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annotate docs/html/guidepreface.html @ 2884:9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
From: Couriersud
Subject: Re: Aw: Experience using SDL1.3 in sdlmame/Proposal for api additions
> For consistency you'd probably want:
> SDL_SetRenderDrawColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a);
> SDL_SetRenderDrawBlendMode(SDL_BlendMode blendMode);
> SDL_RenderLine(int x1, int y1, int x2, int y2);
> SDL_RenderFill(SDL_Rect *rect);
>
> You probably also want to add API functions query the current state.
>
I have implemented the above api for the opengl, x11, directfb and
software renderers. I have also renamed *TEXTUREBLENDMODE* constants to
BLENDMODE*. The unix build compiles. The windows renderer still needs to
be updated, but I have no windows development machine at hand. Have a
look at the x11 renderer for a sample.
Vector games now run at 90% both on opengl and directfb in comparison to
sdlmame's own opengl renderer. The same applies to raster games.
The diff also includes
a) Changed XDrawRect to XFillRect in x11 renderer
b) A number of changes to fix blending and modulation issues in the
directfb renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 20 Dec 2008 12:00:00 +0000 |
parents | 355632dca928 |
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rev | line source |
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0 | 1 <HTML |
2 ><HEAD | |
3 ><TITLE | |
4 >Preface</TITLE | |
5 ><META | |
6 NAME="GENERATOR" | |
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7 CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ |
0 | 8 "><LINK |
9 REL="HOME" | |
10 TITLE="SDL Library Documentation" | |
11 HREF="index.html"><LINK | |
12 REL="UP" | |
13 TITLE="SDL Guide" | |
14 HREF="guide.html"><LINK | |
15 REL="PREVIOUS" | |
16 TITLE="SDL Guide" | |
17 HREF="guide.html"><LINK | |
18 REL="NEXT" | |
19 TITLE="About SDLdoc" | |
20 HREF="guideaboutsdldoc.html"></HEAD | |
21 ><BODY | |
22 CLASS="PREFACE" | |
23 BGCOLOR="#FFF8DC" | |
24 TEXT="#000000" | |
25 LINK="#0000ee" | |
26 VLINK="#551a8b" | |
27 ALINK="#ff0000" | |
28 ><DIV | |
29 CLASS="NAVHEADER" | |
30 ><TABLE | |
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31 SUMMARY="Header navigation table" |
0 | 32 WIDTH="100%" |
33 BORDER="0" | |
34 CELLPADDING="0" | |
35 CELLSPACING="0" | |
36 ><TR | |
37 ><TH | |
38 COLSPAN="3" | |
39 ALIGN="center" | |
40 >SDL Library Documentation</TH | |
41 ></TR | |
42 ><TR | |
43 ><TD | |
44 WIDTH="10%" | |
45 ALIGN="left" | |
46 VALIGN="bottom" | |
47 ><A | |
48 HREF="guide.html" | |
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49 ACCESSKEY="P" |
0 | 50 >Prev</A |
51 ></TD | |
52 ><TD | |
53 WIDTH="80%" | |
54 ALIGN="center" | |
55 VALIGN="bottom" | |
56 ></TD | |
57 ><TD | |
58 WIDTH="10%" | |
59 ALIGN="right" | |
60 VALIGN="bottom" | |
61 ><A | |
62 HREF="guideaboutsdldoc.html" | |
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63 ACCESSKEY="N" |
0 | 64 >Next</A |
65 ></TD | |
66 ></TR | |
67 ></TABLE | |
68 ><HR | |
69 ALIGN="LEFT" | |
70 WIDTH="100%"></DIV | |
71 ><DIV | |
72 CLASS="PREFACE" | |
73 ><H1 | |
74 ><A | |
75 NAME="GUIDEPREFACE" | |
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76 ></A |
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77 >Preface</H1 |
0 | 78 ><DIV |
79 CLASS="TOC" | |
80 ><DL | |
81 ><DT | |
82 ><B | |
83 >Table of Contents</B | |
84 ></DT | |
85 ><DT | |
86 ><A | |
87 HREF="guidepreface.html#GUIDEABOUTSDL" | |
88 >About SDL</A | |
89 ></DT | |
90 ><DT | |
91 ><A | |
92 HREF="guideaboutsdldoc.html" | |
93 >About SDLdoc</A | |
94 ></DT | |
95 ><DT | |
96 ><A | |
97 HREF="guidecredits.html" | |
98 >Credits</A | |
99 ></DT | |
100 ></DL | |
101 ></DIV | |
102 ><DIV | |
103 CLASS="SECT1" | |
104 ><H1 | |
105 CLASS="SECT1" | |
106 ><A | |
107 NAME="GUIDEABOUTSDL" | |
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108 ></A |
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109 >About SDL</H1 |
0 | 110 ><P |
111 >The SDL library is designed to make it easy to write games that run on Linux, *BSD, MacOS, Win32 and BeOS using the various native high-performance media interfaces, (for video, audio, etc) and presenting a single source-code level API to your application. SDL is a fairly low level API, but using it, completely portable applications can be written with a great deal of flexibility.</P | |
112 ></DIV | |
113 ></DIV | |
114 ><DIV | |
115 CLASS="NAVFOOTER" | |
116 ><HR | |
117 ALIGN="LEFT" | |
118 WIDTH="100%"><TABLE | |
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119 SUMMARY="Footer navigation table" |
0 | 120 WIDTH="100%" |
121 BORDER="0" | |
122 CELLPADDING="0" | |
123 CELLSPACING="0" | |
124 ><TR | |
125 ><TD | |
126 WIDTH="33%" | |
127 ALIGN="left" | |
128 VALIGN="top" | |
129 ><A | |
130 HREF="guide.html" | |
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131 ACCESSKEY="P" |
0 | 132 >Prev</A |
133 ></TD | |
134 ><TD | |
135 WIDTH="34%" | |
136 ALIGN="center" | |
137 VALIGN="top" | |
138 ><A | |
139 HREF="index.html" | |
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140 ACCESSKEY="H" |
0 | 141 >Home</A |
142 ></TD | |
143 ><TD | |
144 WIDTH="33%" | |
145 ALIGN="right" | |
146 VALIGN="top" | |
147 ><A | |
148 HREF="guideaboutsdldoc.html" | |
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parents:
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149 ACCESSKEY="N" |
0 | 150 >Next</A |
151 ></TD | |
152 ></TR | |
153 ><TR | |
154 ><TD | |
155 WIDTH="33%" | |
156 ALIGN="left" | |
157 VALIGN="top" | |
158 >SDL Guide</TD | |
159 ><TD | |
160 WIDTH="34%" | |
161 ALIGN="center" | |
162 VALIGN="top" | |
163 ><A | |
164 HREF="guide.html" | |
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165 ACCESSKEY="U" |
0 | 166 >Up</A |
167 ></TD | |
168 ><TD | |
169 WIDTH="33%" | |
170 ALIGN="right" | |
171 VALIGN="top" | |
172 >About SDLdoc</TD | |
173 ></TR | |
174 ></TABLE | |
175 ></DIV | |
176 ></BODY | |
177 ></HTML | |
178 > |