Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 2582:9f0f0a532343 gsoc2008_force_feedback
Fixed warning.
author | Edgar Simo <bobbens@gmail.com> |
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date | Mon, 04 Aug 2008 11:30:16 +0000 |
parents | aedfcdeb69b6 |
children | 976898ed43e1 344c8da164f4 4135aa9c5645 f8f68f47285a |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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3 Copyright (C) 1997-2006 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Allow access to a raw mixing buffer */ | |
25 | |
26 #include "SDL.h" | |
27 #include "SDL_audio_c.h" | |
28 #include "SDL_audiomem.h" | |
29 #include "SDL_sysaudio.h" | |
30 | |
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31 #define _THIS SDL_AudioDevice *this |
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32 |
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33 static SDL_AudioDriver current_audio; |
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34 static SDL_AudioDevice *open_devices[16]; |
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35 |
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36 /* !!! FIXME: These are wordy and unlocalized... */ |
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37 #define DEFAULT_OUTPUT_DEVNAME "System audio output device" |
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38 #define DEFAULT_INPUT_DEVNAME "System audio capture device" |
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39 |
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40 |
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41 /* |
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42 * Not all of these will be compiled and linked in, but it's convenient |
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43 * to have a complete list here and saves yet-another block of #ifdefs... |
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44 * Please see bootstrap[], below, for the actual #ifdef mess. |
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45 */ |
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46 extern AudioBootStrap BSD_AUDIO_bootstrap; |
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47 extern AudioBootStrap DSP_bootstrap; |
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48 extern AudioBootStrap DMA_bootstrap; |
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49 extern AudioBootStrap ALSA_bootstrap; |
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50 extern AudioBootStrap PULSEAUDIO_bootstrap; |
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51 extern AudioBootStrap QNXNTOAUDIO_bootstrap; |
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52 extern AudioBootStrap SUNAUDIO_bootstrap; |
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53 extern AudioBootStrap DMEDIA_bootstrap; |
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54 extern AudioBootStrap ARTS_bootstrap; |
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55 extern AudioBootStrap ESD_bootstrap; |
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56 extern AudioBootStrap NAS_bootstrap; |
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57 extern AudioBootStrap DSOUND_bootstrap; |
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58 extern AudioBootStrap WINWAVEOUT_bootstrap; |
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59 extern AudioBootStrap PAUDIO_bootstrap; |
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60 extern AudioBootStrap BEOSAUDIO_bootstrap; |
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61 extern AudioBootStrap COREAUDIO_bootstrap; |
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62 extern AudioBootStrap SNDMGR_bootstrap; |
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63 extern AudioBootStrap MINTAUDIO_GSXB_bootstrap; |
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64 extern AudioBootStrap MINTAUDIO_MCSN_bootstrap; |
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65 extern AudioBootStrap MINTAUDIO_STFA_bootstrap; |
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66 extern AudioBootStrap MINTAUDIO_XBIOS_bootstrap; |
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67 extern AudioBootStrap MINTAUDIO_DMA8_bootstrap; |
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68 extern AudioBootStrap DISKAUD_bootstrap; |
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69 extern AudioBootStrap DUMMYAUD_bootstrap; |
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70 extern AudioBootStrap DCAUD_bootstrap; |
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71 extern AudioBootStrap MMEAUDIO_bootstrap; |
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72 extern AudioBootStrap DART_bootstrap; |
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73 |
1190 | 74 |
0 | 75 /* Available audio drivers */ |
76 static AudioBootStrap *bootstrap[] = { | |
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77 #if SDL_AUDIO_DRIVER_BSD |
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78 &BSD_AUDIO_bootstrap, |
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79 #endif |
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80 #if SDL_AUDIO_DRIVER_OSS |
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81 &DSP_bootstrap, |
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82 &DMA_bootstrap, |
0 | 83 #endif |
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84 #if SDL_AUDIO_DRIVER_ALSA |
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85 &ALSA_bootstrap, |
0 | 86 #endif |
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87 #if SDL_AUDIO_DRIVER_PULSEAUDIO |
2274 | 88 &PULSEAUDIO_bootstrap, |
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89 #endif |
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90 #if SDL_AUDIO_DRIVER_QNXNTO |
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91 &QNXNTOAUDIO_bootstrap, |
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92 #endif |
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93 #if SDL_AUDIO_DRIVER_SUNAUDIO |
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94 &SUNAUDIO_bootstrap, |
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95 #endif |
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96 #if SDL_AUDIO_DRIVER_DMEDIA |
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97 &DMEDIA_bootstrap, |
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98 #endif |
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99 #if SDL_AUDIO_DRIVER_ARTS |
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100 &ARTS_bootstrap, |
0 | 101 #endif |
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102 #if SDL_AUDIO_DRIVER_ESD |
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103 &ESD_bootstrap, |
0 | 104 #endif |
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105 #if SDL_AUDIO_DRIVER_NAS |
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106 &NAS_bootstrap, |
0 | 107 #endif |
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108 #if SDL_AUDIO_DRIVER_DSOUND |
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109 &DSOUND_bootstrap, |
0 | 110 #endif |
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111 #if SDL_AUDIO_DRIVER_WINWAVEOUT |
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112 &WINWAVEOUT_bootstrap, |
0 | 113 #endif |
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114 #if SDL_AUDIO_DRIVER_PAUDIO |
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115 &PAUDIO_bootstrap, |
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116 #endif |
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117 #if SDL_AUDIO_DRIVER_BEOSAUDIO |
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118 &BEOSAUDIO_bootstrap, |
0 | 119 #endif |
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120 #if SDL_AUDIO_DRIVER_COREAUDIO |
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121 &COREAUDIO_bootstrap, |
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122 #endif |
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123 #if SDL_AUDIO_DRIVER_SNDMGR |
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124 &SNDMGR_bootstrap, |
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126 #if SDL_AUDIO_DRIVER_MINT |
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127 &MINTAUDIO_GSXB_bootstrap, |
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128 &MINTAUDIO_MCSN_bootstrap, |
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129 &MINTAUDIO_STFA_bootstrap, |
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130 &MINTAUDIO_XBIOS_bootstrap, |
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131 &MINTAUDIO_DMA8_bootstrap, |
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132 #endif |
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133 #if SDL_AUDIO_DRIVER_DISK |
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134 &DISKAUD_bootstrap, |
68
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135 #endif |
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136 #if SDL_AUDIO_DRIVER_DUMMY |
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137 &DUMMYAUD_bootstrap, |
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138 #endif |
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139 #if SDL_AUDIO_DRIVER_DC |
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140 &DCAUD_bootstrap, |
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141 #endif |
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142 #if SDL_AUDIO_DRIVER_MMEAUDIO |
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143 &MMEAUDIO_bootstrap, |
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144 #endif |
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145 #if SDL_AUDIO_DRIVER_DART |
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146 &DART_bootstrap, |
1190 | 147 #endif |
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148 NULL |
0 | 149 }; |
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150 |
2060 | 151 static SDL_AudioDevice * |
152 get_audio_device(SDL_AudioDeviceID id) | |
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153 { |
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154 id--; |
2060 | 155 if ((id >= SDL_arraysize(open_devices)) || (open_devices[id] == NULL)) { |
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156 SDL_SetError("Invalid audio device ID"); |
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157 return NULL; |
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158 } |
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159 |
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160 return open_devices[id]; |
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161 } |
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162 |
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163 |
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164 /* stubs for audio drivers that don't need a specific entry point... */ |
2060 | 165 static int |
166 SDL_AudioDetectDevices_Default(int iscapture) | |
167 { | |
168 return -1; | |
169 } | |
170 static void | |
171 SDL_AudioThreadInit_Default(_THIS) | |
172 { /* no-op. */ | |
173 } | |
174 static void | |
175 SDL_AudioWaitDevice_Default(_THIS) | |
176 { /* no-op. */ | |
177 } | |
178 static void | |
179 SDL_AudioPlayDevice_Default(_THIS) | |
180 { /* no-op. */ | |
181 } | |
182 static Uint8 * | |
183 SDL_AudioGetDeviceBuf_Default(_THIS) | |
184 { | |
185 return NULL; | |
186 } | |
187 static void | |
188 SDL_AudioWaitDone_Default(_THIS) | |
189 { /* no-op. */ | |
190 } | |
191 static void | |
192 SDL_AudioCloseDevice_Default(_THIS) | |
193 { /* no-op. */ | |
194 } | |
195 static void | |
196 SDL_AudioDeinitialize_Default(void) | |
197 { /* no-op. */ | |
198 } | |
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199 |
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200 static int |
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201 SDL_AudioOpenDevice_Default(_THIS, const char *devname, int iscapture) |
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202 { |
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203 return 0; |
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204 } |
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205 |
2060 | 206 static const char * |
207 SDL_AudioGetDeviceName_Default(int index, int iscapture) | |
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208 { |
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209 SDL_SetError("No such device"); |
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210 return NULL; |
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211 } |
0 | 212 |
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213 static void |
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214 SDL_AudioLockDevice_Default(SDL_AudioDevice * device) |
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215 { |
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216 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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217 return; |
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218 } |
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219 SDL_mutexP(device->mixer_lock); |
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220 } |
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221 |
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222 static void |
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223 SDL_AudioUnlockDevice_Default(SDL_AudioDevice * device) |
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224 { |
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225 if (device->thread && (SDL_ThreadID() == device->threadid)) { |
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226 return; |
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227 } |
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228 SDL_mutexV(device->mixer_lock); |
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229 } |
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230 |
0 | 231 |
2060 | 232 static void |
233 finalize_audio_entry_points(void) | |
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234 { |
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235 /* |
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236 * Fill in stub functions for unused driver entry points. This lets us |
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237 * blindly call them without having to check for validity first. |
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238 */ |
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239 |
2060 | 240 #define FILL_STUB(x) \ |
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241 if (current_audio.impl.x == NULL) { \ |
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242 current_audio.impl.x = SDL_Audio##x##_Default; \ |
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243 } |
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244 FILL_STUB(DetectDevices); |
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245 FILL_STUB(GetDeviceName); |
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246 FILL_STUB(OpenDevice); |
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247 FILL_STUB(ThreadInit); |
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248 FILL_STUB(WaitDevice); |
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249 FILL_STUB(PlayDevice); |
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250 FILL_STUB(GetDeviceBuf); |
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251 FILL_STUB(WaitDone); |
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252 FILL_STUB(CloseDevice); |
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253 FILL_STUB(LockDevice); |
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254 FILL_STUB(UnlockDevice); |
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255 FILL_STUB(Deinitialize); |
2060 | 256 #undef FILL_STUB |
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257 } |
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258 |
0 | 259 |
260 /* The general mixing thread function */ | |
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261 int SDLCALL |
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262 SDL_RunAudio(void *devicep) |
0 | 263 { |
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264 SDL_AudioDevice *device = (SDL_AudioDevice *) devicep; |
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265 Uint8 *stream; |
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266 int stream_len; |
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267 void *udata; |
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268 void (SDLCALL * fill) (void *userdata, Uint8 * stream, int len); |
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269 int silence; |
0 | 270 |
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271 /* Perform any thread setup */ |
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272 device->threadid = SDL_ThreadID(); |
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273 current_audio.impl.ThreadInit(device); |
0 | 274 |
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275 /* Set up the mixing function */ |
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276 fill = device->spec.callback; |
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277 udata = device->spec.userdata; |
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278 |
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279 if (device->convert.needed) { |
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280 if (device->convert.src_format == AUDIO_U8) { |
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281 silence = 0x80; |
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282 } else { |
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283 silence = 0; |
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284 } |
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285 stream_len = device->convert.len; |
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286 } else { |
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287 silence = device->spec.silence; |
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288 stream_len = device->spec.size; |
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289 } |
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290 |
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291 /* Loop, filling the audio buffers */ |
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292 while (device->enabled) { |
0 | 293 |
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294 /* Fill the current buffer with sound */ |
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295 if (device->convert.needed) { |
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296 if (device->convert.buf) { |
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297 stream = device->convert.buf; |
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298 } else { |
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299 continue; |
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300 } |
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301 } else { |
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302 stream = current_audio.impl.GetDeviceBuf(device); |
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303 if (stream == NULL) { |
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304 stream = device->fake_stream; |
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305 } |
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306 } |
0 | 307 |
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308 if (!device->paused) { |
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309 SDL_mutexP(device->mixer_lock); |
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310 (*fill) (udata, stream, stream_len); |
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311 SDL_mutexV(device->mixer_lock); |
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312 } |
0 | 313 |
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314 /* Convert the audio if necessary */ |
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315 if (device->convert.needed) { |
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316 SDL_ConvertAudio(&device->convert); |
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317 stream = current_audio.impl.GetDeviceBuf(device); |
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318 if (stream == NULL) { |
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319 stream = device->fake_stream; |
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320 } |
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321 SDL_memcpy(stream, device->convert.buf, device->convert.len_cvt); |
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322 } |
0 | 323 |
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324 /* Ready current buffer for play and change current buffer */ |
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325 if (stream != device->fake_stream) { |
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326 current_audio.impl.PlayDevice(device); |
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327 } |
1562 | 328 |
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329 /* Wait for an audio buffer to become available */ |
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330 if (stream == device->fake_stream) { |
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331 SDL_Delay((device->spec.samples * 1000) / device->spec.freq); |
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332 } else { |
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333 current_audio.impl.WaitDevice(device); |
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334 } |
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335 } |
1562 | 336 |
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337 /* Wait for the audio to drain.. */ |
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338 current_audio.impl.WaitDone(device); |
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339 |
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340 return (0); |
0 | 341 } |
342 | |
322
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343 |
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344 static SDL_AudioFormat |
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345 SDL_ParseAudioFormat(const char *string) |
1794 | 346 { |
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347 #define CHECK_FMT_STRING(x) if (SDL_strcmp(string, #x) == 0) return AUDIO_##x |
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348 CHECK_FMT_STRING(U8); |
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349 CHECK_FMT_STRING(S8); |
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350 CHECK_FMT_STRING(U16LSB); |
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351 CHECK_FMT_STRING(S16LSB); |
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352 CHECK_FMT_STRING(U16MSB); |
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353 CHECK_FMT_STRING(S16MSB); |
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354 CHECK_FMT_STRING(U16SYS); |
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355 CHECK_FMT_STRING(S16SYS); |
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356 CHECK_FMT_STRING(U16); |
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357 CHECK_FMT_STRING(S16); |
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358 CHECK_FMT_STRING(S32LSB); |
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359 CHECK_FMT_STRING(S32MSB); |
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360 CHECK_FMT_STRING(S32SYS); |
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361 CHECK_FMT_STRING(S32); |
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362 CHECK_FMT_STRING(F32LSB); |
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363 CHECK_FMT_STRING(F32MSB); |
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364 CHECK_FMT_STRING(F32SYS); |
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365 CHECK_FMT_STRING(F32); |
2060 | 366 #undef CHECK_FMT_STRING |
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367 return 0; |
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368 } |
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369 |
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370 int |
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371 SDL_GetNumAudioDrivers(void) |
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372 { |
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373 return (SDL_arraysize(bootstrap) - 1); |
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374 } |
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375 |
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376 const char * |
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377 SDL_GetAudioDriver(int index) |
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378 { |
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379 if (index >= 0 && index < SDL_GetNumAudioDrivers()) { |
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380 return (bootstrap[index]->name); |
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381 } |
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382 return (NULL); |
1794 | 383 } |
384 | |
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385 int |
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386 SDL_AudioInit(const char *driver_name) |
0 | 387 { |
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388 int i = 0; |
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389 int initialized = 0; |
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390 int tried_to_init = 0; |
0 | 391 |
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392 if (SDL_WasInit(SDL_INIT_AUDIO)) { |
2060 | 393 SDL_AudioQuit(); /* shutdown driver if already running. */ |
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394 } |
0 | 395 |
2060 | 396 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
397 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
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398 |
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399 /* Select the proper audio driver */ |
1909
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400 if (driver_name == NULL) { |
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401 driver_name = SDL_getenv("SDL_AUDIODRIVER"); |
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402 } |
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403 |
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404 for (i = 0; (!initialized) && (bootstrap[i]); ++i) { |
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405 /* make sure we should even try this driver before doing so... */ |
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406 const AudioBootStrap *backend = bootstrap[i]; |
2060 | 407 if (((driver_name) && (SDL_strcasecmp(backend->name, driver_name))) || |
408 ((!driver_name) && (backend->demand_only))) { | |
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409 continue; |
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410 } |
0 | 411 |
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412 tried_to_init = 1; |
2060 | 413 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
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414 current_audio.name = backend->name; |
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415 current_audio.desc = backend->desc; |
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416 initialized = backend->init(¤t_audio.impl); |
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417 } |
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418 |
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419 if (!initialized) { |
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420 /* specific drivers will set the error message if they fail... */ |
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421 if (!tried_to_init) { |
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422 if (driver_name) { |
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423 SDL_SetError("%s not available", driver_name); |
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424 } else { |
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425 SDL_SetError("No available audio device"); |
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426 } |
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427 } |
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428 |
2060 | 429 SDL_memset(¤t_audio, 0, sizeof(current_audio)); |
430 return (-1); /* No driver was available, so fail. */ | |
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431 } |
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432 |
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433 finalize_audio_entry_points(); |
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434 |
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435 return (0); |
0 | 436 } |
437 | |
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438 /* |
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439 * Get the current audio driver name |
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440 */ |
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441 const char * |
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442 SDL_GetCurrentAudioDriver() |
0 | 443 { |
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444 return current_audio.name; |
0 | 445 } |
446 | |
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447 |
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448 int |
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449 SDL_GetNumAudioDevices(int iscapture) |
0 | 450 { |
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451 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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452 return -1; |
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453 } |
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454 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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455 return 0; |
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456 } |
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457 |
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458 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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459 return 1; |
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460 } |
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461 |
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462 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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463 return 1; |
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464 } |
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465 |
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466 return current_audio.impl.DetectDevices(iscapture); |
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467 } |
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468 |
0 | 469 |
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470 const char * |
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471 SDL_GetAudioDeviceName(int index, int iscapture) |
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472 { |
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473 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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474 SDL_SetError("Audio subsystem is not initialized"); |
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475 return NULL; |
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476 } |
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477 |
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478 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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479 SDL_SetError("No capture support"); |
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480 return NULL; |
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481 } |
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482 |
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483 if (index < 0) { |
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484 SDL_SetError("No such device"); |
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485 return NULL; |
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486 } |
0 | 487 |
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488 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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489 return DEFAULT_INPUT_DEVNAME; |
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490 } |
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491 |
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492 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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493 return DEFAULT_OUTPUT_DEVNAME; |
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494 } |
262
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495 |
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496 return current_audio.impl.GetDeviceName(index, iscapture); |
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497 } |
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498 |
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499 |
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500 static void |
2060 | 501 close_audio_device(SDL_AudioDevice * device) |
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502 { |
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503 device->enabled = 0; |
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504 if (device->thread != NULL) { |
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505 SDL_WaitThread(device->thread, NULL); |
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506 } |
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507 if (device->mixer_lock != NULL) { |
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508 SDL_DestroyMutex(device->mixer_lock); |
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509 } |
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510 if (device->fake_stream != NULL) { |
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511 SDL_FreeAudioMem(device->fake_stream); |
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512 } |
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513 if (device->convert.needed) { |
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514 SDL_FreeAudioMem(device->convert.buf); |
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515 } |
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516 if (device->opened) { |
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517 current_audio.impl.CloseDevice(device); |
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518 device->opened = 0; |
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519 } |
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520 SDL_FreeAudioMem(device); |
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521 } |
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522 |
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523 |
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524 /* |
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525 * Sanity check desired AudioSpec for SDL_OpenAudio() in (orig). |
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526 * Fills in a sanitized copy in (prepared). |
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527 * Returns non-zero if okay, zero on fatal parameters in (orig). |
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528 */ |
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529 static int |
2060 | 530 prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared) |
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531 { |
2060 | 532 SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec)); |
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533 |
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534 if (orig->callback == NULL) { |
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535 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); |
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536 return 0; |
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537 } |
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538 |
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539 if (orig->freq == 0) { |
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540 const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY"); |
2060 | 541 if ((!env) || ((prepared->freq = SDL_atoi(env)) == 0)) { |
542 prepared->freq = 22050; /* a reasonable default */ | |
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543 } |
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544 } |
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545 |
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546 if (orig->format == 0) { |
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547 const char *env = SDL_getenv("SDL_AUDIO_FORMAT"); |
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548 if ((!env) || ((prepared->format = SDL_ParseAudioFormat(env)) == 0)) { |
2060 | 549 prepared->format = AUDIO_S16; /* a reasonable default */ |
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550 } |
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551 } |
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552 |
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553 switch (orig->channels) { |
2060 | 554 case 0:{ |
555 const char *env = SDL_getenv("SDL_AUDIO_CHANNELS"); | |
2141 | 556 if ((!env) || ((prepared->channels = (Uint8) SDL_atoi(env)) == 0)) { |
2060 | 557 prepared->channels = 2; /* a reasonable default */ |
558 } | |
559 break; | |
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560 } |
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561 case 1: /* Mono */ |
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562 case 2: /* Stereo */ |
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563 case 4: /* surround */ |
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564 case 6: /* surround with center and lfe */ |
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565 break; |
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566 default: |
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567 SDL_SetError("Unsupported number of audio channels."); |
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568 return 0; |
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569 } |
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570 |
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571 if (orig->samples == 0) { |
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572 const char *env = SDL_getenv("SDL_AUDIO_SAMPLES"); |
2060 | 573 if ((!env) || ((prepared->samples = (Uint16) SDL_atoi(env)) == 0)) { |
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574 /* Pick a default of ~46 ms at desired frequency */ |
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575 /* !!! FIXME: remove this when the non-Po2 resampling is in. */ |
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576 const int samples = (prepared->freq / 1000) * 46; |
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577 int power2 = 1; |
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578 while (power2 < samples) { |
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579 power2 *= 2; |
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580 } |
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581 prepared->samples = power2; |
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582 } |
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583 } |
0 | 584 |
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585 /* Calculate the silence and size of the audio specification */ |
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586 SDL_CalculateAudioSpec(prepared); |
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587 |
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588 return 1; |
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589 } |
1408
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590 |
21
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591 |
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592 static SDL_AudioDeviceID |
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593 open_audio_device(const char *devname, int iscapture, |
2060 | 594 const SDL_AudioSpec * _desired, SDL_AudioSpec * obtained, |
595 int min_id) | |
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596 { |
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597 SDL_AudioDeviceID id = 0; |
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598 SDL_AudioSpec desired; |
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599 SDL_AudioDevice *device; |
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600 int i = 0; |
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601 |
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602 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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603 SDL_SetError("Audio subsystem is not initialized"); |
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604 return 0; |
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605 } |
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606 |
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607 if ((iscapture) && (!current_audio.impl.HasCaptureSupport)) { |
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608 SDL_SetError("No capture support"); |
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609 return 0; |
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610 } |
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611 |
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612 if (!prepare_audiospec(_desired, &desired)) { |
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613 return 0; |
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614 } |
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615 |
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616 /* If app doesn't care about a specific device, let the user override. */ |
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617 if (devname == NULL) { |
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618 devname = SDL_getenv("SDL_AUDIO_DEVICE_NAME"); |
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619 } |
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620 |
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621 /* |
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622 * Catch device names at the high level for the simple case... |
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623 * This lets us have a basic "device enumeration" for systems that |
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624 * don't have multiple devices, but makes sure the device name is |
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625 * always NULL when it hits the low level. |
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626 * |
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627 * Also make sure that the simple case prevents multiple simultaneous |
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628 * opens of the default system device. |
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629 */ |
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630 |
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631 if ((iscapture) && (current_audio.impl.OnlyHasDefaultInputDevice)) { |
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632 if ((devname) && (SDL_strcmp(devname, DEFAULT_INPUT_DEVNAME) != 0)) { |
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633 SDL_SetError("No such device"); |
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634 return 0; |
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|
635 } |
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636 devname = NULL; |
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|
637 |
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|
638 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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639 if ((open_devices[i]) && (open_devices[i]->iscapture)) { |
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640 SDL_SetError("Audio device already open"); |
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641 return 0; |
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642 } |
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643 } |
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|
644 } |
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645 |
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646 if ((!iscapture) && (current_audio.impl.OnlyHasDefaultOutputDevice)) { |
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647 if ((devname) && (SDL_strcmp(devname, DEFAULT_OUTPUT_DEVNAME) != 0)) { |
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648 SDL_SetError("No such device"); |
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649 return 0; |
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650 } |
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651 devname = NULL; |
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652 |
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653 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
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654 if ((open_devices[i]) && (!open_devices[i]->iscapture)) { |
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655 SDL_SetError("Audio device already open"); |
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|
656 return 0; |
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657 } |
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|
658 } |
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|
659 } |
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660 |
2060 | 661 device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice)); |
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|
662 if (device == NULL) { |
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|
663 SDL_OutOfMemory(); |
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|
664 return 0; |
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|
665 } |
2060 | 666 SDL_memset(device, '\0', sizeof(SDL_AudioDevice)); |
667 SDL_memcpy(&device->spec, &desired, sizeof(SDL_AudioSpec)); | |
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|
668 device->enabled = 1; |
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|
669 device->paused = 1; |
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|
670 device->iscapture = iscapture; |
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|
671 |
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|
672 /* Create a semaphore for locking the sound buffers */ |
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|
673 if (!current_audio.impl.SkipMixerLock) { |
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|
674 device->mixer_lock = SDL_CreateMutex(); |
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|
675 if (device->mixer_lock == NULL) { |
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|
676 close_audio_device(device); |
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677 SDL_SetError("Couldn't create mixer lock"); |
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|
678 return 0; |
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|
679 } |
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|
680 } |
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|
681 |
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|
682 if (!current_audio.impl.OpenDevice(device, devname, iscapture)) { |
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|
683 close_audio_device(device); |
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|
684 return 0; |
5f6550e5184f
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|
685 } |
5f6550e5184f
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|
686 device->opened = 1; |
0 | 687 |
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|
688 /* If the audio driver changes the buffer size, accept it */ |
2049
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|
689 if (device->spec.samples != desired.samples) { |
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|
690 desired.samples = device->spec.samples; |
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|
691 SDL_CalculateAudioSpec(&device->spec); |
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|
692 } |
0 | 693 |
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|
694 /* Allocate a fake audio memory buffer */ |
2049
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diff
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|
695 device->fake_stream = SDL_AllocAudioMem(device->spec.size); |
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|
696 if (device->fake_stream == NULL) { |
5f6550e5184f
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|
697 close_audio_device(device); |
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|
698 SDL_OutOfMemory(); |
2049
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|
699 return 0; |
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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|
700 } |
0 | 701 |
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|
702 /* See if we need to do any conversion */ |
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|
703 if (obtained != NULL) { |
2049
5f6550e5184f
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diff
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|
704 SDL_memcpy(obtained, &device->spec, sizeof(SDL_AudioSpec)); |
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|
705 } else if (desired.freq != device->spec.freq || |
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|
706 desired.format != device->spec.format || |
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|
707 desired.channels != device->spec.channels) { |
1895
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|
708 /* Build an audio conversion block */ |
2049
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|
709 if (SDL_BuildAudioCVT(&device->convert, |
5f6550e5184f
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diff
changeset
|
710 desired.format, desired.channels, |
5f6550e5184f
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changeset
|
711 desired.freq, |
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|
712 device->spec.format, device->spec.channels, |
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|
713 device->spec.freq) < 0) { |
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|
714 close_audio_device(device); |
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715 return 0; |
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716 } |
2049
5f6550e5184f
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|
717 if (device->convert.needed) { |
2060 | 718 device->convert.len = (int) (((double) desired.size) / |
719 device->convert.len_ratio); | |
2053
716cf90f24a0
1.3 branch version of revision 2878.
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diff
changeset
|
720 |
2049
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|
721 device->convert.buf = |
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|
722 (Uint8 *) SDL_AllocAudioMem(device->convert.len * |
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|
723 device->convert.len_mult); |
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724 if (device->convert.buf == NULL) { |
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|
725 close_audio_device(device); |
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|
726 SDL_OutOfMemory(); |
2049
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727 return 0; |
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|
728 } |
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|
729 } |
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|
730 } |
2049
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|
731 |
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732 /* Find an available device ID and store the structure... */ |
2060 | 733 for (id = min_id - 1; id < SDL_arraysize(open_devices); id++) { |
2049
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734 if (open_devices[id] == NULL) { |
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|
735 open_devices[id] = device; |
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|
736 break; |
5f6550e5184f
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|
737 } |
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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|
738 } |
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|
739 |
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|
740 if (id == SDL_arraysize(open_devices)) { |
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|
741 SDL_SetError("Too many open audio devices"); |
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|
742 close_audio_device(device); |
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|
743 return 0; |
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|
744 } |
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|
745 |
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|
746 /* Start the audio thread if necessary */ |
2049
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747 if (!current_audio.impl.ProvidesOwnCallbackThread) { |
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|
748 /* Start the audio thread */ |
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|
749 /* !!! FIXME: this is nasty. */ |
1402
d910939febfa
Use consistent identifiers for the various platforms we support.
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diff
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|
750 #if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) |
1330
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It's now possible to build SDL without any C runtime at all on Windows,
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|
751 #undef SDL_CreateThread |
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|
752 device->thread = SDL_CreateThread(SDL_RunAudio, device, NULL, NULL); |
1330
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|
753 #else |
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|
754 device->thread = SDL_CreateThread(SDL_RunAudio, device); |
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|
755 #endif |
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|
756 if (device->thread == NULL) { |
2060 | 757 SDL_CloseAudioDevice(id + 1); |
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758 SDL_SetError("Couldn't create audio thread"); |
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|
759 return 0; |
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|
760 } |
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|
761 } |
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|
762 |
2060 | 763 return id + 1; |
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|
764 } |
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|
765 |
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|
766 |
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|
767 int |
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|
768 SDL_OpenAudio(const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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|
769 { |
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770 SDL_AudioDeviceID id = 0; |
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|
771 |
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|
772 /* Start up the audio driver, if necessary. This is legacy behaviour! */ |
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|
773 if (!SDL_WasInit(SDL_INIT_AUDIO)) { |
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|
774 if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { |
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|
775 return (-1); |
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|
776 } |
2049
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|
777 } |
0 | 778 |
2049
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779 /* SDL_OpenAudio() is legacy and can only act on Device ID #1. */ |
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|
780 if (open_devices[0] != NULL) { |
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781 SDL_SetError("Audio device is already opened"); |
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782 return (-1); |
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|
783 } |
2049
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|
784 |
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785 id = open_audio_device(NULL, 0, desired, obtained, 1); |
2060 | 786 if (id > 1) { /* this should never happen in theory... */ |
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787 SDL_CloseAudioDevice(id); |
2060 | 788 SDL_SetError("Internal error"); /* MUST be Device ID #1! */ |
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|
789 return (-1); |
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|
790 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
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|
791 |
2049
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792 return ((id == 0) ? -1 : 0); |
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793 } |
21
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|
794 |
2049
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795 SDL_AudioDeviceID |
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|
796 SDL_OpenAudioDevice(const char *device, int iscapture, |
2060 | 797 const SDL_AudioSpec * desired, SDL_AudioSpec * obtained) |
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798 { |
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|
799 return open_audio_device(device, iscapture, desired, obtained, 2); |
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800 } |
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801 |
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|
802 SDL_audiostatus |
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803 SDL_GetAudioDeviceStatus(SDL_AudioDeviceID devid) |
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|
804 { |
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|
805 SDL_AudioDevice *device = get_audio_device(devid); |
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806 SDL_audiostatus status = SDL_AUDIO_STOPPED; |
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|
807 if (device && device->enabled) { |
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808 if (device->paused) { |
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809 status = SDL_AUDIO_PAUSED; |
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810 } else { |
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811 status = SDL_AUDIO_PLAYING; |
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812 } |
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|
813 } |
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|
814 return (status); |
0 | 815 } |
816 | |
2049
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817 |
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|
818 SDL_audiostatus |
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|
819 SDL_GetAudioStatus(void) |
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820 { |
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821 return SDL_GetAudioDeviceStatus(1); |
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822 } |
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823 |
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|
824 void |
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825 SDL_PauseAudioDevice(SDL_AudioDeviceID devid, int pause_on) |
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826 { |
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827 SDL_AudioDevice *device = get_audio_device(devid); |
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|
828 if (device) { |
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829 device->paused = pause_on; |
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|
830 } |
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|
831 } |
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832 |
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833 void |
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|
834 SDL_PauseAudio(int pause_on) |
0 | 835 { |
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|
836 SDL_PauseAudioDevice(1, pause_on); |
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837 } |
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838 |
0 | 839 |
2049
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840 void |
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|
841 SDL_LockAudioDevice(SDL_AudioDeviceID devid) |
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|
842 { |
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843 /* Obtain a lock on the mixing buffers */ |
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844 SDL_AudioDevice *device = get_audio_device(devid); |
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845 if (device) { |
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|
846 current_audio.impl.LockDevice(device); |
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847 } |
0 | 848 } |
849 | |
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850 void |
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851 SDL_LockAudio(void) |
0 | 852 { |
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853 SDL_LockAudioDevice(1); |
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854 } |
0 | 855 |
2049
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Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
856 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
857 SDL_UnlockAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
858 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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1794
diff
changeset
|
859 /* Obtain a lock on the mixing buffers */ |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
860 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
861 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
862 current_audio.impl.UnlockDevice(device); |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
863 } |
0 | 864 } |
865 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
866 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
867 SDL_UnlockAudio(void) |
0 | 868 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
869 SDL_UnlockAudioDevice(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
870 } |
0 | 871 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
872 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
873 SDL_CloseAudioDevice(SDL_AudioDeviceID devid) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
874 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
875 SDL_AudioDevice *device = get_audio_device(devid); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
876 if (device) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
877 close_audio_device(device); |
2060 | 878 open_devices[devid - 1] = NULL; |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
879 } |
0 | 880 } |
881 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
882 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
883 SDL_CloseAudio(void) |
0 | 884 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
885 SDL_CloseAudioDevice(1); |
0 | 886 } |
887 | |
1895
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SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
888 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
889 SDL_AudioQuit(void) |
0 | 890 { |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
891 SDL_AudioDeviceID i; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
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diff
changeset
|
892 for (i = 0; i < SDL_arraysize(open_devices); i++) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
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parents:
2045
diff
changeset
|
893 SDL_CloseAudioDevice(i); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
894 } |
0 | 895 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
896 /* Free the driver data */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
897 current_audio.impl.Deinitialize(); |
2060 | 898 SDL_memset(¤t_audio, '\0', sizeof(current_audio)); |
899 SDL_memset(open_devices, '\0', sizeof(open_devices)); | |
0 | 900 } |
901 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
902 #define NUM_FORMATS 10 |
0 | 903 static int format_idx; |
904 static int format_idx_sub; | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
905 static SDL_AudioFormat format_list[NUM_FORMATS][NUM_FORMATS] = { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
906 {AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
907 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
908 {AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
909 AUDIO_U16MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
910 {AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
911 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
912 {AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
913 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
914 {AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_S32LSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
915 AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_U8, AUDIO_S8}, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
916 {AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_S32MSB, |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
917 AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_U8, AUDIO_S8}, |
1993
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
918 {AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
919 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
920 {AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
921 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
922 {AUDIO_F32LSB, AUDIO_F32MSB, AUDIO_S32LSB, AUDIO_S32MSB, AUDIO_S16LSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
923 AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8}, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
924 {AUDIO_F32MSB, AUDIO_F32LSB, AUDIO_S32MSB, AUDIO_S32LSB, AUDIO_S16MSB, |
7a3889fc9e5d
Reordered the favored audio format list a little.
Ryan C. Gordon <icculus@icculus.org>
parents:
1982
diff
changeset
|
925 AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8}, |
0 | 926 }; |
927 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
928 SDL_AudioFormat |
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
929 SDL_FirstAudioFormat(SDL_AudioFormat format) |
0 | 930 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
931 for (format_idx = 0; format_idx < NUM_FORMATS; ++format_idx) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
932 if (format_list[format_idx][0] == format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
933 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
934 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
935 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
936 format_idx_sub = 0; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
937 return (SDL_NextAudioFormat()); |
0 | 938 } |
939 | |
1982
3b4ce57c6215
First shot at new audio data types (int32 and float32).
Ryan C. Gordon <icculus@icculus.org>
parents:
1978
diff
changeset
|
940 SDL_AudioFormat |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
941 SDL_NextAudioFormat(void) |
0 | 942 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
943 if ((format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS)) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
944 return (0); |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
945 } |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
946 return (format_list[format_idx][format_idx_sub++]); |
0 | 947 } |
948 | |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
949 void |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
950 SDL_CalculateAudioSpec(SDL_AudioSpec * spec) |
0 | 951 { |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
952 switch (spec->format) { |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
953 case AUDIO_U8: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
954 spec->silence = 0x80; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
955 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
956 default: |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
957 spec->silence = 0x00; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
958 break; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
959 } |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
960 spec->size = SDL_AUDIO_BITSIZE(spec->format) / 8; |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
961 spec->size *= spec->channels; |
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
962 spec->size *= spec->samples; |
0 | 963 } |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
1794
diff
changeset
|
964 |
2049
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
965 |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
966 /* |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
967 * Moved here from SDL_mixer.c, since it relies on internals of an opened |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
968 * audio device (and is deprecated, by the way!). |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
969 */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
970 void |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
971 SDL_MixAudio(Uint8 * dst, const Uint8 * src, Uint32 len, int volume) |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
972 { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
973 /* Mix the user-level audio format */ |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
974 SDL_AudioDevice *device = get_audio_device(1); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
975 if (device != NULL) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
|
976 SDL_AudioFormat format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
changeset
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977 if (device->convert.needed) { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
diff
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978 format = device->convert.src_format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
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979 } else { |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
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980 format = device->spec.format; |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
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981 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
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982 SDL_MixAudioFormat(dst, src, format, len, volume); |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
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|
983 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
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984 } |
5f6550e5184f
Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents:
2045
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985 |
1895
c121d94672cb
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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986 /* vi: set ts=4 sw=4 expandtab: */ |