Mercurial > sdl-ios-xcode
annotate src/video/SDL_sysvideo.h @ 1720:a1ebb17f9c52 SDL-1.3
Cleaned up a bunch of warnings, started adding Win32 event support
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 30 Jun 2006 05:42:49 +0000 |
parents | 931d111e737a |
children | 98a3207ddde8 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_sysvideo_h | |
25 #define _SDL_sysvideo_h | |
26 | |
27 #include "SDL_mouse.h" | |
28 | |
29 /* The SDL video driver */ | |
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30 |
1670 | 31 typedef struct SDL_Window SDL_Window; |
32 typedef struct SDL_Texture SDL_Texture; | |
33 typedef struct SDL_Renderer SDL_Renderer; | |
34 typedef struct SDL_RenderDriver SDL_RenderDriver; | |
35 typedef struct SDL_VideoDisplay SDL_VideoDisplay; | |
36 typedef struct SDL_VideoDevice SDL_VideoDevice; | |
37 | |
38 /* Define the SDL texture structure */ | |
39 struct SDL_Texture | |
40 { | |
41 Uint32 id; | |
42 | |
43 Uint32 format; /**< The pixel format of the texture */ | |
44 int access; /**< SDL_TextureAccess */ | |
45 int w; /**< The width of the texture */ | |
46 int h; /**< The height of the texture */ | |
47 | |
48 SDL_Renderer *renderer; | |
49 | |
50 void *driverdata; /**< Driver specific texture representation */ | |
51 | |
52 SDL_Texture *next; | |
53 }; | |
54 | |
55 /* Define the SDL renderer structure */ | |
56 struct SDL_Renderer | |
57 { | |
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58 int (*CreateTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
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59 int (*QueryTexturePixels) (SDL_Renderer * renderer, SDL_Texture * texture, |
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60 void **pixels, int *pitch); |
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61 int (*SetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture, |
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62 const SDL_Color * colors, int firstcolor, |
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63 int ncolors); |
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64 int (*GetTexturePalette) (SDL_Renderer * renderer, SDL_Texture * texture, |
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65 SDL_Color * colors, int firstcolor, |
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66 int ncolors); |
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67 int (*UpdateTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
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68 const SDL_Rect * rect, const void *pixels, |
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69 int pitch); |
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70 int (*LockTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
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71 const SDL_Rect * rect, int markDirty, void **pixels, |
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72 int *pitch); |
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73 void (*UnlockTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
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74 void (*DirtyTexture) (SDL_Renderer * renderer, SDL_Texture * texture, |
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75 int numrects, const SDL_Rect * rects); |
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76 void (*SelectRenderTexture) (SDL_Renderer * renderer, |
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77 SDL_Texture * texture); |
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78 int (*RenderFill) (SDL_Renderer * renderer, const SDL_Rect * rect, |
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79 Uint32 color); |
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80 int (*RenderCopy) (SDL_Renderer * renderer, SDL_Texture * texture, |
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81 const SDL_Rect * srcrect, const SDL_Rect * dstrect, |
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82 int blendMode, int scaleMode); |
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83 int (*RenderReadPixels) (SDL_Renderer * renderer, const SDL_Rect * rect, |
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84 void *pixels, int pitch); |
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85 int (*RenderWritePixels) (SDL_Renderer * renderer, const SDL_Rect * rect, |
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86 const void *pixels, int pitch); |
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87 void (*RenderPresent) (SDL_Renderer * renderer); |
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88 void (*DestroyTexture) (SDL_Renderer * renderer, SDL_Texture * texture); |
1670 | 89 |
90 void (*DestroyRenderer) (SDL_Renderer * renderer); | |
91 | |
92 /* The current renderer info */ | |
93 SDL_RendererInfo info; | |
94 | |
95 /* The window associated with the renderer */ | |
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96 SDL_WindowID window; |
1670 | 97 |
98 void *driverdata; | |
99 }; | |
100 | |
101 /* Define the SDL render driver structure */ | |
102 struct SDL_RenderDriver | |
103 { | |
104 SDL_Renderer *(*CreateRenderer) (SDL_Window * window, Uint32 flags); | |
105 | |
106 /* Info about the renderer capabilities */ | |
107 SDL_RendererInfo info; | |
108 }; | |
109 | |
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110 /* Define the SDL window structure, corresponding to toplevel windows */ |
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111 struct SDL_Window |
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112 { |
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113 Uint32 id; |
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114 |
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115 char *title; |
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116 int x, y; |
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117 int w, h; |
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118 Uint32 flags; |
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119 |
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120 Uint16 *gamma; |
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121 |
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122 int display; |
1670 | 123 SDL_Renderer *renderer; |
124 | |
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125 void *userdata; |
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126 void *driverdata; |
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127 }; |
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128 |
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129 /* Define the SDL display structure |
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130 This corresponds to physical monitors attached to the system. |
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131 */ |
1670 | 132 struct SDL_VideoDisplay |
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133 { |
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134 int num_display_modes; |
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135 SDL_DisplayMode *display_modes; |
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136 SDL_DisplayMode desktop_mode; |
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137 SDL_DisplayMode current_mode; |
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138 SDL_Palette *palette; |
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139 |
1670 | 140 int num_render_drivers; |
141 SDL_RenderDriver *render_drivers; | |
142 | |
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143 int num_windows; |
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144 SDL_Window *windows; |
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145 |
1670 | 146 SDL_Renderer *current_renderer; |
147 | |
148 /* The hash list of textures */ | |
149 SDL_Texture *textures[64]; | |
150 | |
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151 SDL_VideoDevice *device; |
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152 |
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153 void *driverdata; |
1670 | 154 }; |
0 | 155 |
156 /* Define the SDL video driver structure */ | |
157 #define _THIS SDL_VideoDevice *_this | |
158 | |
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159 struct SDL_VideoDevice |
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160 { |
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161 /* * * */ |
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162 /* The name of this video driver */ |
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163 const char *name; |
0 | 164 |
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165 /* * * */ |
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166 /* Initialization/Query functions */ |
0 | 167 |
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168 /* Initialize the native video subsystem, filling in the list |
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169 of displays for this driver, returning 0 or -1 if there's an error. |
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170 */ |
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171 int (*VideoInit) (_THIS); |
0 | 172 |
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173 /* * * */ |
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174 /* Display functions |
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175 */ |
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176 /* Setting the display mode is independent of creating windows, |
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177 * so when the display mode is changed, all existing windows |
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178 * should have their data updated accordingly, including the |
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179 * display surfaces associated with them. |
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180 */ |
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181 int (*SetDisplayMode) (_THIS, const SDL_DisplayMode * mode); |
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183 /* Sets the color entries of the display palette to those in 'colors'. |
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184 The return value is 0 if all entries could be set properly or -1 |
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185 otherwise. |
1670 | 186 */ |
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187 int (*SetDisplayPalette) (_THIS, SDL_Palette * palette); |
1670 | 188 |
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189 /* * * */ |
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190 /* Window functions |
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191 */ |
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192 int (*CreateWindow) (_THIS, SDL_Window * window); |
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193 int (*CreateWindowFrom) (_THIS, SDL_Window * window, const void *data); |
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194 void (*SetWindowTitle) (_THIS, SDL_Window * window); |
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195 void (*SetWindowPosition) (_THIS, SDL_Window * window); |
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196 void (*SetWindowSize) (_THIS, SDL_Window * window); |
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197 void (*ShowWindow) (_THIS, SDL_Window * window); |
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198 void (*HideWindow) (_THIS, SDL_Window * window); |
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199 void (*RaiseWindow) (_THIS, SDL_Window * window); |
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200 void (*MaximizeWindow) (_THIS, SDL_Window * window); |
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201 void (*MinimizeWindow) (_THIS, SDL_Window * window); |
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202 void (*RestoreWindow) (_THIS, SDL_Window * window); |
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203 void (*SetWindowGrab) (_THIS, SDL_Window * window); |
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204 void (*DestroyWindow) (_THIS, SDL_Window * window); |
0 | 205 |
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206 /* Get some platform dependent window information */ |
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207 SDL_bool(*GetWindowWMInfo) (_THIS, SDL_Window * window, |
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208 struct SDL_SysWMinfo * info); |
0 | 209 |
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210 /* Reverse the effects VideoInit() -- called if VideoInit() fails |
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211 or if the application is shutting down the video subsystem. |
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212 */ |
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213 void (*VideoQuit) (_THIS); |
0 | 214 |
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215 /* * * */ |
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216 /* Gamma support */ |
0 | 217 |
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218 /* Set the gamma correction directly (emulated with gamma ramps) */ |
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219 int (*SetGamma) (_THIS, float red, float green, float blue); |
0 | 220 |
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221 /* Get the gamma correction directly (emulated with gamma ramps) */ |
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222 int (*GetGamma) (_THIS, float *red, float *green, float *blue); |
0 | 223 |
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224 /* Set the gamma ramp */ |
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225 int (*SetGammaRamp) (_THIS, Uint16 * ramp); |
0 | 226 |
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227 /* Get the gamma ramp */ |
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228 int (*GetGammaRamp) (_THIS, Uint16 * ramp); |
0 | 229 |
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230 /* * * */ |
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231 /* OpenGL support */ |
0 | 232 |
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233 /* Sets the dll to use for OpenGL and loads it */ |
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234 int (*GL_LoadLibrary) (_THIS, const char *path); |
0 | 235 |
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236 /* Retrieves the address of a function in the gl library */ |
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237 void *(*GL_GetProcAddress) (_THIS, const char *proc); |
0 | 238 |
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239 /* Get attribute information from the windowing system. */ |
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240 int (*GL_GetAttribute) (_THIS, SDL_GLattr attrib, int *value); |
0 | 241 |
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242 /* Make the context associated with this driver current */ |
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243 int (*GL_MakeCurrent) (_THIS); |
0 | 244 |
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245 /* Swap the current buffers in double buffer mode. */ |
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246 void (*GL_SwapBuffers) (_THIS); |
0 | 247 |
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248 /* Determine whether the mouse should be in relative mode or not. |
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249 This function is called when the input grab state or cursor |
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250 visibility state changes. |
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251 If the cursor is not visible, and the input is grabbed, the |
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252 driver can place the mouse in relative mode, which may result |
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253 in higher accuracy sampling of the pointer motion. |
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254 */ |
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255 void (*CheckMouseMode) (_THIS); |
0 | 256 |
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257 /* * * */ |
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258 /* Event manager functions */ |
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259 |
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260 /* Handle any queued OS events */ |
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261 void (*PumpEvents) (_THIS); |
0 | 262 |
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263 /* * * */ |
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264 /* Data common to all drivers */ |
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265 int num_displays; |
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266 SDL_VideoDisplay *displays; |
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267 int current_display; |
1670 | 268 Uint32 next_object_id; |
0 | 269 |
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270 /* Driver information flags */ |
0 | 271 |
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272 /* * * */ |
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273 /* Data used by the GL drivers */ |
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274 struct |
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275 { |
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276 int red_size; |
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277 int green_size; |
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278 int blue_size; |
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279 int alpha_size; |
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280 int depth_size; |
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281 int buffer_size; |
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282 int stencil_size; |
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283 int double_buffer; |
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284 int accum_red_size; |
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285 int accum_green_size; |
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286 int accum_blue_size; |
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287 int accum_alpha_size; |
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288 int stereo; |
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289 int multisamplebuffers; |
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290 int multisamplesamples; |
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291 int accelerated; |
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292 int swap_control; |
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293 int driver_loaded; |
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294 char driver_path[256]; |
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295 void *dll_handle; |
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296 } gl_config; |
0 | 297 |
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298 /* * * */ |
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299 /* Data private to this driver */ |
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300 void *driverdata; |
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301 struct SDL_PrivateGLData *gl_data; |
0 | 302 |
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303 /* * * */ |
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304 /* The function used to dispose of this structure */ |
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305 void (*free) (_THIS); |
0 | 306 }; |
307 | |
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308 typedef struct VideoBootStrap |
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309 { |
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310 const char *name; |
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311 const char *desc; |
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312 int (*available) (void); |
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313 SDL_VideoDevice *(*create) (int devindex); |
0 | 314 } VideoBootStrap; |
315 | |
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316 #if SDL_VIDEO_DRIVER_QUARTZ |
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317 extern VideoBootStrap QZ_bootstrap; |
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318 #endif |
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319 #if SDL_VIDEO_DRIVER_X11 |
0 | 320 extern VideoBootStrap X11_bootstrap; |
321 #endif | |
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322 #if SDL_VIDEO_DRIVER_DGA |
0 | 323 extern VideoBootStrap DGA_bootstrap; |
324 #endif | |
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325 #if SDL_VIDEO_DRIVER_NANOX |
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326 extern VideoBootStrap NX_bootstrap; |
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327 #endif |
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328 #if SDL_VIDEO_DRIVER_IPOD |
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329 extern VideoBootStrap iPod_bootstrap; |
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330 #endif |
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331 #if SDL_VIDEO_DRIVER_QTOPIA |
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332 extern VideoBootStrap Qtopia_bootstrap; |
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333 #endif |
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334 #if SDL_VIDEO_DRIVER_WSCONS |
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335 extern VideoBootStrap WSCONS_bootstrap; |
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336 #endif |
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337 #if SDL_VIDEO_DRIVER_FBCON |
0 | 338 extern VideoBootStrap FBCON_bootstrap; |
339 #endif | |
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340 #if SDL_VIDEO_DRIVER_DIRECTFB |
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341 extern VideoBootStrap DirectFB_bootstrap; |
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342 #endif |
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343 #if SDL_VIDEO_DRIVER_PS2GS |
0 | 344 extern VideoBootStrap PS2GS_bootstrap; |
345 #endif | |
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346 #if SDL_VIDEO_DRIVER_GGI |
0 | 347 extern VideoBootStrap GGI_bootstrap; |
348 #endif | |
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349 #if SDL_VIDEO_DRIVER_VGL |
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350 extern VideoBootStrap VGL_bootstrap; |
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351 #endif |
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352 #if SDL_VIDEO_DRIVER_SVGALIB |
0 | 353 extern VideoBootStrap SVGALIB_bootstrap; |
354 #endif | |
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355 #if SDL_VIDEO_DRIVER_GAPI |
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356 extern VideoBootStrap GAPI_bootstrap; |
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357 #endif |
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358 #if SDL_VIDEO_DRIVER_WIN32 |
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359 extern VideoBootStrap WIN32_bootstrap; |
0 | 360 #endif |
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361 #if SDL_VIDEO_DRIVER_BWINDOW |
0 | 362 extern VideoBootStrap BWINDOW_bootstrap; |
363 #endif | |
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364 #if SDL_VIDEO_DRIVER_TOOLBOX |
0 | 365 extern VideoBootStrap TOOLBOX_bootstrap; |
366 #endif | |
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367 #if SDL_VIDEO_DRIVER_DRAWSPROCKET |
0 | 368 extern VideoBootStrap DSp_bootstrap; |
369 #endif | |
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370 #if SDL_VIDEO_DRIVER_CYBERGRAPHICS |
0 | 371 extern VideoBootStrap CGX_bootstrap; |
372 #endif | |
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373 #if SDL_VIDEO_DRIVER_PHOTON |
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374 extern VideoBootStrap ph_bootstrap; |
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375 #endif |
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376 #if SDL_VIDEO_DRIVER_EPOC |
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377 extern VideoBootStrap EPOC_bootstrap; |
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378 #endif |
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379 #if SDL_VIDEO_DRIVER_XBIOS |
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380 extern VideoBootStrap XBIOS_bootstrap; |
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381 #endif |
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382 #if SDL_VIDEO_DRIVER_GEM |
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383 extern VideoBootStrap GEM_bootstrap; |
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384 #endif |
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385 #if SDL_VIDEO_DRIVER_PICOGUI |
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386 extern VideoBootStrap PG_bootstrap; |
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387 #endif |
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388 #if SDL_VIDEO_DRIVER_DC |
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389 extern VideoBootStrap DC_bootstrap; |
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390 #endif |
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391 #if SDL_VIDEO_DRIVER_RISCOS |
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392 extern VideoBootStrap RISCOS_bootstrap; |
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393 #endif |
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394 #if SDL_VIDEO_DRIVER_OS2FS |
1190 | 395 extern VideoBootStrap OS2FSLib_bootstrap; |
396 #endif | |
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397 #if SDL_VIDEO_DRIVER_AALIB |
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398 extern VideoBootStrap AALIB_bootstrap; |
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399 #endif |
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400 #if SDL_VIDEO_DRIVER_DUMMY |
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401 extern VideoBootStrap DUMMY_bootstrap; |
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402 #endif |
1658 | 403 #if SDL_VIDEO_DRIVER_GLSDL |
404 extern VideoBootStrap glSDL_bootstrap; | |
405 #endif | |
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406 |
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407 #define SDL_CurrentDisplay (_this->displays[_this->current_display]) |
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408 #define SDL_CurrentWindow (SDL_CurrentDisplay.windows[0]) |
0 | 409 |
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410 extern SDL_VideoDevice *SDL_GetVideoDevice(); |
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411 extern int SDL_AddBasicVideoDisplay(const SDL_DisplayMode * desktop_mode); |
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412 extern int SDL_AddVideoDisplay(const SDL_VideoDisplay * display); |
1670 | 413 extern void SDL_AddDisplayMode(int displayIndex, |
414 const SDL_DisplayMode * mode); | |
415 extern void SDL_AddRenderDriver(int displayIndex, | |
416 const SDL_RenderDriver * driver); | |
0 | 417 |
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418 extern SDL_Window *SDL_GetWindowFromID(SDL_WindowID windowID); |
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419 extern SDL_VideoDisplay *SDL_GetDisplayFromWindow(SDL_Window * window); |
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420 |
0 | 421 #endif /* _SDL_sysvideo_h */ |
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422 |
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423 /* vi: set ts=4 sw=4 expandtab: */ |