Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_JoystickGetAxis.3 @ 1013:a649064a3215
Date: Tue, 14 Dec 2004 12:08:30 +0100
From: Marcin Konicki
Subject: Re: [SDL] SDL 1.2.8 Prerelease
I'm sending small fix for BeOS, which prevents filling up SDL's message
queue too fast.
Without it, SDL receives "key down" messages from BeOS code, for each key
repeat (BeOS handles key repeats itself, and application can check if
received "key down" message from BeOS is first time key down, or if it's
repeat, and which repeat it is). Since there is no way for "sdl driver" to
turn off "default" SDL's key-repeat mechanism, they were working both at
the same time (and queue could be filled up very fast).
So this patch removes handling "key down" message from BeOS if it's
key_repeat "type".
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 14 Dec 2004 18:23:27 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
rev | line source |
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181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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1 .TH "SDL_JoystickGetAxis" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_JoystickGetAxis\- Get the current state of an axis | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBSint16 \fBSDL_JoystickGetAxis\fP\fR(\fBSDL_Joystick *joystick, int axis\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 \fBSDL_JoystickGetAxis\fP returns the current state of the given \fBaxis\fR on the given \fBjoystick\fR\&. | |
12 .PP | |
13 On most modern joysticks the X axis is usually represented by \fBaxis\fR 0 and the Y axis by \fBaxis\fR 1\&. The value returned by \fBSDL_JoystickGetAxis\fP is a signed integer (-32768 to 32768) representing the current position of the \fBaxis\fR, it maybe necessary to impose certain tolerances on these values to account for jitter\&. It is worth noting that some joysticks use axes 2 and 3 for extra buttons\&. | |
14 .SH "RETURN VALUE" | |
15 .PP | |
16 Returns a 16-bit signed integer representing the current position of the \fBaxis\fR\&. | |
17 .SH "EXAMPLES" | |
18 .PP | |
19 .PP | |
20 .nf | |
21 \f(CWSint16 x_move, y_move; | |
22 SDL_Joystick *joy1; | |
23 \&. | |
24 \&. | |
25 x_move=SDL_JoystickGetAxis(joy1, 0); | |
26 y_move=SDL_JoystickGetAxis(joy1, 1);\fR | |
27 .fi | |
28 .PP | |
29 .SH "SEE ALSO" | |
30 .PP | |
31 \fI\fBSDL_JoystickNumAxes\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
|
32 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00 |