annotate test/testsprite2.c @ 2884:9dde605c7540

Date: Fri, 19 Dec 2008 20:17:35 +0100 From: Couriersud Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions > For consistency you'd probably want: > SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a); > SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode); > SDL_RenderLine(int x1, int y1, int x2, int y2); > SDL_RenderFill(SDL_Rect *rect); > > You probably also want to add API functions query the current state. > I have implemented the above api for the opengl, x11, directfb and software renderers. I have also renamed *TEXTUREBLENDMODE* constants to BLENDMODE*. The unix build compiles. The windows renderer still needs to be updated, but I have no windows development machine at hand. Have a look at the x11 renderer for a sample. Vector games now run at 90% both on opengl and directfb in comparison to sdlmame's own opengl renderer. The same applies to raster games. The diff also includes a) Changed XDrawRect to XFillRect in x11 renderer b) A number of changes to fix blending and modulation issues in the directfb renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 20 Dec 2008 12:00:00 +0000
parents feb6ccdb888f
children d1436442215f
rev   line source
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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1 /* Simple program: Move N sprites around on the screen as fast as possible */
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2
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3 #include <stdlib.h>
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
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4 #include <stdio.h>
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5 #include <time.h>
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6
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7 #include "common.h"
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8
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9 #define NUM_SPRITES 100
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10 #define MAX_SPEED 1
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11
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12 static CommonState *state;
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13 static int num_sprites;
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14 static SDL_TextureID *sprites;
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15 static SDL_bool cycle_color;
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16 static SDL_bool cycle_alpha;
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17 static int cycle_direction = 1;
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18 static int current_alpha = 0;
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19 static int current_color = 0;
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20 static SDL_Rect *positions;
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21 static SDL_Rect *velocities;
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22 static int sprite_w, sprite_h;
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23 static SDL_BlendMode blendMode = SDL_BLENDMODE_MASK;
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a788656ca29a SDL constants are all uppercase.
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24 static SDL_TextureScaleMode scaleMode = SDL_TEXTURESCALEMODE_NONE;
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25
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26 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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27 static void
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28 quit(int rc)
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29 {
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30 if (sprites) {
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31 SDL_free(sprites);
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32 }
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33 if (positions) {
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34 SDL_free(positions);
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35 }
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36 if (velocities) {
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37 SDL_free(velocities);
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38 }
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39 CommonQuit(state);
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40 exit(rc);
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41 }
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42
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43 int
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44 LoadSprite(char *file)
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45 {
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46 int i;
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47 SDL_Surface *temp;
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48
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49 /* Load the sprite image */
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50 temp = SDL_LoadBMP(file);
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51 if (temp == NULL) {
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52 fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
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53 return (-1);
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54 }
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55 sprite_w = temp->w;
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56 sprite_h = temp->h;
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57
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58 /* Set transparent pixel as the pixel at (0,0) */
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59 if (temp->format->palette) {
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60 SDL_SetColorKey(temp, SDL_SRCCOLORKEY, *(Uint8 *) temp->pixels);
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61 }
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62
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63 /* Create textures from the image */
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64 for (i = 0; i < state->num_windows; ++i) {
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65 SDL_SelectRenderer(state->windows[i]);
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926294b2bb4e Emphasized the separation between SDL_Surface and SDL_Texture
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66 sprites[i] = SDL_CreateTextureFromSurface(0, temp);
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67 if (!sprites[i]) {
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68 fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
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69 SDL_FreeSurface(temp);
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70 return (-1);
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71 }
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72 SDL_SetTextureBlendMode(sprites[i], blendMode);
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73 SDL_SetTextureScaleMode(sprites[i], scaleMode);
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74 }
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75 SDL_FreeSurface(temp);
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76
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77 /* We're ready to roll. :) */
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78 return (0);
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79 }
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80
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81 void
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82 MoveSprites(SDL_WindowID window, SDL_TextureID sprite)
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83 {
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84 int i, n;
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85 int window_w, window_h;
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86 SDL_Rect *position, *velocity;
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87
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88 SDL_SelectRenderer(window);
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89
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90 /* Query the sizes */
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91 SDL_GetWindowSize(window, &window_w, &window_h);
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92
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93 /* Cycle the color and alpha, if desired */
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94 if (cycle_color) {
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95 current_color += cycle_direction;
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96 if (current_color < 0) {
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97 current_color = 0;
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98 cycle_direction = -cycle_direction;
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99 }
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100 if (current_color > 255) {
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101 current_color = 255;
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102 cycle_direction = -cycle_direction;
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103 }
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104 SDL_SetTextureColorMod(sprite, 255, (Uint8) current_color,
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105 (Uint8) current_color);
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106 }
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107 if (cycle_alpha) {
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108 current_alpha += cycle_direction;
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109 if (current_alpha < 0) {
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110 current_alpha = 0;
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111 cycle_direction = -cycle_direction;
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112 }
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113 if (current_alpha > 255) {
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114 current_alpha = 255;
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115 cycle_direction = -cycle_direction;
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116 }
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117 SDL_SetTextureAlphaMod(sprite, (Uint8) current_alpha);
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118 }
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119
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120 /* Move the sprite, bounce at the wall, and draw */
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121 n = 0;
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122 SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF);
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123 SDL_RenderFill(NULL);
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124 for (i = 0; i < num_sprites; ++i) {
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125 position = &positions[i];
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126 velocity = &velocities[i];
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127 position->x += velocity->x;
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128 if ((position->x < 0) || (position->x >= (window_w - sprite_w))) {
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diff changeset
129 velocity->x = -velocity->x;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
130 position->x += velocity->x;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
131 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
132 position->y += velocity->y;
2834
feb6ccdb888f minor bug
Sam Lantinga <slouken@libsdl.org>
parents: 2786
diff changeset
133 if ((position->y < 0) || (position->y >= (window_h - sprite_h))) {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
134 velocity->y = -velocity->y;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
135 position->y += velocity->y;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
136 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
137
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
138 /* Blit the sprite onto the screen */
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
139 SDL_RenderCopy(sprite, NULL, position);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
140 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
141
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
142 /* Update the screen! */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
143 SDL_RenderPresent();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
144 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
145
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
146 int
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
147 main(int argc, char *argv[])
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
148 {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
149 int i, done;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
150 SDL_Event event;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
151 Uint32 then, now, frames;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
152
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
153 /* Initialize parameters */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
154 num_sprites = NUM_SPRITES;
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
155
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
156 /* Initialize test framework */
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
157 state = CommonCreateState(argv, SDL_INIT_VIDEO);
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
158 if (!state) {
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
159 return 1;
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
160 }
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
161 for (i = 1; i < argc;) {
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
162 int consumed;
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
163
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
164 consumed = CommonArg(state, i);
1915
a228436a2404 Implemented multi-window OpenGL program with test framework.
Sam Lantinga <slouken@libsdl.org>
parents: 1914
diff changeset
165 if (consumed == 0) {
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
166 consumed = -1;
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
167 if (SDL_strcasecmp(argv[i], "--blend") == 0) {
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
168 if (argv[i + 1]) {
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
169 if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2834
diff changeset
170 blendMode = SDL_BLENDMODE_NONE;
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
171 consumed = 2;
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
172 } else if (SDL_strcasecmp(argv[i + 1], "mask") == 0) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2834
diff changeset
173 blendMode = SDL_BLENDMODE_MASK;
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
174 consumed = 2;
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
175 } else if (SDL_strcasecmp(argv[i + 1], "blend") == 0) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2834
diff changeset
176 blendMode = SDL_BLENDMODE_BLEND;
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
177 consumed = 2;
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
178 } else if (SDL_strcasecmp(argv[i + 1], "add") == 0) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2834
diff changeset
179 blendMode = SDL_BLENDMODE_ADD;
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
180 consumed = 2;
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
181 } else if (SDL_strcasecmp(argv[i + 1], "mod") == 0) {
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2834
diff changeset
182 blendMode = SDL_BLENDMODE_MOD;
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
183 consumed = 2;
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
184 }
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
185 }
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
186 } else if (SDL_strcasecmp(argv[i], "--scale") == 0) {
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
187 if (argv[i + 1]) {
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
188 if (SDL_strcasecmp(argv[i + 1], "none") == 0) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
189 scaleMode = SDL_TEXTURESCALEMODE_NONE;
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
190 consumed = 2;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
191 } else if (SDL_strcasecmp(argv[i + 1], "fast") == 0) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
192 scaleMode = SDL_TEXTURESCALEMODE_FAST;
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
193 consumed = 2;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
194 } else if (SDL_strcasecmp(argv[i + 1], "slow") == 0) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
195 scaleMode = SDL_TEXTURESCALEMODE_SLOW;
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
196 consumed = 2;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
197 } else if (SDL_strcasecmp(argv[i + 1], "best") == 0) {
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
198 scaleMode = SDL_TEXTURESCALEMODE_BEST;
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
199 consumed = 2;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
200 }
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
201 }
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
202 } else if (SDL_strcasecmp(argv[i], "--cyclecolor") == 0) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
203 cycle_color = SDL_TRUE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
204 consumed = 1;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
205 } else if (SDL_strcasecmp(argv[i], "--cyclealpha") == 0) {
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
206 cycle_alpha = SDL_TRUE;
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
207 consumed = 1;
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
208 } else if (SDL_isdigit(*argv[i])) {
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
209 num_sprites = SDL_atoi(argv[i]);
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
210 consumed = 1;
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
211 }
1915
a228436a2404 Implemented multi-window OpenGL program with test framework.
Sam Lantinga <slouken@libsdl.org>
parents: 1914
diff changeset
212 }
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
213 if (consumed < 0) {
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
214 fprintf(stderr,
1985
8055185ae4ed Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents: 1965
diff changeset
215 "Usage: %s %s [--blend none|mask|blend|add|mod] [--scale none|fast|slow|best] [--cyclecolor] [--cyclealpha]\n",
1916
c773b0c0ac89 Implemented blend modes in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1915
diff changeset
216 argv[0], CommonUsage(state));
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
217 quit(1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
218 }
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
219 i += consumed;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
220 }
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
221 if (!CommonInit(state)) {
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
222 quit(2);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
223 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
224
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
225 /* Create the windows, initialize the renderers, and load the textures */
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
226 sprites =
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
227 (SDL_TextureID *) SDL_malloc(state->num_windows * sizeof(*sprites));
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
228 if (!sprites) {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
229 fprintf(stderr, "Out of memory!\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
230 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
231 }
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
232 for (i = 0; i < state->num_windows; ++i) {
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
233 SDL_SelectRenderer(state->windows[i]);
2884
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2834
diff changeset
234 SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF);
9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2834
diff changeset
235 SDL_RenderFill(NULL);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
236 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
237 if (LoadSprite("icon.bmp") < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
238 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
239 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
240
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
241 /* Allocate memory for the sprite info */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
242 positions = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
243 velocities = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
244 if (!positions || !velocities) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
245 fprintf(stderr, "Out of memory!\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
246 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
247 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
248 srand(time(NULL));
1965
a788656ca29a SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents: 1917
diff changeset
249 if (scaleMode != SDL_TEXTURESCALEMODE_NONE) {
1917
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
250 sprite_w += sprite_w / 2;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
251 sprite_h += sprite_h / 2;
3f54b3ec5a07 Implemented scaling in the D3D renderer
Sam Lantinga <slouken@libsdl.org>
parents: 1916
diff changeset
252 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
253 for (i = 0; i < num_sprites; ++i) {
1914
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
254 positions[i].x = rand() % (state->window_w - sprite_w);
051df511279c Added a test program framework for easy initialization.
Sam Lantinga <slouken@libsdl.org>
parents: 1907
diff changeset
255 positions[i].y = rand() % (state->window_h - sprite_h);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
256 positions[i].w = sprite_w;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
257 positions[i].h = sprite_h;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
258 velocities[i].x = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
259 velocities[i].y = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
260 while (!velocities[i].x && !velocities[i].y) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
261 velocities[i].x = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
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262 velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
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263 }
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264 }
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265
1915
a228436a2404 Implemented multi-window OpenGL program with test framework.
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266 /* Main render loop */
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267 frames = 0;
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268 then = SDL_GetTicks();
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269 done = 0;
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270 while (!done) {
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271 /* Check for events */
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272 ++frames;
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273 while (SDL_PollEvent(&event)) {
1914
051df511279c Added a test program framework for easy initialization.
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274 CommonEvent(state, &event, &done);
1895
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275 switch (event.type) {
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276 case SDL_WINDOWEVENT:
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277 switch (event.window.event) {
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278 case SDL_WINDOWEVENT_EXPOSED:
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279 SDL_SelectRenderer(event.window.windowID);
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9dde605c7540 Date: Fri, 19 Dec 2008 20:17:35 +0100
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280 SDL_SetRenderDrawColor(0xA0, 0xA0, 0xA0, 0xFF);
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281 SDL_RenderFill(NULL);
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282 break;
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283 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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284 break;
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285 default:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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286 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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287 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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288 }
1914
051df511279c Added a test program framework for easy initialization.
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parents: 1907
diff changeset
289 for (i = 0; i < state->num_windows; ++i) {
051df511279c Added a test program framework for easy initialization.
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290 MoveSprites(state->windows[i], sprites[i]);
1895
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291 }
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292 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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293
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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294 /* Print out some timing information */
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295 now = SDL_GetTicks();
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296 if (now > then) {
2786
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297 double fps = ((double) frames * 1000) / (now - then);
2783
e33ad7ebb7eb Fixed Direct3D rendering
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298 printf("%2.2f frames per second\n", fps);
1895
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299 }
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300 quit(0);
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301 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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302
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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303 /* vi: set ts=4 sw=4 expandtab: */