Mercurial > sdl-ios-xcode
annotate src/video/windib/SDL_dibvideo.h @ 4355:9b464226e541 SDL-1.2
Fixed bug #855
Ludwig Nussel 2009-10-18 06:31:52 PDT
an mprotect call was added to fix bug 528. However that results in a buffer
that allows writing and code execution. Ie the no-execute security features of
modern operating systems are defeated this way. Two mprotect calls are needed.
One to make the buffer executable but not writeable when done and another one
to make the buffer writeable again if the content needs to be changed.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 18 Oct 2009 17:31:37 +0000 |
parents | 3b7fc3416601 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
c9b51268668f
Updated copyright information and removed rcs id lines (problematic in branch merges)
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16 License along with this library; if not, write to the Free Software |
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Updated copyright information and removed rcs id lines (problematic in branch merges)
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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Use consistent identifiers for the various platforms we support.
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22 #include "SDL_config.h" |
0 | 23 |
24 #ifndef _SDL_dibvideo_h | |
25 #define _SDL_dibvideo_h | |
26 | |
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SDL_windows.h is no longer necessary
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27 #define WIN32_LEAN_AND_MEAN |
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28 #include <windows.h> |
0 | 29 |
1251
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Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
Ryan C. Gordon <icculus@icculus.org>
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30 |
0 | 31 /* Private display data */ |
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32 struct DibInfo { |
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33 HBITMAP screen_bmp; |
0 | 34 HPALETTE screen_pal; |
3992 | 35 LOGPALETTE *screen_logpal; |
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Always advertise hardware palette, since Windows will remap colors for us.
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36 BOOL grab_palette; |
0 | 37 |
38 #define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ | |
39 int SDL_nummodes[NUM_MODELISTS]; | |
40 SDL_Rect **SDL_modelist[NUM_MODELISTS]; | |
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41 |
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42 #ifdef _WIN32_WCE |
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43 int supportRotation; /* for Pocket PC devices */ |
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44 DWORD origRotation; /* for Pocket PC devices */ |
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45 #endif |
4139
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* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
Sam Lantinga <slouken@libsdl.org>
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46 |
568c9b3c0167
* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
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47 /* Screensaver settings */ |
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* Added configure option --enable-screensaver, to allow enabling the screensaver by default.
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48 int allow_screensaver; |
0 | 49 }; |
50 /* Old variable names */ | |
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51 #define screen_bmp (this->hidden->dibInfo->screen_bmp) |
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52 #define screen_pal (this->hidden->dibInfo->screen_pal) |
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53 #define screen_logpal (this->hidden->dibInfo->screen_logpal) |
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54 #define grab_palette (this->hidden->dibInfo->grab_palette) |
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55 #define SDL_nummodes (this->hidden->dibInfo->SDL_nummodes) |
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56 #define SDL_modelist (this->hidden->dibInfo->SDL_modelist) |
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57 #define allow_screensaver (this->hidden->dibInfo->allow_screensaver) |
0 | 58 |
59 #endif /* _SDL_dibvideo_h */ |