Mercurial > sdl-ios-xcode
annotate src/video/windows/SDL_windowsvideo.h @ 5147:a1345acf7b3d
The renderers always support texture modulation and blend modes.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 12:54:27 -0800 |
parents | 57851a238c8f |
children | fb424691cfc7 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2010 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
5062 | 24 #ifndef _SDL_windowsvideo_h |
25 #define _SDL_windowsvideo_h | |
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26 |
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27 #include "../SDL_sysvideo.h" |
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28 |
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29 #include "../../core/windows/SDL_windows.h" |
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30 |
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31 #if defined(_MSC_VER) && !defined(_WIN32_WCE) |
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32 #include <msctf.h> |
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33 #else |
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34 #include "SDL_msctf.h" |
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35 #endif |
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36 |
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37 #include <imm.h> |
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38 |
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39 #define MAX_CANDLIST 10 |
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40 #define MAX_CANDLENGTH 256 |
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41 |
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42 #if SDL_VIDEO_RENDER_D3D |
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43 //#include <d3d9.h> |
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44 #define D3D_DEBUG_INFO |
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45 #include "d3d9.h" |
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46 #endif |
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47 |
5062 | 48 #include "SDL_windowsclipboard.h" |
49 #include "SDL_windowsevents.h" | |
50 #include "SDL_windowsgamma.h" | |
51 #include "SDL_windowskeyboard.h" | |
52 #include "SDL_windowsmodes.h" | |
53 #include "SDL_windowsmouse.h" | |
54 #include "SDL_windowsopengl.h" | |
55 #include "SDL_windowswindow.h" | |
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56 #include "SDL_events.h" |
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57 #include "SDL_loadso.h" |
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58 |
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59 |
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60 enum { RENDER_NONE, RENDER_D3D }; |
4569 | 61 |
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62 #if WINVER < 0x0601 |
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63 /* Touch input definitions */ |
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64 #define TWF_FINETOUCH 1 |
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65 #define TWF_WANTPALM 2 |
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66 |
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67 #define TOUCHEVENTF_MOVE 0x0001 |
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68 #define TOUCHEVENTF_DOWN 0x0002 |
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69 #define TOUCHEVENTF_UP 0x0004 |
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70 |
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71 DECLARE_HANDLE(HTOUCHINPUT); |
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72 |
5038 | 73 typedef struct _TOUCHINPUT { |
74 LONG x; | |
75 LONG y; | |
76 HANDLE hSource; | |
77 DWORD dwID; | |
78 DWORD dwFlags; | |
79 DWORD dwMask; | |
80 DWORD dwTime; | |
81 ULONG_PTR dwExtraInfo; | |
82 DWORD cxContact; | |
83 DWORD cyContact; | |
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84 } TOUCHINPUT, *PTOUCHINPUT; |
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85 |
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86 #endif /* WINVER < 0x0601 */ |
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87 |
4569 | 88 typedef BOOL (*PFNSHFullScreen)(HWND, DWORD); |
89 typedef void (*PFCoordTransform)(SDL_Window*, POINT*); | |
90 | |
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91 typedef struct |
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92 { |
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93 void **lpVtbl; |
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94 int refcount; |
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95 void *data; |
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96 } TSFSink; |
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97 |
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98 /* Definition from Win98DDK version of IMM.H */ |
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99 typedef struct tagINPUTCONTEXT2 { |
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100 HWND hWnd; |
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101 BOOL fOpen; |
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102 POINT ptStatusWndPos; |
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103 POINT ptSoftKbdPos; |
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104 DWORD fdwConversion; |
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105 DWORD fdwSentence; |
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106 union { |
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107 LOGFONTA A; |
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108 LOGFONTW W; |
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109 } lfFont; |
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110 COMPOSITIONFORM cfCompForm; |
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111 CANDIDATEFORM cfCandForm[4]; |
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112 HIMCC hCompStr; |
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113 HIMCC hCandInfo; |
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114 HIMCC hGuideLine; |
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115 HIMCC hPrivate; |
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116 DWORD dwNumMsgBuf; |
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117 HIMCC hMsgBuf; |
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118 DWORD fdwInit; |
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119 DWORD dwReserve[3]; |
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120 } INPUTCONTEXT2, *PINPUTCONTEXT2, NEAR *NPINPUTCONTEXT2, FAR *LPINPUTCONTEXT2; |
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121 |
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122 /* Private display data */ |
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123 |
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124 typedef struct SDL_VideoData |
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125 { |
4569 | 126 int render; |
127 | |
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128 #if SDL_VIDEO_RENDER_D3D |
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129 void* d3dDLL; |
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130 IDirect3D9 *d3d; |
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131 #endif |
4569 | 132 #ifdef _WIN32_WCE |
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133 void* hAygShell; |
4569 | 134 PFNSHFullScreen SHFullScreen; |
135 PFCoordTransform CoordTransform; | |
136 #endif | |
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137 |
5083 | 138 const SDL_ScanCode *key_layout; |
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139 DWORD clipboard_count; |
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140 |
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141 /* Touch input functions */ |
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142 void* userDLL; |
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143 BOOL (WINAPI *CloseTouchInputHandle)( HTOUCHINPUT ); |
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144 BOOL (WINAPI *GetTouchInputInfo)( HTOUCHINPUT, UINT, PTOUCHINPUT, int ); |
5038 | 145 BOOL (WINAPI *RegisterTouchWindow)( HWND, ULONG ); |
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146 |
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147 SDL_bool ime_com_initialized; |
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148 struct ITfThreadMgr *ime_threadmgr; |
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149 SDL_bool ime_initialized; |
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150 SDL_bool ime_enabled; |
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151 SDL_bool ime_available; |
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152 HWND ime_hwnd_main; |
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153 HWND ime_hwnd_current; |
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154 HIMC ime_himc; |
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155 |
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156 WCHAR ime_composition[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; |
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157 WCHAR ime_readingstring[16]; |
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158 int ime_cursor; |
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159 |
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160 SDL_bool ime_candlist; |
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161 WCHAR ime_candidates[MAX_CANDLIST][MAX_CANDLENGTH]; |
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162 DWORD ime_candcount; |
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163 DWORD ime_candref; |
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164 DWORD ime_candsel; |
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165 UINT ime_candpgsize; |
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166 int ime_candlistindexbase; |
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167 SDL_bool ime_candvertical; |
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168 |
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169 SDL_Texture *ime_candtex; |
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170 SDL_bool ime_dirty; |
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171 SDL_Rect ime_rect; |
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172 SDL_Rect ime_candlistrect; |
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173 int ime_winwidth; |
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174 int ime_winheight; |
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175 |
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176 HKL ime_hkl; |
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177 void* ime_himm32; |
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178 UINT (WINAPI *GetReadingString)(HIMC himc, UINT uReadingBufLen, LPWSTR lpwReadingBuf, PINT pnErrorIndex, BOOL *pfIsVertical, PUINT puMaxReadingLen); |
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179 BOOL (WINAPI *ShowReadingWindow)(HIMC himc, BOOL bShow); |
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180 LPINPUTCONTEXT2 (WINAPI *ImmLockIMC)(HIMC himc); |
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181 BOOL (WINAPI *ImmUnlockIMC)(HIMC himc); |
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182 LPVOID (WINAPI *ImmLockIMCC)(HIMCC himcc); |
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183 BOOL (WINAPI *ImmUnlockIMCC)(HIMCC himcc); |
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184 |
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185 SDL_bool ime_uiless; |
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186 struct ITfThreadMgrEx *ime_threadmgrex; |
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187 DWORD ime_uielemsinkcookie; |
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188 DWORD ime_alpnsinkcookie; |
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189 DWORD ime_openmodesinkcookie; |
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190 DWORD ime_convmodesinkcookie; |
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191 TSFSink *ime_uielemsink; |
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192 TSFSink *ime_ippasink; |
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193 } SDL_VideoData; |
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194 |
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196 |
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197 /* vi: set ts=4 sw=4 expandtab: */ |