Mercurial > sdl-ios-xcode
annotate src/video/directfb/SDL_DirectFB_yuv.c @ 4393:9afe12fb4c41 SDL-1.2
Fixed bug #901
Tim Angus 2009-12-11 11:45:46 PST
Disable mouse event generation when state is not SDL_APPMOUSEFOCUS
If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS
is lost as part of the minimisation. Unfortunately, the directx driver doesn't
pay any attention to this state when generating mouse button events, so
clicking on the Desktop can cause mouse clicks in the SDL application, while
it's still minimised. The attached patch fixes this. It looks much more
complicated than it actually is due to indentation; here it is ignoring
whitespace:
tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b
Index: src/video/windx5/SDL_dx5events.c
===================================================================
--- src/video/windx5/SDL_dx5events.c (revision 5376)
+++ src/video/windx5/SDL_dx5events.c (working copy)
@@ -374,10 +374,9 @@
if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
mouse_lost = 1;
ClipCursor(NULL);
- }
-
+ } else {
/* If the mouse was lost, regain some sense of mouse state */
- if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
+ if ( mouse_lost ) {
POINT mouse_pos;
Uint8 old_state;
Uint8 new_state;
@@ -548,6 +547,7 @@
if ( xrel || yrel ) {
post_mouse_motion(1, xrel, yrel);
}
+ }
}
/* The main Win32 event handler */
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 14 Dec 2009 22:41:31 +0000 |
parents | a1b03ba2fcd0 |
children |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* This is the DirectFB implementation of YUV video overlays */ |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_DirectFB_yuv.h" |
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28 #include "../SDL_yuvfuncs.h" |
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29 |
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30 |
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31 /* The functions used to manipulate software video overlays */ |
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32 static struct private_yuvhwfuncs directfb_yuvfuncs = { |
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33 DirectFB_LockYUVOverlay, |
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34 DirectFB_UnlockYUVOverlay, |
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35 DirectFB_DisplayYUVOverlay, |
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36 DirectFB_FreeYUVOverlay |
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37 }; |
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38 |
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39 struct private_yuvhwdata { |
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40 DFBDisplayLayerID layer_id; |
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41 |
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42 IDirectFBDisplayLayer *layer; |
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43 IDirectFBSurface *surface; |
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44 |
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45 /* These are just so we don't have to allocate them separately */ |
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46 Uint16 pitches[3]; |
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47 Uint8 *planes[3]; |
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48 }; |
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49 |
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50 static DFBEnumerationResult |
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51 enum_layers_callback( DFBDisplayLayerID id, |
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52 DFBDisplayLayerDescription desc, |
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53 void *data ) |
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54 { |
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55 struct private_yuvhwdata *hwdata = (struct private_yuvhwdata *) data; |
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56 |
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57 /* we don't want the primary */ |
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58 if (id == DLID_PRIMARY) |
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59 return DFENUM_OK; |
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60 |
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61 /* take the one with a surface for video */ |
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62 if ((desc.caps & DLCAPS_SURFACE) && (desc.type & DLTF_VIDEO)) |
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63 { |
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64 hwdata->layer_id = id; |
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65 |
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66 return DFENUM_CANCEL; |
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67 } |
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68 |
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69 return DFENUM_OK; |
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70 } |
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71 |
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72 |
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73 static DFBResult CreateYUVSurface(_THIS, struct private_yuvhwdata *hwdata, |
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74 int width, int height, Uint32 format) |
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75 { |
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76 DFBResult ret; |
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77 IDirectFB *dfb = HIDDEN->dfb; |
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78 IDirectFBDisplayLayer *layer; |
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79 DFBDisplayLayerConfig conf; |
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80 |
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81 ret = dfb->EnumDisplayLayers (dfb, enum_layers_callback, hwdata); |
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82 if (ret) |
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83 { |
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84 SetDirectFBerror("IDirectFB::EnumDisplayLayers", ret); |
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85 return ret; |
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86 } |
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87 |
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88 if (!hwdata->layer_id) |
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89 return DFB_UNSUPPORTED; |
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90 |
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91 ret = dfb->GetDisplayLayer (dfb, hwdata->layer_id, &layer); |
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92 if (ret) |
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93 { |
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94 SetDirectFBerror("IDirectFB::GetDisplayLayer", ret); |
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95 return ret; |
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96 } |
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97 |
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98 conf.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT; |
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99 conf.width = width; |
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100 conf.height = height; |
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101 |
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102 switch (format) |
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103 { |
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104 case SDL_YV12_OVERLAY: |
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105 conf.pixelformat = DSPF_YV12; |
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106 break; |
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107 case SDL_IYUV_OVERLAY: |
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108 conf.pixelformat = DSPF_I420; |
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109 break; |
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110 case SDL_YUY2_OVERLAY: |
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111 conf.pixelformat = DSPF_YUY2; |
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112 break; |
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113 case SDL_UYVY_OVERLAY: |
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114 conf.pixelformat = DSPF_UYVY; |
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115 break; |
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116 default: |
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117 fprintf (stderr, "SDL_DirectFB: Unsupported YUV format (0x%08x)!\n", format); |
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118 break; |
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119 } |
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120 |
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121 /* Need to set coop level or newer DirectFB versions will fail here. */ |
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122 ret = layer->SetCooperativeLevel (layer, DLSCL_ADMINISTRATIVE); |
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123 if (ret) |
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124 { |
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125 SetDirectFBerror("IDirectFBDisplayLayer::SetCooperativeLevel() failed", ret); |
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126 layer->Release (layer); |
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127 return ret; |
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128 } |
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129 |
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130 ret = layer->SetConfiguration (layer, &conf); |
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131 if (ret) |
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132 { |
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133 SetDirectFBerror("IDirectFBDisplayLayer::SetConfiguration", ret); |
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134 layer->Release (layer); |
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135 return ret; |
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136 } |
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137 |
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138 ret = layer->GetSurface (layer, &hwdata->surface); |
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139 if (ret) |
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140 { |
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141 SetDirectFBerror("IDirectFBDisplayLayer::GetSurface", ret); |
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142 layer->Release (layer); |
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143 return ret; |
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144 } |
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145 |
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146 hwdata->layer = layer; |
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147 |
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148 return DFB_OK; |
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149 } |
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150 |
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151 SDL_Overlay *DirectFB_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display) |
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152 { |
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153 SDL_Overlay *overlay; |
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154 struct private_yuvhwdata *hwdata; |
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155 |
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156 /* Create the overlay structure */ |
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157 overlay = SDL_calloc (1, sizeof(SDL_Overlay)); |
478
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158 if (!overlay) |
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159 { |
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160 SDL_OutOfMemory(); |
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161 return NULL; |
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162 } |
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163 |
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164 /* Fill in the basic members */ |
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165 overlay->format = format; |
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166 overlay->w = width; |
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167 overlay->h = height; |
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168 |
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169 /* Set up the YUV surface function structure */ |
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170 overlay->hwfuncs = &directfb_yuvfuncs; |
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171 |
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172 /* Create the pixel data and lookup tables */ |
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173 hwdata = SDL_calloc(1, sizeof(struct private_yuvhwdata)); |
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174 overlay->hwdata = hwdata; |
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175 if (!hwdata) |
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176 { |
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177 SDL_OutOfMemory(); |
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178 SDL_FreeYUVOverlay (overlay); |
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179 return NULL; |
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180 } |
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181 |
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182 if (CreateYUVSurface (this, hwdata, width, height, format)) |
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183 { |
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184 SDL_FreeYUVOverlay (overlay); |
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185 return NULL; |
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186 } |
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187 |
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188 overlay->hw_overlay = 1; |
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189 |
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190 /* Set up the plane pointers */ |
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191 overlay->pitches = hwdata->pitches; |
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192 overlay->pixels = hwdata->planes; |
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193 switch (format) |
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194 { |
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195 case SDL_YV12_OVERLAY: |
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196 case SDL_IYUV_OVERLAY: |
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197 overlay->planes = 3; |
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198 break; |
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199 default: |
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200 overlay->planes = 1; |
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201 break; |
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202 } |
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203 |
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204 /* We're all done.. */ |
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205 return overlay; |
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206 } |
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207 |
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208 int DirectFB_LockYUVOverlay(_THIS, SDL_Overlay *overlay) |
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209 { |
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210 DFBResult ret; |
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211 void *data; |
1782 | 212 int pitch; |
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213 IDirectFBSurface *surface = overlay->hwdata->surface; |
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214 |
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215 ret = surface->Lock (surface, DSLF_READ | DSLF_WRITE, &data, &pitch); |
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216 if (ret) |
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217 { |
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218 SetDirectFBerror("IDirectFBSurface::Lock", ret); |
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219 return -1; |
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220 } |
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221 |
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222 /* Find the pitch and offset values for the overlay */ |
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223 overlay->pitches[0] = (Uint16) pitch; |
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224 overlay->pixels[0] = (Uint8*) data; |
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225 |
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226 switch (overlay->format) |
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227 { |
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228 case SDL_YV12_OVERLAY: |
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229 case SDL_IYUV_OVERLAY: |
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230 /* Add the two extra planes */ |
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231 overlay->pitches[1] = overlay->pitches[0] / 2; |
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232 overlay->pitches[2] = overlay->pitches[0] / 2; |
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233 overlay->pixels[1] = overlay->pixels[0] + overlay->pitches[0] * overlay->h; |
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234 overlay->pixels[2] = overlay->pixels[1] + overlay->pitches[1] * overlay->h / 2; |
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235 break; |
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236 default: |
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237 /* Only one plane, no worries */ |
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238 break; |
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239 } |
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240 |
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241 return 0; |
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242 } |
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243 |
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244 void DirectFB_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay) |
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245 { |
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246 IDirectFBSurface *surface = overlay->hwdata->surface; |
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247 |
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248 overlay->pixels[0] = overlay->pixels[1] = overlay->pixels[2] = NULL; |
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249 |
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250 surface->Unlock (surface); |
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251 } |
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252 |
1643
51038e80ae59
More general fix for bug #189
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253 int DirectFB_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst) |
478
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254 { |
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255 DFBResult ret; |
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256 DFBDisplayLayerConfig conf; |
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257 IDirectFBDisplayLayer *primary = HIDDEN->layer; |
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258 IDirectFBDisplayLayer *layer = overlay->hwdata->layer; |
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259 |
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260 primary->GetConfiguration (primary, &conf); |
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261 |
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262 ret = layer->SetScreenLocation (layer, |
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263 dst->x / (float) conf.width, dst->y / (float) conf.height, |
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264 dst->w / (float) conf.width, dst->h / (float) conf.height ); |
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265 if (ret) |
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266 { |
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267 SetDirectFBerror("IDirectFBDisplayLayer::SetScreenLocation", ret); |
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268 return -1; |
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269 } |
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270 |
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271 return 0; |
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272 } |
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273 |
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274 void DirectFB_FreeYUVOverlay(_THIS, SDL_Overlay *overlay) |
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275 { |
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276 struct private_yuvhwdata *hwdata; |
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277 |
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278 hwdata = overlay->hwdata; |
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279 if (hwdata) |
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280 { |
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281 if (hwdata->surface) |
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282 hwdata->surface->Release (hwdata->surface); |
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283 |
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284 if (hwdata->layer) |
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285 hwdata->layer->Release (hwdata->layer); |
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286 |
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287 free (hwdata); |
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288 } |
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289 } |
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290 |