Mercurial > sdl-ios-xcode
annotate src/events/SDL_events.c @ 5147:a1345acf7b3d
The renderers always support texture modulation and blend modes.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 01 Feb 2011 12:54:27 -0800 |
parents | dc0dfdd58f27 |
children | 3052772b59db |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* General event handling code for SDL */ | |
25 | |
26 #include "SDL.h" | |
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27 #include "SDL_events.h" |
0 | 28 #include "SDL_syswm.h" |
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29 #include "SDL_thread.h" |
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30 #include "SDL_events_c.h" |
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31 #include "../timer/SDL_timer_c.h" |
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32 #if !SDL_JOYSTICK_DISABLED |
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33 #include "../joystick/SDL_joystick_c.h" |
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34 #endif |
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35 #include "../video/SDL_sysvideo.h" |
0 | 36 |
37 /* Public data -- the event filter */ | |
38 SDL_EventFilter SDL_EventOK = NULL; | |
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39 void *SDL_EventOKParam; |
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40 |
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41 typedef struct { |
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42 Uint32 bits[8]; |
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43 } SDL_DisabledEventBlock; |
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44 |
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45 static SDL_DisabledEventBlock *SDL_disabled_events[256]; |
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46 static Uint32 SDL_userevents = SDL_USEREVENT; |
0 | 47 |
48 /* Private data -- event queue */ | |
49 #define MAXEVENTS 128 | |
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50 static struct |
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51 { |
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52 SDL_mutex *lock; |
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53 int active; |
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54 int head; |
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55 int tail; |
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56 SDL_Event event[MAXEVENTS]; |
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57 int wmmsg_next; |
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58 struct SDL_SysWMmsg wmmsg[MAXEVENTS]; |
0 | 59 } SDL_EventQ; |
60 | |
61 | |
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62 static __inline__ SDL_bool |
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63 SDL_ShouldPollJoystick() |
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64 { |
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65 #if !SDL_JOYSTICK_DISABLED |
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66 if (SDL_numjoysticks && |
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67 (!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] || |
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68 SDL_JoystickEventState(SDL_QUERY))) { |
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69 return SDL_TRUE; |
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70 } |
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71 #endif |
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72 return SDL_FALSE; |
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73 } |
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74 |
0 | 75 /* Public functions */ |
76 | |
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77 void |
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78 SDL_StopEventLoop(void) |
0 | 79 { |
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80 int i; |
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81 |
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82 if (SDL_EventQ.lock) { |
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83 SDL_DestroyMutex(SDL_EventQ.lock); |
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84 SDL_EventQ.lock = NULL; |
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85 } |
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86 |
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87 /* Clean out EventQ */ |
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88 SDL_EventQ.head = 0; |
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89 SDL_EventQ.tail = 0; |
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90 SDL_EventQ.wmmsg_next = 0; |
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91 |
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92 /* Clear disabled event state */ |
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93 for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) { |
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94 if (SDL_disabled_events[i]) { |
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95 SDL_free(SDL_disabled_events[i]); |
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96 SDL_disabled_events[i] = NULL; |
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97 } |
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98 } |
0 | 99 } |
100 | |
101 /* This function (and associated calls) may be called more than once */ | |
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102 int |
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103 SDL_StartEventLoop(void) |
0 | 104 { |
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105 int retcode; |
0 | 106 |
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107 /* Clean out the event queue */ |
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108 SDL_EventQ.lock = NULL; |
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109 SDL_StopEventLoop(); |
0 | 110 |
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111 /* No filter to start with, process most event types */ |
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112 SDL_EventOK = NULL; |
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113 SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE); |
0 | 114 |
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115 /* Create the lock and set ourselves active */ |
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116 #if !SDL_THREADS_DISABLED |
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117 SDL_EventQ.lock = SDL_CreateMutex(); |
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118 if (SDL_EventQ.lock == NULL) { |
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119 return (-1); |
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120 } |
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121 #endif /* !SDL_THREADS_DISABLED */ |
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122 SDL_EventQ.active = 1; |
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123 |
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124 return (0); |
0 | 125 } |
126 | |
127 | |
128 /* Add an event to the event queue -- called with the queue locked */ | |
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129 static int |
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130 SDL_AddEvent(SDL_Event * event) |
0 | 131 { |
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132 int tail, added; |
0 | 133 |
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134 tail = (SDL_EventQ.tail + 1) % MAXEVENTS; |
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135 if (tail == SDL_EventQ.head) { |
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136 /* Overflow, drop event */ |
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137 added = 0; |
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138 } else { |
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139 SDL_EventQ.event[SDL_EventQ.tail] = *event; |
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140 if (event->type == SDL_SYSWMEVENT) { |
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141 /* Note that it's possible to lose an event */ |
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142 int next = SDL_EventQ.wmmsg_next; |
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143 SDL_EventQ.wmmsg[next] = *event->syswm.msg; |
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144 SDL_EventQ.event[SDL_EventQ.tail].syswm.msg = |
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145 &SDL_EventQ.wmmsg[next]; |
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146 SDL_EventQ.wmmsg_next = (next + 1) % MAXEVENTS; |
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147 } |
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148 SDL_EventQ.tail = tail; |
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149 added = 1; |
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150 } |
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151 return (added); |
0 | 152 } |
153 | |
154 /* Cut an event, and return the next valid spot, or the tail */ | |
155 /* -- called with the queue locked */ | |
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156 static int |
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157 SDL_CutEvent(int spot) |
0 | 158 { |
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159 if (spot == SDL_EventQ.head) { |
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160 SDL_EventQ.head = (SDL_EventQ.head + 1) % MAXEVENTS; |
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161 return (SDL_EventQ.head); |
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162 } else if ((spot + 1) % MAXEVENTS == SDL_EventQ.tail) { |
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163 SDL_EventQ.tail = spot; |
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164 return (SDL_EventQ.tail); |
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165 } else |
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166 /* We cut the middle -- shift everything over */ |
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167 { |
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168 int here, next; |
0 | 169 |
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170 /* This can probably be optimized with SDL_memcpy() -- careful! */ |
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171 if (--SDL_EventQ.tail < 0) { |
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172 SDL_EventQ.tail = MAXEVENTS - 1; |
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173 } |
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174 for (here = spot; here != SDL_EventQ.tail; here = next) { |
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175 next = (here + 1) % MAXEVENTS; |
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176 SDL_EventQ.event[here] = SDL_EventQ.event[next]; |
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177 } |
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178 return (spot); |
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179 } |
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180 /* NOTREACHED */ |
0 | 181 } |
182 | |
183 /* Lock the event queue, take a peep at it, and unlock it */ | |
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184 int |
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185 SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action, |
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186 Uint32 minType, Uint32 maxType) |
0 | 187 { |
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188 int i, used; |
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190 /* Don't look after we've quit */ |
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191 if (!SDL_EventQ.active) { |
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192 return (-1); |
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193 } |
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194 /* Lock the event queue */ |
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195 used = 0; |
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196 if (SDL_mutexP(SDL_EventQ.lock) == 0) { |
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197 if (action == SDL_ADDEVENT) { |
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198 for (i = 0; i < numevents; ++i) { |
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199 used += SDL_AddEvent(&events[i]); |
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200 } |
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201 } else { |
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202 SDL_Event tmpevent; |
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203 int spot; |
0 | 204 |
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205 /* If 'events' is NULL, just see if they exist */ |
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206 if (events == NULL) { |
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207 action = SDL_PEEKEVENT; |
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208 numevents = 1; |
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209 events = &tmpevent; |
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210 } |
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211 spot = SDL_EventQ.head; |
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212 while ((used < numevents) && (spot != SDL_EventQ.tail)) { |
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213 Uint32 type = SDL_EventQ.event[spot].type; |
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214 if (minType <= type && type <= maxType) { |
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215 events[used++] = SDL_EventQ.event[spot]; |
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216 if (action == SDL_GETEVENT) { |
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217 spot = SDL_CutEvent(spot); |
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218 } else { |
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219 spot = (spot + 1) % MAXEVENTS; |
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220 } |
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221 } else { |
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222 spot = (spot + 1) % MAXEVENTS; |
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223 } |
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224 } |
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225 } |
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226 SDL_mutexV(SDL_EventQ.lock); |
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227 } else { |
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228 SDL_SetError("Couldn't lock event queue"); |
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229 used = -1; |
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230 } |
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231 return (used); |
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232 } |
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233 |
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234 SDL_bool |
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235 SDL_HasEvent(Uint32 type) |
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236 { |
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237 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, type, type) > 0); |
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238 } |
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239 |
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240 SDL_bool |
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241 SDL_HasEvents(Uint32 minType, Uint32 maxType) |
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242 { |
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243 return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0); |
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244 } |
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245 |
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246 void |
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247 SDL_FlushEvent(Uint32 type) |
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248 { |
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249 SDL_FlushEvents(type, type); |
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250 } |
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251 |
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252 void |
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253 SDL_FlushEvents(Uint32 minType, Uint32 maxType) |
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254 { |
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255 /* Don't look after we've quit */ |
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256 if (!SDL_EventQ.active) { |
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257 return; |
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258 } |
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259 |
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260 /* Make sure the events are current */ |
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261 SDL_PumpEvents(); |
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262 |
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263 /* Lock the event queue */ |
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264 if (SDL_mutexP(SDL_EventQ.lock) == 0) { |
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265 int spot = SDL_EventQ.head; |
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266 while (spot != SDL_EventQ.tail) { |
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267 Uint32 type = SDL_EventQ.event[spot].type; |
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268 if (minType <= type && type <= maxType) { |
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269 spot = SDL_CutEvent(spot); |
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270 } else { |
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271 spot = (spot + 1) % MAXEVENTS; |
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272 } |
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273 } |
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274 SDL_mutexV(SDL_EventQ.lock); |
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275 } |
0 | 276 } |
277 | |
278 /* Run the system dependent event loops */ | |
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279 void |
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280 SDL_PumpEvents(void) |
0 | 281 { |
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282 SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
0 | 283 |
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284 /* Get events from the video subsystem */ |
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285 if (_this) { |
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286 _this->PumpEvents(_this); |
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287 } |
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288 #if !SDL_JOYSTICK_DISABLED |
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289 /* Check for joystick state change */ |
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290 if (SDL_ShouldPollJoystick()) { |
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291 SDL_JoystickUpdate(); |
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292 } |
0 | 293 #endif |
294 } | |
295 | |
296 /* Public functions */ | |
297 | |
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298 int |
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299 SDL_PollEvent(SDL_Event * event) |
0 | 300 { |
3072 | 301 return SDL_WaitEventTimeout(event, 0); |
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302 } |
0 | 303 |
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304 int |
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305 SDL_WaitEvent(SDL_Event * event) |
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306 { |
3072 | 307 return SDL_WaitEventTimeout(event, -1); |
308 } | |
309 | |
310 int | |
311 SDL_WaitEventTimeout(SDL_Event * event, int timeout) | |
312 { | |
313 Uint32 expiration = 0; | |
314 | |
315 if (timeout > 0) | |
316 expiration = SDL_GetTicks() + timeout; | |
317 | |
318 for (;;) { | |
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319 SDL_PumpEvents(); |
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320 switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) { |
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321 case -1: |
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322 return 0; |
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323 case 1: |
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324 return 1; |
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325 case 0: |
3072 | 326 if (timeout == 0) { |
327 /* Polling and no events, just return */ | |
328 return 0; | |
329 } | |
330 if (timeout > 0 && ((int) (SDL_GetTicks() - expiration) >= 0)) { | |
331 /* Timeout expired and no events */ | |
332 return 0; | |
333 } | |
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334 SDL_Delay(10); |
3072 | 335 break; |
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336 } |
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337 } |
0 | 338 } |
339 | |
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340 int |
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341 SDL_PushEvent(SDL_Event * event) |
0 | 342 { |
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343 if (SDL_EventOK && !SDL_EventOK(SDL_EventOKParam, event)) { |
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344 return 0; |
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345 } |
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346 if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) { |
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347 return -1; |
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348 } |
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349 |
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350 SDL_GestureProcessEvent(event); |
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351 |
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352 |
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353 return 1; |
0 | 354 } |
355 | |
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356 void |
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357 SDL_SetEventFilter(SDL_EventFilter filter, void *userdata) |
0 | 358 { |
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359 SDL_Event bitbucket; |
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360 |
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361 /* Set filter and discard pending events */ |
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362 SDL_EventOK = filter; |
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363 SDL_EventOKParam = userdata; |
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364 while (SDL_PollEvent(&bitbucket) > 0); |
0 | 365 } |
366 | |
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367 SDL_bool |
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368 SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata) |
0 | 369 { |
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370 if (filter) { |
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371 *filter = SDL_EventOK; |
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372 } |
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373 if (userdata) { |
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374 *userdata = SDL_EventOKParam; |
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375 } |
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376 return SDL_EventOK ? SDL_TRUE : SDL_FALSE; |
0 | 377 } |
378 | |
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379 void |
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380 SDL_FilterEvents(SDL_EventFilter filter, void *userdata) |
0 | 381 { |
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382 if (SDL_mutexP(SDL_EventQ.lock) == 0) { |
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383 int spot; |
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384 |
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385 spot = SDL_EventQ.head; |
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386 while (spot != SDL_EventQ.tail) { |
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387 if (filter(userdata, &SDL_EventQ.event[spot])) { |
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388 spot = (spot + 1) % MAXEVENTS; |
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389 } else { |
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390 spot = SDL_CutEvent(spot); |
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391 } |
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392 } |
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393 } |
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394 SDL_mutexV(SDL_EventQ.lock); |
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395 } |
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396 |
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397 Uint8 |
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398 SDL_EventState(Uint32 type, int state) |
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399 { |
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400 Uint8 current_state; |
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401 Uint8 hi = ((type >> 8) & 0xff); |
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402 Uint8 lo = (type & 0xff); |
0 | 403 |
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404 if (SDL_disabled_events[hi] && |
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405 (SDL_disabled_events[hi]->bits[lo/32] & (1 << (lo&31)))) { |
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406 current_state = SDL_DISABLE; |
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407 } else { |
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408 current_state = SDL_ENABLE; |
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409 } |
0 | 410 |
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411 if (state != current_state) |
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412 { |
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413 switch (state) { |
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414 case SDL_DISABLE: |
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415 /* Disable this event type and discard pending events */ |
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416 if (!SDL_disabled_events[hi]) { |
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417 SDL_disabled_events[hi] = (SDL_DisabledEventBlock*) SDL_calloc(1, sizeof(SDL_DisabledEventBlock)); |
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418 if (!SDL_disabled_events[hi]) { |
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419 /* Out of memory, nothing we can do... */ |
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420 break; |
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421 } |
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422 } |
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423 SDL_disabled_events[hi]->bits[lo/32] |= (1 << (lo&31)); |
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424 SDL_FlushEvent(type); |
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425 break; |
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426 case SDL_ENABLE: |
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427 SDL_disabled_events[hi]->bits[lo/32] &= ~(1 << (lo&31)); |
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428 break; |
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429 default: |
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430 /* Querying state... */ |
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431 break; |
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432 } |
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433 } |
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434 |
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435 return current_state; |
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436 } |
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437 |
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438 Uint32 |
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439 SDL_RegisterEvents(int numevents) |
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440 { |
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441 Uint32 event_base; |
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442 |
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443 if (SDL_userevents+numevents <= SDL_LASTEVENT) { |
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444 event_base = SDL_userevents; |
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445 SDL_userevents += numevents; |
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446 } else { |
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447 event_base = (Uint32)-1; |
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448 } |
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449 return event_base; |
0 | 450 } |
451 | |
452 /* This is a generic event handler. | |
453 */ | |
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454 int |
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455 SDL_SendSysWMEvent(SDL_SysWMmsg * message) |
0 | 456 { |
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457 int posted; |
0 | 458 |
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459 posted = 0; |
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460 if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) { |
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461 SDL_Event event; |
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462 SDL_memset(&event, 0, sizeof(event)); |
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463 event.type = SDL_SYSWMEVENT; |
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464 event.syswm.msg = message; |
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465 posted = (SDL_PushEvent(&event) > 0); |
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466 } |
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467 /* Update internal event state */ |
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468 return (posted); |
0 | 469 } |
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470 |
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471 /* vi: set ts=4 sw=4 expandtab: */ |