Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2971:a3012c6652ff
Should we also set the icon in the task manager?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 03 Jan 2009 01:20:55 +0000 |
parents | fec0db6c44b7 |
children | d578ae900755 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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51 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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52 extern AudioBootStrap SUNAUDIO_bootstrap; |
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53 extern AudioBootStrap DMEDIA_bootstrap; |
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54 extern AudioBootStrap ARTS_bootstrap; |
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55 extern AudioBootStrap ESD_bootstrap; |
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56 extern AudioBootStrap NAS_bootstrap; |
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57 extern AudioBootStrap DSOUND_bootstrap; |
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58 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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59 extern AudioBootStrap PAUDIO_bootstrap; |
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60 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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61 extern AudioBootStrap COREAUDIO_bootstrap; |
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62 extern AudioBootStrap COREAUDIOIPHONE_bootstrap; |
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63 extern AudioBootStrap SNDMGR_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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68 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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69 extern AudioBootStrap DISKAUD_bootstrap; |
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70 extern AudioBootStrap DUMMYAUD_bootstrap; |
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71 extern AudioBootStrap DCAUD_bootstrap; |
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72 extern AudioBootStrap MMEAUDIO_bootstrap; |
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73 extern AudioBootStrap DART_bootstrap; |
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74 extern AudioBootStrap NDSAUD_bootstrap; |
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75 extern AudioBootStrap FUSIONSOUND_bootstrap; |
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76 |
1190 | 77 |
0 | 78 /* Available audio drivers */ |
79 static AudioBootStrap *bootstrap[] = { | |
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80 #if SDL_AUDIO_DRIVER_BSD |
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81 &BSD_AUDIO_bootstrap, |
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82 #endif |
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83 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
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84 &PULSEAUDIO_bootstrap, |
0 | 85 #endif |
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86 #if SDL_AUDIO_DRIVER_ALSA |
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87 &ALSA_bootstrap, |
0 | 88 #endif |
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89 #if SDL_AUDIO_DRIVER_OSS |
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90 &DSP_bootstrap, |
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91 &DMA_bootstrap, |
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92 #endif |
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93 #if SDL_AUDIO_DRIVER_QNXNTO |
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94 &QNXNTOAUDIO_bootstrap, |
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95 #endif |
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96 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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97 &SUNAUDIO_bootstrap, |
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98 #endif |
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99 #if SDL_AUDIO_DRIVER_DMEDIA |
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100 &DMEDIA_bootstrap, |
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101 #endif |
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102 #if SDL_AUDIO_DRIVER_ARTS |
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103 &ARTS_bootstrap, |
0 | 104 #endif |
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105 #if SDL_AUDIO_DRIVER_ESD |
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106 &ESD_bootstrap, |
0 | 107 #endif |
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108 #if SDL_AUDIO_DRIVER_NAS |
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109 &NAS_bootstrap, |
0 | 110 #endif |
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111 #if SDL_AUDIO_DRIVER_DSOUND |
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112 &DSOUND_bootstrap, |
0 | 113 #endif |
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114 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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115 &WINWAVEOUT_bootstrap, |
0 | 116 #endif |
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117 #if SDL_AUDIO_DRIVER_PAUDIO |
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118 &PAUDIO_bootstrap, |
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119 #endif |
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120 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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121 &BEOSAUDIO_bootstrap, |
0 | 122 #endif |
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123 #if SDL_AUDIO_DRIVER_COREAUDIO |
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124 &COREAUDIO_bootstrap, |
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125 #endif |
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126 #if SDL_AUDIO_DRIVER_COREAUDIOIPHONE |
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127 &COREAUDIOIPHONE_bootstrap, |
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128 #endif |
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129 #if SDL_AUDIO_DRIVER_SNDMGR |
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130 &SNDMGR_bootstrap, |
0 | 131 #endif |
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132 #if SDL_AUDIO_DRIVER_MINT |
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133 &MINTAUDIO_GSXB_bootstrap, |
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134 &MINTAUDIO_MCSN_bootstrap, |
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135 &MINTAUDIO_STFA_bootstrap, |
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136 &MINTAUDIO_XBIOS_bootstrap, |
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137 &MINTAUDIO_DMA8_bootstrap, |
398
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138 #endif |
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139 #if SDL_AUDIO_DRIVER_DISK |
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140 &DISKAUD_bootstrap, |
68
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141 #endif |
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142 #if SDL_AUDIO_DRIVER_DUMMY |
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143 &DUMMYAUD_bootstrap, |
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144 #endif |
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145 #if SDL_AUDIO_DRIVER_DC |
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146 &DCAUD_bootstrap, |
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147 #endif |
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148 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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149 &MMEAUDIO_bootstrap, |
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150 #endif |
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151 #if SDL_AUDIO_DRIVER_DART |
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152 &DART_bootstrap, |
1190 | 153 #endif |
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154 #if SDL_AUDIO_DRIVER_NDS |
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155 &NDSAUD_bootstrap, |
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156 #endif |
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157 #if SDL_AUDIO_DRIVER_FUSIONSOUND |
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158 &FUSIONSOUND_bootstrap, |
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159 #endif |
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160 NULL |
0 | 161 }; |
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162 |
2060 | 163 static SDL_AudioDevice * |
164 get_audio_device(SDL_AudioDeviceID id) | |
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165 { |
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166 id--; |
2060 | 167 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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168 SDL_SetError("Invalid audio device ID"); |
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169 return NULL; |
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170 } |
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171 |
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172 return open_devices[id]; |
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173 } |
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174 |
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175 |
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176 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 177 static int |
178 SDL_AudioDetectDevices_Default(int iscapture) | |
179 { | |
180 return -1; | |
181 } | |
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182 |
2060 | 183 static void |
184 SDL_AudioThreadInit_Default(_THIS) | |
185 { /* no-op. */ | |
186 } | |
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187 |
2060 | 188 static void |
189 SDL_AudioWaitDevice_Default(_THIS) | |
190 { /* no-op. */ | |
191 } | |
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192 |
2060 | 193 static void |
194 SDL_AudioPlayDevice_Default(_THIS) | |
195 { /* no-op. */ | |
196 } | |
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197 |
2060 | 198 static Uint8 * |
199 SDL_AudioGetDeviceBuf_Default(_THIS) | |
200 { | |
201 return NULL; | |
202 } | |
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203 |
2060 | 204 static void |
205 SDL_AudioWaitDone_Default(_THIS) | |
206 { /* no-op. */ | |
207 } | |
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208 |
2060 | 209 static void |
210 SDL_AudioCloseDevice_Default(_THIS) | |
211 { /* no-op. */ | |
212 } | |
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213 |
2060 | 214 static void |
215 SDL_AudioDeinitialize_Default(void) | |
216 { /* no-op. */ | |
217 } | |
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218 |
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219 static int |
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220 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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221 { |
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222 return 0; |
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223 } |
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224 |
2060 | 225 static const char * |
226 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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227 { |
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228 SDL_SetError("No such device"); |
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229 return NULL; |
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230 } |
0 | 231 |
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232 static void |
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233 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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234 { |
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235 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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236 return; |
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237 } |
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238 SDL_mutexP(device->mixer_lock); |
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239 } |
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240 |
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241 static void |
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242 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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243 { |
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244 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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245 return; |
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246 } |
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247 SDL_mutexV(device->mixer_lock); |
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248 } |
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249 |
0 | 250 |
2060 | 251 static void |
252 finalize_audio_entry_points(void) | |
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253 { |
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254 /* |
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255 * Fill in stub functions for unused driver entry points. This lets us |
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256 * blindly call them without having to check for validity first. |
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257 */ |
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258 |
2060 | 259 #define FILL_STUB(x) \ |
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260 if (current_audio.impl.x == NULL) { \ |
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261 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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262 } |
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263 FILL_STUB(DetectDevices); |
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264 FILL_STUB(GetDeviceName); |
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265 FILL_STUB(OpenDevice); |
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266 FILL_STUB(ThreadInit); |
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267 FILL_STUB(WaitDevice); |
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268 FILL_STUB(PlayDevice); |
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269 FILL_STUB(GetDeviceBuf); |
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270 FILL_STUB(WaitDone); |
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271 FILL_STUB(CloseDevice); |
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272 FILL_STUB(LockDevice); |
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273 FILL_STUB(UnlockDevice); |
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274 FILL_STUB(Deinitialize); |
2060 | 275 #undef FILL_STUB |
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276 } |
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277 |
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278 /* Streaming functions (for when the input and output buffer sizes are different) */ |
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279 /* Write [length] bytes from buf into the streamer */ |
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280 void |
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281 SDL_StreamWrite(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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282 { |
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283 int i; |
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284 |
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285 for (i = 0; i < length; ++i) { |
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286 stream->buffer[stream->write_pos] = buf[i]; |
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287 ++stream->write_pos; |
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288 } |
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289 } |
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290 |
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291 /* Read [length] bytes out of the streamer into buf */ |
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292 void |
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293 SDL_StreamRead(SDL_AudioStreamer * stream, Uint8 * buf, int length) |
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294 { |
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295 int i; |
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296 |
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297 for (i = 0; i < length; ++i) { |
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298 buf[i] = stream->buffer[stream->read_pos]; |
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299 ++stream->read_pos; |
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300 } |
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301 } |
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302 |
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303 int |
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304 SDL_StreamLength(SDL_AudioStreamer * stream) |
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305 { |
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306 return (stream->write_pos - stream->read_pos) % stream->max_len; |
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307 } |
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308 |
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309 /* Initialize the stream by allocating the buffer and setting the read/write heads to the beginning */ |
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310 int |
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311 SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence) |
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312 { |
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313 /* First try to allocate the buffer */ |
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314 stream->buffer = (Uint8 *) SDL_malloc(max_len); |
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315 if (stream->buffer == NULL) { |
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316 return -1; |
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317 } |
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318 |
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319 stream->max_len = max_len; |
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320 stream->read_pos = 0; |
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321 stream->write_pos = 0; |
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322 |
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323 /* Zero out the buffer */ |
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324 SDL_memset(stream->buffer, silence, max_len); |
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325 |
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326 return 0; |
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327 } |
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328 |
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329 /* Deinitialize the stream simply by freeing the buffer */ |
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330 void |
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331 SDL_StreamDeinit(SDL_AudioStreamer * stream) |
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332 { |
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333 if (stream->buffer != NULL) { |
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334 SDL_free(stream->buffer); |
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335 } |
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336 } |
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337 |
0 | 338 |
339 /* The general mixing thread function */ | |
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340 int SDLCALL |
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341 SDL_RunAudio(void *devicep) |
0 | 342 { |
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343 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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344 Uint8 *stream; |
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345 int stream_len; |
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346 void *udata; |
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347 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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348 int silence; |
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349 int stream_max_len; |
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350 |
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351 /* For streaming when the buffer sizes don't match up */ |
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352 Uint8 *istream; |
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353 int istream_len; |
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355 /* Perform any thread setup */ |
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356 device->threadid = SDL_ThreadID(); |
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357 current_audio.impl.ThreadInit(device); |
0 | 358 |
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359 /* Set up the mixing function */ |
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360 fill = device->spec.callback; |
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361 udata = device->spec.userdata; |
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362 |
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363 /* By default do not stream */ |
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364 device->use_streamer = 0; |
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365 |
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366 if (device->convert.needed) { |
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367 if (device->convert.src_format == AUDIO_U8) { |
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368 silence = 0x80; |
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369 } else { |
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370 silence = 0; |
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371 } |
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372 |
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373 /* If the result of the conversion alters the length, i.e. resampling is being used, use the streamer */ |
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374 if (device->convert.len_mult != 1 || device->convert.len_div != 1) { |
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375 /* The streamer's maximum length should be twice whichever is larger: spec.size or len_cvt */ |
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376 stream_max_len = 2 * device->spec.size; |
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377 if (device->convert.len_mult > device->convert.len_div) { |
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378 stream_max_len *= device->convert.len_mult; |
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379 stream_max_len /= device->convert.len_div; |
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380 } |
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381 if (SDL_StreamInit(&device->streamer, stream_max_len, silence) < |
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382 0) |
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383 return -1; |
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384 device->use_streamer = 1; |
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385 |
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386 /* istream_len should be the length of what we grab from the callback and feed to conversion, |
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387 so that we get close to spec_size. I.e. we want device.spec_size = istream_len * u / d |
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388 */ |
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389 istream_len = |
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390 device->spec.size * device->convert.len_div / |
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391 device->convert.len_mult; |
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392 } |
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393 |
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394 /* stream_len = device->convert.len; */ |
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395 stream_len = device->spec.size; |
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396 } else { |
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397 silence = device->spec.silence; |
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398 stream_len = device->spec.size; |
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399 } |
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400 |
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401 /* Determine if the streamer is necessary here */ |
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402 if (device->use_streamer == 1) { |
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403 /* This code is almost the same as the old code. The difference is, instead of reding |
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404 directly from the callback into "stream", then converting and sending the audio off, |
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405 we go: callback -> "istream" -> (conversion) -> streamer -> stream -> device. |
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406 However, reading and writing with streamer are done separately: |
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407 - We only call the callback and write to the streamer when the streamer does not |
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408 contain enough samples to output to the device. |
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409 - We only read from the streamer and tell the device to play when the streamer |
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410 does have enough samples to output. |
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411 This allows us to perform resampling in the conversion step, where the output of the |
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412 resampling process can be any number. We will have to see what a good size for the |
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413 stream's maximum length is, but I suspect 2*max(len_cvt, stream_len) is a good figure. |
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414 */ |
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415 while (device->enabled) { |
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416 /* Only read in audio if the streamer doesn't have enough already (if it does not have enough samples to output) */ |
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417 if (SDL_StreamLength(&device->streamer) < stream_len) { |
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418 /* Set up istream */ |
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419 if (device->convert.needed) { |
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420 if (device->convert.buf) { |
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421 istream = device->convert.buf; |
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422 } else { |
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423 continue; |
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424 } |
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425 } else { |
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426 istream = current_audio.impl.GetDeviceBuf(device); |
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427 if (istream == NULL) { |
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428 istream = device->fake_stream; |
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429 } |
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430 } |
0 | 431 |
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432 /* Read from the callback into the _input_ stream */ |
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433 if (!device->paused) { |
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434 SDL_mutexP(device->mixer_lock); |
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435 (*fill) (udata, istream, istream_len); |
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436 SDL_mutexV(device->mixer_lock); |
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437 } |
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438 |
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439 /* Convert the audio if necessary and write to the streamer */ |
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440 if (device->convert.needed) { |
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441 SDL_ConvertAudio(&device->convert); |
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442 if (istream == NULL) { |
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443 istream = device->fake_stream; |
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444 } |
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445 /*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */ |
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446 SDL_StreamWrite(&device->streamer, device->convert.buf, |
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447 device->convert.len_cvt); |
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448 } else { |
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449 SDL_StreamWrite(&device->streamer, istream, istream_len); |
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450 } |
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451 } |
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452 |
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453 /* Only output audio if the streamer has enough to output */ |
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454 if (SDL_StreamLength(&device->streamer) >= stream_len) { |
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455 /* Set up the output stream */ |
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456 if (device->convert.needed) { |
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457 if (device->convert.buf) { |
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458 stream = device->convert.buf; |
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459 } else { |
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460 continue; |
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461 } |
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462 } else { |
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463 stream = current_audio.impl.GetDeviceBuf(device); |
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464 if (stream == NULL) { |
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465 stream = device->fake_stream; |
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466 } |
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467 } |
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468 |
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469 /* Now read from the streamer */ |
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470 SDL_StreamRead(&device->streamer, stream, stream_len); |
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471 |
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472 /* Ready current buffer for play and change current buffer */ |
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473 if (stream != device->fake_stream) { |
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474 current_audio.impl.PlayDevice(device); |
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475 } |
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476 |
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477 /* Wait for an audio buffer to become available */ |
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478 if (stream == device->fake_stream) { |
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479 SDL_Delay((device->spec.samples * 1000) / |
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480 device->spec.freq); |
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481 } else { |
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482 current_audio.impl.WaitDevice(device); |
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483 } |
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484 } |
0 | 485 |
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486 } |
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487 } else { |
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488 /* Otherwise, do not use the streamer. This is the old code. */ |
0 | 489 |
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490 /* Loop, filling the audio buffers */ |
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491 while (device->enabled) { |
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492 |
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493 /* Fill the current buffer with sound */ |
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494 if (device->convert.needed) { |
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495 if (device->convert.buf) { |
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496 stream = device->convert.buf; |
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497 } else { |
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498 continue; |
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499 } |
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500 } else { |
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501 stream = current_audio.impl.GetDeviceBuf(device); |
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502 if (stream == NULL) { |
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503 stream = device->fake_stream; |
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504 } |
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505 } |
0 | 506 |
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507 if (!device->paused) { |
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508 SDL_mutexP(device->mixer_lock); |
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509 (*fill) (udata, stream, stream_len); |
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510 SDL_mutexV(device->mixer_lock); |
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511 } |
1562 | 512 |
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513 /* Convert the audio if necessary */ |
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514 if (device->convert.needed) { |
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515 SDL_ConvertAudio(&device->convert); |
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516 stream = current_audio.impl.GetDeviceBuf(device); |
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517 if (stream == NULL) { |
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518 stream = device->fake_stream; |
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519 } |
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520 SDL_memcpy(stream, device->convert.buf, |
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521 device->convert.len_cvt); |
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522 } |
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523 |
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524 /* Ready current buffer for play and change current buffer */ |
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525 if (stream != device->fake_stream) { |
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526 current_audio.impl.PlayDevice(device); |
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527 } |
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528 |
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529 /* Wait for an audio buffer to become available */ |
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530 if (stream == device->fake_stream) { |
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531 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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532 } else { |
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533 current_audio.impl.WaitDevice(device); |
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534 } |
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535 } |
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536 } |
1562 | 537 |
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538 /* Wait for the audio to drain.. */ |
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539 current_audio.impl.WaitDone(device); |
21
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540 |
2716
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541 /* If necessary, deinit the streamer */ |
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542 if (device->use_streamer == 1) |
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543 SDL_StreamDeinit(&device->streamer); |
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544 |
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545 return (0); |
0 | 546 } |
547 | |
322
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548 |
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549 static SDL_AudioFormat |
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550 SDL_ParseAudioFormat(const char *string) |
1794 | 551 { |
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552 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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553 CHECK_FMT_STRING(U8); |
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554 CHECK_FMT_STRING(S8); |
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555 CHECK_FMT_STRING(U16LSB); |
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556 CHECK_FMT_STRING(S16LSB); |
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557 CHECK_FMT_STRING(U16MSB); |
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558 CHECK_FMT_STRING(S16MSB); |
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559 CHECK_FMT_STRING(U16SYS); |
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560 CHECK_FMT_STRING(S16SYS); |
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561 CHECK_FMT_STRING(U16); |
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562 CHECK_FMT_STRING(S16); |
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563 CHECK_FMT_STRING(S32LSB); |
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564 CHECK_FMT_STRING(S32MSB); |
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565 CHECK_FMT_STRING(S32SYS); |
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566 CHECK_FMT_STRING(S32); |
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567 CHECK_FMT_STRING(F32LSB); |
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568 CHECK_FMT_STRING(F32MSB); |
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569 CHECK_FMT_STRING(F32SYS); |
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570 CHECK_FMT_STRING(F32); |
2060 | 571 #undef CHECK_FMT_STRING |
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572 return 0; |
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573 } |
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574 |
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575 int |
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576 SDL_GetNumAudioDrivers(void) |
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577 { |
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578 return (SDL_arraysize(bootstrap) - 1); |
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579 } |
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580 |
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581 const char * |
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582 SDL_GetAudioDriver(int index) |
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583 { |
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584 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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585 return (bootstrap[index]->name); |
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586 } |
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587 return (NULL); |
1794 | 588 } |
589 | |
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590 int |
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591 SDL_AudioInit(const char *driver_name) |
0 | 592 { |
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593 int i = 0; |
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594 int initialized = 0; |
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595 int tried_to_init = 0; |
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596 int rc = 0; |
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597 int best_choice = -1; |
0 | 598 |
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599 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 600 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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601 } |
0 | 602 |
2060 | 603 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
604 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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605 |
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606 /* Select the proper audio driver */ |
1909
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Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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607 if (driver_name == NULL) { |
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608 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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609 } |
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610 |
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611 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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612 /* make sure we should even try this driver before doing so... */ |
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613 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 614 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
615 ((!driver_name) && (backend->demand_only))) { | |
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616 continue; |
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617 } |
0 | 618 |
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619 tried_to_init = 1; |
2060 | 620 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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621 current_audio.name = backend->name; |
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622 current_audio.desc = backend->desc; |
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623 rc = backend->init(¤t_audio.impl); |
2942 | 624 if (rc == 2) { /* init'd, and devices available. Take it! */ |
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625 initialized = 1; |
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626 best_choice = i; |
2942 | 627 } else if (rc == 1) { /* init'd, but can't see any devices. */ |
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628 current_audio.impl.Deinitialize(); |
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629 if (best_choice == -1) { |
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630 best_choice = i; |
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631 } |
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632 } |
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633 } |
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634 |
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635 /* No definite choice. Pick one that works but can't promise a device. */ |
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636 if ((!initialized) && (best_choice != -1)) { |
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637 const AudioBootStrap *backend = bootstrap[best_choice]; |
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638 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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639 current_audio.name = backend->name; |
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640 current_audio.desc = backend->desc; |
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641 initialized = (backend->init(¤t_audio.impl) > 0); |
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642 } |
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643 |
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644 if (!initialized) { |
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645 /* specific drivers will set the error message if they fail... */ |
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646 if (!tried_to_init) { |
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647 if (driver_name) { |
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648 SDL_SetError("%s not available", driver_name); |
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649 } else { |
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650 SDL_SetError("No available audio device"); |
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651 } |
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652 } |
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653 |
2060 | 654 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
655 return (-1); /* No driver was available, so fail. */ | |
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656 } |
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657 |
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658 finalize_audio_entry_points(); |
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659 |
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660 return (0); |
0 | 661 } |
662 | |
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663 /* |
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664 * Get the current audio driver name |
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665 */ |
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666 const char * |
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667 SDL_GetCurrentAudioDriver() |
0 | 668 { |
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669 return current_audio.name; |
0 | 670 } |
671 | |
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672 |
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673 int |
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674 SDL_GetNumAudioDevices(int iscapture) |
0 | 675 { |
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676 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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677 return -1; |
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678 } |
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679 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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680 return 0; |
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681 } |
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682 |
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683 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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684 return 1; |
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685 } |
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686 |
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687 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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688 return 1; |
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689 } |
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690 |
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691 return current_audio.impl.DetectDevices(iscapture); |
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|
692 } |
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|
693 |
0 | 694 |
2049
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|
695 const char * |
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|
696 SDL_GetAudioDeviceName(int index, int iscapture) |
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|
697 { |
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698 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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699 SDL_SetError("Audio subsystem is not initialized"); |
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|
700 return NULL; |
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|
701 } |
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|
702 |
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703 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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704 SDL_SetError("No capture support"); |
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705 return NULL; |
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706 } |
2049
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|
707 |
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708 if (index < 0) { |
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709 SDL_SetError("No such device"); |
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710 return NULL; |
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|
711 } |
0 | 712 |
2049
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|
713 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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|
714 return DEFAULT_INPUT_DEVNAME; |
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|
715 } |
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|
716 |
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717 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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718 return DEFAULT_OUTPUT_DEVNAME; |
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719 } |
262
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
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diff
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|
720 |
2049
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|
721 return current_audio.impl.GetDeviceName(index, iscapture); |
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|
722 } |
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|
723 |
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|
724 |
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|
725 static void |
2060 | 726 close_audio_device(SDL_AudioDevice * device) |
2049
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|
727 { |
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|
728 device->enabled = 0; |
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|
729 if (device->thread != NULL) { |
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|
730 SDL_WaitThread(device->thread, NULL); |
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|
731 } |
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|
732 if (device->mixer_lock != NULL) { |
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|
733 SDL_DestroyMutex(device->mixer_lock); |
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|
734 } |
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changeset
|
735 if (device->fake_stream != NULL) { |
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|
736 SDL_FreeAudioMem(device->fake_stream); |
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|
737 } |
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|
738 if (device->convert.needed) { |
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|
739 SDL_FreeAudioMem(device->convert.buf); |
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|
740 } |
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741 if (device->opened) { |
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|
742 current_audio.impl.CloseDevice(device); |
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|
743 device->opened = 0; |
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|
744 } |
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|
745 SDL_FreeAudioMem(device); |
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746 } |
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|
747 |
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|
748 |
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|
749 /* |
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|
750 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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751 * Fills in a sanitized copy in (prepared). |
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752 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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753 */ |
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|
754 static int |
2060 | 755 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
2049
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|
756 { |
2060 | 757 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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758 |
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759 if (orig->callback == NULL) { |
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|
760 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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761 return 0; |
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|
762 } |
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|
763 |
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|
764 if (orig->freq == 0) { |
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|
765 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 766 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
767 prepared->freq = 22050; /* a reasonable default */ | |
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768 } |
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|
769 } |
2049
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|
770 |
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|
771 if (orig->format == 0) { |
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|
772 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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|
773 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 774 prepared->format = AUDIO_S16; /* a reasonable default */ |
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|
775 } |
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|
776 } |
2049
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|
777 |
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|
778 switch (orig->channels) { |
2060 | 779 case 0:{ |
780 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 781 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 782 prepared->channels = 2; /* a reasonable default */ |
783 } | |
784 break; | |
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785 } |
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|
786 case 1: /* Mono */ |
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|
787 case 2: /* Stereo */ |
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788 case 4: /* surround */ |
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789 case 6: /* surround with center and lfe */ |
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|
790 break; |
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|
791 default: |
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792 SDL_SetError("Unsupported number of audio channels."); |
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|
793 return 0; |
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|
794 } |
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|
795 |
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796 if (orig->samples == 0) { |
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797 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 798 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
2049
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|
799 /* Pick a default of ~46 ms at desired frequency */ |
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|
800 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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|
801 const int samples = (prepared->freq / 1000) * 46; |
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|
802 int power2 = 1; |
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|
803 while (power2 < samples) { |
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804 power2 *= 2; |
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|
805 } |
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806 prepared->samples = power2; |
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807 } |
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808 } |
0 | 809 |
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|
810 /* Calculate the silence and size of the audio specification */ |
2049
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|
811 SDL_CalculateAudioSpec(prepared); |
21
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|
812 |
2049
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|
813 return 1; |
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|
814 } |
1408
ceb5c2fec4f1
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diff
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|
815 |
21
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|
816 |
2049
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817 static SDL_AudioDeviceID |
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818 open_audio_device(const char *devname, int iscapture, |
2866
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819 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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820 int allowed_changes, int min_id) |
2049
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821 { |
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822 SDL_AudioDeviceID id = 0; |
2866
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|
823 SDL_AudioSpec _obtained; |
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824 SDL_AudioDevice *device; |
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825 SDL_bool build_cvt; |
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826 int i = 0; |
21
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|
827 |
2049
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828 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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829 SDL_SetError("Audio subsystem is not initialized"); |
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|
830 return 0; |
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|
831 } |
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|
832 |
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833 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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|
834 SDL_SetError("No capture support"); |
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|
835 return 0; |
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|
836 } |
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|
837 |
2866
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|
838 if (!obtained) { |
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|
839 obtained = &_obtained; |
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|
840 } |
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|
841 if (!prepare_audiospec(desired, obtained)) { |
2049
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842 return 0; |
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|
843 } |
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|
844 |
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|
845 /* If app doesn't care about a specific device, let the user override. */ |
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846 if (devname == NULL) { |
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|
847 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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848 } |
21
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|
849 |
2049
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|
850 /* |
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851 * Catch device names at the high level for the simple case... |
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852 * This lets us have a basic "device enumeration" for systems that |
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|
853 * don't have multiple devices, but makes sure the device name is |
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|
854 * always NULL when it hits the low level. |
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|
855 * |
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856 * Also make sure that the simple case prevents multiple simultaneous |
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|
857 * opens of the default system device. |
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|
858 */ |
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|
859 |
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|
860 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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|
861 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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|
862 SDL_SetError("No such device"); |
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|
863 return 0; |
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|
864 } |
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865 devname = NULL; |
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|
866 |
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|
867 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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868 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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|
869 SDL_SetError("Audio device already open"); |
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|
870 return 0; |
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|
871 } |
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changeset
|
872 } |
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changeset
|
873 } |
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|
874 |
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2045
diff
changeset
|
875 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 SDL_SetError("No such device"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
878 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
879 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
880 devname = NULL; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
881 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
882 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
883 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
884 SDL_SetError("Audio device already open"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
886 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
887 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
888 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
889 |
2060 | 890 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
891 if (device == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
892 SDL_OutOfMemory(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
893 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
894 } |
2060 | 895 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
896 device->spec = *obtained; |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 device->enabled = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
898 device->paused = 1; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
899 device->iscapture = iscapture; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
900 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
901 /* Create a semaphore for locking the sound buffers */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
902 if (!current_audio.impl.SkipMixerLock) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
903 device->mixer_lock = SDL_CreateMutex(); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
904 if (device->mixer_lock == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
905 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
906 SDL_SetError("Couldn't create mixer lock"); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
907 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
908 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
909 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
910 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
911 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
912 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
913 return 0; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
914 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
915 device->opened = 1; |
0 | 916 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
917 /* Allocate a fake audio memory buffer */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
918 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
919 if (device->fake_stream == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
920 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
921 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
922 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
923 } |
0 | 924 |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
925 /* If the audio driver changes the buffer size, accept it */ |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
926 if (device->spec.samples != obtained->samples) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
927 obtained->samples = device->spec.samples; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
928 SDL_CalculateAudioSpec(obtained); |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
929 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
930 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
931 /* See if we need to do any conversion */ |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
932 build_cvt = SDL_FALSE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
933 if (obtained->freq != device->spec.freq) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
934 if (allowed_changes & SDL_AUDIO_ALLOW_FREQUENCY_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
935 obtained->freq = device->spec.freq; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
936 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
937 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
938 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
939 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
940 if (obtained->format != device->spec.format) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
941 if (allowed_changes & SDL_AUDIO_ALLOW_FORMAT_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
942 obtained->format = device->spec.format; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
943 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
944 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
945 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
946 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
947 if (obtained->channels != device->spec.channels) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
948 if (allowed_changes & SDL_AUDIO_ALLOW_CHANNELS_CHANGE) { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
949 obtained->channels = device->spec.channels; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
950 } else { |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
951 build_cvt = SDL_TRUE; |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
952 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
953 } |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
954 if (build_cvt) { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
955 /* Build an audio conversion block */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
956 if (SDL_BuildAudioCVT(&device->convert, |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
957 obtained->format, obtained->channels, |
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
958 obtained->freq, |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
959 device->spec.format, device->spec.channels, |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 device->spec.freq) < 0) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
961 close_audio_device(device); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
962 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
963 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
964 if (device->convert.needed) { |
2866
e532417a6977
Fixed SDL 1.2 compatibility problem.
Sam Lantinga <slouken@libsdl.org>
parents:
2859
diff
changeset
|
965 device->convert.len = (int) (((double) obtained->size) / |
2060 | 966 device->convert.len_ratio); |
2053
716cf90f24a0
1.3 branch version of revision 2878.
Ryan C. Gordon <icculus@icculus.org>
parents:
2049
diff
changeset
|
967 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 device->convert.buf = |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
970 device->convert.len_mult); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 if (device->convert.buf == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
972 close_audio_device(device); |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
973 SDL_OutOfMemory(); |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 return 0; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
975 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
976 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
977 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
978 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
979 /* Find an available device ID and store the structure... */ |
2060 | 980 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
981 if (open_devices[id] == NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
982 open_devices[id] = device; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
983 break; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
984 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
985 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
986 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
987 if (id == SDL_arraysize(open_devices)) { |
5f6550e5184f
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988 SDL_SetError("Too many open audio devices"); |
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|
989 close_audio_device(device); |
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|
990 return 0; |
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|
991 } |
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992 |
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|
993 /* Start the audio thread if necessary */ |
2049
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994 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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995 /* Start the audio thread */ |
2049
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|
996 /* !!! FIXME: this is nasty. */ |
1402
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997 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
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998 #undef SDL_CreateThread |
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999 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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1000 #else |
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1001 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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1002 #endif |
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1003 if (device->thread == NULL) { |
2060 | 1004 SDL_CloseAudioDevice(id + 1); |
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1005 SDL_SetError("Couldn't create audio thread"); |
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1006 return 0; |
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|
1007 } |
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1008 } |
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1009 |
2060 | 1010 return id + 1; |
2049
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1011 } |
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1012 |
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1013 |
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|
1014 int |
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|
1015 SDL_OpenAudio(SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
2049
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|
1016 { |
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|
1017 SDL_AudioDeviceID id = 0; |
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|
1018 |
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|
1019 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
1020 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
1021 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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1022 return (-1); |
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|
1023 } |
2049
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|
1024 } |
0 | 1025 |
2049
5f6550e5184f
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diff
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|
1026 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
1027 if (open_devices[0] != NULL) { |
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|
1028 SDL_SetError("Audio device is already opened"); |
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|
1029 return (-1); |
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|
1030 } |
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|
1031 |
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|
1032 if (obtained) { |
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|
1033 id = open_audio_device(NULL, 0, desired, obtained, |
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Fixed SDL 1.2 compatibility problem.
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|
1034 SDL_AUDIO_ALLOW_ANY_CHANGE, 1); |
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|
1035 } else { |
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|
1036 id = open_audio_device(NULL, 0, desired, desired, 0, 1); |
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|
1037 } |
2060 | 1038 if (id > 1) { /* this should never happen in theory... */ |
2049
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|
1039 SDL_CloseAudioDevice(id); |
2060 | 1040 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
1041 return (-1); |
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|
1042 } |
21
75a95f82bc1f
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diff
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|
1043 |
2049
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|
1044 return ((id == 0) ? -1 : 0); |
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|
1045 } |
21
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|
1046 |
2049
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|
1047 SDL_AudioDeviceID |
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|
1048 SDL_OpenAudioDevice(const char *device, int iscapture, |
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|
1049 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained, |
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|
1050 int allowed_changes) |
2049
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|
1051 { |
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|
1052 return open_audio_device(device, iscapture, desired, obtained, |
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|
1053 allowed_changes, 2); |
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|
1054 } |
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|
1055 |
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|
1056 SDL_audiostatus |
2049
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|
1057 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
1058 { |
2049
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|
1059 SDL_AudioDevice *device = get_audio_device(devid); |
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|
1060 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
1061 if (device && device->enabled) { |
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|
1062 if (device->paused) { |
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|
1063 status = SDL_AUDIO_PAUSED; |
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|
1064 } else { |
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|
1065 status = SDL_AUDIO_PLAYING; |
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|
1066 } |
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|
1067 } |
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|
1068 return (status); |
0 | 1069 } |
1070 | |
2049
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|
1071 |
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|
1072 SDL_audiostatus |
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|
1073 SDL_GetAudioStatus(void) |
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|
1074 { |
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|
1075 return SDL_GetAudioDeviceStatus(1); |
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1076 } |
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|
1077 |
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|
1078 void |
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|
1079 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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1080 { |
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1081 SDL_AudioDevice *device = get_audio_device(devid); |
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1082 if (device) { |
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1083 device->paused = pause_on; |
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1084 } |
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1085 } |
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|
1086 |
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|
1087 void |
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|
1088 SDL_PauseAudio(int pause_on) |
0 | 1089 { |
2049
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|
1090 SDL_PauseAudioDevice(1, pause_on); |
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|
1091 } |
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|
1092 |
0 | 1093 |
2049
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|
1094 void |
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|
1095 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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1096 { |
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|
1097 /* Obtain a lock on the mixing buffers */ |
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|
1098 SDL_AudioDevice *device = get_audio_device(devid); |
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changeset
|
1099 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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|
1100 current_audio.impl.LockDevice(device); |
1895
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|
1101 } |
0 | 1102 } |
1103 | |
1895
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|
1104 void |
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|
1105 SDL_LockAudio(void) |
0 | 1106 { |
2049
5f6550e5184f
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diff
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|
1107 SDL_LockAudioDevice(1); |
5f6550e5184f
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diff
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|
1108 } |
0 | 1109 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
1110 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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diff
changeset
|
1111 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
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diff
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|
1112 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1113 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
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diff
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|
1114 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
changeset
|
1115 if (device) { |
5f6550e5184f
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Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1116 current_audio.impl.UnlockDevice(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1117 } |
0 | 1118 } |
1119 | |
1895
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|
1120 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1121 SDL_UnlockAudio(void) |
0 | 1122 { |
2049
5f6550e5184f
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diff
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|
1123 SDL_UnlockAudioDevice(1); |
5f6550e5184f
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|
1124 } |
0 | 1125 |
2049
5f6550e5184f
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|
1126 void |
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|
1127 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
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|
1128 { |
5f6550e5184f
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diff
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|
1129 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
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|
1130 if (device) { |
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|
1131 close_audio_device(device); |
2060 | 1132 open_devices[devid - 1] = NULL; |
1895
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|
1133 } |
0 | 1134 } |
1135 | |
1895
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|
1136 void |
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|
1137 SDL_CloseAudio(void) |
0 | 1138 { |
2049
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|
1139 SDL_CloseAudioDevice(1); |
0 | 1140 } |
1141 | |
1895
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|
1142 void |
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|
1143 SDL_AudioQuit(void) |
0 | 1144 { |
2049
5f6550e5184f
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|
1145 SDL_AudioDeviceID i; |
5f6550e5184f
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|
1146 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
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|
1147 SDL_CloseAudioDevice(i); |
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|
1148 } |
0 | 1149 |
2049
5f6550e5184f
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|
1150 /* Free the driver data */ |
5f6550e5184f
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diff
changeset
|
1151 current_audio.impl.Deinitialize(); |
2060 | 1152 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
1153 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 1154 } |
1155 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1156 #define NUM_FORMATS 10 |
0 | 1157 static int format_idx; |
1158 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1159 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
1895
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|
1160 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1161 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
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|
1162 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1163 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
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diff
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|
1164 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1165 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1166 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1167 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1168 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
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First shot at new audio data types (int32 and float32).
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diff
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|
1169 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
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diff
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|
1170 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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diff
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|
1171 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
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1982
diff
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|
1172 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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1982
diff
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|
1173 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1174 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1175 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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diff
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|
1176 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
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diff
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|
1177 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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1982
diff
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|
1178 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
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parents:
1982
diff
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|
1179 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 1180 }; |
1181 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1182 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
1183 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 1184 { |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1185 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
c121d94672cb
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|
1186 if (format_list[format_idx][0] == format) { |
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|
1187 break; |
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|
1188 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1189 } |
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|
1190 format_idx_sub = 0; |
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|
1191 return (SDL_NextAudioFormat()); |
0 | 1192 } |
1193 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
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parents:
1978
diff
changeset
|
1194 SDL_AudioFormat |
1895
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|
1195 SDL_NextAudioFormat(void) |
0 | 1196 { |
1895
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|
1197 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
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|
1198 return (0); |
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|
1199 } |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1200 return (format_list[format_idx][format_idx_sub++]); |
0 | 1201 } |
1202 | |
1895
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|
1203 void |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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|
1204 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 1205 { |
1895
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|
1206 switch (spec->format) { |
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|
1207 case AUDIO_U8: |
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|
1208 spec->silence = 0x80; |
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|
1209 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1210 default: |
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|
1211 spec->silence = 0x00; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1212 break; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
1213 } |
2049
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changeset
|
1214 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
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|
1215 spec->size *= spec->channels; |
c121d94672cb
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|
1216 spec->size *= spec->samples; |
0 | 1217 } |
1895
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|
1218 |
2049
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changeset
|
1219 |
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changeset
|
1220 /* |
5f6550e5184f
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|
1221 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
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changeset
|
1222 * audio device (and is deprecated, by the way!). |
5f6550e5184f
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changeset
|
1223 */ |
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1224 void |
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1225 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
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1226 { |
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1227 /* Mix the user-level audio format */ |
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1228 SDL_AudioDevice *device = get_audio_device(1); |
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1229 if (device != NULL) { |
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1230 SDL_AudioFormat format; |
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1231 if (device->convert.needed) { |
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1232 format = device->convert.src_format; |
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1233 } else { |
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1234 format = device->spec.format; |
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1235 } |
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1236 SDL_MixAudioFormat(dst, src, format, len, volume); |
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1237 } |
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1238 } |
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1239 |
1895
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1240 /* vi: set ts=4 sw=4 expandtab: */ |