Mercurial > sdl-ios-xcode
annotate src/video/SDL_drawline.c @ 4425:a3e71b957215
Fixed bug #961
Kalle Olavi Niemitalo 2010-02-28 09:15:50 PST
It seems the SDLK_LMETA and SDLK_RMETA constants have been removed from SDL
1.3. I grepped for them in the SDL source tree and these were the only hits:
./include/SDL_compat.h:230:#define SDLK_LSUPER SDLK_LMETA
./include/SDL_compat.h:231:#define SDLK_RSUPER SDLK_RMETA
./src/video/bwindow/SDL_BWin.h:194: keymap[0x66] = SDLK_LMETA;
./src/video/bwindow/SDL_BWin.h:195: keymap[0x67] = SDLK_RMETA;
I don't know how compatible SDL 1.3 is supposed to be with applications
designed for SDL 1.2. However, as you can see, SDL itself is still trying to
use the removed constants, and that is clearly a bug.
Because SDL_compat.h defines KMOD_LMETA as KMOD_LGUI, I suppose it should also
define SDLK_LMETA as SDLK_LGUI, and SDLK_RMETA likewise.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 09 Mar 2010 06:07:48 +0000 |
parents | f7b03b6838cb |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_draw.h" |
2890
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Placeholder for line drawing algorithm (current code doesn't work)
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25 |
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26 static void |
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27 SDL_DrawLine1(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color, |
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28 SDL_bool draw_end) |
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29 { |
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30 if (y1 == y2) { |
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31 //HLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end); |
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32 int length; |
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33 int pitch = (dst->pitch / dst->format->BytesPerPixel); |
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34 Uint8 *pixel; |
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35 if (x1 <= x2) { |
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36 pixel = (Uint8 *)dst->pixels + y1 * pitch + x1; |
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37 length = draw_end ? (x2-x1+1) : (x2-x1); |
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38 } else { |
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39 pixel = (Uint8 *)dst->pixels + y1 * pitch + x2; |
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40 if (!draw_end) { |
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41 ++pixel; |
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42 } |
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43 length = draw_end ? (x1-x2+1) : (x1-x2); |
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44 } |
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45 SDL_memset(pixel, color, length); |
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46 } else if (x1 == x2) { |
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47 VLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end); |
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48 } else if (ABS(x1 - x2) == ABS(y1 - y2)) { |
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49 DLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end); |
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50 } else { |
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51 BLINE(x1, y1, x2, y2, DRAW_FASTSETPIXELXY1, draw_end); |
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52 } |
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53 } |
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54 |
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55 static void |
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56 SDL_DrawLine2(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color, |
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57 SDL_bool draw_end) |
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58 { |
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59 if (y1 == y2) { |
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60 HLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); |
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61 } else if (x1 == x2) { |
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62 VLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); |
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63 } else if (ABS(x1 - x2) == ABS(y1 - y2)) { |
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64 DLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); |
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65 } else { |
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66 Uint8 _r, _g, _b, _a; |
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67 const SDL_PixelFormat * fmt = dst->format; |
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68 SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a); |
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69 if (fmt->Rmask == 0x7C00) { |
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70 AALINE(x1, y1, x2, y2, |
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71 DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB555, |
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72 draw_end); |
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73 } else if (fmt->Rmask == 0xF800) { |
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74 AALINE(x1, y1, x2, y2, |
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75 DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB565, |
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76 draw_end); |
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77 } else { |
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78 AALINE(x1, y1, x2, y2, |
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79 DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY2_BLEND_RGB, |
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80 draw_end); |
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81 } |
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82 } |
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83 } |
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84 |
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85 static void |
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86 SDL_DrawLine4(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color, |
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87 SDL_bool draw_end) |
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88 { |
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89 if (y1 == y2) { |
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90 HLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); |
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91 } else if (x1 == x2) { |
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92 VLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); |
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93 } else if (ABS(x1 - x2) == ABS(y1 - y2)) { |
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94 DLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); |
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95 } else { |
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96 Uint8 _r, _g, _b, _a; |
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97 const SDL_PixelFormat * fmt = dst->format; |
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98 SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a); |
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99 if (fmt->Rmask == 0x00FF0000) { |
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100 if (!fmt->Amask) { |
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101 AALINE(x1, y1, x2, y2, |
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102 DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_RGB888, |
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103 draw_end); |
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104 } else { |
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105 AALINE(x1, y1, x2, y2, |
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106 DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_ARGB8888, |
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107 draw_end); |
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108 } |
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109 } else { |
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110 AALINE(x1, y1, x2, y2, |
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111 DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY4_BLEND_RGB, |
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112 draw_end); |
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113 } |
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114 } |
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115 } |
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116 |
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117 typedef void (*DrawLineFunc) (SDL_Surface * dst, |
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118 int x1, int y1, int x2, int y2, |
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119 Uint32 color, SDL_bool draw_end); |
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120 |
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121 static DrawLineFunc |
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122 SDL_CalculateDrawLineFunc(const SDL_PixelFormat * fmt) |
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123 { |
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124 switch (fmt->BytesPerPixel) { |
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125 case 1: |
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126 if (fmt->BitsPerPixel < 8) { |
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127 break; |
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128 } |
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129 return SDL_DrawLine1; |
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130 case 2: |
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131 return SDL_DrawLine2; |
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132 case 4: |
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133 return SDL_DrawLine4; |
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134 } |
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135 return NULL; |
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136 } |
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137 |
2901 | 138 int |
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139 SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color) |
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140 { |
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141 DrawLineFunc func; |
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142 |
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143 if (!dst) { |
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144 SDL_SetError("SDL_DrawLine(): Passed NULL destination surface"); |
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145 return -1; |
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146 } |
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147 |
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148 func = SDL_CalculateDrawLineFunc(dst->format); |
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149 if (!func) { |
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150 SDL_SetError("SDL_DrawLine(): Unsupported surface format"); |
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151 return -1; |
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152 } |
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153 |
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154 /* Perform clipping */ |
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155 /* FIXME: We don't actually want to clip, as it may change line slope */ |
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156 if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) { |
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157 return 0; |
2909 | 158 } |
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159 |
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160 func(dst, x1, y1, x2, y2, color, SDL_TRUE); |
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161 return 0; |
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162 } |
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163 |
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164 int |
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165 SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, |
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166 Uint32 color) |
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167 { |
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168 int i; |
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169 int x1, y1; |
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170 int x2, y2; |
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171 SDL_bool draw_end; |
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172 DrawLineFunc func; |
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173 |
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174 if (!dst) { |
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175 SDL_SetError("SDL_DrawLines(): Passed NULL destination surface"); |
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176 return -1; |
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177 } |
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178 |
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179 func = SDL_CalculateDrawLineFunc(dst->format); |
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180 if (!func) { |
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181 SDL_SetError("SDL_DrawLines(): Unsupported surface format"); |
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182 return -1; |
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183 } |
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184 |
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185 for (i = 1; i < count; ++i) { |
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186 x1 = points[i-1].x; |
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187 y1 = points[i-1].y; |
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188 x2 = points[i].x; |
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189 y2 = points[i].y; |
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190 |
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191 /* Perform clipping */ |
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192 /* FIXME: We don't actually want to clip, as it may change line slope */ |
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193 if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) { |
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194 continue; |
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195 } |
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196 |
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197 /* Draw the end if it was clipped */ |
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198 draw_end = (x2 != points[i].x || y2 != points[i].y); |
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199 |
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200 func(dst, x1, y1, x2, y2, color, draw_end); |
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201 } |
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202 if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) { |
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203 SDL_DrawPoint(dst, points[count-1].x, points[count-1].y, color); |
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204 } |
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205 return 0; |
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206 } |
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207 |
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208 /* vi: set ts=4 sw=4 expandtab: */ |