Mercurial > sdl-ios-xcode
annotate src/thread/win32/SDL_systhread.c @ 5061:9e9940eae455
Fixed mouse button index for additional mouse buttons
author | Sam Lantinga <slouken@libsdl.org> |
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date | Thu, 20 Jan 2011 17:33:06 -0800 |
parents | 1bceff8f008f |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
3697 | 3 Copyright (C) 1997-2010 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
24 /* Win32 thread management routines for SDL */ | |
25 | |
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26 #define WIN32_LEAN_AND_MEAN |
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27 #include <windows.h> |
0 | 28 |
29 #include "SDL_thread.h" | |
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30 #include "../SDL_thread_c.h" |
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31 #include "../SDL_systhread.h" |
0 | 32 |
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33 #ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD |
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34 #ifndef _WIN32_WCE |
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35 /* We'll use the C library from this DLL */ |
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36 #include <process.h> |
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37 #endif |
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38 |
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39 #if __GNUC__ |
4426 | 40 typedef uintptr_t (__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned, |
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41 unsigned |
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42 (__stdcall * |
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43 func) (void *), |
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44 void *arg, |
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45 unsigned, |
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46 unsigned |
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47 *threadID); |
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48 typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); |
1769 | 49 #elif defined(__WATCOMC__) |
50 /* This is for Watcom targets except OS2 */ | |
51 #if __WATCOMC__ < 1240 | |
52 #define __watcall | |
53 #endif | |
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54 typedef unsigned long (__watcall * pfnSDL_CurrentBeginThread) (void *, |
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55 unsigned, |
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56 unsigned |
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57 (__stdcall * |
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58 func) (void |
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59 *), |
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60 void *arg, |
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61 unsigned, |
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62 unsigned |
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63 *threadID); |
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64 typedef void (__watcall * pfnSDL_CurrentEndThread) (unsigned code); |
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65 #else |
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66 typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) (void *, unsigned, |
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67 unsigned (__stdcall * |
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68 func) (void |
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69 *), |
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70 void *arg, unsigned, |
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71 unsigned *threadID); |
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72 typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); |
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73 #endif |
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74 #endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */ |
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75 |
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76 |
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77 typedef struct ThreadStartParms |
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78 { |
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79 void *args; |
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80 pfnSDL_CurrentEndThread pfnCurrentEndThread; |
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81 } tThreadStartParms, *pThreadStartParms; |
0 | 82 |
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83 static DWORD __stdcall |
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84 RunThread(void *data) |
0 | 85 { |
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86 pThreadStartParms pThreadParms = (pThreadStartParms) data; |
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87 pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL; |
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88 |
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89 // Call the thread function! |
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90 SDL_RunThread(pThreadParms->args); |
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91 |
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92 // Get the current endthread we have to use! |
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93 if (pThreadParms) { |
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94 pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread; |
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95 SDL_free(pThreadParms); |
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96 } |
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97 // Call endthread! |
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98 if (pfnCurrentEndThread) |
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99 (*pfnCurrentEndThread) (0); |
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100 return (0); |
0 | 101 } |
102 | |
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103 #ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD |
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104 int |
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105 SDL_SYS_CreateThread(SDL_Thread * thread, void *args, |
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106 pfnSDL_CurrentBeginThread pfnBeginThread, |
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107 pfnSDL_CurrentEndThread pfnEndThread) |
0 | 108 { |
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109 #else |
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110 int |
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111 SDL_SYS_CreateThread(SDL_Thread * thread, void *args) |
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112 { |
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113 #ifdef _WIN32_WCE |
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114 pfnSDL_CurrentBeginThread pfnBeginThread = NULL; |
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115 pfnSDL_CurrentEndThread pfnEndThread = NULL; |
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116 #else |
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117 pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex; |
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118 pfnSDL_CurrentEndThread pfnEndThread = _endthreadex; |
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119 #endif |
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120 #endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */ |
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121 unsigned threadid; |
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122 pThreadStartParms pThreadParms = |
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123 (pThreadStartParms) SDL_malloc(sizeof(tThreadStartParms)); |
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124 if (!pThreadParms) { |
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125 SDL_OutOfMemory(); |
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126 return (-1); |
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127 } |
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128 // Save the function which we will have to call to clear the RTL of calling app! |
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129 pThreadParms->pfnCurrentEndThread = pfnEndThread; |
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130 // Also save the real parameters we have to pass to thread function |
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131 pThreadParms->args = args; |
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132 |
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133 if (pfnBeginThread) { |
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134 thread->handle = |
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135 (SYS_ThreadHandle) pfnBeginThread(NULL, 0, RunThread, |
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136 pThreadParms, 0, &threadid); |
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137 } else { |
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138 thread->handle = |
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139 CreateThread(NULL, 0, RunThread, pThreadParms, 0, &threadid); |
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140 } |
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141 if (thread->handle == NULL) { |
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142 SDL_SetError("Not enough resources to create thread"); |
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143 return (-1); |
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144 } |
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145 return (0); |
0 | 146 } |
147 | |
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148 void |
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149 SDL_SYS_SetupThread(void) |
0 | 150 { |
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151 return; |
0 | 152 } |
153 | |
3578 | 154 SDL_threadID |
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155 SDL_ThreadID(void) |
0 | 156 { |
3578 | 157 return ((SDL_threadID) GetCurrentThreadId()); |
0 | 158 } |
159 | |
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160 void |
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161 SDL_SYS_WaitThread(SDL_Thread * thread) |
0 | 162 { |
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163 WaitForSingleObject(thread->handle, INFINITE); |
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164 CloseHandle(thread->handle); |
0 | 165 } |
166 | |
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167 /* vi: set ts=4 sw=4 expandtab: */ |