Mercurial > sdl-ios-xcode
annotate src/SDL_loadso.c @ 876:9e84d106ec19
(Said Max Horn on the SDL mailing list...)
Hi folks,
based on Eric Wing's patch, I created the attached patch which fixes
the OpenGL coordinate inversion bug in SDL. It works fine over here on
10.3 with Ryan's test program (which I also attached).
There is another change in it: I removed the "- 1" in the two lines
using CGDisplayPixelsHigh()... while I understand from a logical point
of view why they *should* be correct, I checked the actual values
computed that way, and they were off-by-one. After removing the " - 1",
the returned mouse coordinates are correct. I checked this by moving
the mouse to the screen top/bottom in fullscreen mode, BTW. With the
change, the proper values 0 and 479 are returned (in 640x480 mode).
Sam, you may still want to test on 10.1, it's very simple using Ryan's
minimal test code :-)
Cheers,
Max
(Here is the reproduction case for revision history's sake...)
/*
* To compile:
* gcc -o test test.c `sdl-config --cflags` `sdl-config --libs` -framework OpenGL
*
* --ryan.
*/
#include <stdio.h>
#include "SDL.h"
#include "SDL_opengl.h"
int main(int argc, char **argv)
{
Uint32 flags = SDL_OPENGL /* | SDL_FULLSCREEN */;
SDL_Surface *screen;
SDL_Event event;
int done = 0;
GLfloat ratio;
SDL_Init(SDL_INIT_VIDEO);
SDL_ShowCursor(0);
if ((argv[1]) && (strcmp(argv[1], "--grab") == 0))
SDL_WM_GrabInput(SDL_GRAB_ON);
screen = SDL_SetVideoMode(640, 480, 0, flags);
if (!screen)
return(42);
ratio = ((GLfloat) screen->w) / ((GLfloat) screen->h);
glClearColor( 0.0f, 0.0f, 0.0f, 0.0f );
glClearDepth( 1.0f );
glEnable( GL_DEPTH_TEST );
glDepthFunc( GL_LEQUAL );
glViewport( 0, 0, screen->w, screen->h);
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
gluPerspective( 45.0f, ratio, 0.1f, 100.0f );
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
SDL_GL_SwapBuffers();
// eh, close enough.
#define MAX_X 6.12
#define MAX_Y 4.50
while (!done)
{
int x, y;
GLfloat glx, gly;
if (!SDL_WaitEvent(&event))
break;
switch (event.type)
{
case SDL_KEYUP:
if (event.key.keysym.sym == SDLK_ESCAPE)
done = 1;
break;
}
SDL_GetMouseState(&x, &y);
glx = ((((GLfloat) x) / ((GLfloat) screen->w)) - 0.5f) * MAX_X;
gly = ((((GLfloat) y) / ((GLfloat) screen->h)) - 0.5f) * MAX_Y;
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
glTranslatef(glx,-gly,-6.0f);
glBegin(GL_TRIANGLES);
glColor3f(1,0,0); glVertex3f( 0.00f, 0.25f, 0.00f);
glColor3f(0,1,0); glVertex3f(-0.25f, -0.25f, 0.00f);
glColor3f(0,0,1); glVertex3f( 0.25f, -0.25f, 0.00f);
glEnd();
SDL_GL_SwapBuffers();
}
SDL_Quit();
return(0);
}
/* end of test.c ... */
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Mon, 22 Mar 2004 09:38:20 +0000 |
parents | 0c3e00cc9580 |
children | cf6133247d34 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2004 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Library General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Library General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Library General Public |
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16 License along with this library; if not, write to the Free |
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifdef SAVE_RCSID |
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24 static char rcsid = |
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25 "@(#) $Id$"; |
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26 #endif |
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27 |
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28 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ |
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29 /* System dependent library loading routines */ |
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30 |
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31 #include <stdio.h> |
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32 #if defined(USE_DLOPEN) |
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33 # include <dlfcn.h> |
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34 #elif defined(WIN32) |
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35 # include <windows.h> |
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36 #elif defined(__BEOS__) |
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37 # include <be/kernel/image.h> |
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38 #elif defined(macintosh) |
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39 # include <string.h> |
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40 # include <Strings.h> |
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41 # include <CodeFragments.h> |
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42 # include <Errors.h> |
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43 #elif defined(__MINT__) && defined(ENABLE_LDG) |
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44 # include <gem.h> |
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45 # include <ldg.h> |
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46 #else |
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47 /*#error Unsupported dynamic link environment*/ |
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48 #endif /* system type */ |
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49 |
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50 #include "SDL_types.h" |
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51 #include "SDL_error.h" |
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52 #include "SDL_loadso.h" |
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53 |
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54 void *SDL_LoadObject(const char *sofile) |
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55 { |
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56 void *handle = NULL; |
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57 const char *loaderror = "SDL_LoadObject() not implemented"; |
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58 #if defined(USE_DLOPEN) |
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59 /* * */ |
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60 handle = dlopen(sofile, RTLD_NOW); |
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61 loaderror = (char *)dlerror(); |
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62 #elif defined(WIN32) |
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63 /* * */ |
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64 char errbuf[512]; |
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65 |
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66 handle = (void *)LoadLibrary(sofile); |
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67 |
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68 /* Generate an error message if all loads failed */ |
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69 if ( handle == NULL ) { |
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70 FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS | |
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71 FORMAT_MESSAGE_FROM_SYSTEM), |
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72 NULL, GetLastError(), |
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73 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), |
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74 errbuf, SDL_TABLESIZE(errbuf), NULL); |
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75 loaderror = errbuf; |
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76 } |
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77 #elif defined(__BEOS__) |
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78 /* * */ |
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79 image_id library_id; |
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80 |
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81 library_id = load_add_on(sofile); |
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82 if ( library_id == B_ERROR ) { |
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83 loaderror = "BeOS error"; |
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84 } else { |
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85 handle = (void *)(library_id); |
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86 } |
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87 #elif defined(macintosh) |
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88 /* * */ |
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89 CFragConnectionID library_id; |
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90 Ptr mainAddr; |
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91 Str255 errName; |
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92 OSErr error; |
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93 char psofile[512]; |
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94 |
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95 strncpy(psofile, sofile, SDL_TABLESIZE(psofile)); |
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96 psofile[SDL_TABLESIZE(psofile)-1] = '\0'; |
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97 error = GetSharedLibrary(C2PStr(psofile), kCompiledCFragArch, |
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98 kLoadCFrag, &library_id, &mainAddr, errName); |
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99 switch (error) { |
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100 case noErr: |
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101 loaderror = NULL; |
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102 break; |
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103 case cfragNoLibraryErr: |
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104 loaderror = "Library not found"; |
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105 break; |
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106 case cfragUnresolvedErr: |
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107 loaderror = "Unabled to resolve symbols"; |
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108 break; |
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109 case cfragNoPrivateMemErr: |
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110 case cfragNoClientMemErr: |
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111 loaderror = "Out of memory"; |
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112 break; |
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113 default: |
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114 loaderror = "Unknown Code Fragment Manager error"; |
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115 break; |
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116 } |
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117 if ( loaderror == NULL ) { |
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118 handle = (void *)(library_id); |
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119 } |
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120 #elif defined(__MINT__) && defined(ENABLE_LDG) |
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121 /* * */ |
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122 handle = (void *)ldg_open((char *)sofile, ldg_global); |
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123 #endif /* system type */ |
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124 |
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125 if ( handle == NULL ) { |
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126 SDL_SetError("Failed loading %s: %s", sofile, loaderror); |
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127 } |
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128 return(handle); |
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129 } |
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130 |
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131 void *SDL_LoadFunction(void *handle, const char *name) |
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132 { |
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133 void *symbol = NULL; |
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134 const char *loaderror = "SDL_LoadFunction not implemented"; |
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135 #if defined(USE_DLOPEN) |
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136 /* * */ |
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137 symbol = dlsym(handle, name); |
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138 if ( symbol == NULL ) { |
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139 loaderror = (char *)dlerror(); |
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140 } |
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141 #elif defined(WIN32) |
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142 /* * */ |
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143 char errbuf[512]; |
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144 |
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145 symbol = (void *)GetProcAddress((HMODULE)handle, name); |
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146 if ( symbol == NULL ) { |
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147 FormatMessage((FORMAT_MESSAGE_IGNORE_INSERTS | |
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148 FORMAT_MESSAGE_FROM_SYSTEM), |
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149 NULL, GetLastError(), |
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150 MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), |
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151 errbuf, SDL_TABLESIZE(errbuf), NULL); |
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152 loaderror = errbuf; |
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153 } |
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154 #elif defined(__BEOS__) |
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155 /* * */ |
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156 image_id library_id = (image_id)handle; |
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157 if ( get_image_symbol(library_id, |
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158 name, B_SYMBOL_TYPE_TEXT, &symbol) != B_NO_ERROR ) { |
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159 loaderror = "Symbol not found"; |
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160 } |
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161 #elif defined(macintosh) |
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162 /* * */ |
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163 CFragSymbolClass class; |
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164 CFragConnectionID library_id = (CFragConnectionID)handle; |
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165 char pname[512]; |
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166 |
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167 strncpy(pname, name, SDL_TABLESIZE(pname)); |
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168 pname[SDL_TABLESIZE(pname)-1] = '\0'; |
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169 if ( FindSymbol(library_id, C2PStr(pname), |
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170 (char **)&symbol, &class) != noErr ) { |
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171 loaderror = "Symbol not found"; |
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172 } |
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173 #elif defined(__MINT__) && defined(ENABLE_LDG) |
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174 /* * */ |
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175 symbol = (void *)ldg_find((char *)name, (LDG *)handle); |
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176 #endif /* system type */ |
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177 |
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178 if ( symbol == NULL ) { |
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179 SDL_SetError("Failed loading %s: %s", name, loaderror); |
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180 } |
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181 return(symbol); |
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182 } |
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183 |
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184 void SDL_UnloadObject(void *handle) |
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185 { |
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186 #if defined(__BEOS__) |
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187 image_id library_id; |
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188 #elif defined(macintosh) |
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189 CFragConnectionID library_id; |
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190 #endif |
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191 if ( handle == NULL ) { |
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192 return; |
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193 } |
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194 #if defined(USE_DLOPEN) |
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195 /* * */ |
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196 dlclose(handle); |
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197 #elif defined(WIN32) |
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198 /* * */ |
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199 FreeLibrary((HMODULE)handle); |
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200 #elif defined(__BEOS__) |
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201 /* * */ |
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202 library_id = (image_id)handle; |
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203 unload_add_on(library_id); |
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204 #elif defined(macintosh) |
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205 /* * */ |
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206 library_id = (CFragConnectionID)handle; |
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207 CloseConnection(&library_id); |
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208 #elif defined(__MINT__) && defined(ENABLE_LDG) |
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209 /* * */ |
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210 ldg_close((LDG *)handle, ldg_global); |
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211 #endif /* system type */ |
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212 } |