annotate test/testdyngl.c @ 4207:a673f44949d6 SDL-1.2

Fixed bug #562 this patch by Diego Pettenò <flameeyes@gentoo.org> for SDL-1.2: The attached patch applies over latest ~arch SDL version, and allows to use the xinerama support to launch an application full screened on the head "0". The SDL_VIDEO_FULLSCREEN_HEAD environment variable sets the head on which the full screen will be displayed, but if you set it to 0, the code simply ignores it as unset. My patch changes the unset value to -1, so that the 0 value can be used correctly. Without this, trying to get fullscreen on head 0 would get the same result than not having xinerama enabled at all. http://sources.gentoo.org/media-libs/libsdl/files/libsdl-1.2.11-xinerama-head-0.patch SDL-1.3 doesnt seem to have any code like this, but it's still good for SDL-1.2
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 07:20:51 +0000
parents 871090feb7ad
children 782fd950bd46 c121d94672cb
rev   line source
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1 /*
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2 * Small SDL example to demonstrate dynamically loading
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3 * OpenGL lib and functions
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4 *
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5 * (FYI it was supposed to look like snow in the wind or something...)
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6 *
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7 * Compile with :
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0afe0e38e02c *** empty log message ***
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8 * gcc testdyngl.c `sdl-config --libs --cflags` -o testdyngl -DHAVE_OPENGL
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9 *
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10 * You can specify a different OpenGL lib on the command line, i.e. :
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11 * ./testdyngl /usr/X11R6/lib/libGL.so.1.2
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12 * or
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13 * ./testdyngl /usr/lib/libGL.so.1.0.4496
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14 *
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15 */
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16
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17 #include <stdio.h>
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18 #include <stdlib.h>
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19
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20 #include "SDL.h"
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21
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22 #ifdef __MACOS__
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23 #define HAVE_OPENGL
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24 #endif
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25
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26 #ifdef HAVE_OPENGL
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27
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28 #include "SDL_opengl.h"
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29
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30 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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31 static void quit(int rc)
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32 {
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33 SDL_Quit();
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34 exit(rc);
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35 }
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36
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37 void* get_funcaddr(const char* p)
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38 {
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39 void* f=SDL_GL_GetProcAddress(p);
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40 if (f)
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41 {
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42 return f;
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43 }
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44 else
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45 {
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46 printf("Unable to get function pointer for %s\n",p);
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47 quit(1);
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48 }
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49 return NULL;
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50 }
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51
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52 typedef struct
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53 {
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54 void(APIENTRY*glBegin)(GLenum);
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55 void(APIENTRY*glEnd)();
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56 void(APIENTRY*glVertex3f)(GLfloat, GLfloat, GLfloat);
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57 void(APIENTRY*glClearColor)(GLfloat, GLfloat, GLfloat, GLfloat);
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58 void(APIENTRY*glClear)(GLbitfield);
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59 void(APIENTRY*glDisable)(GLenum);
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60 void(APIENTRY*glEnable)(GLenum);
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61 void(APIENTRY*glColor4ub)(GLubyte,GLubyte,GLubyte,GLubyte);
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62 void(APIENTRY*glPointSize)(GLfloat);
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63 void(APIENTRY*glHint)(GLenum,GLenum);
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64 void(APIENTRY*glBlendFunc)(GLenum,GLenum);
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65 void(APIENTRY*glMatrixMode)(GLenum);
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66 void(APIENTRY*glLoadIdentity)();
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67 void(APIENTRY*glOrtho)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble);
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68 void(APIENTRY*glRotatef)(GLfloat,GLfloat,GLfloat,GLfloat);
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69 void(APIENTRY*glViewport)(GLint,GLint,GLsizei,GLsizei);
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70 void(APIENTRY*glFogf)(GLenum,GLfloat);
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71 }
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72 glfuncs;
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73
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74 void init_glfuncs(glfuncs* f)
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75 {
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76 f->glBegin=get_funcaddr("glBegin");
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77 f->glEnd=get_funcaddr("glEnd");
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78 f->glVertex3f=get_funcaddr("glVertex3f");
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79 f->glClearColor=get_funcaddr("glClearColor");
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80 f->glClear=get_funcaddr("glClear");
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81 f->glDisable=get_funcaddr("glDisable");
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82 f->glEnable=get_funcaddr("glEnable");
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83 f->glColor4ub=get_funcaddr("glColor4ub");
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84 f->glPointSize=get_funcaddr("glPointSize");
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85 f->glHint=get_funcaddr("glHint");
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86 f->glBlendFunc=get_funcaddr("glBlendFunc");
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87 f->glMatrixMode=get_funcaddr("glMatrixMode");
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88 f->glLoadIdentity=get_funcaddr("glLoadIdentity");
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89 f->glOrtho=get_funcaddr("glOrtho");
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90 f->glRotatef=get_funcaddr("glRotatef");
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91 f->glViewport=get_funcaddr("glViewport");
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92 f->glFogf=get_funcaddr("glFogf");
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93 }
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94
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95 #define NB_PIXELS 1000
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96
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97 int main(int argc,char *argv[])
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98 {
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99 glfuncs f;
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100 int i;
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101 SDL_Event event;
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102 int done=0;
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103 GLfloat pixels[NB_PIXELS*3];
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104 const char *gl_library = NULL; /* Use the default GL library */
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105
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106 if (argv[1]) {
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107 gl_library = argv[1];
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108 }
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109
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110 if (SDL_Init(SDL_INIT_VIDEO)<0)
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111 {
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112 printf("Unable to init SDL : %s\n",SDL_GetError());
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113 return(1);
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114 }
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115
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116 if (SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER,1)<0)
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117 {
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118 printf("Unable to set GL attribute : %s\n",SDL_GetError());
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119 quit(1);
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120 }
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121
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122 if (SDL_GL_LoadLibrary(gl_library)<0)
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123 {
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124 printf("Unable to dynamically open GL lib : %s\n",SDL_GetError());
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125 quit(1);
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126 }
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127
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128 if (SDL_SetVideoMode(640,480,0,SDL_OPENGL)==NULL)
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129 {
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130 printf("Unable to open video mode : %s\n",SDL_GetError());
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131 quit(1);
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132 }
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133
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134 /* Set the window manager title bar */
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135 SDL_WM_SetCaption( "SDL Dynamic OpenGL Loading Test", "testdyngl" );
4ab6d1fd028f Date: Sat, 26 Jun 2004 14:58:42 +0300
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136
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137 init_glfuncs(&f);
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138
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139 for(i=0;i<NB_PIXELS;i++)
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140 {
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141 pixels[3*i]=rand()%250-125;
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142 pixels[3*i+1]=rand()%250-125;
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143 pixels[3*i+2]=rand()%250-125;
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144 }
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145
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146 f.glViewport(0,0,640,480);
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147
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148 f.glMatrixMode(GL_PROJECTION);
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149 f.glLoadIdentity();
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150 f.glOrtho(-100,100,-100,100,-500,500);
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151
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152 f.glMatrixMode(GL_MODELVIEW);
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153 f.glLoadIdentity();
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154
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155 f.glEnable(GL_DEPTH_TEST);
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156 f.glDisable(GL_TEXTURE_2D);
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157 f.glEnable(GL_BLEND);
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158 f.glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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159
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160 f.glClearColor(0.0f,0.0f,0.0f,0.0f);
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161 f.glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
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162
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163 f.glEnable(GL_POINT_SMOOTH);
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164 f.glHint(GL_POINT_SMOOTH_HINT,GL_NICEST);
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165 f.glPointSize(5.0f);
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166 f.glEnable(GL_FOG);
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167 f.glFogf(GL_FOG_START,-500);
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168 f.glFogf(GL_FOG_END,500);
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169 f.glFogf(GL_FOG_DENSITY,0.005);
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170
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171 do
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172 {
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173 f.glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
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174
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175 f.glRotatef(2.0,1.0,1.0,1.0);
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176 f.glRotatef(1.0,0.0,1.0,1.0);
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177
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178 f.glColor4ub(255,255,255,255);
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179 f.glBegin(GL_POINTS);
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180 for(i=0;i<NB_PIXELS;i++)
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181 {
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182 f.glVertex3f(pixels[3*i],pixels[3*i+1],pixels[3*i+2]);
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183 }
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184 f.glEnd();
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185 SDL_GL_SwapBuffers();
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186
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187 while(SDL_PollEvent(&event))
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188 {
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189 if(event.type & SDL_KEYDOWN)
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190 done=1;
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191 }
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192
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193 SDL_Delay(20);
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194 }
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195 while(!done);
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196
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197 SDL_Quit();
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198 return 0;
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199 }
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200
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201 #else /* HAVE_OPENGL */
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202
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203 int main(int argc, char *argv[])
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204 {
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205 printf("No OpenGL support on this system\n");
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206 return 1;
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207 }
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208
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209 #endif /* HAVE_OPENGL */