annotate src/audio/arts/SDL_artsaudio.c @ 3950:9d9e15ab1697 SDL-1.2

Check if yasm supports a nasm-specific syntax we use (it doesn't in 0.5.0, which is still common in Linux distros, and does in 0.6.0). Disable it if we don't, attempting to fallback to using nasm. Thanks to Mike Frysinger for the patch. Fixes Bugzilla #393.
author Ryan C. Gordon <icculus@icculus.org>
date Mon, 04 Jun 2007 11:06:48 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb 33c248ea75f9
rev   line source
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 /*
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2 SDL - Simple DirectMedia Layer
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 956
diff changeset
3 Copyright (C) 1997-2006 Sam Lantinga
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 This library is free software; you can redistribute it and/or
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 956
diff changeset
6 modify it under the terms of the GNU Lesser General Public
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
7 License as published by the Free Software Foundation; either
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 956
diff changeset
8 version 2.1 of the License, or (at your option) any later version.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
9
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
10 This library is distributed in the hope that it will be useful,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 956
diff changeset
13 Lesser General Public License for more details.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
14
1312
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 956
diff changeset
15 You should have received a copy of the GNU Lesser General Public
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 956
diff changeset
16 License along with this library; if not, write to the Free Software
c9b51268668f Updated copyright information and removed rcs id lines (problematic in branch merges)
Sam Lantinga <slouken@libsdl.org>
parents: 956
diff changeset
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
18
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
19 Sam Lantinga
252
e8157fcb3114 Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents: 0
diff changeset
20 slouken@libsdl.org
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
21 */
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
22 #include "SDL_config.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
23
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
24 /* Allow access to a raw mixing buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
25
1358
c71e05b4dc2e More header massaging... works great on Windows. ;-)
Sam Lantinga <slouken@libsdl.org>
parents: 1338
diff changeset
26 #include "SDL_timer.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
27 #include "SDL_audio.h"
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
28 #include "../SDL_audiomem.h"
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
29 #include "../SDL_audio_c.h"
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
30 #include "../SDL_audiodev_c.h"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
31 #include "SDL_artsaudio.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
32
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
33 #ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
34 #include "SDL_name.h"
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
35 #include "SDL_loadso.h"
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
36 #else
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
37 #define SDL_NAME(X) X
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
38 #endif
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
39
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
40 /* The tag name used by artsc audio */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
41 #define ARTS_DRIVER_NAME "arts"
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
42
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
43 /* Audio driver functions */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
44 static int ARTS_OpenAudio(_THIS, SDL_AudioSpec *spec);
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
45 static void ARTS_WaitAudio(_THIS);
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
46 static void ARTS_PlayAudio(_THIS);
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
47 static Uint8 *ARTS_GetAudioBuf(_THIS);
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
48 static void ARTS_CloseAudio(_THIS);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
49
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
50 #ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
51
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
52 static const char *arts_library = SDL_AUDIO_DRIVER_ARTS_DYNAMIC;
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
53 static void *arts_handle = NULL;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
54 static int arts_loaded = 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
55
301
fb4c4c6a2773 Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
56 static int (*SDL_NAME(arts_init))(void);
fb4c4c6a2773 Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
57 static void (*SDL_NAME(arts_free))(void);
fb4c4c6a2773 Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
58 static arts_stream_t (*SDL_NAME(arts_play_stream))(int rate, int bits, int channels, const char *name);
fb4c4c6a2773 Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
59 static int (*SDL_NAME(arts_stream_set))(arts_stream_t s, arts_parameter_t param, int value);
fb4c4c6a2773 Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
60 static int (*SDL_NAME(arts_stream_get))(arts_stream_t s, arts_parameter_t param);
fb4c4c6a2773 Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
61 static int (*SDL_NAME(arts_write))(arts_stream_t s, const void *buffer, int count);
fb4c4c6a2773 Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
62 static void (*SDL_NAME(arts_close_stream))(arts_stream_t s);
fb4c4c6a2773 Fixed dynamic arts support.
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
63
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
64 static struct {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
65 const char *name;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
66 void **func;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
67 } arts_functions[] = {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
68 { "arts_init", (void **)&SDL_NAME(arts_init) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
69 { "arts_free", (void **)&SDL_NAME(arts_free) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
70 { "arts_play_stream", (void **)&SDL_NAME(arts_play_stream) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
71 { "arts_stream_set", (void **)&SDL_NAME(arts_stream_set) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
72 { "arts_stream_get", (void **)&SDL_NAME(arts_stream_get) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
73 { "arts_write", (void **)&SDL_NAME(arts_write) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
74 { "arts_close_stream", (void **)&SDL_NAME(arts_close_stream) },
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
75 };
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
76
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
77 static void UnloadARTSLibrary()
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
78 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
79 if ( arts_loaded ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
80 SDL_UnloadObject(arts_handle);
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
81 arts_handle = NULL;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
82 arts_loaded = 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
83 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
84 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
85
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
86 static int LoadARTSLibrary(void)
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
87 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
88 int i, retval = -1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
89
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
90 arts_handle = SDL_LoadObject(arts_library);
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
91 if ( arts_handle ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
92 arts_loaded = 1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
93 retval = 0;
1379
c0a74f199ecf Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents: 1361
diff changeset
94 for ( i=0; i<SDL_arraysize(arts_functions); ++i ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
95 *arts_functions[i].func = SDL_LoadFunction(arts_handle, arts_functions[i].name);
864
0c892e99b65b Date: Sun, 29 Feb 2004 20:28:27 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
96 if ( !*arts_functions[i].func ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
97 retval = -1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
98 UnloadARTSLibrary();
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
99 break;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
100 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
101 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
102 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
103 return retval;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
104 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
105
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
106 #else
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
107
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
108 static void UnloadARTSLibrary()
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
109 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
110 return;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
111 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
112
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
113 static int LoadARTSLibrary(void)
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
114 {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
115 return 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
116 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
117
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
118 #endif /* SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
119
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
120 /* Audio driver bootstrap functions */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
121
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
122 static int Audio_Available(void)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
123 {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
124 int available = 0;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
125
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
126 if ( LoadARTSLibrary() < 0 ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
127 return available;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
128 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
129 if ( SDL_NAME(arts_init)() == 0 ) {
929
03fb90fc135e Date: Mon, 05 Jul 2004 14:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
130 #define ARTS_CRASH_HACK /* Play a stream so aRts doesn't crash */
03fb90fc135e Date: Mon, 05 Jul 2004 14:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
131 #ifdef ARTS_CRASH_HACK
03fb90fc135e Date: Mon, 05 Jul 2004 14:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
132 arts_stream_t stream2;
03fb90fc135e Date: Mon, 05 Jul 2004 14:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
133 stream2=SDL_NAME(arts_play_stream)(44100, 16, 2, "SDL");
03fb90fc135e Date: Mon, 05 Jul 2004 14:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
134 SDL_NAME(arts_write)(stream2, "", 0);
03fb90fc135e Date: Mon, 05 Jul 2004 14:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
135 SDL_NAME(arts_close_stream)(stream2);
03fb90fc135e Date: Mon, 05 Jul 2004 14:37:59 +0200
Sam Lantinga <slouken@libsdl.org>
parents: 864
diff changeset
136 #endif
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
137 available = 1;
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
138 SDL_NAME(arts_free)();
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
139 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
140 UnloadARTSLibrary();
474
583a07ab5444 Doh! Patch by Joel Ray Holveck
Sam Lantinga <slouken@libsdl.org>
parents: 301
diff changeset
141
583a07ab5444 Doh! Patch by Joel Ray Holveck
Sam Lantinga <slouken@libsdl.org>
parents: 301
diff changeset
142 return available;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
143 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
144
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
145 static void Audio_DeleteDevice(SDL_AudioDevice *device)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
146 {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
147 SDL_free(device->hidden);
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
148 SDL_free(device);
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
149 UnloadARTSLibrary();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
150 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
151
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
152 static SDL_AudioDevice *Audio_CreateDevice(int devindex)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
153 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
154 SDL_AudioDevice *this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
155
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
156 /* Initialize all variables that we clean on shutdown */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
157 LoadARTSLibrary();
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
158 this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
159 if ( this ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
160 SDL_memset(this, 0, (sizeof *this));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
161 this->hidden = (struct SDL_PrivateAudioData *)
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
162 SDL_malloc((sizeof *this->hidden));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
163 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
164 if ( (this == NULL) || (this->hidden == NULL) ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
165 SDL_OutOfMemory();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
166 if ( this ) {
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
167 SDL_free(this);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
168 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
169 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
170 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
171 SDL_memset(this->hidden, 0, (sizeof *this->hidden));
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
172 stream = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
173
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
174 /* Set the function pointers */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
175 this->OpenAudio = ARTS_OpenAudio;
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
176 this->WaitAudio = ARTS_WaitAudio;
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
177 this->PlayAudio = ARTS_PlayAudio;
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
178 this->GetAudioBuf = ARTS_GetAudioBuf;
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
179 this->CloseAudio = ARTS_CloseAudio;
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
180
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
181 this->free = Audio_DeleteDevice;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
182
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
183 return this;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
184 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
185
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
186 AudioBootStrap ARTS_bootstrap = {
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
187 ARTS_DRIVER_NAME, "Analog Realtime Synthesizer",
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
188 Audio_Available, Audio_CreateDevice
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
189 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
190
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
191 /* This function waits until it is possible to write a full sound buffer */
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
192 static void ARTS_WaitAudio(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
193 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
194 Sint32 ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
195
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
196 /* Check to see if the thread-parent process is still alive */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
197 { static int cnt = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
198 /* Note that this only works with thread implementations
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
199 that use a different process id for each thread.
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
200 */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
201 if (parent && (((++cnt)%10) == 0)) { /* Check every 10 loops */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
202 if ( kill(parent, 0) < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
203 this->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
204 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
205 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
206 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
207
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
208 /* Use timer for general audio synchronization */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
209 ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
210 if ( ticks > 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
211 SDL_Delay(ticks);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
212 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
213 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
214
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
215 static void ARTS_PlayAudio(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
216 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
217 int written;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
218
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
219 /* Write the audio data */
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
220 written = SDL_NAME(arts_write)(stream, mixbuf, mixlen);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
221
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
222 /* If timer synchronization is enabled, set the next write frame */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
223 if ( frame_ticks ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
224 next_frame += frame_ticks;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
225 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
226
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
227 /* If we couldn't write, assume fatal error for now */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
228 if ( written < 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
229 this->enabled = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
230 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
231 #ifdef DEBUG_AUDIO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
232 fprintf(stderr, "Wrote %d bytes of audio data\n", written);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
233 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
234 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
235
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
236 static Uint8 *ARTS_GetAudioBuf(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
237 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
238 return(mixbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
239 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
240
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
241 static void ARTS_CloseAudio(_THIS)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
242 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
243 if ( mixbuf != NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
244 SDL_FreeAudioMem(mixbuf);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
245 mixbuf = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
246 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
247 if ( stream ) {
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
248 SDL_NAME(arts_close_stream)(stream);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
249 stream = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
250 }
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
251 SDL_NAME(arts_free)();
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
252 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
253
1361
19418e4422cb New configure-based build system. Still work in progress, but much improved
Sam Lantinga <slouken@libsdl.org>
parents: 1358
diff changeset
254 static int ARTS_OpenAudio(_THIS, SDL_AudioSpec *spec)
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
255 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
256 int bits, frag_spec;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
257 Uint16 test_format, format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
258
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
259 /* Reset the timer synchronization flag */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
260 frame_ticks = 0.0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
261
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
262 mixbuf = NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
263
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
264 /* Try for a closest match on audio format */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
265 format = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
266 bits = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
267 for ( test_format = SDL_FirstAudioFormat(spec->format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
268 ! format && test_format; ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
269 #ifdef DEBUG_AUDIO
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
270 fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
271 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
272 switch ( test_format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
273 case AUDIO_U8:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
274 bits = 8;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
275 format = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
276 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
277 case AUDIO_S16LSB:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
278 bits = 16;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
279 format = 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
280 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
281 default:
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
282 format = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
283 break;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
284 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
285 if ( ! format ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
286 test_format = SDL_NextAudioFormat();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
287 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
288 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
289 if ( format == 0 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
290 SDL_SetError("Couldn't find any hardware audio formats");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
291 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
292 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
293 spec->format = test_format;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
294
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
295 if ( SDL_NAME(arts_init)() != 0 ) {
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
296 SDL_SetError("Unable to initialize ARTS");
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
297 return(-1);
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
298 }
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
299 stream = SDL_NAME(arts_play_stream)(spec->freq, bits, spec->channels, "SDL");
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
300
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
301 /* Calculate the final parameters for this audio specification */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
302 SDL_CalculateAudioSpec(spec);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
303
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
304 /* Determine the power of two of the fragment size */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
305 for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
306 if ( (0x01<<frag_spec) != spec->size ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
307 SDL_SetError("Fragment size must be a power of two");
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
308 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
309 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
310 frag_spec |= 0x00020000; /* two fragments, for low latency */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
311
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
312 #ifdef ARTS_P_PACKET_SETTINGS
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
313 SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SETTINGS, frag_spec);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
314 #else
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
315 SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_SIZE, frag_spec&0xffff);
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
316 SDL_NAME(arts_stream_set)(stream, ARTS_P_PACKET_COUNT, frag_spec>>16);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
317 #endif
294
d2d48e10f370 Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents: 252
diff changeset
318 spec->size = SDL_NAME(arts_stream_get)(stream, ARTS_P_PACKET_SIZE);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
319
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
320 /* Allocate mixing buffer */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
321 mixlen = spec->size;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
322 mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
323 if ( mixbuf == NULL ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
324 return(-1);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
325 }
1336
3692456e7b0f Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents: 1312
diff changeset
326 SDL_memset(mixbuf, spec->silence, spec->size);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
327
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
328 /* Get the parent process id (we're the parent of the audio thread) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
329 parent = getpid();
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
330
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
331 /* We're ready to rock and roll. :-) */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
332 return(0);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
333 }