Mercurial > sdl-ios-xcode
annotate src/video/quartz/Makefile.am @ 906:a48acf6ee48f
Date: Sat, 03 Jul 2004 02:23:48 +0200
From: Marcin Konicki
Subject: [PATCH] Add missing functions and bring back OpenGL
This patch adds missing functions:
IconifyWindow
GetWMInfo
GL_LoadLibrary
GL_GetProcAddress
GL_GetAttribute
GL_MakeCurrent
Adding GL_* functions brings back working OpenGL in SDL for BeOS :).
With addd GL_* functions there are few changes in Window class to handle
changes better.
Patch also fixes bug which freezed window when using MesaGL instead of
BeOS r5 GL - it just needed Window->Quit() added into BE_VideoQuit().
THX to Michael Weirauch (a.k.a emwe) who worked on that bug before and
found that it freezes because of lock somewhere.
THX to Matti "Mictlantecuhtli" Lev��nen for testing, Rod��ric Vicaire
(a.k.a. Ingenu) for OpenGL wisdom, and Stefano Ceccherini (a.k.a Jack
Burton) for asking me to fix SDL on BeOS :).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 18 Jul 2004 19:14:33 +0000 |
parents | c4965af1d0e0 |
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Sam Lantinga <slouken@lokigames.com>
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1 |
45b1c4303f87
Added initial support for Quartz video (thanks Darrell!)
Sam Lantinga <slouken@lokigames.com>
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2 ## Makefile.am for SDL using the MacOS X Quartz video driver |
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Sam Lantinga <slouken@lokigames.com>
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3 |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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4 noinst_LTLIBRARIES = libvideo_quartz.la |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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5 libvideo_quartz_la_SOURCES = $(QUARTZ_SRCS) |
45b1c4303f87
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Sam Lantinga <slouken@lokigames.com>
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6 |
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Sam Lantinga <slouken@lokigames.com>
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7 # The SDL MacOS X Quartz video driver sources |
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Sam Lantinga <slouken@lokigames.com>
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8 QUARTZ_SRCS = \ |
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9 CGS.h \ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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10 SDL_QuartzEvents.m \ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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11 SDL_QuartzGL.m \ |
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12 SDL_QuartzKeys.h \ |
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13 SDL_QuartzVideo.h \ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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14 SDL_QuartzVideo.m \ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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15 SDL_QuartzWindow.h \ |
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Date: Wed, 31 Dec 2003 21:55:30 +0100
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16 SDL_QuartzWindow.m \ |
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17 SDL_QuartzWM.m \ |
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18 SDL_QuartzYUV.m |