annotate src/video/dga/SDL_dgaevents.c @ 4393:9afe12fb4c41 SDL-1.2

Fixed bug #901 Tim Angus 2009-12-11 11:45:46 PST Disable mouse event generation when state is not SDL_APPMOUSEFOCUS If a Windows SDL application is minimised by using alt-tab, SDL_APPMOUSEFOCUS is lost as part of the minimisation. Unfortunately, the directx driver doesn't pay any attention to this state when generating mouse button events, so clicking on the Desktop can cause mouse clicks in the SDL application, while it's still minimised. The attached patch fixes this. It looks much more complicated than it actually is due to indentation; here it is ignoring whitespace: tma@abraxas:~/sources/SDL-1.2-svn$ svn diff -x -b Index: src/video/windx5/SDL_dx5events.c =================================================================== --- src/video/windx5/SDL_dx5events.c (revision 5376) +++ src/video/windx5/SDL_dx5events.c (working copy) @@ -374,10 +374,9 @@ if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { mouse_lost = 1; ClipCursor(NULL); - } - + } else { /* If the mouse was lost, regain some sense of mouse state */ - if ( mouse_lost && (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) { + if ( mouse_lost ) { POINT mouse_pos; Uint8 old_state; Uint8 new_state; @@ -548,6 +547,7 @@ if ( xrel || yrel ) { post_mouse_motion(1, xrel, yrel); } + } } /* The main Win32 event handler */
author Sam Lantinga <slouken@libsdl.org>
date Mon, 14 Dec 2009 22:41:31 +0000
parents f00e178dfc9e
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2009 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Handle the event stream, converting DGA events into SDL events */
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25
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26 #include <stdio.h>
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27 #include <X11/Xlib.h>
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28 #include "../Xext/extensions/xf86dga.h"
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29
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30 #include "SDL_timer.h"
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31 #include "../SDL_sysvideo.h"
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32 #include "../../events/SDL_events_c.h"
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33 #include "SDL_dgavideo.h"
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34 #include "SDL_dgaevents_c.h"
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35
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36 /* get function pointers... */
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37 #include "../x11/SDL_x11dyn.h"
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38
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39 /* Heheh we're using X11 event code */
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40 extern int X11_Pending(Display *display);
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41 extern void X11_InitKeymap(void);
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42 extern SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
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43
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44 static int DGA_DispatchEvent(_THIS)
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45 {
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46 int posted;
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47 SDL_NAME(XDGAEvent) xevent;
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48
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49 XNextEvent(DGA_Display, (XEvent *)&xevent);
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50
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51 posted = 0;
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52 xevent.type -= DGA_event_base;
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53 switch (xevent.type) {
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54
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55 /* Mouse motion? */
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56 case MotionNotify: {
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57 if ( SDL_VideoSurface ) {
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58 posted = SDL_PrivateMouseMotion(0, 1,
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59 xevent.xmotion.dx, xevent.xmotion.dy);
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60 }
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61 }
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62 break;
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63
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64 /* Mouse button press? */
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65 case ButtonPress: {
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66 posted = SDL_PrivateMouseButton(SDL_PRESSED,
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67 xevent.xbutton.button, 0, 0);
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68 }
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69 break;
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70
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71 /* Mouse button release? */
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72 case ButtonRelease: {
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73 posted = SDL_PrivateMouseButton(SDL_RELEASED,
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74 xevent.xbutton.button, 0, 0);
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75 }
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76 break;
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77
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78 /* Key press? */
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79 case KeyPress: {
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80 SDL_keysym keysym;
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81 KeyCode keycode;
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82 XKeyEvent xkey;
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83
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84 SDL_NAME(XDGAKeyEventToXKeyEvent)(&xevent.xkey, &xkey);
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85 keycode = xkey.keycode;
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86 #ifdef DEBUG_XEVENTS
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87 printf("KeyPress (X11 keycode = 0x%X)\n", xkey.keycode);
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88 #endif
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89 /* Get the translated SDL virtual keysym */
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90 keysym.scancode = keycode;
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91 keysym.sym = X11_TranslateKeycode(DGA_Display, keycode);
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92 keysym.mod = KMOD_NONE;
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93 keysym.unicode = 0;
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94
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95 /* Look up the translated value for the key event */
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96 if ( SDL_TranslateUNICODE ) {
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97 static XComposeStatus state;
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98 char keybuf[32];
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99
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100 if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, &state) ) {
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101 /*
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102 * FIXME: XLookupString() may yield more than one
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103 * character, so we need a mechanism to allow for
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104 * this (perhaps null keypress events with a
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105 * unicode value)
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106 */
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107 keysym.unicode = (Uint8)keybuf[0];
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108 }
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109 }
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110 posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
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111 }
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112 break;
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113
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114 /* Key release? */
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115 case KeyRelease: {
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116 SDL_keysym keysym;
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117 KeyCode keycode;
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118 XKeyEvent xkey;
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119
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120 SDL_NAME(XDGAKeyEventToXKeyEvent)(&xevent.xkey, &xkey);
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121 keycode = xkey.keycode;
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122 #ifdef DEBUG_XEVENTS
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123 printf("KeyRelease (X11 keycode = 0x%X)\n", xkey.keycode);
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124 #endif
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125 /* Get the translated SDL virtual keysym */
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126 keysym.scancode = keycode;
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127 keysym.sym = X11_TranslateKeycode(DGA_Display, keycode);
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128 keysym.mod = KMOD_NONE;
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129 keysym.unicode = 0;
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130 posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
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131 }
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132 break;
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133 }
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134 return(posted);
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135 }
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136
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137 void DGA_PumpEvents(_THIS)
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138 {
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139 /* Keep processing pending events */
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140 LOCK_DISPLAY();
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141
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142 /* Update activity every five seconds to prevent screensaver. --ryan. */
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143 if (!allow_screensaver) {
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144 static Uint32 screensaverTicks;
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145 Uint32 nowTicks = SDL_GetTicks();
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146 if ((nowTicks - screensaverTicks) > 5000) {
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147 XResetScreenSaver(DGA_Display);
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148 screensaverTicks = nowTicks;
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149 }
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150 }
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151
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152 while ( X11_Pending(DGA_Display) ) {
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153 DGA_DispatchEvent(this);
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154 }
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155
101
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156 UNLOCK_DISPLAY();
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157 }
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158
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159 void DGA_InitOSKeymap(_THIS)
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160 {
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161 X11_InitKeymap();
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162 }
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163