overhead is nearly zero for VRAM back buffer. | |
82 | |
83 2. Load most-resident surfaces first. | |
84 | |
85 If you fill up VRAM or AGP memory, there is no contingency for purging to make room for the next one. | |
86 Therefore, you should load the surfaces you plan to use the most frequently first. | |
87 Sooner or later, I will code LRU replacement to help this. | |
88 | |
89 TODO: | |
90 Some kind of posterized mode for resolutions < 640x480. | |
91 Window support / fullscreen toggle. | |
92 Figure out how much VRAM is available. Put in video->info->video_mem. | |
93 Track VRAM usage. | |
94 | |
95 BUGS: | |
96 I can't create a hardware surface the same size as the screen?! How to fix? | |
97 | |
98 | |
99 | |
100 COMPILE OPTIONS: | |
101 | |
102 DSP_TRY_CC_AND_AA - Define if you want to try HWA color-key and alpha blitters | |
103 HW color-key blitting gives substantial improvements, | |
104 but hw alpha is neck-and-neck with SDL's soft bitter. | |
105 | |
106 DSP_NO_SYNC_VBL - Define for HWA double-buffered surfaces: don't sync | |
107 pseudo-flip to monitor redraw. | |
108 | |
109 DSP_NO_SYNC_OPENGL - Define for OpenGL surfaces: don't sync buffer swap. Synching buffer | |
110 swap may result in reduced performance, but can eliminate some | |
111 tearing artifacts. | |
112 CHANGELOG: | |
113 09/17/00 Lots of little tweaks. Build modelist in reverse order so largest contexts | |
114 list first. Compared various methods with ROM methods and fixed rez switch | |
115 crashing bug in GL Tron. (Woohoo!) | |
116 */ | |
117 | |
118 #define DSP_TRY_CC_AND_AA | |
119 | |
120 /* #define DSP_NO_SYNC_VBL */ | |
121 | |
122 #define DSP_NO_SYNC_OPENGL | |
123 | |
124 | |
125 #ifdef SAVE_RCSID | |
126 static char rcsid = | |
127 "@(#) $Id$"; | |
128 #endif | |
129 | |
130 #include <stdio.h> | |
131 #include <stdlib.h> | |
132 | |
133 #if TARGET_API_MAC_CARBON | |
134 #include <Carbon.h> | |
135 #else | |
136 #include <LowMem.h> | |
137 #include <Gestalt.h> | |
138 #include <Devices.h> | |
139 #include <DiskInit.h> | |
140 #include <QDOffscreen.h> | |
141 #endif | |
142 | |
143 #include "SDL_video.h" | |
144 #include "SDL_blit.h" | |
145 #include "SDL_error.h" | |
146 #include "SDL_syswm.h" | |
147 #include "SDL_sysvideo.h" | |
148 #include "SDL_dspvideo.h" | |
149 #include "SDL_macgl_c.h" | |
150 #include "SDL_macwm_c.h" | |
151 #include "SDL_macmouse_c.h" | |
152 #include "SDL_macevents_c.h" | |
153 | |
154 /* Initialization/Query functions */ | |
155 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat); | |
156 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); | |
157 static SDL_Surface *DSp_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags); | |
158 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, | |
159 SDL_Color *colors); | |
160 static int DSp_CreatePalette(_THIS); | |
161 static int DSp_DestroyPalette(_THIS); | |
162 static void DSp_VideoQuit(_THIS); | |
163 | |
164 static int DSp_GetMainDevice (_THIS, GDHandle *device); | |
165 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat); | |
166 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | |
167 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects); | |
168 | |
169 /* Hardware surface functions */ | |
170 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha); | |
171 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key); | |
172 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height); | |
173 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface); | |
174 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface); | |
175 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface); | |
176 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface); | |
177 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface); | |
178 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest); | |
179 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
180 SDL_Surface *dst, SDL_Rect *dstrect); | |
181 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color); | |
182 | |
183 #ifdef HAVE_OPENGL | |
184 static void DSp_GL_SwapBuffers (_THIS); | |
185 #endif | |
186 | |
187 #if ! TARGET_API_MAC_CARBON | |
188 | |
189 #define GetPortPixRowBytes(x) ( (*(x->portPixMap))->rowBytes ) | |
190 #define GetGDevPixMap(x) ((**(x)).gdPMap) | |
191 #define GetPortPixMap(x) ((*(x)).portPixMap) | |
192 | |
193 #define GetPixDepth(y) ((**(y)).pixelSize) | |
194 //#define GetPixRowBytes(y) ((**(y)).rowBytes) | |
195 //#define GetPixBaseAddr(y) ((**(y)).baseAddr) | |
196 #define GetPixCTab(y) ((**(y)).pmTable) | |
197 #define GetPortBitMapForCopyBits(x) (&(((GrafPtr)(x))->portBits)) | |
198 | |
199 #else | |
200 #define GetPortPixRowBytes(x) (GetPixRowBytes(GetPortPixMap(x)) ) | |
201 #define GetGDevPixMap(x) ((**(x)).gdPMap) | |
202 | |
203 #endif | |
204 | |
205 typedef struct private_hwdata { | |
206 | |
207 GWorldPtr offscreen; // offscreen gworld in VRAM or AGP | |
208 | |
209 #ifdef DSP_TRY_CC_AND_AA | |
210 GWorldPtr mask; // transparent mask | |
211 RGBColor alpha; // alpha color | |
212 RGBColor trans; // transparent color | |
213 #endif | |
214 | |
215 } private_hwdata; | |
216 | |
217 typedef private_hwdata private_swdata ; /* have same fields */ | |
218 | |
219 /* Macintosh toolbox driver bootstrap functions */ | |
220 | |
221 static int DSp_Available(void) | |
222 { | |
223 /* Check for DrawSprocket */ | |
224 /* This check is only meaningful if you weak-link DrawSprocketLib */ | |
225 return ((Ptr)DSpStartup != (Ptr)kUnresolvedCFragSymbolAddress); | |
226 } | |
227 | |
228 static void DSp_DeleteDevice(SDL_VideoDevice *device) | |
229 { | |
230 /* -dw- taking no chances with null pointers */ | |
231 if (device) { | |
232 | |
233 if (device->hidden) { | |
234 | |
235 if (device->hidden->dspinfo) | |
236 free(device->hidden->dspinfo); | |
237 | |
238 free(device->hidden); | |
239 } | |
240 free(device); | |
241 } | |
242 } | |
243 | |
244 static SDL_VideoDevice *DSp_CreateDevice(int devindex) | |
245 { | |
246 SDL_VideoDevice *device; | |
247 | |
248 /* Initialize all variables that we clean on shutdown */ | |
249 device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice)); | |
250 if ( device ) { | |
251 memset(device, 0, sizeof (*device)); | |
252 device->hidden = (struct SDL_PrivateVideoData *) | |
253 malloc((sizeof *device->hidden)); | |
254 if (device->hidden) | |
255 memset(device->hidden, 0, sizeof ( *(device->hidden) ) ); | |
256 } | |
257 if ( (device == NULL) || (device->hidden == NULL) ) { | |
258 SDL_OutOfMemory(); | |
259 | |
260 if ( device ) { | |
261 | |
262 if (device->hidden) | |
263 free (device->hidden); | |
264 | |
265 free(device); | |
266 } | |
267 | |
268 return(NULL); | |
269 } | |
270 | |
271 /* Allocate DrawSprocket information */ | |
272 device->hidden->dspinfo = (struct DSpInfo *)malloc( | |
273 (sizeof *device->hidden->dspinfo)); | |
274 if ( device->hidden->dspinfo == NULL ) { | |
275 SDL_OutOfMemory(); | |
276 free(device->hidden); | |
277 free(device); | |
278 return(0); | |
279 } | |
280 memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo)); | |
281 | |
282 /* Set the function pointers */ | |
283 device->VideoInit = DSp_VideoInit; | |
284 device->ListModes = DSp_ListModes; | |
285 device->SetVideoMode = DSp_SetVideoMode; | |
286 device->SetColors = DSp_SetColors; | |
287 device->UpdateRects = NULL; | |
288 device->VideoQuit = DSp_VideoQuit; | |
289 device->AllocHWSurface = DSp_AllocHWSurface; | |
290 device->CheckHWBlit = NULL; | |
291 device->FillHWRect = NULL; | |
292 device->SetHWColorKey = NULL; | |
293 device->SetHWAlpha = NULL; | |
294 device->LockHWSurface = DSp_LockHWSurface; | |
295 device->UnlockHWSurface = DSp_UnlockHWSurface; | |
296 device->FlipHWSurface = DSp_FlipHWSurface; | |
297 device->FreeHWSurface = DSp_FreeHWSurface; | |
298 #ifdef HAVE_OPENGL | |
299 device->GL_MakeCurrent = Mac_GL_MakeCurrent; | |
300 device->GL_SwapBuffers = DSp_GL_SwapBuffers; | |
1032
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Date: Mon, 24 Jan 2005 21:37:56 +0800
Sam Lantinga <slouken@libsdl.org>
parents:
769
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301 device->GL_LoadLibrary = Mac_GL_LoadLibrary; |
c1c2efca4548
Date: Mon, 24 Jan 2005 21:37:56 +0800
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
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302 device->GL_GetProcAddress = Mac_GL_GetProcAddress; |
0 | 303 #endif |
304 device->SetCaption = NULL; | |
305 device->SetIcon = NULL; | |
306 device->IconifyWindow = NULL; | |
307 device->GrabInput = NULL; | |
308 device->GetWMInfo = NULL; | |
309 device->FreeWMCursor = Mac_FreeWMCursor; | |
310 device->CreateWMCursor = Mac_CreateWMCursor; | |
311 device->ShowWMCursor = Mac_ShowWMCursor; | |
312 device->WarpWMCursor = Mac_WarpWMCursor; | |
313 device->InitOSKeymap = Mac_InitOSKeymap; | |
314 device->PumpEvents = Mac_PumpEvents; | |
315 | |
316 device->GrabInput = NULL; | |
317 device->CheckMouseMode = NULL; | |
318 | |
319 device->free = DSp_DeleteDevice; | |
320 | |
321 return device; | |
322 } | |
323 | |
324 VideoBootStrap DSp_bootstrap = { | |
325 "DSp", "MacOS DrawSprocket", | |
326 DSp_Available, DSp_CreateDevice | |
327 }; | |
328 | |
329 /* Use DSp/Display Manager to build mode list for given screen */ | |
330 static SDL_Rect** DSp_BuildModeList (const GDHandle gDevice) | |
331 { | |
332 DSpContextAttributes attributes; | |
333 DSpContextReference context; | |
334 DisplayIDType displayID; | |
335 SDL_Rect temp_list [16]; | |
336 SDL_Rect **mode_list; | |
337 int width, height, i, j; | |
338 | |
339 #if TARGET_API_MAC_OSX | |
340 | |
341 displayID = 0; | |
342 | |
343 #else | |
344 /* Ask Display Manager for integer id of screen device */ | |
345 if ( DMGetDisplayIDByGDevice (gDevice, &displayID, SDL_TRUE) != noErr ) { | |
346 return NULL; | |
347 } | |
348 #endif | |
349 /* Get the first possible DSp context on this device */ | |
350 if ( DSpGetFirstContext (displayID, &context) != noErr ) { | |
351 return NULL; | |
352 } | |
353 | |
354 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | |
355 return NULL; | |
356 | |
357 for ( i = 0; i < SDL_TABLESIZE(temp_list); i++ ) { | |
358 width = attributes.displayWidth; | |
359 height = attributes.displayHeight; | |
360 | |
361 temp_list [i].x = 0 | attributes.displayBestDepth; | |
362 temp_list [i].y = 0; | |
363 temp_list [i].w = width; | |
364 temp_list [i].h = height; | |
365 | |
366 /* DSp will report many different contexts with the same width and height. */ | |
367 /* They will differ in bit depth and refresh rate. */ | |
368 /* We will ignore them until we reach one with a different width/height */ | |
369 /* When there are no more contexts to look at, we will quit building the list*/ | |
370 while ( width == attributes.displayWidth && height == attributes.displayHeight ) { | |
371 | |
372 OSStatus err = DSpGetNextContext (context, &context); | |
373 if (err != noErr) | |
374 if (err == kDSpContextNotFoundErr) | |
375 goto done; | |
376 else | |
377 return NULL; | |
378 | |
379 if ( DSpContext_GetAttributes (context, &attributes) != noErr ) | |
380 return NULL; | |
381 | |
382 temp_list [i].x |= attributes.displayBestDepth; | |
383 } | |
384 } | |
385 done: | |
386 i++; /* i was not incremented before kicking out of the loop */ | |
387 | |
388 mode_list = (SDL_Rect**) malloc (sizeof (SDL_Rect*) * (i+1)); | |
389 if (mode_list) { | |
390 | |
391 /* -dw- new stuff: build in reverse order so largest sizes list first */ | |
392 for (j = i-1; j >= 0; j--) { | |
393 mode_list [j] = (SDL_Rect*) malloc (sizeof (SDL_Rect)); | |
394 if (mode_list [j]) | |
395 memcpy (mode_list [j], &(temp_list [j]), sizeof (SDL_Rect)); | |
396 else { | |
397 SDL_OutOfMemory (); | |
398 return NULL; | |
399 } | |
400 } | |
401 mode_list [i] = NULL; /* append null to the end */ | |
402 } | |
403 else { | |
404 SDL_OutOfMemory (); | |
405 return NULL; | |
406 } | |
407 | |
408 return mode_list; | |
409 } | |
410 | |
411 static void DSp_IsHWAvailable (_THIS, SDL_PixelFormat *vformat) | |
412 { | |
413 /* | |
414 VRAM GWorlds are only available on OS 9 or later. | |
415 Even with OS 9, some display drivers won't support it, | |
416 so we create a test GWorld and check for errors. | |
417 */ | |
418 | |
419 long versionSystem; | |
420 | |
421 dsp_vram_available = SDL_FALSE; | |
422 dsp_agp_available = SDL_FALSE; | |
423 | |
424 Gestalt ('sysv', &versionSystem); | |
425 if (0x00000860 < (versionSystem & 0x0000FFFF)) { | |
426 | |
427 GWorldPtr offscreen; | |
428 OSStatus err; | |
429 Rect bounds; | |
430 | |
431 SetRect (&bounds, 0, 0, 320, 240); | |
432 | |
433 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useDistantHdwrMem | noNewDevice); | |
434 if (err == noErr) { | |
435 dsp_vram_available = SDL_TRUE; | |
436 DisposeGWorld (offscreen); | |
437 } | |
438 | |
439 err = NewGWorld (&offscreen, vformat->BitsPerPixel, &bounds, NULL, SDL_Display, useLocalHdwrMem | noNewDevice); | |
440 if (err == noErr) { | |
441 DisposeGWorld (offscreen); | |
442 dsp_agp_available = SDL_TRUE; | |
443 } | |
444 } | |
445 } | |
446 | |
447 static int DSp_GetMainDevice (_THIS, GDHandle *device) | |
448 { | |
449 | |
450 #if TARGET_API_MAC_OSX | |
451 /* DSpUserSelectContext not available on OS X */ | |
452 *device = GetMainDevice(); | |
453 return 0; | |
454 #else | |
455 | |
456 DSpContextAttributes attrib; | |
457 DSpContextReference context; | |
458 DisplayIDType display_id; | |
459 GDHandle main_device; | |
460 GDHandle device_list; | |
461 | |
462 device_list = GetDeviceList (); | |
463 main_device = GetMainDevice (); | |
464 | |
465 /* Quick check to avoid slower method when only one display exists */ | |
466 if ( (**device_list).gdNextGD == NULL ) { | |
467 *device = main_device; | |
468 return 0; | |
469 } | |
470 | |
471 memset (&attrib, 0, sizeof (DSpContextAttributes)); | |
472 | |
473 /* These attributes are hopefully supported on all devices...*/ | |
474 attrib.displayWidth = 640; | |
475 attrib.displayHeight = 480; | |
476 attrib.displayBestDepth = 8; | |
477 attrib.backBufferBestDepth = 8; | |
478 attrib.displayDepthMask = kDSpDepthMask_All; | |
479 attrib.backBufferDepthMask = kDSpDepthMask_All; | |
480 attrib.colorNeeds = kDSpColorNeeds_Require; | |
481 attrib.pageCount = 1; | |
482 | |
483 if (noErr != DMGetDisplayIDByGDevice (main_device, &display_id, SDL_FALSE)) { | |
484 SDL_SetError ("Display Manager couldn't associate GDevice with a Display ID"); | |
485 return (-1); | |
486 } | |
487 | |
488 /* Put up dialog on main display to select which display to use */ | |
489 if (noErr != DSpUserSelectContext (&attrib, display_id, NULL, &context)) { | |
490 SDL_SetError ("DrawSprocket couldn't create a context"); | |
491 return (-1); | |
492 } | |
493 | |
494 if (noErr != DSpContext_GetDisplayID (context, &display_id)) { | |
495 SDL_SetError ("DrawSprocket couldn't get display ID"); | |
496 return (-1); | |
497 } | |
498 | |
499 if (noErr != DMGetGDeviceByDisplayID (display_id, &main_device, SDL_FALSE)) { | |
500 SDL_SetError ("Display Manager couldn't associate Display ID with GDevice"); | |
501 return (-1); | |
502 } | |
503 | |
504 *device = main_device; | |
505 return (0); | |
506 #endif | |
507 } | |
508 | |
509 static int DSp_VideoInit(_THIS, SDL_PixelFormat *vformat) | |
510 { | |
511 | |
512 NumVersion dsp_version = DSpGetVersion (); | |
513 | |
514 if ( (dsp_version.majorRev == 1 && dsp_version.minorAndBugRev < 0x73) || | |
515 (dsp_version.majorRev < 1) ) { | |
516 | |
517 /* StandardAlert (kAlertStopAlert, "\pError!", | |
518 "\pI need DrawSprocket 1.7.3 or later!\n" | |
519 "You can find a newer version at http://www.apple.com/swupdates.", | |
520 NULL, NULL); | |
521 */ | |
522 SDL_SetError ("DrawSprocket version is too old. Need 1.7.3 or later."); | |
523 return (-1); | |
524 } | |
525 | |
526 if ( DSpStartup () != noErr ) { | |
527 SDL_SetError ("DrawSprocket couldn't startup"); | |
528 return(-1); | |
529 } | |
530 | |
531 /* Start DSpintosh events */ | |
532 Mac_InitEvents(this); | |
533 | |
534 /* Get a handle to the main monitor, or choose one on multiple monitor setups */ | |
535 if ( DSp_GetMainDevice(this, &SDL_Display) < 0) | |
536 return (-1); | |
537 | |
538 /* Determine pixel format */ | |
539 vformat->BitsPerPixel = GetPixDepth ( (**SDL_Display).gdPMap ); | |
540 dsp_old_depth = vformat->BitsPerPixel; | |
541 | |
542 switch (vformat->BitsPerPixel) { | |
543 case 16: | |
544 vformat->Rmask = 0x00007c00; | |
545 vformat->Gmask = 0x000003e0; | |
546 vformat->Bmask = 0x0000001f; | |
547 break; | |
548 default: | |
549 break; | |
550 } | |
551 | |
552 if ( DSp_CreatePalette (this) < 0 ) { | |
553 | |
554 SDL_SetError ("Could not create palette"); | |
555 return (-1); | |
556 } | |
557 | |
558 /* Get a list of available fullscreen modes */ | |
559 SDL_modelist = DSp_BuildModeList (SDL_Display); | |
560 if (SDL_modelist == NULL) { | |
561 SDL_SetError ("DrawSprocket could not build a mode list"); | |
562 return (-1); | |
563 } | |
564 | |
565 /* Check for VRAM and AGP GWorlds for HW Blitting */ | |
566 DSp_IsHWAvailable (this, vformat); | |
567 | |
568 this->info.wm_available = 0; | |
569 | |
570 if (dsp_vram_available || dsp_agp_available) { | |
571 | |
572 this->info.hw_available = SDL_TRUE; | |
573 | |
574 this->CheckHWBlit = DSp_CheckHWBlit; | |
575 this->info.blit_hw = SDL_TRUE; | |
576 | |
577 this->FillHWRect = DSp_FillHWRect; | |
578 this->info.blit_fill = SDL_TRUE; | |
579 | |
580 #ifdef DSP_TRY_CC_AND_AA | |
581 this->SetHWColorKey = DSp_SetHWColorKey; | |
582 this->info.blit_hw_CC = SDL_TRUE; | |
583 | |
584 this->SetHWAlpha = DSp_SetHWAlpha; | |
585 this->info.blit_hw_A = SDL_TRUE; | |
586 #endif | |
587 | |
588 } | |
589 | |
590 return(0); | |
591 } | |
592 | |
593 static SDL_Rect **DSp_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) | |
594 { | |
595 static SDL_Rect *dsp_modes[16]; | |
596 int i = 0, j = 0; | |
597 | |
598 if ( format->BitsPerPixel == 0 ) | |
599 return ( (SDL_Rect**) NULL ); | |
600 | |
601 while (SDL_modelist[i] != NULL) { | |
602 | |
603 if (SDL_modelist[i]->x & format->BitsPerPixel) { | |
604 dsp_modes[j] = SDL_modelist[i]; | |
605 j++; | |
606 } | |
607 i++; | |
608 } | |
609 | |
610 dsp_modes[j] = NULL; | |
611 | |
612 return dsp_modes; | |
613 } | |
614 | |
615 /* Various screen update functions available */ | |
616 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *rects); | |
617 | |
618 static volatile unsigned int retrace_count = 0; /* -dw- need volatile because it updates asychronously */ | |
619 | |
620 #if ! TARGET_API_MAC_OSX | |
621 Boolean DSp_VBLProc ( DSpContextReference context, void *ref_con ) | |
622 { | |
623 retrace_count++; | |
624 | |
625 return 1; /* Darrell, is this right? */ | |
626 } | |
627 #endif | |
628 | |
629 static void DSp_SetHWError (OSStatus err, int is_agp) | |
630 { | |
631 char message[1024]; | |
632 const char *fmt, *mem; | |
633 | |
634 if ( is_agp ) { | |
635 mem = "AGP Memory"; | |
636 } else { | |
637 mem = "VRAM"; | |
638 } | |
639 switch(err) { | |
640 case memFullErr: | |
641 fmt = "Hardware surface possible but not enough %s available"; | |
642 break; | |
643 case cDepthErr: | |
644 fmt = "Hardware surface possible but invalid color depth"; | |
645 break; | |
646 default: | |
647 fmt = "Hardware surface could not be allocated in %s - unknown error"; | |
648 break; | |
649 } | |
650 sprintf(message, fmt, mem); | |
651 SDL_SetError(message); | |
652 } | |
653 | |
654 /* put up a dialog to verify display change */ | |
655 static int DSp_ConfirmSwitch () { | |
656 | |
657 /* resource id's for dialog */ | |
658 const int rDialog = 1002; | |
659 const int bCancel = 1; | |
660 const int bOK = 2; | |
661 | |
662 DialogPtr dialog; | |
663 OSStatus err; | |
664 SInt32 response; | |
665 DialogItemIndex item = 0; | |
666 GrafPtr savePort; | |
667 | |
668 GetPort (&savePort); | |
669 | |
670 dialog = GetNewDialog (rDialog, NULL, (WindowPtr) -1); | |
671 if (dialog == NULL) | |
672 return (0); | |
673 | |
674 SetPort (dialog); | |
675 | |
676 SetDialogDefaultItem (dialog, bCancel); | |
677 SetDialogCancelItem (dialog, bCancel); | |
678 | |
679 SetEventMask (everyEvent); | |
680 FlushEvents (everyEvent, 0); | |
681 | |
682 /* On MacOS 8.5 or later, we can make the dialog go away after 15 seconds */ | |
683 /* This is good since it's possible user can't even see the dialog! */ | |
684 /* Requires linking to DialogsLib */ | |
685 err = Gestalt(gestaltSystemVersion,&response); | |
686 if (err == noErr && response >= 0x00000850) { | |
687 SetDialogTimeout(dialog, bCancel, 15); | |
688 } | |
689 | |
690 do { | |
691 | |
692 ModalDialog ( NULL, &item ); | |
693 | |
694 } while ( item != bCancel && item != bOK && err != noErr); | |
695 | |
696 DisposeWindow (dialog); | |
697 SetPort (savePort); | |
698 | |
699 SetEventMask(everyEvent - autoKeyMask); | |
700 FlushEvents(everyEvent, 0); | |
701 | |
702 return (item - 1); | |
703 } | |
704 | |
705 static void DSp_UnsetVideoMode(_THIS, SDL_Surface *current) | |
706 { | |
707 | |
708 | |
709 if ( current->flags & SDL_OPENGL ) { | |
710 Mac_GL_Quit (this); | |
711 } | |
712 | |
713 if (dsp_context != NULL) { | |
714 | |
715 GWorldPtr front; | |
716 DSpContext_GetFrontBuffer (dsp_context, &front); | |
717 | |
718 if (front != dsp_back_buffer) | |
719 DisposeGWorld (dsp_back_buffer); | |
720 | |
721 if (current->hwdata) | |
722 free (current->hwdata); | |
723 | |
724 DSpContext_SetState (dsp_context, kDSpContextState_Inactive ); | |
725 DSpContext_Release (dsp_context); | |
726 | |
727 dsp_context = NULL; | |
728 } | |
729 | |
730 if (SDL_Window != NULL) { | |
731 DisposeWindow (SDL_Window); | |
732 SDL_Window = NULL; | |
733 } | |
734 | |
735 current->pixels = NULL; | |
736 current->flags = 0; | |
737 } | |
738 | |
739 static SDL_Surface *DSp_SetVideoMode(_THIS, | |
740 SDL_Surface *current, int width, int height, int bpp, Uint32 flags) | |
741 { | |
742 | |
743 DisplayIDType display_id; | |
744 DSpContextAttributes attrib; | |
745 Fixed freq; | |
746 OSStatus err; | |
747 UInt32 rmask = 0, gmask = 0, bmask = 0; | |
748 | |
749 int page_count; | |
750 int double_buf; | |
751 int hw_surface; | |
752 int use_dsp_back_buffer; | |
753 | |
754 DSp_UnsetVideoMode (this, current); | |
755 | |
756 if (bpp != dsp_old_depth) | |
757 DSp_DestroyPalette (this); | |
758 | |
759 double_buf = (flags & SDL_DOUBLEBUF) != 0; | |
760 hw_surface = (flags & SDL_HWSURFACE) != 0; | |
761 use_dsp_back_buffer = !dsp_vram_available || !hw_surface ; | |
762 | |
763 current->flags |= SDL_FULLSCREEN; | |
764 | |
765 rebuild: | |
766 | |
767 if ( double_buf && use_dsp_back_buffer ) { | |
768 page_count = 2; | |
769 } else { | |
770 page_count = 1; | |
771 } | |
772 | |
773 memset (&attrib, 0, sizeof (DSpContextAttributes)); | |
774 attrib.displayWidth = width; | |
775 attrib.displayHeight = height; | |
776 attrib.displayBestDepth = bpp; | |
777 attrib.backBufferBestDepth = bpp; | |
778 attrib.displayDepthMask = kDSpDepthMask_All; | |
779 attrib.backBufferDepthMask = kDSpDepthMask_All; | |
780 attrib.colorNeeds = kDSpColorNeeds_Require; | |
781 attrib.colorTable = 0; | |
782 attrib.pageCount = page_count; | |
783 #if TARGET_API_MAC_OSX | |
784 | |
785 if ( DSpFindBestContext (&attrib, &dsp_context) != noErr ) { | |
786 SDL_SetError ("DrawSprocket couldn't find a context"); | |
787 return NULL; | |
788 } | |
789 | |
790 #else | |
791 if ( noErr != DMGetDisplayIDByGDevice (SDL_Display, &display_id, SDL_FALSE) ) { | |
792 SDL_SetError ("Display Manager couldn't associate GDevice with display_id"); | |
793 return NULL; | |
794 } | |
1032
c1c2efca4548
Date: Mon, 24 Jan 2005 21:37:56 +0800
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
795 if ( DSpFindBestContextOnDisplayID(&attrib, &dsp_context, display_id) != noErr ) { |
0 | 796 SDL_SetError ("DrawSprocket couldn't find a suitable context on given display"); |
797 return NULL; | |
798 } | |
799 | |
800 #endif | |
801 if ( DSpContext_Reserve (dsp_context, &attrib) != noErr ) { | |
802 SDL_SetError ("DrawSprocket couldn't get the needed resources to build the display"); | |
803 return NULL; | |
804 } | |
805 | |
806 if ( (err = DSpContext_SetState (dsp_context, kDSpContextState_Active)) != noErr ) { | |
807 | |
808 if (err == kDSpConfirmSwitchWarning) { | |
809 | |
810 if ( ! DSp_ConfirmSwitch () ) { | |
811 | |
812 DSpContext_Release (dsp_context); | |
813 dsp_context = NULL; | |
814 SDL_SetError ("User cancelled display switch"); | |
815 return NULL; | |
816 } | |
817 else | |
818 /* Have to reactivate context. Why? */ | |
819 DSpContext_SetState (dsp_context, kDSpContextState_Active); | |
820 | |
821 } | |
822 else { | |
823 SDL_SetError ("DrawSprocket couldn't activate the context"); | |
824 return NULL; | |
825 } | |
826 } | |
827 | |
828 | |
829 if (bpp != dsp_old_depth) { | |
830 | |
831 DSp_CreatePalette (this); | |
832 | |
833 /* update format if display depth changed */ | |
834 if (bpp == 16) { | |
835 | |
836 rmask = 0x00007c00; | |
837 gmask = 0x000003e0; | |
838 bmask = 0x0000001f; | |
839 } | |
840 if ( ! SDL_ReallocFormat (current, bpp, rmask, gmask, bmask, 0 ) ) { | |
841 | |
842 SDL_SetError ("Could not reallocate video format."); | |
843 return(NULL); | |
844 } | |
845 } | |
846 | |
847 if (!double_buf) { | |
848 | |
849 /* single-buffer context */ | |
850 DSpContext_GetFrontBuffer (dsp_context, &dsp_back_buffer); | |
851 | |
852 current->hwdata = (private_hwdata*) malloc (sizeof (private_hwdata)); | |
853 if (current ->hwdata == NULL) { | |
854 SDL_OutOfMemory (); | |
855 return NULL; | |
856 } | |
857 current->hwdata->offscreen = dsp_back_buffer; | |
858 current->flags |= SDL_HWSURFACE; | |
859 this->UpdateRects = DSp_DirectUpdate; | |
860 } | |
861 else if ( use_dsp_back_buffer ) { | |
862 | |
863 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | |
864 | |
865 current->flags |= SDL_DOUBLEBUF | SDL_SWSURFACE; /* only front buffer is in VRAM */ | |
866 this->UpdateRects = DSp_DSpUpdate; | |
867 } | |
868 else if ( DSp_NewHWSurface(this, &dsp_back_buffer, bpp, width-1, height-1) == 0 ) { | |
869 | |
870 current->hwdata = (private_hwdata*) malloc (sizeof (private_hwdata)); | |
871 if (current ->hwdata == NULL) { | |
872 SDL_OutOfMemory (); | |
873 return NULL; | |
874 } | |
875 | |
876 memset (current->hwdata, 0, sizeof (private_hwdata)); | |
877 current->hwdata->offscreen = dsp_back_buffer; | |
878 current->flags |= SDL_DOUBLEBUF | SDL_HWSURFACE; | |
879 this->UpdateRects = DSp_DirectUpdate; /* hardware doesn't do update rects, must be page-flipped */ | |
880 } | |
881 else { | |
882 | |
883 DSpContext_Release (dsp_context); | |
884 use_dsp_back_buffer = SDL_TRUE; | |
885 goto rebuild; | |
886 } | |
887 | |
888 current->pitch = GetPortPixRowBytes(dsp_back_buffer) & 0x3FFF; | |
889 current->pixels = GetPixBaseAddr(GetPortPixMap(dsp_back_buffer)); | |
890 | |
891 current->w = width; | |
892 current->h = height; | |
893 | |
894 #if ! TARGET_API_MAC_OSX | |
895 | |
896 if (use_dsp_back_buffer) { | |
897 | |
898 DSpContext_GetMonitorFrequency (dsp_context, &freq); | |
899 DSpContext_SetMaxFrameRate (dsp_context, freq >> 16); | |
900 } | |
901 | |
902 | |
903 if ( (current->flags & SDL_HWSURFACE) || (current->flags & SDL_OPENGL) ) | |
904 DSpContext_SetVBLProc (dsp_context, DSp_VBLProc, NULL); | |
905 #endif | |
906 | |
907 if (bpp == 8) | |
908 current->flags |= SDL_HWPALETTE; | |
909 | |
910 if (flags & SDL_OPENGL) { | |
911 | |
912 Rect rect; | |
913 RGBColor rgb = { 0.0, 0.0, 0.0 }; | |
914 GrafPtr save_port; | |
915 | |
916 SetRect (&rect, 0, 0, width, height); | |
917 SDL_Window = NewCWindow(nil, &( (**SDL_Display).gdRect), "\p", SDL_TRUE, plainDBox, (WindowPtr)-1, SDL_FALSE, 0); | |
918 | |
919 if (SDL_Window == NULL) { | |
920 | |
921 SDL_SetError ("DSp_SetVideoMode : OpenGL window could not be created."); | |
922 return NULL; | |
923 } | |
924 | |
925 /* Set window color to black to avoid white flash*/ | |
926 GetPort (&save_port); | |
927 SetPort (SDL_Window); | |
928 RGBForeColor (&rgb); | |
929 PaintRect (&rect); | |
930 SetPort (save_port); | |
931 | |
932 SetPortWindowPort (SDL_Window); | |
933 SelectWindow (SDL_Window); | |
934 | |
935 if ( Mac_GL_Init (this) < 0 ) { | |
936 | |
937 SDL_SetError ("DSp_SetVideoMode : could not create OpenGL context."); | |
938 return NULL; | |
939 } | |
940 | |
941 current->flags |= SDL_OPENGL; | |
942 } | |
943 | |
944 return current; | |
945 } | |
946 | |
947 #ifdef DSP_TRY_CC_AND_AA | |
948 | |
949 static int DSp_MakeHWMask (_THIS, SDL_Surface *surface) | |
950 { | |
951 GDHandle save_device; | |
952 CGrafPtr save_port; | |
953 GWorldPtr temp; | |
954 RGBColor black = { 0, 0, 0 }; | |
955 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | |
956 Rect rect; | |
957 | |
958 Uint32 depth = GetPixDepth ( GetGDevPixMap (SDL_Display) ); | |
959 | |
960 SetRect (&rect, 0, 0, surface->w, surface->h); | |
961 | |
962 if ( noErr != NewGWorld (&(surface->hwdata->mask), depth, &rect, 0, SDL_Display, 0 ) < 0 ) { | |
963 | |
964 SDL_OutOfMemory (); | |
965 return (-1); | |
966 } | |
967 | |
968 if ( noErr != NewGWorld (&temp, depth, &rect, 0 , SDL_Display, 0 ) ) { | |
969 | |
970 SDL_OutOfMemory (); | |
971 return (-1); | |
972 } | |
973 | |
974 | |
975 GetGWorld (&save_port, &save_device); | |
976 SetGWorld (surface->hwdata->mask, SDL_Display); | |
977 | |
978 RGBForeColor (&white); | |
979 PaintRect (&rect); | |
980 | |
981 RGBBackColor (&(surface->hwdata->trans)); | |
982 | |
983 CopyBits ( GetPortBitMapForCopyBits(surface->hwdata->offscreen), | |
984 GetPortBitMapForCopyBits(surface->hwdata->mask), | |
985 &rect, &rect, transparent, NULL ); | |
986 | |
987 SetGWorld (surface->hwdata->mask, SDL_Display); | |
988 SetGWorld (save_port, save_device); | |
989 return (0); | |
990 } | |
991 | |
992 static int DSp_SetHWAlpha(_THIS, SDL_Surface *surface, UInt8 alpha) | |
993 { | |
994 surface->hwdata->alpha.red = (alpha / 255.0) * 65535; | |
995 surface->hwdata->alpha.blue = (alpha / 255.0) * 65535; | |
996 surface->hwdata->alpha.green = (alpha / 255.0) * 65535; | |
997 | |
998 surface->flags |= SDL_SRCALPHA; | |
999 | |
1000 if (surface->flags & SDL_SRCCOLORKEY) { | |
1001 return(DSp_MakeHWMask (this, surface)); | |
1002 } | |
1003 return(0); | |
1004 } | |
1005 | |
1006 static int DSp_SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) | |
1007 { | |
1008 CGrafPtr save_port; | |
1009 GDHandle save_device; | |
1010 | |
1011 GetGWorld (&save_port, &save_device); | |
1012 SetGWorld (surface->hwdata->offscreen, NULL); | |
1013 | |
1014 Index2Color (key, &(surface->hwdata->trans)); | |
1015 surface->flags |= SDL_SRCCOLORKEY; | |
1016 | |
1017 SetGWorld (save_port, save_device); | |
1018 | |
1019 if ( surface->flags & SDL_SRCALPHA ) { | |
1020 return(DSp_MakeHWMask (this, surface)); | |
1021 } | |
1022 return(0); | |
1023 } | |
1024 | |
1025 #endif /* DSP_TRY_CC_AND_AA */ | |
1026 | |
1027 static int DSp_NewHWSurface(_THIS, CGrafPtr *port, int depth, int width, int height) { | |
1028 | |
1029 OSStatus err; | |
1030 Rect bounds; | |
1031 | |
1032 SetRect (&bounds, 0, 0, width, height); | |
1033 | |
1034 if (dsp_vram_available) { | |
1035 /* try VRAM */ | |
1036 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useDistantHdwrMem | noNewDevice ); | |
1037 if (err != noErr) | |
1038 DSp_SetHWError (err, SDL_FALSE); | |
1039 else | |
1040 return (0); | |
1041 } | |
1042 | |
1043 if (dsp_agp_available) { | |
1044 /* try AGP */ | |
1045 err = NewGWorld (port, depth, &bounds, 0 , SDL_Display, useLocalHdwrMem | noNewDevice ); | |
1046 | |
1047 if (err != noErr) | |
1048 DSp_SetHWError (err, SDL_TRUE); | |
1049 else | |
1050 return (0); | |
1051 } | |
1052 | |
1053 return (-1); | |
1054 } | |
1055 | |
1056 static int DSp_AllocHWSurface(_THIS, SDL_Surface *surface) | |
1057 { | |
1058 GWorldPtr temp; | |
1059 | |
1060 if ( DSp_NewHWSurface (this, &temp, surface->format->BitsPerPixel, surface->w, surface->h) < 0 ) | |
1061 return (-1); | |
1062 | |
1063 surface->hwdata = (private_hwdata*) malloc (sizeof (private_hwdata)); | |
1064 if (surface->hwdata == NULL) { | |
1065 SDL_OutOfMemory (); | |
1066 return -1; | |
1067 } | |
1068 | |
1069 memset (surface->hwdata, 0, sizeof(private_hwdata)); | |
1070 surface->hwdata->offscreen = temp; | |
1071 surface->pitch = GetPixRowBytes (GetPortPixMap (temp)) & 0x3FFF; | |
1072 surface->pixels = GetPixBaseAddr (GetPortPixMap (temp)); | |
1073 surface->flags |= SDL_HWSURFACE; | |
1074 #ifdef DSP_TRY_CC_AND_AA | |
1075 surface->flags |= SDL_HWACCEL; | |
1076 #endif | |
1077 return 0; | |
1078 } | |
1079 | |
1080 static void DSp_FreeHWSurface(_THIS, SDL_Surface *surface) | |
1081 { | |
1082 if (surface->hwdata->offscreen != NULL) | |
1083 DisposeGWorld (surface->hwdata->offscreen); | |
1084 free (surface->hwdata); | |
1085 | |
1086 surface->pixels = NULL; | |
1087 } | |
1088 | |
1089 static int DSp_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dest) | |
1090 { | |
1091 int accelerated; | |
1092 | |
1093 /* Set initial acceleration on */ | |
1094 src->flags |= SDL_HWACCEL; | |
1095 | |
1096 /* Set the surface attributes */ | |
1097 if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
1098 if ( ! this->info.blit_hw_A ) { | |
1099 src->flags &= ~SDL_HWACCEL; | |
1100 } | |
1101 } | |
1102 if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
1103 if ( ! this->info.blit_hw_CC ) { | |
1104 src->flags &= ~SDL_HWACCEL; | |
1105 } | |
1106 } | |
1107 | |
1108 /* Check to see if final surface blit is accelerated */ | |
1109 accelerated = !!(src->flags & SDL_HWACCEL); | |
1110 if ( accelerated ) { | |
1111 src->map->hw_blit = DSp_HWAccelBlit; | |
1112 } | |
1113 return(accelerated); | |
1114 } | |
1115 | |
1116 static int DSp_HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
1117 SDL_Surface *dst, SDL_Rect *dstrect) | |
1118 { | |
1119 CGrafPtr save_port; | |
1120 GDHandle save_device; | |
1121 Rect src_rect, dst_rect; | |
1122 RGBColor black = { 0, 0, 0 }; | |
1123 RGBColor white = { 0xFFFF, 0xFFFF, 0xFFFF }; | |
1124 | |
1125 #ifdef DSP_TRY_CC_AND_AA | |
1126 UInt32 mode; | |
1127 #endif | |
1128 | |
1129 SetRect (&src_rect, srcrect->x, srcrect->y, srcrect->x + srcrect->w, srcrect->y + srcrect->h); | |
1130 SetRect (&dst_rect, dstrect->x, dstrect->y, dstrect->x + dstrect->w, dstrect->y + dstrect->h); | |
1131 | |
1132 GetGWorld (&save_port, &save_device); | |
1133 SetGWorld (dst->hwdata->offscreen, NULL); | |
1134 | |
1135 RGBForeColor (&black); | |
1136 RGBBackColor (&white); | |
1137 | |
1138 #ifdef DSP_TRY_CC_AND_AA | |
1139 | |
1140 if ( (src->flags & SDL_SRCCOLORKEY) && | |
1141 (src->flags & SDL_SRCALPHA) ) { | |
1142 | |
1143 OpColor (&(src->hwdata->alpha)); | |
1144 | |
1145 CopyDeepMask ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | |
1146 GetPortBitMapForCopyBits(src->hwdata->mask), | |
1147 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | |
1148 &src_rect, &src_rect, &dst_rect, | |
1149 blend, | |
1150 NULL ); | |
1151 } | |
1152 else { | |
1153 | |
1154 if ( src->flags & SDL_SRCCOLORKEY) { | |
1155 RGBBackColor (&(src->hwdata->trans) ); | |
1156 mode = transparent; | |
1157 } | |
1158 else if (src->flags & SDL_SRCALPHA) { | |
1159 | |
1160 OpColor (&(src->hwdata->alpha)); | |
1161 mode = blend; | |
1162 } | |
1163 else { | |
1164 | |
1165 mode = srcCopy; | |
1166 } | |
1167 | |
1168 CopyBits ( GetPortBitMapForCopyBits(src->hwdata->offscreen), | |
1169 GetPortBitMapForCopyBits(dst->hwdata->offscreen), | |
1170 &src_rect, &dst_rect, mode, NULL ); | |
1171 } | |
1172 #else | |
1173 | |
1174 CopyBits ( &(((GrafPtr)(src->hwdata->offscreen))->portBits), | |
1175 &(((GrafPtr)(dst->hwdata->offscreen))->portBits), | |
1176 &src_rect, &dst_rect, srcCopy, NULL ); | |
1177 | |
1178 #endif /* DSP_TRY_CC_AND_AA */ | |
1179 | |
1180 SetGWorld (save_port, save_device); | |
1181 | |
1182 return(0); | |
1183 } | |
1184 | |
1185 static int DSp_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) | |
1186 { | |
1187 CGrafPtr save_port; | |
1188 GDHandle save_device; | |
1189 Rect fill_rect; | |
1190 RGBColor rgb; | |
1191 | |
1192 SetRect (&fill_rect, rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); | |
1193 | |
1194 GetGWorld (&save_port, &save_device); | |
1195 SetGWorld (dst->hwdata->offscreen, NULL); | |
1196 | |
1197 Index2Color (color, &rgb); | |
1198 | |
1199 RGBForeColor (&rgb); | |
1200 PaintRect (&fill_rect); | |
1201 | |
1202 SetGWorld (save_port, save_device); | |
1203 | |
1204 return(0); | |
1205 } | |
1206 | |
1207 static int DSp_FlipHWSurface(_THIS, SDL_Surface *surface) | |
1208 { | |
1209 if ( (surface->flags & SDL_HWSURFACE) ) { | |
1210 CGrafPtr dsp_front_buffer, save_port; | |
1211 Rect rect; | |
1212 | |
1213 unsigned int old_count; | |
1214 | |
1215 /* pseudo page flipping for VRAM back buffer*/ | |
1216 DSpContext_GetFrontBuffer (dsp_context, &dsp_front_buffer); | |
1217 SetRect (&rect, 0, 0, surface->w-1, surface->h-1); | |
1218 | |
1219 GetPort ((GrafPtr *)&save_port); | |
1220 SetPort ((GrafPtr)dsp_front_buffer); | |
1221 | |
1222 /* wait for retrace */ | |
1223 /* I have tried doing the swap in interrupt routine (VBL Proc) to do */ | |
1224 /* it asynchronously, but apparently CopyBits isn't interrupt safe */ | |
1225 | |
1226 #if ! TARGET_API_MAC_OSX | |
1227 #ifndef DSP_NO_SYNC_VBL | |
1228 old_count = retrace_count; | |
1229 while (old_count == retrace_count) | |
1230 ; | |
1231 #endif | |
1232 #endif | |
1233 | |
1234 CopyBits ( GetPortBitMapForCopyBits(dsp_back_buffer), | |
1235 GetPortBitMapForCopyBits(dsp_front_buffer), | |
1236 &rect, &rect, srcCopy, NULL ); | |
1237 | |
1238 SetPort ((GrafPtr)save_port); | |
1239 | |
1240 } else { | |
1241 /* not really page flipping at all: DSp just blits the dirty rectangles from DSp_UpdateRects */ | |
1242 Boolean busy_flag; | |
1243 DSpContext_SwapBuffers (dsp_context, NULL, &busy_flag); /* this waits for VBL */ | |
1244 DSpContext_GetBackBuffer (dsp_context, kDSpBufferKind_Normal, &dsp_back_buffer); | |
1245 surface->pixels = GetPixBaseAddr( GetPortPixMap(dsp_back_buffer) ); | |
1246 } | |
1247 return(0); | |
1248 } | |
1249 | |
1250 static int DSp_LockHWSurface(_THIS, SDL_Surface *surface) | |
1251 { | |
1252 if ( LockPixels (GetGWorldPixMap (surface->hwdata->offscreen)) ) | |
1253 return 0; | |
1254 else | |
1255 return -1; | |
1256 } | |
1257 | |
1258 static void DSp_UnlockHWSurface(_THIS, SDL_Surface *surface) | |
1259 { | |
1260 UnlockPixels (GetGWorldPixMap (surface->hwdata->offscreen)); | |
1261 } | |
1262 | |
1263 static void DSp_DirectUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | |
1264 { | |
1265 return; | |
1266 } | |
1267 | |
1268 static void DSp_DSpUpdate(_THIS, int numrects, SDL_Rect *sdl_rects) | |
1269 { | |
1270 #if ! TARGET_API_MAC_OSX /* Unsupported DSp in here */ | |
1271 int i; | |
1272 Rect rect; | |
1273 | |
1274 for (i = 0; i < numrects; i++) { | |
1275 | |
1276 rect.top = sdl_rects[i].y; | |
1277 rect.left = sdl_rects[i].x; | |
1278 rect.bottom = sdl_rects[i].h + sdl_rects[i].y; | |
1279 rect.right = sdl_rects[i].w + sdl_rects[i].x; | |
1280 | |
1281 DSpContext_InvalBackBufferRect (dsp_context, &rect); | |
1282 } | |
1283 #endif | |
1284 } | |
1285 | |
1286 static int DSp_CreatePalette(_THIS) { | |
1287 | |
1288 | |
1289 /* Create our palette */ | |
1290 SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8); | |
1291 if ( SDL_CTab == nil ) { | |
1292 SDL_OutOfMemory(); | |
1293 return(-1); | |
1294 } | |
1295 (**SDL_CTab).ctSeed = GetCTSeed(); | |
1296 (**SDL_CTab).ctFlags = 0; | |
1297 (**SDL_CTab).ctSize = 255; | |
1298 CTabChanged(SDL_CTab); | |
1299 SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0); | |
1300 | |
1301 return 0; | |
1302 } | |
1303 | |
1304 static int DSp_DestroyPalette(_THIS) { | |
1305 | |
1306 /* Free palette and restore original one */ | |
1307 if ( SDL_CTab != nil ) { | |
1308 DisposeHandle((Handle)SDL_CTab); | |
1309 SDL_CTab = nil; | |
1310 } | |
1311 if ( SDL_CPal != nil ) { | |
1312 DisposePalette(SDL_CPal); | |
1313 SDL_CPal = nil; | |
1314 } | |
1315 RestoreDeviceClut(SDL_Display); | |
1316 | |
1317 return (0); | |
1318 } | |
1319 | |
1320 static int DSp_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors) | |
1321 { | |
1322 CTabHandle cTab; | |
1323 | |
1324 int i; | |
1325 | |
1326 cTab = SDL_CTab; | |
1327 | |
1328 /* Verify the range of colors */ | |
1329 if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) { | |
1330 return(0); | |
1331 } | |
1332 | |
1333 /* Set the screen palette and update the display */ | |
1334 for(i = 0; i < ncolors; i++) { | |
1335 int j = firstcolor + i; | |
1336 (**cTab).ctTable[j].value = j; | |
1337 (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r; | |
1338 (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g; | |
1339 (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b; | |
1340 } | |
1341 | |
1342 SetGDevice(SDL_Display); | |
1343 SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable); | |
1344 | |
1345 return(1); | |
1346 } | |
1347 | |
1348 void DSp_VideoQuit(_THIS) | |
1349 { | |
1350 int i; | |
1351 | |
1352 /* Free current video mode */ | |
1353 DSp_UnsetVideoMode(this, this->screen); | |
1354 | |
1355 /* Free Palette and restore original */ | |
1356 DSp_DestroyPalette (this); | |
1357 | |
1358 /* Free list of video modes */ | |
1359 if ( SDL_modelist != NULL ) { | |
1360 for ( i=0; SDL_modelist[i]; i++ ) { | |
1361 free(SDL_modelist[i]); | |
1362 } | |
1363 free(SDL_modelist); | |
1364 SDL_modelist = NULL; | |
1365 } | |
1366 | |
1367 /* Unload DrawSprocket */ | |
1368 DSpShutdown (); | |
1369 } | |
1370 | |
1371 #ifdef HAVE_OPENGL | |
1372 | |
1373 /* swap buffers with v-sync */ | |
1374 static void DSp_GL_SwapBuffers (_THIS) { | |
1375 | |
1376 #ifndef DSP_NO_SYNC_OPENGL | |
1377 | |
1378 unsigned int old_count; | |
1379 | |
1380 old_count = retrace_count; | |
1381 while (old_count == retrace_count) | |
1382 ; | |
1383 #endif | |
1384 | |
1385 aglSwapBuffers (glContext); | |
1386 } | |
1387 | |
1388 #endif |